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      1 /*
      2  * (C) Copyright IBM Corporation 2002, 2004
      3  * All Rights Reserved.
      4  *
      5  * Permission is hereby granted, free of charge, to any person obtaining a
      6  * copy of this software and associated documentation files (the "Software"),
      7  * to deal in the Software without restriction, including without limitation
      8  * on the rights to use, copy, modify, merge, publish, distribute, sub
      9  * license, and/or sell copies of the Software, and to permit persons to whom
     10  * the Software is furnished to do so, subject to the following conditions:
     11  *
     12  * The above copyright notice and this permission notice (including the next
     13  * paragraph) shall be included in all copies or substantial portions of the
     14  * Software.
     15  *
     16  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
     17  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
     18  * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.  IN NO EVENT SHALL
     19  * THE COPYRIGHT HOLDERS AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
     20  * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
     21  * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
     22  * USE OR OTHER DEALINGS IN THE SOFTWARE.
     23  */
     24 
     25 /**
     26  * \file glxextensions.h
     27  *
     28  * \author Ian Romanick <idr (at) us.ibm.com>
     29  */
     30 
     31 #ifndef GLX_GLXEXTENSIONS_H
     32 #define GLX_GLXEXTENSIONS_H
     33 
     34 #ifdef __cplusplus
     35 extern "C" {
     36 #endif
     37 
     38 enum
     39 {
     40    ARB_create_context_bit = 0,
     41    ARB_create_context_profile_bit,
     42    ARB_create_context_robustness_bit,
     43    ARB_fbconfig_float_bit,
     44    ARB_get_proc_address_bit,
     45    ARB_multisample_bit,
     46    ATI_pixel_format_float_bit,
     47    EXT_visual_info_bit,
     48    EXT_visual_rating_bit,
     49    EXT_import_context_bit,
     50    EXT_framebuffer_sRGB_bit,
     51    EXT_fbconfig_packed_float_bit,
     52    EXT_create_context_es_profile_bit,
     53    EXT_create_context_es2_profile_bit,
     54    MESA_copy_sub_buffer_bit,
     55    MESA_depth_float_bit,
     56    MESA_multithread_makecurrent_bit,
     57    MESA_query_renderer_bit,
     58    MESA_swap_control_bit,
     59    MESA_swap_frame_usage_bit,
     60    NV_float_buffer_bit,
     61    OML_swap_method_bit,
     62    OML_sync_control_bit,
     63    SGI_make_current_read_bit,
     64    SGI_swap_control_bit,
     65    SGI_video_sync_bit,
     66    SGIS_multisample_bit,
     67    SGIX_fbconfig_bit,
     68    SGIX_pbuffer_bit,
     69    SGIX_swap_barrier_bit,
     70    SGIX_swap_group_bit,
     71    SGIX_visual_select_group_bit,
     72    EXT_texture_from_pixmap_bit,
     73    INTEL_swap_event_bit,
     74    EXT_buffer_age_bit,
     75 };
     76 
     77 /* From the GLX perspective, the ARB and EXT extensions are identical.  Use a
     78  * single bit for both.
