Home | History | Annotate | Download | only in relnotes
      1 <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
      2 <html lang="en">
      3 <head>
      4   <meta http-equiv="content-type" content="text/html; charset=utf-8">
      5   <title>Mesa Release Notes</title>
      6   <link rel="stylesheet" type="text/css" href="../mesa.css">
      7 </head>
      8 <body>
      9 
     10 <div class="header">
     11   <h1>The Mesa 3D Graphics Library</h1>
     12 </div>
     13 
     14 <iframe src="../contents.html"></iframe>
     15 <div class="content">
     16 
     17 <h1>Mesa 9.2.1 Release Notes / (October 4, 2013)</h1>
     18 
     19 <p>
     20 Mesa 9.2.1 is a bug fix release which fixes bugs found since the 9.2 release.
     21 </p>
     22 <p>
     23 Mesa 9.2 implements the OpenGL 3.1 API, but the version reported by
     24 glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
     25 glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
     26 Some drivers don't support all the features required in OpenGL 3.1.  OpenGL
     27 3.1 is <strong>only</strong> available if requested at context creation
     28 because GL_ARB_compatibility is not supported.
     29 </p>
     30 
     31 
     32 <h2>MD5 checksums</h2>
     33 <pre>
     34 e6cdfa84dfddd86e3d36ec7ff4b6478a  MesaLib-9.2.1.tar.gz
     35 dd4c82667d9c19c28a553b12eba3f8a0  MesaLib-9.2.1.tar.bz2
     36 d9af0f5607f7d275793d293057ca9ac6  MesaLib-9.2.1.zip
     37 </pre>
     38 
     39 
     40 <h2>New features</h2>
     41 <p>None</p>
     42 
     43 <h2>Bug fixes</h2>
     44 
     45 <p>This list is likely incomplete.</p>
     46 
     47 <ul>
     48 
     49 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=66779">Bug 66779</a> - Use of uninitialized stack variable with brw_search_cache()</li>
     50 
     51 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=68233">Bug 68233</a> - Valgrind errors in mesa</li>
     52 
     53 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=68250">Bug 68250</a> - Automatic mipmap generation with texture compression produces borders that fade to black</li>
     54 
     55 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=68637">Bug 68637</a> - [Bisected IVB/HSW]Unigine demo crash</li>
     56 
     57 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=68753">Bug 68753</a> - [regression bisected] GLSL ES: structs members can't have precision qualifiers anymore in 9.2</li>
     58 
     59 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=69525">Bug 69525</a> - [GM45, bisected] Piglit tex-shadow2drect fails</li>
     60 
     61 </ul>
     62 
     63 <h2>Changes</h2>
     64 
     65 <p>The full set of changes can be viewed by using the following GIT command:</p>
     66 
     67 <pre>
     68   git log mesa-9.2..mesa-9.2.1
     69 </pre>
     70 
     71 
     72 <p>Alex Deucher (1):</p>
     73 <ul>
     74   <li>radeon/winsys: pad IBs to a multiple of 8 DWs</li>
     75 </ul>
     76 
     77 <p>Andreas Boll (1):</p>
     78 <ul>
     79   <li>os: First check for __GLIBC__ and then for PIPE_OS_BSD</li>
     80 </ul>
     81 
     82 <p>Anuj Phogat (1):</p>
     83 <ul>
     84   <li>glsl: Allow precision qualifiers for sampler types</li>
     85 </ul>
     86 
     87 <p>Brian Paul (2):</p>
     88 <ul>
     89   <li>docs: minor fixes for 9.2 release notes</li>
     90   <li>mesa: check for bufSize &gt; 0 in _mesa_GetSynciv()</li>
     91 </ul>
     92 
     93 <p>Carl Worth (3):</p>
     94 <ul>
     95   <li>cherry-ignore: Ignore a commit which appeared twice on master</li>
     96   <li>Use -Bsymbolic when linking libEGL.so</li>
     97   <li>mesa: Bump version to 9.2.1</li>
     98 </ul>
     99 
    100 <p>Chris Forbes (3):</p>
    101 <ul>
