1 <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> 2 <html lang="en"> 3 <head> 4 <meta http-equiv="content-type" content="text/html; charset=utf-8"> 5 <title>Mesa Release Notes</title> 6 <link rel="stylesheet" type="text/css" href="../mesa.css"> 7 </head> 8 <body> 9 10 <div class="header"> 11 <h1>The Mesa 3D Graphics Library</h1> 12 </div> 13 14 <iframe src="../contents.html"></iframe> 15 <div class="content"> 16 17 <h1>Mesa 17.0.3 Release Notes / April 1, 2017</h1> 18 19 <p> 20 Mesa 17.0.3 is a bug fix release which fixes bugs found since the 17.0.2 release. 21 </p> 22 <p> 23 Mesa 17.0.3 implements the OpenGL 4.5 API, but the version reported by 24 glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 25 glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. 26 Some drivers don't support all the features required in OpenGL 4.5. OpenGL 27 4.5 is <strong>only</strong> available if requested at context creation 28 because compatibility contexts are not supported. 29 </p> 30 31 32 <h2>SHA256 checksums</h2> 33 <pre> 34 8253edf1bdd7b14ab63d5982349143a5c9ac3767f39a63257cc9d7e7d92f60f1 mesa-17.0.3.tar.gz 35 ca646f5075a002d60ef9123c8a4331cede155c01712ef945a65c59a5e69fe7ed mesa-17.0.3.tar.xz 36 </pre> 37 38 39 <h2>New features</h2> 40 <p>None</p> 41 42 43 <h2>Bug fixes</h2> 44 45 <ul> 46 47 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=96743">Bug 96743</a> - [BYT, HSW, SKL, BXT, KBL] GPU hangs with GfxBench 4.0 CarChase</li> 48 49 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99246">Bug 99246</a> - [d3dadapter+radeonsi & bisect] EVE-Online : hang on wormhole sight</li> 50 51 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=100061">Bug 100061</a> - LODQ instruction generated with invalid dst mask</li> 52 53 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=100182">Bug 100182</a> - Flickering in The Talos Principle on Sky Lake GT4.</li> 54 55 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=100201">Bug 100201</a> - Windows scons build with MSVC toolchain and LLVM 4.0 fails</li> 56 57 </ul> 58 59 60 <h2>Changes</h2> 61 62 <p>Alex Deucher (1):</p> 63 <ul> 64 <li>radeonsi: add new polaris12 pci id</li> 65 </ul> 66 67 <p>Andres Gomez (5):</p> 68 <ul> 69 <li>glsl: on UBO/SSBOs link error reset the number of active blocks to 0</li> 70 <li>cherry-ignore: add the Invalidate L2 for TRANSFER_WRITE barriers fix</li> 71 <li>cherry-ignore: add the Flush after unmap in gbm/dri fix</li> 72 <li>cherry-ignore: corrected typo in the Flush after unmap in gbm/dri fix</li> 73 <li>Update version to 17.0.3</li> 74 </ul> 75 76 <p>Axel Davy (2):</p> 77 <ul> 78 <li>st/nine: Resolve deadlock in surface/volume dtors when using csmt</li> 79 <li>st/nine: Use atomics for available_texture_mem</li> 80 </ul> 81 82 <p>Bas Nieuwenhuizen (1):</p> 83 <ul> 84 <li>radv: flush DB cache before and after HTILE decompress.</li> 85 </ul> 86 87 <p>Dave Airlie (1):</p> 88 <ul> 89 <li>radv: fix primitive reset index emission</li> 90 </ul> 91 92 <p>Emil Velikov (1):</p> 93 <ul> 94 <li>docs: add sha256 checksums for 17.0.2</li> 95 </ul> 96 97 <p>Ilia Mirkin (1):</p> 98 <ul> 99 <li>st/mesa: set result writemask based on ir type</li> 100 </ul> 101 102 <p>Jan Vesely (1):</p> 103 <ul> 104 <li>clover: use pipe_resource references</li> 105 </ul> 106 107 <p>Jason Ekstrand (9):</p> 108 <ul> 109 <li>anv/query: Invalidate the correct range</li> 110 <li>anv/GetQueryPoolResults: Actually implement the spec</li> 111 <li>anv/image: Return early when unbinding an image</li> 112 <li>anv/query: Fix the location of timestamp availability</li> 113 <li>anv: Make anv_get_layerCount a macro</li> 114 <li>anv/blorp: Use anv_get_layerCount everywhere</li> 115 <li>anv/cmd_buffer: Apply flush operations prior to executing secondaries</li> 116 <li>anv/cmd_buffer: Fix bad indentation</li> 117 <li>anv: Flush caches prior to PIPELINE_SELECT on all gens</li> 118 </ul> 119 120 <p>Jos Fonseca (1):</p> 121 <ul> 122 <li>c11/threads: Include thr/xtimec.h for xtime definition when building with MSVC.</li> 123 </ul> 124 125 <p>Juan A. Suarez Romero (1):</p> 126 <ul> 127 <li>tests/cache_test: allow crossing mount points</li> 128 </ul> 129 130 <p>Karol Herbst (1):</p> 131 <ul> 132 <li>nvc0/ir: treat FMA like MAD for operand propagation</li> 133 </ul> 134 135 <p>Kenneth Graunke (1):</p> 136 <ul> 137 <li>i965: Fall back to GL 4.2/4.3 on Haswell if the kernel isn't new enough.</li> 138 </ul> 139 140 <p>Marek Olk (1):</p> 141 <ul> 142 <li>radeonsi: don't hang on shader compile failure</li> 143 </ul> 144 145 <p>Matt Turner (1):</p> 146 <ul> 147 <li>i965/fs: Don't emit SEL instructions for type-converting MOVs.</li> 148 </ul> 149 150 <p>Nanley Chery (1):</p> 151 <ul> 152 <li>intel: Correct the BDW surface state size</li> 153 </ul> 154 155 <p>Nicolai Hhnle (1):</p> 156 <ul> 157 <li>mesa/main: fix MultiDrawElements[BaseVertex] validation of primcount</li> 158 </ul> 159 160 <p>Rob Clark (1):</p> 161 <ul> 162 <li>freedreno: fix memory leak</li> 163 </ul> 164 165 <p>Tim Rowley (1):</p> 166 <ul> 167 <li>swr: [rasterizer jitter] fix llvm >= 5.0 build break</li> 168 </ul> 169 170 <p>Timothy Arceri (2):</p> 171 <ul> 172 <li>glsl: fix lower jumps for returns when loop is inside an if</li> 173 <li>mesa: update lower_jumps tests after bug fix</li> 174 </ul> 175 176 <p>Topi Pohjolainen (1):</p> 177 <ul> 178 <li>i965/gen8+: Do full stall when switching pipeline</li> 179 </ul> 180 181 <p>Xu Randy (2):</p> 182 <ul> 183 <li>anv/blorp: Fix a crash in CmdClearColorImage</li> 184 <li>anv/genX: Solve the vkCreateGraphicsPipelines crash</li> 185 </ul> 186 187 </div> 188 </body> 189 </html> 190