Home | History | Annotate | Download | only in i915
      1 /**************************************************************************
      2  *
      3  * Copyright 2003 VMware, Inc.
      4  * All Rights Reserved.
      5  *
      6  * Permission is hereby granted, free of charge, to any person obtaining a
      7  * copy of this software and associated documentation files (the
      8  * "Software"), to deal in the Software without restriction, including
      9  * without limitation the rights to use, copy, modify, merge, publish,
     10  * distribute, sub license, and/or sell copies of the Software, and to
     11  * permit persons to whom the Software is furnished to do so, subject to
     12  * the following conditions:
     13  *
     14  * The above copyright notice and this permission notice (including the
     15  * next paragraph) shall be included in all copies or substantial portions
     16  * of the Software.
     17  *
     18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
     19  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
     20  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
     21  * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
     22  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
     23  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
     24  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
     25  *
     26  **************************************************************************/
     27 
     28 #ifndef _INTEL_TEX_OBJ_H
     29 #define _INTEL_TEX_OBJ_H
     30 
     31 #include "swrast/s_context.h"
     32 
     33 
     34 struct intel_texture_object
     35 {
     36    struct gl_texture_object base;
     37 
     38    /* This is a mirror of base._MaxLevel, updated at validate time,
     39     * except that we don't bother with the non-base levels for
     40     * non-mipmapped textures.
     41     */
     42    unsigned int _MaxLevel;
     43 
     44    /* On validation any active images held in main memory or in other
     45     * regions will be copied to this region and the old storage freed.
     46     */
     47    struct intel_mipmap_tree *mt;
     48 
     49    /**
     50     * Set when mipmap trees in the texture images of this texture object
     51     * might not all be the mipmap tree above.
     52     */
     53    bool needs_validate;
     54 };
     55 
     56 
     57 /**
     58  * intel_texture_image is a subclass of swrast_texture_image because we
     59  * sometimes fall back to using the swrast module for software rendering.
     60  */
     61 struct intel_texture_image
     62 {
     63    struct swrast_texture_image base;
     64 
     65    /* If intelImage->mt != NULL, image data is stored here.
     66     * Else if intelImage->base.Buffer != NULL, image is stored there.
     67     * Else there is no image data.
     68     */
     69    struct intel_mipmap_tree *mt;
     70 };
     71 
     72 static inline struct intel_texture_object *
     73 intel_texture_object(struct gl_texture_object *obj)
     74 {
     75    return (struct intel_texture_object *) obj;
     76 }
     77 
     78 static inline struct intel_texture_image *
     79 intel_texture_image(struct gl_texture_image *img)
     80 {
     81    return (struct intel_texture_image *) img;
     82 }
     83 
     84 #endif /* _INTEL_TEX_OBJ_H */
     85