     79  */
     80 #define ARB_framebuffer_sRGB_bit EXT_framebuffer_sRGB_bit
     81 
     82 enum
     83 {
     84    GL_ARB_depth_texture_bit = 0,
     85    GL_ARB_draw_buffers_bit,
     86    GL_ARB_fragment_program_bit,
     87    GL_ARB_fragment_program_shadow_bit,
     88    GL_ARB_framebuffer_object_bit,
     89    GL_ARB_imaging_bit,
     90    GL_ARB_multisample_bit,
     91    GL_ARB_multitexture_bit,
     92    GL_ARB_occlusion_query_bit,
     93    GL_ARB_point_parameters_bit,
     94    GL_ARB_point_sprite_bit,
     95    GL_ARB_shadow_bit,
     96    GL_ARB_shadow_ambient_bit,
     97    GL_ARB_texture_border_clamp_bit,
     98    GL_ARB_texture_cube_map_bit,
     99    GL_ARB_texture_compression_bit,
    100    GL_ARB_texture_env_add_bit,
    101    GL_ARB_texture_env_combine_bit,
    102    GL_ARB_texture_env_crossbar_bit,
    103    GL_ARB_texture_env_dot3_bit,
    104    GL_ARB_texture_mirrored_repeat_bit,
    105    GL_ARB_texture_non_power_of_two_bit,
    106    GL_ARB_texture_rectangle_bit,
    107    GL_ARB_texture_rg_bit,
    108    GL_ARB_transpose_matrix_bit,
    109    GL_ARB_vertex_buffer_object_bit,
    110    GL_ARB_vertex_program_bit,
    111    GL_ARB_window_pos_bit,
    112    GL_EXT_abgr_bit,
    113    GL_EXT_bgra_bit,
    114    GL_EXT_blend_color_bit,
    115    GL_EXT_blend_equation_separate_bit,
    116    GL_EXT_blend_func_separate_bit,
    117    GL_EXT_blend_logic_op_bit,
    118    GL_EXT_blend_minmax_bit,
    119    GL_EXT_blend_subtract_bit,
    120    GL_EXT_clip_volume_hint_bit,
    121    GL_EXT_compiled_vertex_array_bit,
    122    GL_EXT_convolution_bit,
    123    GL_EXT_copy_texture_bit,
    124    GL_EXT_cull_vertex_bit,
    125    GL_EXT_depth_bounds_test_bit,
    126    GL_EXT_draw_range_elements_bit,
    127    GL_EXT_fog_coord_bit,
    128    GL_EXT_framebuffer_blit_bit,
    129    GL_EXT_framebuffer_multisample_bit,
    130    GL_EXT_framebuffer_object_bit,
    131    GL_EXT_framebuffer_sRGB_bit,
    132    GL_EXT_multi_draw_arrays_bit,
    133    GL_EXT_packed_depth_stencil_bit,
    134    GL_EXT_packed_pixels_bit,
    135    GL_EXT_paletted_texture_bit,
    136    GL_EXT_pixel_buffer_object_bit,
    137    GL_EXT_polygon_offset_bit,
    138    GL_EXT_rescale_normal_bit,
    139    GL_EXT_secondary_color_bit,
    140    GL_EXT_separate_specular_color_bit,
    141    GL_EXT_shadow_funcs_bit,
    142    GL_EXT_shared_texture_palette_bit,
    143    GL_EXT_stencil_two_side_bit,
    144    GL_EXT_stencil_wrap_bit,
    145    GL_EXT_subtexture_bit,
    146    GL_EXT_texture_bit,
    147    GL_EXT_texture3D_bit,
    148    GL_EXT_texture_compression_dxt1_bit,
    149    GL_EXT_texture_compression_s3tc_bit,
    150    GL_EXT_texture_edge_clamp_bit,
    151    GL_EXT_texture_env_combine_bit,
    152    GL_EXT_texture_env_dot3_bit,
    153    GL_EXT_texture_filter_anisotropic_bit,
    154    GL_EXT_texture_integer_bit,
    155    GL_EXT_texture_lod_bit,
    156    GL_EXT_texture_lod_bias_bit,
    157    GL_EXT_texture_mirror_clamp_bit,
