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      1 
      2 #ifndef _U_NETWORK_H_
      3 #define _U_NETWORK_H_
      4 
      5 #include "pipe/p_compiler.h"
      6 
      7 #if defined(PIPE_SUBSYSTEM_WINDOWS_USER)
      8 #  define PIPE_HAVE_SOCKETS
      9 #elif defined(PIPE_OS_LINUX) || defined(PIPE_OS_HAIKU) || \
     10     defined(PIPE_OS_APPLE) || defined(PIPE_OS_SOLARIS)
     11 #  define PIPE_HAVE_SOCKETS
     12 #endif
     13 
     14 boolean u_socket_init(void);
     15 void u_socket_stop(void);
     16 void u_socket_close(int s);
     17 int u_socket_listen_on_port(uint16_t portnum);
     18 int u_socket_accept(int s);
     19 int u_socket_connect(const char *host, uint16_t port);
     20 int u_socket_send(int s, void *data, size_t size);
     21 int u_socket_peek(int s, void *data, size_t size);
     22 int u_socket_recv(int s, void *data, size_t size);
     23 void u_socket_block(int s, boolean block);
     24 
     25 #endif
     26