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      1 /*
      2  * Copyright (C) 2009-2010 Francisco Jerez.
      3  * All Rights Reserved.
      4  *
      5  * Permission is hereby granted, free of charge, to any person obtaining
      6  * a copy of this software and associated documentation files (the
      7  * "Software"), to deal in the Software without restriction, including
      8  * without limitation the rights to use, copy, modify, merge, publish,
      9  * distribute, sublicense, and/or sell copies of the Software, and to
     10  * permit persons to whom the Software is furnished to do so, subject to
     11  * the following conditions:
     12  *
     13  * The above copyright notice and this permission notice (including the
     14  * next paragraph) shall be included in all copies or substantial
     15  * portions of the Software.
     16  *
     17  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
     18  * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
     19  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
     20  * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
     21  * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
     22  * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
     23  * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
     24  *
     25  */
     26 
     27 #include <stdbool.h>
     28 #include <stdio.h>
     29 #include "nouveau_driver.h"
     30 #include "nouveau_context.h"
     31 #include "nouveau_bufferobj.h"
     32 #include "nouveau_fbo.h"
     33 #include "nv_object.xml.h"
     34 
     35 #include "main/api_exec.h"
     36 #include "main/dd.h"
     37 #include "main/framebuffer.h"
     38 #include "main/fbobject.h"
     39 #include "main/light.h"
     40 #include "main/state.h"
     41 #include "main/version.h"
     42 #include "main/vtxfmt.h"
     43 #include "drivers/common/meta.h"
     44 #include "drivers/common/driverfuncs.h"
     45 #include "swrast/swrast.h"
     46 #include "swrast/s_context.h"
     47 #include "vbo/vbo.h"
     48 #include "tnl/tnl.h"
     49 #include "tnl/t_context.h"
     50 
     51 GLboolean
     52 nouveau_context_create(gl_api api,
     53 		       const struct gl_config *visual, __DRIcontext *dri_ctx,
     54 		       unsigned major_version,
     55 		       unsigned minor_version,
     56 		       uint32_t flags,
     57 		       bool notify_reset,
     58 		       unsigned *error,
     59 		       void *share_ctx)
     60 {
     61 	__DRIscreen *dri_screen = dri_ctx->driScreenPriv;
     62 	struct nouveau_screen *screen = dri_screen->driverPrivate;
     63 	struct nouveau_context *nctx;
     64 	struct gl_context *ctx;
     65 
     66 	if (flags & ~__DRI_CTX_FLAG_DEBUG) {
     67 		*error = __DRI_CTX_ERROR_UNKNOWN_FLAG;
     68 		return false;
     69 	}
     70 
     71 	if (notify_reset) {
     72 		*error = __DRI_CTX_ERROR_UNKNOWN_ATTRIBUTE;
     73 		return false;
     74 	}
     75 
     76 	ctx = screen->driver->context_create(screen, api, visual, share_ctx);
     77 	if (!ctx) {
     78 		*error = __DRI_CTX_ERROR_NO_MEMORY;
     79 		return GL_FALSE;
     80 	}
     81 
     82 	driContextSetFlags(ctx, flags);
     83 
     84 	nctx = to_nouveau_context(ctx);
     85 	nctx->dri_context = dri_ctx;
     86 	dri_ctx->driverPrivate = ctx;
     87 
     88 	_mesa_compute_version(ctx);
     89 	if (ctx->Version < major_version * 10 + minor_version) {
     90 	   nouveau_context_destroy(dri_ctx);
     91 	   *error = __DRI_CTX_ERROR_BAD_VERSION;
     92 	   return GL_FALSE;
     93 	}
     94 
     95 	/* Exec table initialization requires the version to be computed */