    158    GL_EXT_texture_object_bit,
    159    GL_EXT_vertex_array_bit,
    160    GL_3DFX_texture_compression_FXT1_bit,
    161    GL_APPLE_packed_pixels_bit,
    162    GL_APPLE_ycbcr_422_bit,
    163    GL_ATI_text_fragment_shader_bit,
    164    GL_ATI_texture_env_combine3_bit,
    165    GL_ATI_texture_float_bit,
    166    GL_ATI_texture_mirror_once_bit,
    167    GL_HP_convolution_border_modes_bit,
    168    GL_HP_occlusion_test_bit,
    169    GL_IBM_cull_vertex_bit,
    170    GL_IBM_pixel_filter_hint_bit,
    171    GL_IBM_rasterpos_clip_bit,
    172    GL_IBM_texture_clamp_nodraw_bit,
    173    GL_INGR_interlace_read_bit,
    174    GL_MESA_pack_invert_bit,
    175    GL_MESA_ycbcr_texture_bit,
    176    GL_NV_blend_square_bit,
    177    GL_NV_copy_depth_to_color_bit,
    178    GL_NV_depth_clamp_bit,
    179    GL_NV_fog_distance_bit,
    180    GL_NV_fragment_program_bit,
    181    GL_NV_fragment_program_option_bit,
    182    GL_NV_fragment_program2_bit,
    183    GL_NV_light_max_exponent_bit,
    184    GL_NV_multisample_filter_hint_bit,
    185    GL_NV_packed_depth_stencil_bit,
    186    GL_NV_point_sprite_bit,
    187    GL_NV_texgen_reflection_bit,
    188    GL_NV_texture_compression_vtc_bit,
    189    GL_NV_texture_env_combine4_bit,
    190    GL_NV_vertex_program_bit,
    191    GL_NV_vertex_program1_1_bit,
    192    GL_NV_vertex_program2_bit,
    193    GL_NV_vertex_program2_option_bit,
    194    GL_NV_vertex_program3_bit,
    195    GL_OES_compressed_paletted_texture_bit,
    196    GL_OES_read_format_bit,
    197    GL_SGI_color_matrix_bit,
    198    GL_SGI_color_table_bit,
    199    GL_SGI_texture_color_table_bit,
    200    GL_SGIS_generate_mipmap_bit,
    201    GL_SGIS_multisample_bit,
    202    GL_SGIS_texture_lod_bit,
    203    GL_SGIX_blend_alpha_minmax_bit,
    204    GL_SGIX_clipmap_bit,
    205    GL_SGIX_depth_texture_bit,
    206    GL_SGIX_fog_offset_bit,
    207    GL_SGIX_shadow_bit,
    208    GL_SGIX_texture_coordinate_clamp_bit,
    209    GL_SGIX_texture_lod_bias_bit,
    210    GL_SGIX_texture_range_bit,
    211    GL_SGIX_texture_scale_bias_bit,
    212    GL_SGIX_vertex_preclip_bit,
    213    GL_SGIX_vertex_preclip_hint_bit,
    214    GL_SGIX_ycrcb_bit,
    215    GL_SUN_convolution_border_modes_bit,
    216    GL_SUN_slice_accum_bit,
    217 
    218    /* This *MUST* go here.  If it gets put after the duplicate values it will
    219     * get the value after the last duplicate.
    220     */
    221    __NUM_GL_EXTS,
    222 
    223 
    224    /* Alias extension bits.  These extensions exist in either vendor-specific
    225     * or EXT form and were later promoted to either EXT or ARB form.  In all
    226     * cases, the meaning is *exactly* the same.  That's why
    227     * EXT_texture_env_combine is *NOT* an alias of ARB_texture_env_combine and
    228     * EXT_texture_env_dot3 is *NOT* an alias of ARB_texture_env_dot3.  Be
    229     * careful!  When in doubt, src/mesa/main/extensions.c in the Mesa tree
    230     * is a great reference.
