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      1 /*
      2  * Mesa 3-D graphics library
      3  *
      4  * Copyright (C) 1999-2006  Brian Paul   All Rights Reserved.
      5  *
      6  * Permission is hereby granted, free of charge, to any person obtaining a
      7  * copy of this software and associated documentation files (the "Software"),
      8  * to deal in the Software without restriction, including without limitation
      9  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
     10  * and/or sell copies of the Software, and to permit persons to whom the
     11  * Software is furnished to do so, subject to the following conditions:
     12  *
     13  * The above copyright notice and this permission notice shall be included
     14  * in all copies or substantial portions of the Software.
     15  *
     16  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
     17  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
     18  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
     19  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
     20  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
     21  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
     22  * OTHER DEALINGS IN THE SOFTWARE.
     23  */
     24 
     25 
     26 /**
     27  * \file context.h
     28  * Mesa context and visual-related functions.
     29  *
     30  * There are three large Mesa data types/classes which are meant to be
     31  * used by device drivers:
     32  * - struct gl_context: this contains the Mesa rendering state
     33  * - struct gl_config:  this describes the color buffer (RGB vs. ci), whether
     34  *   or not there's a depth buffer, stencil buffer, etc.
     35  * - struct gl_framebuffer:  contains pointers to the depth buffer, stencil
     36  *   buffer, accum buffer and alpha buffers.
     37  *
     38  * These types should be encapsulated by corresponding device driver
     39  * data types.  See xmesa.h and xmesaP.h for an example.
     40  *
     41  * In OOP terms, struct gl_context, struct gl_config, and struct gl_framebuffer
     42  * are base classes which the device driver must derive from.
     43  *
     44  * The following functions create and destroy these data types.
     45  */
     46 
     47 
     48 #ifndef CONTEXT_H
     49 #define CONTEXT_H
     50 
     51 
     52 #include "imports.h"
     53 #include "extensions.h"
     54 #include "mtypes.h"
     55 #include "vbo/vbo.h"
     56 
     57 
     58 #ifdef __cplusplus
     59 extern "C" {
     60 #endif
     61 
     62 
     63 struct _glapi_table;
     64 
     65 
     66 /** \name Visual-related functions */
     67 /*@{*/
     68 
     69 extern struct gl_config *
     70 _mesa_create_visual( GLboolean dbFlag,
     71                      GLboolean stereoFlag,
     72                      GLint redBits,
     73                      GLint greenBits,
     74                      GLint blueBits,
     75                      GLint alphaBits,
     76                      GLint depthBits,
     77                      GLint stencilBits,
     78                      GLint accumRedBits,
     79                      GLint accumGreenBits,
     80                      GLint accumBlueBits,
     81                      GLint accumAlphaBits,
     82                      GLint numSamples );
     83 
     84 extern GLboolean
     85 _mesa_initialize_visual( struct gl_config *v,
     86                          GLboolean dbFlag,
     87                          GLboolean stereoFlag,
     88                          GLint redBits,
     89                          GLint greenBits,
     90                          GLint blueBits,
     91                          GLint alphaBits,
     92                          GLint depthBits,
     93                          GLint stencilBits,
     94                          GLint accumRedBits,
     95                          GLint accumGreenBits,
     96                          GLint accumBlueBits,
     97                          GLint accumAlphaBits,
     98                          GLint numSamples );
     99 
    100 extern void
    101 _mesa_destroy_visual( struct gl_config *vis );
    102 
    103 /*@}*/
    104 
    105 
    106 /** \name Context-related functions */
    107 /*@{*/
    108 
    109 extern GLboolean
    110 _mesa_initialize_context( struct gl_context *ctx,
    111                           gl_api api,
