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      1 /**************************************************************************
      2  *
      3  * Copyright 2011 Marek Olk <maraeo (at) gmail.com>
      4  * All Rights Reserved.
      5  *
      6  * Permission is hereby granted, free of charge, to any person obtaining a
      7  * copy of this software and associated documentation files (the
      8  * "Software"), to deal in the Software without restriction, including
      9  * without limitation the rights to use, copy, modify, merge, publish,
     10  * distribute, sub license, and/or sell copies of the Software, and to
     11  * permit persons to whom the Software is furnished to do so, subject to
     12  * the following conditions:
     13  *
     14  * The above copyright notice and this permission notice (including the
     15  * next paragraph) shall be included in all copies or substantial portions
     16  * of the Software.
     17  *
     18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
     19  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
     20  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
     21  * IN NO EVENT SHALL AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR
     22  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
     23  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
     24  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
     25  *
     26  **************************************************************************/
     27 
     28 #ifndef U_VBUF_H
     29 #define U_VBUF_H
     30 
     31 /* This module takes care of user buffer uploads and vertex format fallbacks.
     32  * It's designed for the drivers which don't want to use the Draw module.
     33  * There is a more detailed description at the beginning of the .c file.
     34  */
     35 
     36 #include "pipe/p_context.h"
     37 #include "pipe/p_state.h"
     38 #include "pipe/p_format.h"
     39 
     40 struct cso_context;
     41 struct u_vbuf;
     42 
     43 /* Hardware vertex fetcher limitations can be described by this structure. */
     44 struct u_vbuf_caps {
     45    enum pipe_format format_translation[PIPE_FORMAT_COUNT];
     46 
     47    /* Whether vertex fetches don't have to be 4-byte-aligned. */
     48    /* TRUE if hardware supports it. */
     49    unsigned buffer_offset_unaligned:1;
     50    unsigned buffer_stride_unaligned:1;
     51    unsigned velem_src_offset_unaligned:1;
     52 
     53    /* Whether the driver supports user vertex buffers. */
     54    unsigned user_vertex_buffers:1;
     55 };
     56 
     57 
     58 boolean u_vbuf_get_caps(struct pipe_screen *screen, struct u_vbuf_caps *caps);
     59 
     60 struct u_vbuf *
     61 u_vbuf_create(struct pipe_context *pipe,
     62               struct u_vbuf_caps *caps, unsigned aux_vertex_buffer_index);
     63 
     64 void u_vbuf_destroy(struct u_vbuf *mgr);
     65 
     66 /* State and draw functions. */
     67 void u_vbuf_set_vertex_elements(struct u_vbuf *mgr, unsigned count,
     68                                 const struct pipe_vertex_element *states);
     69 void u_vbuf_set_vertex_buffers(struct u_vbuf *mgr,
     70                                unsigned start_slot, unsigned count,
     71                                const struct pipe_vertex_buffer *bufs);
     72 void u_vbuf_set_index_buffer(struct u_vbuf *mgr,
     73                              const struct pipe_index_buffer *ib);
     74 void u_vbuf_draw_vbo(struct u_vbuf *mgr, const struct pipe_draw_info *info);
     75 
     76 /* Save/restore functionality. */
     77 void u_vbuf_save_vertex_elements(struct u_vbuf *mgr);
     78 void u_vbuf_restore_vertex_elements(struct u_vbuf *mgr);
     79 void u_vbuf_save_aux_vertex_buffer_slot(struct u_vbuf *mgr);
     80 void u_vbuf_restore_aux_vertex_buffer_slot(struct u_vbuf *mgr);
     81 
     82 #endif
     83