    231     */
    232 
    233    GL_ATI_blend_equation_separate_bit = GL_EXT_blend_equation_separate_bit,
    234    GL_ATI_draw_buffers_bit = GL_ARB_draw_buffers_bit,
    235    GL_ATIX_texture_env_combine3_bit = GL_ATI_texture_env_combine3_bit,
    236    GL_EXT_point_parameters_bit = GL_ARB_point_parameters_bit,
    237    GL_EXT_texture_env_add_bit = GL_ARB_texture_env_add_bit,
    238    GL_EXT_texture_rectangle_bit = GL_ARB_texture_rectangle_bit,
    239    GL_IBM_texture_mirrored_repeat_bit = GL_ARB_texture_mirrored_repeat_bit,
    240    GL_INGR_blend_func_separate_bit = GL_EXT_blend_func_separate_bit,
    241    GL_MESA_window_pos_bit = GL_ARB_window_pos_bit,
    242    GL_NV_texture_rectangle_bit = GL_ARB_texture_rectangle_bit,
    243    GL_SGIS_texture_border_clamp_bit = GL_ARB_texture_border_clamp_bit,
    244    GL_SGIS_texture_edge_clamp_bit = GL_EXT_texture_edge_clamp_bit,
    245    GL_SGIX_shadow_ambient_bit = GL_ARB_shadow_ambient_bit,
    246    GL_SUN_multi_draw_arrays_bit = GL_EXT_multi_draw_arrays_bit
    247 };
    248 
    249 #define __GL_EXT_BYTES   ((__NUM_GL_EXTS + 7) / 8)
    250 
    251 struct glx_screen;
    252 struct glx_context;
    253 
    254 extern GLboolean __glXExtensionBitIsEnabled(struct glx_screen *psc,
    255                                             unsigned bit);
    256 extern const char *__glXGetClientExtensions(void);
    257 extern void __glXCalculateUsableExtensions(struct glx_screen *psc,
    258                                            GLboolean
    259                                            display_is_direct_capable,
    260                                            int server_minor_version);
    261 
    262 extern void __glXCalculateUsableGLExtensions(struct glx_context *gc,
    263                                              const char *server_string,
    264                                              int major_version,
    265                                              int minor_version);
    266 extern void __glXGetGLVersion(int *major_version, int *minor_version);
    267 extern char *__glXGetClientGLExtensionString(void);
    268 
    269 extern GLboolean __glExtensionBitIsEnabled(struct glx_context *gc,
    270                                            unsigned bit);
    271 
    272 extern void
    273 __glXEnableDirectExtension(struct glx_screen *psc, const char *name);
    274 
    275 /* Source-level backwards compatibility with old drivers. They won't
    276  * find the respective functions, though.
    277  */
    278 typedef void (*PFNGLXENABLEEXTENSIONPROC) (const char *name,
    279                                            GLboolean force_client);
    280 typedef void (*PFNGLXDISABLEEXTENSIONPROC) (const char *name);
    281 
    282 /* GLX_ALIAS should be used for functions with a non-void return type.
    283    GLX_ALIAS_VOID is for functions with a void return type. */
    284 # ifdef HAVE_FUNC_ATTRIBUTE_ALIAS
    285 /* GLX_ALIAS and GLX_ALIAS_VOID both expand to the macro GLX_ALIAS2. Using the
    286  * extra expansion means that the name mangling macros in glx_mangle.h will
    287  * apply before stringification, so the alias attribute will have a string like
    288  * "mglXFoo" instead of "glXFoo". */
    289 #  define GLX_ALIAS2(return_type, real_func, proto_args, args, aliased_func) \
    290    return_type  real_func  proto_args                                   \
    291    __attribute__ ((alias( # aliased_func ) ));
    292 #  define GLX_ALIAS(return_type, real_func, proto_args, args, aliased_func) \
    293    GLX_ALIAS2(return_type, real_func, proto_args, args, aliased_func)
    294 #  define GLX_ALIAS_VOID(real_func, proto_args, args, aliased_func) \
    295    GLX_ALIAS2(void, real_func, proto_args, args, aliased_func)
    296 # else
    297 #  define GLX_ALIAS(return_type, real_func, proto_args, args, aliased_func) \
    298    return_type  real_func  proto_args                                   \
    299    { return aliased_func args ; }
    300 #  define GLX_ALIAS_VOID(real_func, proto_args, args, aliased_func) \
    301    void  real_func  proto_args                                      \
    302    { aliased_func args ; }
    303 # endif /* HAVE_FUNC_ATTRIBUTE_ALIAS */
    304 
    305 #ifdef __cplusplus
    306 }
    307 #endif
    308 
    309 #endif /* GLX_GLXEXTENSIONS_H */
    310