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      1 import common
      2 
      3 Import('*')
      4 
      5 from sys import executable as python_cmd
      6 
      7 env = env.Clone()
      8 
      9 env.MSVC2013Compat()
     10 
     11 env.Prepend(CPPPATH = [
     12     '#include',
     13     '#src',
     14     '#src/mapi',
     15     '#src/mesa',
     16     '#src/gallium/include',
     17     '#src/gallium/auxiliary',
     18     '#src/compiler/glsl',
     19     '#src/compiler/glsl/glcpp',
     20     '#src/compiler/nir',
     21 ])
     22 
     23 env.Prepend(LIBS = [mesautil])
     24 
     25 # Make glcpp-parse.h and glsl_parser.h reachable from the include path.
     26 env.Prepend(CPPPATH = [Dir('.').abspath, Dir('glsl').abspath])
     27 # Make NIR headers reachable from the include path.
     28 env.Prepend(CPPPATH = [Dir('.').abspath, Dir('nir').abspath])
     29 
     30 glcpp_env = env.Clone()
     31 glcpp_env.Append(YACCFLAGS = [
     32     '-d',
     33     '-p', 'glcpp_parser_'
     34 ])
     35 
     36 glsl_env = env.Clone()
     37 glsl_env.Append(YACCFLAGS = [
     38     '--defines=%s' % File('glsl/glsl_parser.h').abspath,
     39     '-p', '_mesa_glsl_',
     40 ])
     41 
     42 # without this line scons will expect "glsl_parser.hpp" instead of
     43 # "glsl_parser.h", causing glsl_parser.cpp to be regenerated every time
     44 glsl_env['YACCHXXFILESUFFIX'] = '.h'
     45 
     46 glcpp_lexer = glcpp_env.CFile('glsl/glcpp/glcpp-lex.c', 'glsl/glcpp/glcpp-lex.l')
     47 glcpp_parser = glcpp_env.CFile('glsl/glcpp/glcpp-parse.c', 'glsl/glcpp/glcpp-parse.y')
     48 glsl_lexer = glsl_env.CXXFile('glsl/glsl_lexer.cpp', 'glsl/glsl_lexer.ll')
     49 glsl_parser = glsl_env.CXXFile('glsl/glsl_parser.cpp', 'glsl/glsl_parser.yy')
     50 
     51 # common generated sources
     52 glsl_sources = [
     53     glcpp_lexer,
     54     glcpp_parser[0],
     55     glsl_lexer,
     56     glsl_parser[0],
     57 ]
     58 
     59 # parse Makefile.sources
     60 source_lists = env.ParseSourceList('Makefile.sources')
     61 
     62 # add non-generated sources
     63 for l in ('LIBGLCPP_FILES', 'LIBGLSL_FILES'):
     64     glsl_sources += source_lists[l]
     65 
     66 if env['msvc']:
     67     env.Prepend(CPPPATH = ['#/src/getopt'])
     68     env.PrependUnique(LIBS = [getopt])
     69 
     70 # Copy these files to avoid generation object files into src/mesa/program
     71 env.Prepend(CPPPATH = ['#src/mesa/main'])
     72 env.Command('glsl/imports.c', '#src/mesa/main/imports.c', Copy('$TARGET', '$SOURCE'))
     73 env.Command('glsl/extensions_table.c', '#src/mesa/main/extensions_table.c', Copy('$TARGET', '$SOURCE'))
     74 # Copy these files to avoid generation object files into src/mesa/program
     75 env.Prepend(CPPPATH = ['#src/mesa/program'])
     76 env.Command('glsl/symbol_table.c', '#src/mesa/program/symbol_table.c', Copy('$TARGET', '$SOURCE'))
     77 env.Command('glsl/dummy_errors.c', '#src/mesa/program/dummy_errors.c', Copy('$TARGET', '$SOURCE'))
     78 
     79 compiler_objs = env.StaticObject(source_lists['GLSL_COMPILER_CXX_FILES'])
     80 
     81 mesa_objs = env.StaticObject([
     82     'glsl/extensions_table.c',
     83     'glsl/imports.c',
     84     'glsl/symbol_table.c',
     85     'glsl/dummy_errors.c',
     86 ])
     87 
     88 compiler_objs += mesa_objs
     89 
     90 # GLSL generated sources
     91 env.CodeGenerate(
     92     target = 'glsl/ir_expression_operation.h',
     93     script = 'glsl/ir_expression_operation.py',
     94     source = [],
     95     command = python_cmd + ' $SCRIPT enum > $TARGET'
     96 )
     97 env.CodeGenerate(
     98     target = 'glsl/ir_expression_operation_constant.h',
     99     script = 'glsl/ir_expression_operation.py',
    100     source = [],
    101     command = python_cmd + ' $SCRIPT constant > $TARGET'
    102 )
    103 env.CodeGenerate(
    104     target = 'glsl/ir_expression_operation_strings.h',
    105     script = 'glsl/ir_expression_operation.py',
    106     source = [],
    107     command = python_cmd + ' $SCRIPT strings > $TARGET'
    108 )
    109 
    110 glsl = env.ConvenienceLibrary(
    111     target = 'glsl',
    112     source = glsl_sources,
    113 )
    114 
    115 # SCons builtin dependency scanner doesn't detect that glsl_lexer.ll depends on
    116 # glsl_parser.h
    117 env.Depends(glsl, glsl_parser)
    118 
    119 Export('glsl')
    120 
    121 #
    122 # XXX: It's important to not add any generated source files after this point,
    123 # or it will break MinGW cross-compilation.
    124 #
    125 
    126 # Skip building these programs as they will cause SCons error "Two environments
    127 # with different actions were specified for the same target"
    128 if env['crosscompile'] or env['embedded']:
    129     Return()
    130 
    131 env = env.Clone()
    132 
    133 if env['platform'] == 'windows':
    134     env.PrependUnique(LIBS = [
    135         'user32',
    136     ])
    137 
    138 env.Prepend(LIBS = [compiler, glsl])
    139 
    140 compiler_objs += env.StaticObject("glsl/main.cpp")
    141 
    142 glsl_compiler = env.Program(
    143     target = 'glsl_compiler',
    144     source = compiler_objs,
    145 )
    146 env.Alias('glsl_compiler', glsl_compiler)
    147 
    148 glcpp = env.Program(
    149     target = 'glsl/glcpp/glcpp',
    150     source = ['glsl/glcpp/glcpp.c'] + mesa_objs,
    151 )
    152 env.Alias('glcpp', glcpp)
    153