1 /************************************************************************** 2 * 3 * Copyright 2007 VMware, Inc. 4 * All Rights Reserved. 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a 7 * copy of this software and associated documentation files (the 8 * "Software"), to deal in the Software without restriction, including 9 * without limitation the rights to use, copy, modify, merge, publish, 10 * distribute, sub license, and/or sell copies of the Software, and to 11 * permit persons to whom the Software is furnished to do so, subject to 12 * the following conditions: 13 * 14 * The above copyright notice and this permission notice (including the 15 * next paragraph) shall be included in all copies or substantial portions 16 * of the Software. 17 * 18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. 21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR 22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 25 * 26 **************************************************************************/ 27 28 /** 29 * Texture tile caching. 30 * 31 * Author: 32 * Brian Paul 33 */ 34 35 #include "util/u_inlines.h" 36 #include "util/u_memory.h" 37 #include "util/u_tile.h" 38 #include "util/u_format.h" 39 #include "util/u_math.h" 40 #include "sp_context.h" 41 #include "sp_texture.h" 42 #include "sp_tex_tile_cache.h" 43 44 45 46 struct softpipe_tex_tile_cache * 47 sp_create_tex_tile_cache( struct pipe_context *pipe ) 48 { 49 struct softpipe_tex_tile_cache *tc; 50 uint pos; 51 52 /* make sure max texture size works */ 53 assert((TEX_TILE_SIZE << TEX_ADDR_BITS) >= (1 << (SP_MAX_TEXTURE_2D_LEVELS-1))); 54 55 tc = CALLOC_STRUCT( softpipe_tex_tile_cache ); 56 if (tc) { 57 tc->pipe = pipe; 58 for (pos = 0; pos < ARRAY_SIZE(tc->entries); pos++) { 59 tc->entries[pos].addr.bits.invalid = 1; 60 } 61 tc->last_tile = &tc->entries[0]; /* any tile */ 62 } 63 return tc; 64 } 65 66 67 void 68 sp_destroy_tex_tile_cache(struct softpipe_tex_tile_cache *tc) 69 { 70 if (tc) { 71 uint pos; 72 73 for (pos = 0; pos < ARRAY_SIZE(tc->entries); pos++) { 74 /*assert(tc->entries[pos].x < 0);*/ 75 } 76 if (tc->transfer) { 77 tc->pipe->transfer_unmap(tc->pipe, tc->transfer); 78 } 79 if (tc->tex_trans) { 80 tc->pipe->transfer_unmap(tc->pipe, tc->tex_trans); 81 } 82 83 FREE( tc ); 84 } 85 } 86 87 88 /** 89 * Invalidate all cached tiles for the cached texture. 90 * Should be called when the texture is modified. 91 */ 92 void 93 sp_tex_tile_cache_validate_texture(struct softpipe_tex_tile_cache *tc) 94 { 95 unsigned i; 96 97 assert(tc); 98 assert(tc->texture); 99 100 for (i = 0; i < ARRAY_SIZE(tc->entries); i++) { 101 tc->entries[i].addr.bits.invalid = 1; 102 } 103 } 104 105 static boolean 106 sp_tex_tile_is_compat_view(struct softpipe_tex_tile_cache *tc, 107 struct pipe_sampler_view *view) 108 { 109 if (!view) 110 return FALSE; 111 return (tc->texture == view->texture && 112 tc->format == view->format && 113 tc->swizzle_r == view->swizzle_r && 114 tc->swizzle_g == view->swizzle_g && 115 tc->swizzle_b == view->swizzle_b && 116 tc->swizzle_a == view->swizzle_a); 117 } 118 119 /** 120 * Specify the sampler view to cache. 121 */ 122 void 123 sp_tex_tile_cache_set_sampler_view(struct softpipe_tex_tile_cache *tc, 124 struct pipe_sampler_view *view) 125 { 126 struct pipe_resource *texture = view ? view->texture : NULL; 127 uint i; 128 129 assert(!tc->transfer); 130 131 if (!sp_tex_tile_is_compat_view(tc, view)) { 132 pipe_resource_reference(&tc->texture, texture); 133 134 if (tc->tex_trans_map) { 135 tc->pipe->transfer_unmap(tc->pipe, tc->tex_trans); 136 tc->tex_trans = NULL; 137 tc->tex_trans_map = NULL; 138 } 139 140 if (view) { 141 tc->swizzle_r = view->swizzle_r; 142 tc->swizzle_g = view->swizzle_g; 143 tc->swizzle_b = view->swizzle_b; 144 tc->swizzle_a = view->swizzle_a; 145 tc->format = view->format; 146 } 147 148 /* mark as entries as invalid/empty */ 149 /* XXX we should try to avoid this when the teximage hasn't changed */ 150 for (i = 0; i < ARRAY_SIZE(tc->entries); i++) { 151 tc->entries[i].addr.bits.invalid = 1; 152 } 153 154 tc->tex_z = -1; /* any invalid value here */ 155 } 156 } 157 158 159 160 161 /** 162 * Flush the tile cache: write all dirty tiles back to the transfer. 