1 // 2 // Copyright 2015 Advanced Micro Devices, Inc. 3 // All Rights Reserved. 4 // 5 // Permission is hereby granted, free of charge, to any person obtaining a 6 // copy of this software and associated documentation files (the "Software"), 7 // to deal in the Software without restriction, including without limitation 8 // the rights to use, copy, modify, merge, publish, distribute, sublicense, 9 // and/or sell copies of the Software, and to permit persons to whom the 10 // Software is furnished to do so, subject to the following conditions: 11 // 12 // The above copyright notice and this permission notice shall be included in 13 // all copies or substantial portions of the Software. 14 // 15 // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 18 // THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR 19 // OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, 20 // ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR 21 // OTHER DEALINGS IN THE SOFTWARE. 22 // 23 24 #include "core/event.hpp" 25 #include "api/util.hpp" 26 27 using namespace clover; 28 29 extern "C" { 30 31 PUBLIC bool 32 opencl_dri_event_add_ref(cl_event event) 33 { 34 /* This should fail if the event hasn't been created by 35 * clEnqueueReleaseGLObjects or clEnqueueReleaseEGLObjects. 36 * 37 * TODO: implement the CL functions 38 */ 39 return false; /*return clRetainEvent(event) == CL_SUCCESS;*/ 40 } 41 42 PUBLIC bool 43 opencl_dri_event_release(cl_event event) 44 { 45 return clReleaseEvent(event) == CL_SUCCESS; 46 } 47 48 PUBLIC bool 49 opencl_dri_event_wait(cl_event event, uint64_t timeout) try { 50 if (!timeout) { 51 return obj(event).status() == CL_COMPLETE; 52 } 53 54 obj(event).wait(); 55 return true; 56 57 } catch (error &) { 58 return false; 59 } 60 61 PUBLIC struct pipe_fence_handle * 62 opencl_dri_event_get_fence(cl_event event) try { 63 return obj(event).fence(); 64 65 } catch (error &) { 66 return NULL; 67 } 68 69 } 70