1 <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> 2 <html lang="en"> 3 <head> 4 <meta http-equiv="content-type" content="text/html; charset=utf-8"> 5 <title>Mesa Release Notes</title> 6 <link rel="stylesheet" type="text/css" href="../mesa.css"> 7 </head> 8 <body> 9 10 <div class="header"> 11 <h1>The Mesa 3D Graphics Library</h1> 12 </div> 13 14 <iframe src="../contents.html"></iframe> 15 <div class="content"> 16 17 <h1>Mesa 9.2.1 Release Notes / (October 4, 2013)</h1> 18 19 <p> 20 Mesa 9.2.1 is a bug fix release which fixes bugs found since the 9.2 release. 21 </p> 22 <p> 23 Mesa 9.2 implements the OpenGL 3.1 API, but the version reported by 24 glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 25 glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. 26 Some drivers don't support all the features required in OpenGL 3.1. OpenGL 27 3.1 is <strong>only</strong> available if requested at context creation 28 because GL_ARB_compatibility is not supported. 29 </p> 30 31 32 <h2>MD5 checksums</h2> 33 <pre> 34 e6cdfa84dfddd86e3d36ec7ff4b6478a MesaLib-9.2.1.tar.gz 35 dd4c82667d9c19c28a553b12eba3f8a0 MesaLib-9.2.1.tar.bz2 36 d9af0f5607f7d275793d293057ca9ac6 MesaLib-9.2.1.zip 37 </pre> 38 39 40 <h2>New features</h2> 41 <p>None</p> 42 43 <h2>Bug fixes</h2> 44 45 <p>This list is likely incomplete.</p> 46 47 <ul> 48 49 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=66779">Bug 66779</a> - Use of uninitialized stack variable with brw_search_cache()</li> 50 51 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=68233">Bug 68233</a> - Valgrind errors in mesa</li> 52 53 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=68250">Bug 68250</a> - Automatic mipmap generation with texture compression produces borders that fade to black</li> 54 55 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=68637">Bug 68637</a> - [Bisected IVB/HSW]Unigine demo crash</li> 56 57 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=68753">Bug 68753</a> - [regression bisected] GLSL ES: structs members can't have precision qualifiers anymore in 9.2</li> 58 59 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=69525">Bug 69525</a> - [GM45, bisected] Piglit tex-shadow2drect fails</li> 60 61 </ul> 62 63 <h2>Changes</h2> 64 65 <p>The full set of changes can be viewed by using the following GIT command:</p> 66 67 <pre> 68 git log mesa-9.2..mesa-9.2.1 69 </pre> 70 71 72 <p>Alex Deucher (1):</p> 73 <ul> 74 <li>radeon/winsys: pad IBs to a multiple of 8 DWs</li> 75 </ul> 76 77 <p>Andreas Boll (1):</p> 78 <ul> 79 <li>os: First check for __GLIBC__ and then for PIPE_OS_BSD</li> 80 </ul> 81 82 <p>Anuj Phogat (1):</p> 83 <ul> 84 <li>glsl: Allow precision qualifiers for sampler types</li> 85 </ul> 86 87 <p>Brian Paul (2):</p> 88 <ul> 89 <li>docs: minor fixes for 9.2 release notes</li> 90 <li>mesa: check for bufSize > 0 in _mesa_GetSynciv()</li> 91 </ul> 92 93 <p>Carl Worth (3):</p> 94 <ul> 95 <li>cherry-ignore: Ignore a commit which appeared twice on master</li> 96 <li>Use -Bsymbolic when linking libEGL.so</li> 97 <li>mesa: Bump version to 9.2.1</li> 98 </ul> 99 100 <p>Chris Forbes (3):</p> 101 <ul> 102 <li>i965/fs: Gen4: Zero out extra coordinates when using shadow compare</li> 