Home | History | Annotate | Download | only in svga
      1  /**********************************************************
      2  * Copyright 2008-2009 VMware, Inc.  All rights reserved.
      3  *
      4  * Permission is hereby granted, free of charge, to any person
      5  * obtaining a copy of this software and associated documentation
      6  * files (the "Software"), to deal in the Software without
      7  * restriction, including without limitation the rights to use, copy,
      8  * modify, merge, publish, distribute, sublicense, and/or sell copies
      9  * of the Software, and to permit persons to whom the Software is
     10  * furnished to do so, subject to the following conditions:
     11  *
     12  * The above copyright notice and this permission notice shall be
     13  * included in all copies or substantial portions of the Software.
     14  *
     15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
     16  * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
     17  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
     18  * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
     19  * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
     20  * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
     21  * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
     22  * SOFTWARE.
     23  *
     24  **********************************************************/
     25 
     26 #ifndef SVGA_SCREEN_H
     27 #define SVGA_SCREEN_H
     28 
     29 
     30 #include "pipe/p_screen.h"
     31 #include "os/os_thread.h"
     32 
     33 #include "svga_screen_cache.h"
     34 
     35 
     36 struct svga_winsys_screen;
     37 struct svga_winsys_context;
     38 struct SVGACmdMemory;
     39 
     40 /**
     41  * Subclass of pipe_screen
     42  */
     43 struct svga_screen
     44 {
     45    struct pipe_screen screen;
     46    struct svga_winsys_screen *sws;
     47 
     48    SVGA3dHardwareVersion hw_version;
     49 
     50    /** Device caps */
     51    boolean haveProvokingVertex;
     52    boolean haveLineStipple, haveLineSmooth;
     53    float maxLineWidth, maxLineWidthAA;
     54    float maxPointSize;
     55    unsigned max_color_buffers;
     56    unsigned max_const_buffers;
     57    unsigned ms_samples;
     58 
     59    struct {
     60       boolean force_level_surface_view;
     61       boolean force_surface_view;
     62       boolean no_surface_view;
     63       boolean force_sampler_view;
     64       boolean no_sampler_view;
     65       boolean no_cache_index_buffers;
     66    } debug;
     67 
     68    unsigned texture_timestamp;
     69    pipe_mutex tex_mutex;
     70 
     71    pipe_mutex swc_mutex; /* Used for buffer uploads */
     72 
     73    /* which formats to translate depth formats into */
     74    struct {
     75      enum SVGA3dSurfaceFormat z16;
     76 
     77      /* note gallium order */
     78      enum SVGA3dSurfaceFormat x8z24;
     79      enum SVGA3dSurfaceFormat s8z24;
     80    } depth;
     81 
     82    struct svga_host_surface_cache cache;
     83 
     84    /** HUD counters */
     85    struct {
     86       /** Memory used by all resources (buffers and surfaces) */
     87       uint64_t total_resource_bytes;
     88       uint64_t num_resources;
     89    } hud;
     90 };
     91 
     92 #ifndef DEBUG
     93 /** cast wrapper */
     94 static inline struct svga_screen *
     95 svga_screen(struct pipe_screen *pscreen)
     96 {
     97    return (struct svga_screen *) pscreen;
     98 }
     99 #else
    100 struct svga_screen *
    101 svga_screen(struct pipe_screen *screen);
    102 #endif
    103 
    104 #endif /* SVGA_SCREEN_H */
    105