README
1 glcpp -- GLSL "C" preprocessor
2
3 This is a simple preprocessor designed to provide the preprocessing
4 needs of the GLSL language. The requirements for this preprocessor are
5 specified in the GLSL 1.30 specification availble from:
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7 http://www.opengl.org/registry/doc/GLSLangSpec.Full.1.30.10.pdf
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9 This specification is not precise on some semantics, (for example,
10 #define and #if), defining these merely "as is standard for C++
11 preprocessors". To fill in these details, I've been using a draft of
12 the C99 standard as available from:
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14 http://www.open-std.org/jtc1/sc22/wg14/www/docs/n1256.pdf
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16 Any downstream compiler accepting output from glcpp should be prepared
17 to encounter and deal with the following preprocessor macros:
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19 #line
20 #pragma
21 #extension
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23 All other macros will be handled according to the GLSL specification
24 and will not appear in the output.
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26 Known limitations
27 -----------------
28 A file that ends with a function-like macro name as the last
29 non-whitespace token will result in a parse error, (where it should be
30 passed through as is).