    112                           const struct gl_config *visual,
    113                           struct gl_context *share_list,
    114                           const struct dd_function_table *driverFunctions);
    115 
    116 extern void
    117 _mesa_free_context_data( struct gl_context *ctx );
    118 
    119 extern void
    120 _mesa_destroy_context( struct gl_context *ctx );
    121 
    122 
    123 extern void
    124 _mesa_copy_context(const struct gl_context *src, struct gl_context *dst, GLuint mask);
    125 
    126 
    127 extern void
    128 _mesa_check_init_viewport(struct gl_context *ctx, GLuint width, GLuint height);
    129 
    130 extern GLboolean
    131 _mesa_make_current( struct gl_context *ctx, struct gl_framebuffer *drawBuffer,
    132                     struct gl_framebuffer *readBuffer );
    133 
    134 extern GLboolean
    135 _mesa_share_state(struct gl_context *ctx, struct gl_context *ctxToShare);
    136 
    137 extern struct gl_context *
    138 _mesa_get_current_context(void);
    139 
    140 /*@}*/
    141 
    142 extern void
    143 _mesa_init_constants(struct gl_constants *consts, gl_api api);
    144 
    145 extern void
    146 _mesa_notifySwapBuffers(struct gl_context *gc);
    147 
    148 
    149 extern struct _glapi_table *
    150 _mesa_get_dispatch(struct gl_context *ctx);
    151 
    152 extern void
    153 _mesa_set_context_lost_dispatch(struct gl_context *ctx);
    154 
    155 
    156 
    157 /** \name Miscellaneous */
    158 /*@{*/
    159 
    160 extern void
    161 _mesa_record_error( struct gl_context *ctx, GLenum error );
    162 
    163 
    164 extern void
    165 _mesa_finish(struct gl_context *ctx);
    166 
    167 extern void
    168 _mesa_flush(struct gl_context *ctx);
    169 
    170 extern void GLAPIENTRY
    171 _mesa_Finish( void );
    172 
    173 extern void GLAPIENTRY
    174 _mesa_Flush( void );
    175 
    176 /*@}*/
    177 
    178 
    179 /**
    180  * Are we currently between glBegin and glEnd?
    181  * During execution, not display list compilation.
    182  */
    183 static inline GLboolean
    184 _mesa_inside_begin_end(const struct gl_context *ctx)
    185 {
    186    return ctx->Driver.CurrentExecPrimitive != PRIM_OUTSIDE_BEGIN_END;
    187 }
    188 
    189 
    190 /**
    191  * Are we currently between glBegin and glEnd in a display list?
    192  */
    193 static inline GLboolean
    194 _mesa_inside_dlist_begin_end(const struct gl_context *ctx)
    195 {
    196    return ctx->Driver.CurrentSavePrimitive <= PRIM_MAX;
    197 }
    198 
    199 
    200 
    201 /**
    202  * \name Macros for flushing buffered rendering commands before state changes,
    203  * checking if inside glBegin/glEnd, etc.
    204  */
    205 /*@{*/
    206 
    207 /**
    208  * Flush vertices.
    209  *
    210  * \param ctx GL context.
    211  * \param newstate new state.
    212  *
    213  * Checks if dd_function_table::NeedFlush is marked to flush stored vertices,
    214  * and calls dd_function_table::FlushVertices if so. Marks
    215  * __struct gl_contextRec::NewState with \p newstate.
    216  */
    217 #define FLUSH_VERTICES(ctx, newstate)				\
    218 do {								\
    219    if (MESA_VERBOSE & VERBOSE_STATE)				\
    220       _mesa_debug(ctx, "FLUSH_VERTICES in %s\n", MESA_FUNCTION);\
    221    if (ctx->Driver.NeedFlush & FLUSH_STORED_VERTICES)		\
    222       vbo_exec_FlushVertices(ctx, FLUSH_STORED_VERTICES);	\
    223    ctx->NewState |= newstate;					\
    224 } while (0)
    225 
    226 /**
    227  * Flush current state.
    228  *
    229  * \param ctx GL context.
    230  * \param newstate new state.
    231  *
    232  * Checks if dd_function_table::NeedFlush is marked to flush current state,
    233  * and calls dd_function_table::FlushVertices if so. Marks
    234  * __struct gl_contextRec::NewState with \p newstate.
    235  */
    236 #define FLUSH_CURRENT(ctx, newstate)				\
    237 do {								\
    238    if (MESA_VERBOSE & VERBOSE_STATE)				\
    239       _mesa_debug(ctx, "FLUSH_CURRENT in %s\n", MESA_FUNCTION);	\
    240    if (ctx->Driver.NeedFlush & FLUSH_UPDATE_CURRENT)		\
    241       vbo_exec_FlushVertices(ctx, FLUSH_UPDATE_CURRENT);	\
    242    ctx->NewState |= newstate;					\
    243 } while (0)
    244 
    245 /**
    246  * Macro to assert that the API call was made outside the
    247  * glBegin()/glEnd() pair, with return value.