    102   <li>i965/fs: Gen4: Zero out extra coordinates when using shadow compare</li>
    103   <li>i965: Fix cube array coordinate normalization</li>
    104   <li>i965: fix bogus swizzle in brw_cubemap_normalize</li>
    105 </ul>
    106 
    107 <p>Christoph Bumiller (2):</p>
    108 <ul>
    109   <li>nvc0/ir: add f32 long immediate cannot saturate</li>
    110   <li>nvc0: delete compute object on screen destruction</li>
    111 </ul>
    112 
    113 <p>Dave Airlie (1):</p>
    114 <ul>
    115   <li>st/mesa: don't dereference stObj-&gt;pt if NULL</li>
    116 </ul>
    117 
    118 <p>Dominik Behr (1):</p>
    119 <ul>
    120   <li>glsl: propagate max_array_access through function calls</li>
    121 </ul>
    122 
    123 <p>Emil Velikov (1):</p>
    124 <ul>
    125   <li>nouveau: initialise the nouveau_transfer maps</li>
    126 </ul>
    127 
    128 <p>Eric Anholt (4):</p>
    129 <ul>
    130   <li>mesa: Rip out more extension checking from texformat.c.</li>
    131   <li>mesa: Don't choose S3TC for generic compression if we can't compress.</li>
    132   <li>i965/gen4: Fix fragment program rectangle texture shadow compares.</li>
    133   <li>i965: Reenable glBitmap() after the sRGB winsys enabling.</li>
    134 </ul>
    135 
    136 <p>Ian Romanick (7):</p>
    137 <ul>
    138   <li>docs: Add 9.2 release md5sums</li>
    139   <li>Add .cherry-ignore file</li>
    140   <li>mesa: Note that 89a665e should not be picked</li>
    141   <li>glsl: Reallow precision qualifiers on structure members</li>
    142   <li>mesa: Support GL_MAX_VERTEX_OUTPUT_COMPONENTS query with ES3</li>
    143   <li>mesa: Remove all traces of GL_OES_matrix_get</li>
    144   <li>mesa: Don't return any data for GL_SHADER_BINARY_FORMATS</li>
    145 </ul>
    146 
    147 <p>Ilia Mirkin (2):</p>
    148 <ul>
    149   <li>nv30: find first unused texcoord rather than bailing if first is used</li>
    150   <li>nv30: fix inconsistent setting of push-&gt;user_priv</li>
    151 </ul>
    152 
    153 <p>Joakim Sindholt (1):</p>
    154 <ul>
    155   <li>nvc0: fix blitctx memory leak</li>
    156 </ul>
    157 
    158 <p>Johannes Obermayr (1):</p>
    159 <ul>
    160   <li>st/gbm: Add $(WAYLAND_CFLAGS) for HAVE_EGL_PLATFORM_WAYLAND.</li>
    161 </ul>
    162 
    163 <p>Kenneth Graunke (5):</p>
    164 <ul>
    165   <li>i965/vs: Detect GRF sources in split_virtual_grfs send-from-GRF code.</li>
    166   <li>i965/fs: Detect GRF sources in split_virtual_grfs send-from-GRF code.</li>
    167   <li>i965/vec4: Only zero out unused message components when there are any.</li>
    168   <li>i965: Fix brw_vs_prog_data_compare to actually check field members.</li>
    169   <li>meta: Set correct viewport and projection in decompress_texture_image.</li>
    170 </ul>
    171 
    172 <p>Maarten Lankhorst (2):</p>
    173 <ul>
    174   <li>st/dri: do not create a new context for msaa copy</li>
    175   <li>nvc0: restore viewport after blit</li>
    176 </ul>
    177 
    178 <p>Marek Olk (2):</p>
    179 <ul>
    180   <li>r600g: fix constant buffer cache flushing</li>
    181   <li>r600g: fix texture buffer object cache flushing</li>
    182 </ul>
    183 
    184 <p>Paul Berry (1):</p>
    185 <ul>
    186   <li>i965: Initialize inout_offset parameter to brw_search_cache().</li>
    187 </ul>
    188 
    189 <p>Rico Schller (1):</p>
    190 <ul>
    191   <li>glx: Initialize OpenGL version to 1.0</li>
    192 </ul>
    193 
    194 <p>Tiziano Bacocco (1):</p>
    195 <ul>
    196   <li>nvc0/ir: fix use after free in texture barrier insertion pass</li>
    197 </ul>
    198 
    199 <p>Torsten Duwe (1):</p>
    200 <ul>
    201   <li>wayland-egl.pc requires wayland-client.pc.</li>
    202 </ul>
    203 
    204 </div>
    205 </body>
    206 </html>
    207