     96 	_mesa_initialize_dispatch_tables(ctx);
     97 	_mesa_initialize_vbo_vtxfmt(ctx);
     98 
     99 	if (nouveau_bo_new(context_dev(ctx), NOUVEAU_BO_VRAM, 0, 4096,
    100 			   NULL, &nctx->fence)) {
    101 		nouveau_context_destroy(dri_ctx);
    102 		*error = __DRI_CTX_ERROR_NO_MEMORY;
    103 		return GL_FALSE;
    104 	}
    105 
    106 	*error = __DRI_CTX_ERROR_SUCCESS;
    107 	return GL_TRUE;
    108 }
    109 
    110 GLboolean
    111 nouveau_context_init(struct gl_context *ctx, gl_api api,
    112 		     struct nouveau_screen *screen,
    113 		     const struct gl_config *visual, struct gl_context *share_ctx)
    114 {
    115 	struct nouveau_context *nctx = to_nouveau_context(ctx);
    116 	struct dd_function_table functions;
    117 	int ret;
    118 
    119 	nctx->screen = screen;
    120 	nctx->fallback = HWTNL;
    121 
    122 	/* Initialize the function pointers. */
    123 	_mesa_init_driver_functions(&functions);
    124 	nouveau_driver_functions_init(&functions);
    125 	nouveau_bufferobj_functions_init(&functions);
    126 	nouveau_texture_functions_init(&functions);
    127 	nouveau_fbo_functions_init(&functions);
    128 
    129 	/* Initialize the mesa context. */
    130 	if (!_mesa_initialize_context(ctx, api, visual, share_ctx, &functions))
    131 		return GL_FALSE;
    132 
    133 	nouveau_state_init(ctx);
    134 	nouveau_scratch_init(ctx);
    135 	_mesa_meta_init(ctx);
    136 	_swrast_CreateContext(ctx);
    137 	_vbo_CreateContext(ctx);
    138 	_tnl_CreateContext(ctx);
    139 	nouveau_span_functions_init(ctx);
    140 	_mesa_allow_light_in_model(ctx, GL_FALSE);
    141 
    142 	/* Allocate a hardware channel. */
    143 	ret = nouveau_object_new(&context_dev(ctx)->object, 0xbeef0000,
    144 				 NOUVEAU_FIFO_CHANNEL_CLASS,
    145 				 &(struct nv04_fifo){
    146 					.vram = 0xbeef0201,
    147 					.gart = 0xbeef0202
    148 				 }, sizeof(struct nv04_fifo), &nctx->hw.chan);
    149 	if (ret) {
    150 		nouveau_error("Error initializing the FIFO.\n");
    151 		return GL_FALSE;
    152 	}
    153 
    154 	/* Allocate a client (thread data) */
    155 	ret = nouveau_client_new(context_dev(ctx), &nctx->hw.client);
    156 	if (ret) {
    157 		nouveau_error("Error creating thread data\n");
    158 		return GL_FALSE;
    159 	}
    160 
    161 	/* Allocate a push buffer */
    162 	ret = nouveau_pushbuf_new(nctx->hw.client, nctx->hw.chan, 4,
    163 				  512 * 1024, true, &nctx->hw.pushbuf);
    164 	if (ret) {
    165 		nouveau_error("Error allocating DMA push buffer\n");
    166 		return GL_FALSE;
    167 	}
    168 
    169 	/* Allocate buffer context */
    170 	ret = nouveau_bufctx_new(nctx->hw.client, 16, &nctx->hw.bufctx);
    171 	if (ret) {
    172 		nouveau_error("Error allocating buffer context\n");
    173 		return GL_FALSE;
    174 	}
    175 
    176 	nctx->hw.pushbuf->user_priv = nctx->hw.bufctx;
    177 
    178 	/* Allocate NULL object */
    179 	ret = nouveau_object_new(nctx->hw.chan, 0x00000000, NV01_NULL_CLASS,
    180 				 NULL, 0, &nctx->hw.null);
    181 	if (ret) {
    182 		nouveau_error("Error allocating NULL object\n");
    183 		return GL_FALSE;
    184 	}
    185 
    186 	/* Enable any supported extensions. */
    187 	ctx->Extensions.EXT_blend_color = true;
    188 	ctx->Extensions.EXT_blend_minmax = true;
    189 	ctx->Extensions.EXT_texture_filter_anisotropic = true;
    190 	ctx->Extensions.NV_texture_env_combine4 = true;
    191 	ctx->Const.MaxDrawBuffers = ctx->Const.MaxColorAttachments = 1;
    192 
    193 	/* This effectively disables 3D textures */
    194 	ctx->Const.Max3DTextureLevels = 1;
    195 
    196 	return GL_TRUE;