163 * any tiles "flagged" as cleared will be "really" cleared. 164 */ 165 void 166 sp_flush_tex_tile_cache(struct softpipe_tex_tile_cache *tc) 167 { 168 int pos; 169 170 if (tc->texture) { 171 /* caching a texture, mark all entries as empty */ 172 for (pos = 0; pos < ARRAY_SIZE(tc->entries); pos++) { 173 tc->entries[pos].addr.bits.invalid = 1; 174 } 175 tc->tex_z = -1; 176 } 177 178 } 179 180 181 /** 182 * Given the texture face, level, zslice, x and y values, compute 183 * the cache entry position/index where we'd hope to find the 184 * cached texture tile. 185 * This is basically a direct-map cache. 186 * XXX There's probably lots of ways in which we can improve this. 187 */ 188 static inline uint 189 tex_cache_pos( union tex_tile_address addr ) 190 { 191 uint entry = (addr.bits.x + 192 addr.bits.y * 9 + 193 addr.bits.z + 194 addr.bits.level * 7); 195 196 return entry % NUM_TEX_TILE_ENTRIES; 197 } 198 199 /** 200 * Similar to sp_get_cached_tile() but for textures. 201 * Tiles are read-only and indexed with more params. 202 */ 203 const struct softpipe_tex_cached_tile * 204 sp_find_cached_tile_tex(struct softpipe_tex_tile_cache *tc, 205 union tex_tile_address addr ) 206 { 207 struct softpipe_tex_cached_tile *tile; 208 boolean zs = util_format_is_depth_or_stencil(tc->format); 209 210 tile = tc->entries + tex_cache_pos( addr ); 211 212 if (addr.value != tile->addr.value) { 213 214 /* cache miss. Most misses are because we've invalidated the 215 * texture cache previously -- most commonly on binding a new 216 * texture. Currently we effectively flush the cache on texture 217 * bind. 218 */ 219 #if 0 220 _debug_printf("miss at %u: x=%d y=%d z=%d face=%d level=%d\n" 221 " tile %u: x=%d y=%d z=%d face=%d level=%d\n", 222 pos, x/TILE_SIZE, y/TILE_SIZE, z, face, level, 223 pos, tile->addr.bits.x, tile->addr.bits.y, tile->z, tile->face, tile->level); 224 #endif 225 226 /* check if we need to get a new transfer */ 227 if (!tc->tex_trans || 228 tc->tex_level != addr.bits.level || 229 tc->tex_z != addr.bits.z) { 230 /* get new transfer (view into texture) */ 231 unsigned width, height, layer; 232 233 if (tc->tex_trans_map) { 234 tc->pipe->transfer_unmap(tc->pipe, tc->tex_trans); 235 tc->tex_trans = NULL; 236 tc->tex_trans_map = NULL; 237 } 238 239 width = u_minify(tc->texture->width0, addr.bits.level); 240 if (tc->texture->target == PIPE_TEXTURE_1D_ARRAY) { 241 height = tc->texture->array_size; 242 layer = 0; 243 } 244 else { 245 height = u_minify(tc->texture->height0, addr.bits.level); 246 layer = addr.bits.z; 247 } 248 249 tc->tex_trans_map = 250 pipe_transfer_map(tc->pipe, tc->texture, 251 addr.bits.level, 252 layer, 253 PIPE_TRANSFER_READ | PIPE_TRANSFER_UNSYNCHRONIZED, 254 0, 0, width, height, &tc->tex_trans); 255 256 tc->tex_level = addr.bits.level; 257 tc->tex_z = addr.bits.z; 258 } 259 260 /* Get tile from the transfer (view into texture), explicitly passing 261 * the image format. 262 */ 263 if (!zs && util_format_is_pure_uint(tc->format)) { 264 pipe_get_tile_ui_format(tc->tex_trans, tc->tex_trans_map, 265 addr.bits.x * TEX_TILE_SIZE, 266 addr.bits.y * TEX_TILE_SIZE, 267 TEX_TILE_SIZE, 268 TEX_TILE_SIZE, 269 tc->format, 270 (unsigned *) tile->data.colorui); 271 } else if (!zs && util_format_is_pure_sint(tc->format)) { 272 pipe_get_tile_i_format(tc->tex_trans, tc->tex_trans_map, 273 addr.bits.x * TEX_TILE_SIZE, 274 addr.bits.y * TEX_TILE_SIZE, 275 TEX_TILE_SIZE, 276 TEX_TILE_SIZE, 277 tc->format, 278 (int *) tile->data.colori); 279 } else { 280 pipe_get_tile_rgba_format(tc->tex_trans, tc->tex_trans_map, 281 addr.bits.x * TEX_TILE_SIZE, 282 addr.bits.y * TEX_TILE_SIZE, 283 TEX_TILE_SIZE, 284 TEX_TILE_SIZE, 285 tc->format, 286 (float *) tile->data.color); 287 } 288 tile->addr = addr; 289 } 290 291 tc->last_tile = tile; 292 return tile; 293 } 294