103 <li>i965: Fix cube array coordinate normalization</li> 104 <li>i965: fix bogus swizzle in brw_cubemap_normalize</li> 105 </ul> 106 107 <p>Christoph Bumiller (2):</p> 108 <ul> 109 <li>nvc0/ir: add f32 long immediate cannot saturate</li> 110 <li>nvc0: delete compute object on screen destruction</li> 111 </ul> 112 113 <p>Dave Airlie (1):</p> 114 <ul> 115 <li>st/mesa: don't dereference stObj->pt if NULL</li> 116 </ul> 117 118 <p>Dominik Behr (1):</p> 119 <ul> 120 <li>glsl: propagate max_array_access through function calls</li> 121 </ul> 122 123 <p>Emil Velikov (1):</p> 124 <ul> 125 <li>nouveau: initialise the nouveau_transfer maps</li> 126 </ul> 127 128 <p>Eric Anholt (4):</p> 129 <ul> 130 <li>mesa: Rip out more extension checking from texformat.c.</li> 131 <li>mesa: Don't choose S3TC for generic compression if we can't compress.</li> 132 <li>i965/gen4: Fix fragment program rectangle texture shadow compares.</li> 133 <li>i965: Reenable glBitmap() after the sRGB winsys enabling.</li> 134 </ul> 135 136 <p>Ian Romanick (7):</p> 137 <ul> 138 <li>docs: Add 9.2 release md5sums</li> 139 <li>Add .cherry-ignore file</li> 140 <li>mesa: Note that 89a665e should not be picked</li> 141 <li>glsl: Reallow precision qualifiers on structure members</li> 142 <li>mesa: Support GL_MAX_VERTEX_OUTPUT_COMPONENTS query with ES3</li> 143 <li>mesa: Remove all traces of GL_OES_matrix_get</li> 144 <li>mesa: Don't return any data for GL_SHADER_BINARY_FORMATS</li> 145 </ul> 146 147 <p>Ilia Mirkin (2):</p> 148 <ul> 149 <li>nv30: find first unused texcoord rather than bailing if first is used</li> 150 <li>nv30: fix inconsistent setting of push->user_priv</li> 151 </ul> 152 153 <p>Joakim Sindholt (1):</p> 154 <ul> 155 <li>nvc0: fix blitctx memory leak</li> 156 </ul> 157 158 <p>Johannes Obermayr (1):</p> 159 <ul> 160 <li>st/gbm: Add $(WAYLAND_CFLAGS) for HAVE_EGL_PLATFORM_WAYLAND.</li> 161 </ul> 162 163 <p>Kenneth Graunke (5):</p> 164 <ul> 165 <li>i965/vs: Detect GRF sources in split_virtual_grfs send-from-GRF code.</li> 166 <li>i965/fs: Detect GRF sources in split_virtual_grfs send-from-GRF code.</li> 167 <li>i965/vec4: Only zero out unused message components when there are any.</li> 168 <li>i965: Fix brw_vs_prog_data_compare to actually check field members.</li> 169 <li>meta: Set correct viewport and projection in decompress_texture_image.</li> 170 </ul> 171 172 <p>Maarten Lankhorst (2):</p> 173 <ul> 174 <li>st/dri: do not create a new context for msaa copy</li> 175 <li>nvc0: restore viewport after blit</li> 176 </ul> 177 178 <p>Marek Olk (2):</p> 179 <ul> 180 <li>r600g: fix constant buffer cache flushing</li> 181 <li>r600g: fix texture buffer object cache flushing</li> 182 </ul> 183 184 <p>Paul Berry (1):</p> 185 <ul> 186 <li>i965: Initialize inout_offset parameter to brw_search_cache().</li> 187 </ul> 188 189 <p>Rico Schller (1):</p> 190 <ul> 191 <li>glx: Initialize OpenGL version to 1.0</li> 192 </ul> 193 194 <p>Tiziano Bacocco (1):</p> 195 <ul> 196 <li>nvc0/ir: fix use after free in texture barrier insertion pass</li> 197 </ul> 198 199 <p>Torsten Duwe (1):</p> 200 <ul> 201 <li>wayland-egl.pc requires wayland-client.pc.</li> 202 </ul> 203 204 </div> 205 </body> 206 </html> 207