    248  *
    249  * \param ctx GL context.
    250  * \param retval value to return in case the assertion fails.
    251  */
    252 #define ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, retval)		\
    253 do {									\
    254    if (_mesa_inside_begin_end(ctx)) {					\
    255       _mesa_error(ctx, GL_INVALID_OPERATION, "Inside glBegin/glEnd");	\
    256       return retval;							\
    257    }									\
    258 } while (0)
    259 
    260 /**
    261  * Macro to assert that the API call was made outside the
    262  * glBegin()/glEnd() pair.
    263  *
    264  * \param ctx GL context.
    265  */
    266 #define ASSERT_OUTSIDE_BEGIN_END(ctx)					\
    267 do {									\
    268    if (_mesa_inside_begin_end(ctx)) {					\
    269       _mesa_error(ctx, GL_INVALID_OPERATION, "Inside glBegin/glEnd");	\
    270       return;								\
    271    }									\
    272 } while (0)
    273 
    274 /*@}*/
    275 
    276 
    277 /**
    278  * Checks if the context is for Desktop GL (Compatibility or Core)
    279  */
    280 static inline bool
    281 _mesa_is_desktop_gl(const struct gl_context *ctx)
    282 {
    283    return ctx->API == API_OPENGL_COMPAT || ctx->API == API_OPENGL_CORE;
    284 }
    285 
    286 
    287 /**
    288  * Checks if the context is for any GLES version
    289  */
    290 static inline bool
    291 _mesa_is_gles(const struct gl_context *ctx)
    292 {
    293    return ctx->API == API_OPENGLES || ctx->API == API_OPENGLES2;
    294 }
    295 
    296 
    297 /**
    298  * Checks if the context is for GLES 3.0 or later
    299  */
    300 static inline bool
    301 _mesa_is_gles3(const struct gl_context *ctx)
    302 {
    303    return ctx->API == API_OPENGLES2 && ctx->Version >= 30;
    304 }
    305 
    306 
    307 /**
    308  * Checks if the context is for GLES 3.1 or later
    309  */
    310 static inline bool
    311 _mesa_is_gles31(const struct gl_context *ctx)
    312 {
    313    return ctx->API == API_OPENGLES2 && ctx->Version >= 31;
    314 }
    315 
    316 
    317 /**
    318  * Checks if the context is for GLES 3.2 or later
    319  */
    320 static inline bool
    321 _mesa_is_gles32(const struct gl_context *ctx)
    322 {
    323    return ctx->API == API_OPENGLES2 && ctx->Version >= 32;
    324 }
    325 
    326 
    327 /**
    328  * Checks if the context supports geometry shaders.
    329  */
    330 static inline bool
    331 _mesa_has_geometry_shaders(const struct gl_context *ctx)
    332 {
    333    return _mesa_has_OES_geometry_shader(ctx) ||
    334           (_mesa_is_desktop_gl(ctx) && ctx->Version >= 32);
    335 }
    336 
    337 
    338 /**
    339  * Checks if the context supports compute shaders.
    340  */
    341 static inline bool
    342 _mesa_has_compute_shaders(const struct gl_context *ctx)
    343 {
    344    return _mesa_has_ARB_compute_shader(ctx) ||
    345       (ctx->API == API_OPENGLES2 && ctx->Version >= 31);
    346 }
    347 
    348 /**
    349  * Checks if the context supports tessellation.
    350  */
    351 static inline GLboolean
    352 _mesa_has_tessellation(const struct gl_context *ctx)
    353 {
    354    /* _mesa_has_EXT_tessellation_shader(ctx) is redundant with the OES
    355     * check, so don't bother calling it.
    356     */
    357    return _mesa_has_OES_tessellation_shader(ctx) ||
    358           _mesa_has_ARB_tessellation_shader(ctx);
    359 }
    360 
    361 static inline bool
    362 _mesa_has_texture_cube_map_array(const struct gl_context *ctx)
    363 {
    364    return _mesa_has_ARB_texture_cube_map_array(ctx) ||
    365           _mesa_has_OES_texture_cube_map_array(ctx);
    366 }
    367 
    368 #ifdef __cplusplus
    369 }
    370 #endif
    371 
    372 
    373 #endif /* CONTEXT_H */
    374