1 /** 2 * \file buffers.h 3 * Frame buffer management functions declarations. 4 */ 5 6 /* 7 * Mesa 3-D graphics library 8 * 9 * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. 10 * 11 * Permission is hereby granted, free of charge, to any person obtaining a 12 * copy of this software and associated documentation files (the "Software"), 13 * to deal in the Software without restriction, including without limitation 14 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 15 * and/or sell copies of the Software, and to permit persons to whom the 16 * Software is furnished to do so, subject to the following conditions: 17 * 18 * The above copyright notice and this permission notice shall be included 19 * in all copies or substantial portions of the Software. 20 * 21 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 22 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 23 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 24 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR 25 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, 26 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR 27 * OTHER DEALINGS IN THE SOFTWARE. 28 */ 29 30 31 32 #ifndef BUFFERS_H 33 #define BUFFERS_H 34 35 36 #include "glheader.h" 37 #include "mtypes.h" 38 39 struct gl_context; 40 struct gl_framebuffer; 41 42 43 extern void GLAPIENTRY 44 _mesa_DrawBuffer( GLenum mode ); 45 46 extern void GLAPIENTRY 47 _mesa_NamedFramebufferDrawBuffer(GLuint framebuffer, GLenum buf); 48 49 extern void GLAPIENTRY 50 _mesa_DrawBuffers(GLsizei n, const GLenum *buffers); 51 52 extern void GLAPIENTRY 53 _mesa_NamedFramebufferDrawBuffers(GLuint framebuffer, GLsizei n, 54 const GLenum *bufs); 55 56 extern void 57 _mesa_drawbuffers(struct gl_context *ctx, struct gl_framebuffer *fb, 58 GLuint n, const GLenum *buffers, 59 const GLbitfield *destMask); 60 61 extern void 62 _mesa_readbuffer(struct gl_context *ctx, struct gl_framebuffer *fb, 63 GLenum buffer, gl_buffer_index bufferIndex); 64 65 extern void 66 _mesa_update_draw_buffers(struct gl_context *ctx); 67 68 69 extern void GLAPIENTRY 70 _mesa_ReadBuffer( GLenum mode ); 71 72 extern void GLAPIENTRY 73 _mesa_NamedFramebufferReadBuffer(GLuint framebuffer, GLenum src); 74 75 76 #endif 77