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      1 /**
      2  * \file depth.h
      3  * Depth buffer operations.
      4  */
      5 
      6 /*
      7  * Mesa 3-D graphics library
      8  *
      9  * Copyright (C) 1999-2005  Brian Paul   All Rights Reserved.
     10  *
     11  * Permission is hereby granted, free of charge, to any person obtaining a
     12  * copy of this software and associated documentation files (the "Software"),
     13  * to deal in the Software without restriction, including without limitation
     14  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
     15  * and/or sell copies of the Software, and to permit persons to whom the
     16  * Software is furnished to do so, subject to the following conditions:
     17  *
     18  * The above copyright notice and this permission notice shall be included
     19  * in all copies or substantial portions of the Software.
     20  *
     21  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
     22  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
     23  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
     24  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
     25  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
     26  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
     27  * OTHER DEALINGS IN THE SOFTWARE.
     28  */
     29 
     30 
     31 #ifndef DEPTH_H
     32 #define DEPTH_H
     33 
     34 
     35 #include "glheader.h"
     36 
     37 struct gl_context;
     38 
     39 
     40 extern void GLAPIENTRY
     41 _mesa_ClearDepth( GLclampd depth );
     42 
     43 extern void GLAPIENTRY
     44 _mesa_ClearDepthf( GLclampf depth );
     45 
     46 extern void GLAPIENTRY
     47 _mesa_DepthFunc( GLenum func );
     48 
     49 extern void GLAPIENTRY
     50 _mesa_DepthMask( GLboolean flag );
     51 
     52 extern void GLAPIENTRY
     53 _mesa_DepthBoundsEXT( GLclampd zmin, GLclampd zmax );
     54 
     55 extern void
     56 _mesa_init_depth( struct gl_context * ctx );
     57 
     58 #endif
     59