    197 }
    198 
    199 void
    200 nouveau_context_deinit(struct gl_context *ctx)
    201 {
    202 	struct nouveau_context *nctx = to_nouveau_context(ctx);
    203 
    204 	if (TNL_CONTEXT(ctx))
    205 		_tnl_DestroyContext(ctx);
    206 
    207 	if (vbo_context(ctx))
    208 		_vbo_DestroyContext(ctx);
    209 
    210 	if (SWRAST_CONTEXT(ctx))
    211 		_swrast_DestroyContext(ctx);
    212 
    213 	if (ctx->Meta)
    214 		_mesa_meta_free(ctx);
    215 
    216 	nouveau_bufctx_del(&nctx->hw.bufctx);
    217 	nouveau_pushbuf_del(&nctx->hw.pushbuf);
    218 	nouveau_client_del(&nctx->hw.client);
    219 	nouveau_object_del(&nctx->hw.chan);
    220 
    221 	nouveau_scratch_destroy(ctx);
    222 	_mesa_free_context_data(ctx);
    223 }
    224 
    225 void
    226 nouveau_context_destroy(__DRIcontext *dri_ctx)
    227 {
    228 	struct nouveau_context *nctx = dri_ctx->driverPrivate;
    229 	struct gl_context *ctx = &nctx->base;
    230 
    231 	nouveau_bo_ref(NULL, &nctx->fence);
    232 	context_drv(ctx)->context_destroy(ctx);
    233 }
    234 
    235 void
    236 nouveau_update_renderbuffers(__DRIcontext *dri_ctx, __DRIdrawable *draw)
    237 {
    238 	struct gl_context *ctx = dri_ctx->driverPrivate;
    239 	struct nouveau_context *nctx = to_nouveau_context(ctx);
    240 	__DRIscreen *screen = dri_ctx->driScreenPriv;
    241 	struct gl_framebuffer *fb = draw->driverPrivate;
    242 	struct nouveau_framebuffer *nfb = to_nouveau_framebuffer(fb);
    243 	unsigned int attachments[10];
    244 	__DRIbuffer *buffers = NULL;
    245 	int i = 0, count, ret;
    246 
    247 	if (draw->lastStamp == draw->dri2.stamp)
    248 		return;
    249 	draw->lastStamp = draw->dri2.stamp;
    250 
    251 	if (nfb->need_front)
    252 		attachments[i++] = __DRI_BUFFER_FRONT_LEFT;
    253 	if (fb->Visual.doubleBufferMode)
    254 		attachments[i++] = __DRI_BUFFER_BACK_LEFT;
    255 	if (fb->Visual.haveDepthBuffer && fb->Visual.haveStencilBuffer)
    256 		attachments[i++] = __DRI_BUFFER_DEPTH_STENCIL;
    257 	else if (fb->Visual.haveDepthBuffer)
    258 		attachments[i++] = __DRI_BUFFER_DEPTH;
    259 	else if (fb->Visual.haveStencilBuffer)
    260 		attachments[i++] = __DRI_BUFFER_STENCIL;
    261 
    262 	buffers = screen->dri2.loader->getBuffers(draw, &draw->w, &draw->h,
    263 						  attachments, i, &count,
    264 						  draw->loaderPrivate);
    265 	if (buffers == NULL)
    266 		return;
    267 
    268 	for (i = 0; i < count; i++) {
    269 		struct gl_renderbuffer *rb;
    270 		struct nouveau_surface *s;
    271 		uint32_t old_name;
    272 		int index;
    273 
    274 		switch (buffers[i].attachment) {
    275 		case __DRI_BUFFER_FRONT_LEFT:
    276 		case __DRI_BUFFER_FAKE_FRONT_LEFT:
    277 			index = BUFFER_FRONT_LEFT;
    278 			break;
    279 		case __DRI_BUFFER_BACK_LEFT:
    280 			index = BUFFER_BACK_LEFT;
    281 			break;
    282 		case __DRI_BUFFER_DEPTH:
    283 		case __DRI_BUFFER_DEPTH_STENCIL:
    284 			index = BUFFER_DEPTH;
    285 			break;
    286 		case __DRI_BUFFER_STENCIL:
    287 			index = BUFFER_STENCIL;
    288 			break;
    289 		default:
    290 			assert(0);
    291 		}
    292 
    293 		rb = fb->Attachment[index].Renderbuffer;
    294 		s = &to_nouveau_renderbuffer(rb)->surface;
    295 
    296 		s->width = draw->w;
    297 		s->height = draw->h;
    298 		s->pitch = buffers[i].pitch;
    299 		s->cpp = buffers[i].cpp;
    300 
    301 		if (index == BUFFER_DEPTH && s->bo) {
    302 			ret = nouveau_bo_name_get(s->bo, &old_name);
    303 			/*
    304 			 * Disable fast Z clears in the next frame, the
    305 			 * depth buffer contents are undefined.
