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      1 C_SOURCES := \
      2 	sp_buffer.c \
      3 	sp_buffer.h \
      4 	sp_clear.c \
      5 	sp_clear.h \
      6 	sp_context.c \
      7 	sp_context.h \
      8 	sp_compute.c \
      9 	sp_draw_arrays.c \
     10 	sp_fence.c \
     11 	sp_fence.h \
     12 	sp_flush.c \
     13 	sp_flush.h \
     14 	sp_fs_exec.c \
     15 	sp_fs.h \
     16 	sp_image.c \
     17 	sp_image.h \
     18 	sp_limits.h \
     19 	sp_prim_vbuf.c \
     20 	sp_prim_vbuf.h \
     21 	sp_public.h \
     22 	sp_quad_blend.c \
     23 	sp_quad_depth_test.c \
     24 	sp_quad_depth_test_tmp.h \
     25 	sp_quad_fs.c \
     26 	sp_quad.h \
     27 	sp_quad_pipe.c \
     28 	sp_quad_pipe.h \
     29 	sp_quad_stipple.c \
     30 	sp_query.c \
     31 	sp_query.h \
     32 	sp_screen.c \
     33 	sp_screen.h \
     34 	sp_setup.c \
     35 	sp_setup.h \
     36 	sp_state_blend.c \
     37 	sp_state_clip.c \
     38 	sp_state_derived.c \
     39 	sp_state_image.c \
     40 	sp_state.h \
     41 	sp_state_rasterizer.c \
     42 	sp_state_sampler.c \
     43 	sp_state_shader.c \
     44 	sp_state_so.c \
     45 	sp_state_surface.c \
     46 	sp_state_vertex.c \
     47 	sp_surface.c \
     48 	sp_surface.h \
     49 	sp_tex_sample.c \
     50 	sp_tex_sample.h \
     51 	sp_tex_tile_cache.c \
     52 	sp_tex_tile_cache.h \
     53 	sp_texture.c \
     54 	sp_texture.h \
     55 	sp_tile_cache.c \
     56 	sp_tile_cache.h
     57