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     11   <h1>The Mesa 3D Graphics Library</h1>
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     16 
     17 <h1>Mesa 6.5.2 Release Notes / December 2, 2006</h1>
     18 
     19 <p>
     20 Mesa 6.5.2 is a 6.5 follow-on development release with a few new features
     21 but mostly consisting of bug fixes.
     22 </p>
     23 
     24 
     25 <h2>MD5 checksums</h2>
     26 <pre>
     27 11a033b078e090b3caaeb467234fe299  MesaLib-6.5.2.tar.gz
     28 e4d894181f1859651658b3704633e10d  MesaLib-6.5.2.tar.bz2
     29 63bf1d444fa738cca52ce1043e284021  MesaLib-6.5.2.zip
     30 2b8f1375d16bda5f5a2304174cd5bcf7  MesaDemos-6.5.2.tar.gz
     31 e870efe98d3a50be01ab211b9b2e25d9  MesaDemos-6.5.2.tar.bz2
     32 d92cc6f5fee5ca75af0be04f9f4908f0  MesaDemos-6.5.2.zip
     33 8d4d77e3a7132f4217bbc7c1ab157030  MesaGLUT-6.5.2.tar.gz
     34 e84edbb11c69c8e408dfadd2ed08e95b  MesaGLUT-6.5.2.tar.bz2
     35 c6d7134843ed5faf11f6686ecb5d2a2e  MesaGLUT-6.5.2.zip
     36 </pre>
     37 
     38 
     39 <h2>New features</h2>
     40 <ul>
     41 <li>New DRI memory manager system.  Currently used by the i915tex driver.
     42 Other DRI drivers will be updated to use the new memory manager in coming
     43 months.
     44 <br>
     45 To use the new driver you'll need the most recent DRM library and drivers
     46 (version 2.2 or later) and a recent xf86-video-intel driver module from X.org.
     47 <br>
     48 New features resulting from this work include:
     49 <ul>
     50 <li>EXT_framebuffer_objects, render to texture
     51 <li>ARB_pixel_buffer_objects
     52 <li>Accelerated CopyTexSubimage, DrawPixels, ReadPixels, CopyPixels
     53 <li>Accelerated texture uploads from pixel buffer objects
     54 <li>Potentially texturing directly from the pixel buffer object (zero 
     55 copy texturing).
     56 </ul>
     57 <li>New Intel i965 DRI driver
     58 <li>New <code>minstall</code> script to replace normal install program
     59 <li>Faster fragment program execution in software
     60 <li>Added (or fixed) support for <a href="http://www.opengl.org/registry/specs/SGI/make_current_read.txt">
     61     GLX_SGI_make_current_read</a> to the following drivers:
     62     <ul>
     63     <li>radeon</li>
     64     <li>savage</li>
     65     <li>mga</li>
     66     <li>tdfx</li>
     67     </ul>
     68 <li>Added support for ARB_occlusion_query to the tdfx driver (Ian
     69 Romanick).</li>
     70 </ul>
     71 
     72 <h2>Bug fixes</h2>
     73 <ul>
     74 <li>fixed invalid memory read while rendering textured points (bug 8320)
     75 <li>fixed problems with freebsd-dri configuration (bug 8344)
     76 <li>Mesa's fake glxGetCurrentContext() wasn't thread-aware
     77 <li>OPTION NV_position_invariant didn't work in NV vertex programs
     78 <li>glDrawPixels into a user-created framebuffer object could crash Xlib driver
     79 <li>Line clipping was broken in some circumstances
     80 <li>fragment.fogcoord register didn't always contain the correct value
     81 <li>RGBA logicops didn't work reliably in some DRI drivers
     82 <li>Fixed broken RGBA LogicOps in Intel DRI drivers
     83 <li>Fixed some fragment program bugs in Intel i915 DRI driver
     84 <li>Fixed glGetVertexAttribfvARB bug 8883
     85 <li>Implemented glGetUniform[fi]vARB() functions
     86 <li>Fixed glDrawPixels(GL_COLOR_INDEX, GL_BITMAP) segfault (bug 9044)
     87 <li>Fixed some gluBuild2DMipmaps() bugs (Greg McGarragh)
     88 <li>Fixed broken "mgl" name mangling
     89 <li>Indirect rending was broken for glMap* functions (bug 8899)
     90 </ul>
     91 
     92 
     93 <h2>Internal code changes</h2>
     94 
     95 <ul>
     96 <li>The device driver functions ResizeBuffers and GetBufferSize have been
     97 decprecated.
     98 <li>OpenGL 2.0 and 2.1 support is nearly done.  We need to do quite a bit
     99 more testing of the shading language functions.
    100 </ul>
    101 
    102 
    103 <h2>To Do (someday) items</h2>
    104 <ul>
    105 <li>Switch to freeglut
    106 <li>Increase MAX_DRAWBUFFERS
    107 <li>Fix linux-glide target/driver.
    108 <li>Improved lambda and derivative calculation for frag progs.
    109 </ul>
    110 
    111 
    112 <h2>Driver Status</h2>
    113 
    114 <pre>
    115 Driver			Status
    116 ----------------------	----------------------
    117 DRI drivers		varies with the driver
    118 XMesa/GLX (on Xlib)	implements OpenGL 1.5
    119 OSMesa (off-screen)	implements OpenGL 1.5
    120 Glide (3dfx Voodoo1/2)	implements OpenGL 1.3
    121 SVGA			implements OpenGL 1.3
    122 Wind River UGL		implements OpenGL 1.3
    123 Windows/Win32		implements OpenGL 1.5
    124 DJGPP			implements OpenGL 1.5
    125 GGI			implements OpenGL 1.3
    126 BeOS			implements OpenGL 1.5
    127 Allegro			needs updating
    128 D3D			needs updating
    129 </pre>
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