    306 			 */
    307 			if (!ret && old_name != buffers[i].name)
    308 				nctx->hierz.clear_seq = 0;
    309 		}
    310 
    311 		nouveau_bo_ref(NULL, &s->bo);
    312 		ret = nouveau_bo_name_ref(context_dev(ctx),
    313 					  buffers[i].name, &s->bo);
    314 		assert(!ret);
    315 	}
    316 
    317 	_mesa_resize_framebuffer(ctx, fb, draw->w, draw->h);
    318 }
    319 
    320 static void
    321 update_framebuffer(__DRIcontext *dri_ctx, __DRIdrawable *draw,
    322 		   int *stamp)
    323 {
    324 	struct gl_context *ctx = dri_ctx->driverPrivate;
    325 	struct gl_framebuffer *fb = draw->driverPrivate;
    326 
    327 	*stamp = draw->dri2.stamp;
    328 
    329 	nouveau_update_renderbuffers(dri_ctx, draw);
    330 	_mesa_resize_framebuffer(ctx, fb, draw->w, draw->h);
    331 
    332 	/* Clean up references to the old framebuffer objects. */
    333 	context_dirty(ctx, FRAMEBUFFER);
    334 	nouveau_bufctx_reset(to_nouveau_context(ctx)->hw.bufctx, BUFCTX_FB);
    335 	PUSH_KICK(context_push(ctx));
    336 }
    337 
    338 GLboolean
    339 nouveau_context_make_current(__DRIcontext *dri_ctx, __DRIdrawable *dri_draw,
    340 			     __DRIdrawable *dri_read)
    341 {
    342 	if (dri_ctx) {
    343 		struct nouveau_context *nctx = dri_ctx->driverPrivate;
    344 		struct gl_context *ctx = &nctx->base;
    345 
    346 		/* Ask the X server for new renderbuffers. */
    347 		if (dri_draw->driverPrivate != ctx->WinSysDrawBuffer)
    348 			update_framebuffer(dri_ctx, dri_draw,
    349 					   &dri_ctx->dri2.draw_stamp);
    350 
    351 		if (dri_draw != dri_read &&
    352 		    dri_read->driverPrivate != ctx->WinSysReadBuffer)
    353 			update_framebuffer(dri_ctx, dri_read,
    354 					   &dri_ctx->dri2.read_stamp);
    355 
    356 		/* Pass it down to mesa. */
    357 		_mesa_make_current(ctx, dri_draw->driverPrivate,
    358 				   dri_read->driverPrivate);
    359 		_mesa_update_state(ctx);
    360 
    361 	} else {
    362 		_mesa_make_current(NULL, NULL, NULL);
    363 	}
    364 
    365 	return GL_TRUE;
    366 }
    367 
    368 GLboolean
    369 nouveau_context_unbind(__DRIcontext *dri_ctx)
    370 {
    371 	/* Unset current context and dispatch table */
    372 	_mesa_make_current(NULL, NULL, NULL);
    373 
    374 	return GL_TRUE;
    375 }
    376 
    377 void
    378 nouveau_fallback(struct gl_context *ctx, enum nouveau_fallback mode)
    379 {
    380 	struct nouveau_context *nctx = to_nouveau_context(ctx);
    381 
    382 	nctx->fallback = MAX2(HWTNL, mode);
    383 
    384 	if (mode < SWRAST) {
    385 		nouveau_state_emit(ctx);
    386 #if 0
    387 		nouveau_bo_state_emit(ctx);
    388 #endif
    389 	} else {
    390 		PUSH_KICK(context_push(ctx));
    391 	}
    392 }
    393 
    394 static void
    395 validate_framebuffer(__DRIcontext *dri_ctx, __DRIdrawable *draw,
    396 		     int *stamp)
    397 {
    398 	struct gl_framebuffer *fb = draw->driverPrivate;
    399 	struct nouveau_framebuffer *nfb = to_nouveau_framebuffer(fb);
    400 	GLboolean need_front =
    401 		(fb->_ColorDrawBufferIndexes[0] == BUFFER_FRONT_LEFT ||
    402 		 fb->_ColorReadBufferIndex == BUFFER_FRONT_LEFT);
    403 
    404 	if (nfb->need_front != need_front) {
    405 		nfb->need_front = need_front;
    406 		dri2InvalidateDrawable(draw);
    407 	}
    408 
    409 	if (draw->dri2.stamp != *stamp)
    410 		update_framebuffer(dri_ctx, draw, stamp);
    411 }
    412 
    413 void
    414 nouveau_validate_framebuffer(struct gl_context *ctx)
    415 {
    416 	__DRIcontext *dri_ctx = to_nouveau_context(ctx)->dri_context;
    417 	__DRIdrawable *dri_draw = dri_ctx->driDrawablePriv;
    418 	__DRIdrawable *dri_read = dri_ctx->driReadablePriv;
    419 
    420 	if (_mesa_is_winsys_fbo(ctx->DrawBuffer))
    421 		validate_framebuffer(dri_ctx, dri_draw,
    422 				     &dri_ctx->dri2.draw_stamp);
    423 
    424 	if (_mesa_is_winsys_fbo(ctx->ReadBuffer))
    425 		validate_framebuffer(dri_ctx, dri_read,
    426 				     &dri_ctx->dri2.read_stamp);
    427 
    428 	if (ctx->NewState & _NEW_BUFFERS)
    429 		_mesa_update_state(ctx);
    430 }
    431