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      1 /*
      2  * Copyright  2014 Broadcom
      3  *
      4  * Permission is hereby granted, free of charge, to any person obtaining a
      5  * copy of this software and associated documentation files (the "Software"),
      6  * to deal in the Software without restriction, including without limitation
      7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
      8  * and/or sell copies of the Software, and to permit persons to whom the
      9  * Software is furnished to do so, subject to the following conditions:
     10  *
     11  * The above copyright notice and this permission notice (including the next
     12  * paragraph) shall be included in all copies or substantial portions of the
     13  * Software.
     14  *
     15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
     16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
     17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
     18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
     19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
     20  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
     21  * IN THE SOFTWARE.
     22  */
     23 
     24 /**
     25  * @file vc4_reorder_uniforms.c
     26  *
     27  * After optimization has occurred, rewrites the shader to have uniform reads
     28  * reading from the c->uniform_contents[] in order, exactly once each.
     29  *
     30  * This allows optimization and instruction scheduling to move things around
     31  * without worrying about how the hardware has the "each uniform read bumps
     32  * the uniform read address" property.
     33  */
     34 
     35 #include "util/ralloc.h"
     36 #include "util/u_math.h"
     37 #include "vc4_qir.h"
     38 
     39 void
     40 qir_reorder_uniforms(struct vc4_compile *c)
     41 {
     42         uint32_t *uniform_index = NULL;
     43         uint32_t uniform_index_size = 0;
     44         uint32_t next_uniform = 0;
     45 
     46         qir_for_each_inst_inorder(inst, c) {
     47                 uint32_t new = ~0;
     48 
     49                 for (int i = 0; i < qir_get_nsrc(inst); i++) {
     50                         if (inst->src[i].file != QFILE_UNIF)
     51                                 continue;
     52 
     53                         if (new == ~0) {
     54                                 new = next_uniform++;
     55                                 if (uniform_index_size <= new) {
     56                                         uniform_index_size =
     57                                                 MAX2(uniform_index_size * 2, 16);
     58                                         uniform_index =
     59                                                 realloc(uniform_index,
     60                                                         uniform_index_size *
     61                                                         sizeof(uint32_t));
     62                                 }
     63                         } else {
     64                                 /* If we've got two uniform references in this
     65                                  * instruction, they need to be the same
     66                                  * uniform value.
     67                                  */
     68                                 assert(inst->src[i].index == uniform_index[new]);
     69                         }
     70 
     71                         uniform_index[new] = inst->src[i].index;
     72                         inst->src[i].index = new;
     73                 }
     74         }
     75 
     76         uint32_t *uniform_data = ralloc_array(c, uint32_t, next_uniform);
     77         enum quniform_contents *uniform_contents =
     78                 ralloc_array(c, enum quniform_contents, next_uniform);
     79 
     80         for (uint32_t i = 0; i < next_uniform; i++) {
     81                 uniform_data[i] = c->uniform_data[uniform_index[i]];
     82                 uniform_contents[i] = c->uniform_contents[uniform_index[i]];
     83         }
     84 
     85         ralloc_free(c->uniform_data);
     86         c->uniform_data = uniform_data;
     87         ralloc_free(c->uniform_contents);
     88         c->uniform_contents = uniform_contents;
     89         c->num_uniforms = next_uniform;
     90 
     91         free(uniform_index);
     92 }
     93