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     11   <h1>The Mesa 3D Graphics Library</h1>
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     16 
     17 <h1>Mesa 9.1.5 Release Notes / July 17, 2013</h1>
     18 
     19 <p>
     20 Mesa 9.1.5 is a bug fix release which fixes bugs found since the 9.1.4 release.
     21 </p>
     22 <p>
     23 Mesa 9.1 implements the OpenGL 3.1 API, but the version reported by
     24 glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
     25 glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
     26 Some drivers don't support all the features required in OpenGL 3.1.  OpenGL
     27 3.1 is <strong>only</strong> available if requested at context creation
     28 because GL_ARB_compatibility is not supported.
     29 </p>
     30 
     31 <h2>MD5 checksums</h2>
     32 <pre>
     33 4ed2af5943141a85a21869053a2fc2eb  MesaLib-9.1.5.tar.bz2
     34 47181066acf3231d74e027b2033f9455  MesaLib-9.1.5.tar.gz
     35 4c9c6615bd99215325250f87ed34058f  MesaLib-9.1.5.zip
     36 </pre>
     37 
     38 <h2>New features</h2>
     39 <p>None.</p>
     40 
     41 <h2>Bug fixes</h2>
     42 
     43 <p>This list is likely incomplete.</p>
     44 
     45 <ul>
     46 
     47 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=58384">Bug 58384</a> - [i965 Bisected]Oglc max_values(advanced.fragmentProgram.GL_MAX_PROGRAM_ENV_PARAMETERS_ARB) segfault</li>
     48 
     49 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=62647">Bug 62647</a> - Wrong rendering of Dota 2 on Wine (apitrace attached) - Intel IVB HD4000</li>
     50 
     51 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=63674">Bug 63674</a> - [IVB]frozen at the first frame when run Unigine-heaven 4.0</li>
     52 
     53 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=65910">Bug 65910</a> - Killing weston-launch causes segv in desktop-shell</li>
     54 
     55 </ul>
     56 
     57 <h2>Changes</h2>
     58 <p>The full set of changes can be viewed by using the following GIT command:</p>
     59 
     60 <pre>
     61   git log mesa-9.1.4..mesa-9.1.5
     62 </pre>
     63 
     64 <p>Anuj Phogat (1):</p>
     65 <ul>
     66   <li>mesa: Return ZeroVec/dummyReg instead of NULL pointer</li>
     67 </ul>
     68 
     69 <p>Brian Paul (1):</p>
     70 <ul>
     71   <li>svga: check for NaN shader immediates</li>
     72 </ul>
     73 
     74 <p>Carl Worth (3):</p>
     75 <ul>
     76   <li>cherry-ignore: Ignore previously backported patch</li>
     77   <li>cherry-ignore: Drop two patches which we've decided not to include</li>
     78   <li>mesa: Bump version to 9.1.5</li>
     79 </ul>
     80 
     81 <p>Chris Forbes (1):</p>
     82 <ul>
     83   <li>i965: fix alpha test for MRT</li>
     84 </ul>
     85 
     86 <p>Christoph Bumiller (1):</p>
     87 <ul>
     88   <li>r600g: x/y coordinates must be divided by block dim in dma blit</li>
     89 </ul>
     90 
     91 <p>Eric Anholt (1):</p>
     92 <ul>
     93   <li>ra: Fix register spilling.</li>
     94 </ul>
     95 
     96 <p>Ian Romanick (6):</p>
     97 <ul>
     98   <li>docs: Add 9.1.4 release md5sums</li>
     99   <li>glsl: Add a gl_shader_program parameter to _mesa_uniform_{merge,split}_location_offset</li>
    100   <li>glsl: Add gl_shader_program::UniformLocationBaseScale</li>
    101   <li>glsl: Generate smaller values for uniform locations</li>
    102   <li>i965: Be more careful with the interleaved user array upload optimization</li>
    103   <li>glsl: Move all var decls to the front of the IR list in reverse order</li>
    104 </ul>
    105 
    106 <p>Kenneth Graunke (1):</p>
    107 <ul>
    108   <li>glsl/builtins: Fix ARB_texture_cube_map_array built-in availability.</li>
    109 </ul>
    110 
    111 <p>Kristian Hgsberg (1):</p>
    112 <ul>
    113   <li>wayland: Handle global_remove event as well</li>
    114 </ul>
    115 
    116 <p>Matt Turner (1):</p>
    117 <ul>
    118   <li>register_allocate: Fix the type of best_benefit.</li>
    119 </ul>
    120 
    121 <p>Paul Berry (1):</p>
    122 <ul>
    123   <li>glsl ES: Fix magnitude of gl_MaxVertexUniformVectors.</li>
    124 </ul>
    125 
    126 <p>Richard Sandiford (3):</p>
    127 <ul>
    128   <li>st/xlib Fix XIMage bytes-per-pixel calculation</li>
    129   <li>st/xlib: Fix XImage stride calculation</li>
    130   <li>st/dri/sw: Fix pitch calculation in drisw_update_tex_buffer</li>
    131 </ul>
    132 
    133 <p>Vinson Lee (1):</p>
    134 <ul>
    135   <li>swrast: Fix memory leak.</li>
    136 </ul>
    137 
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