1 /* 2 * Mesa 3-D graphics library 3 * 4 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a 7 * copy of this software and associated documentation files (the "Software"), 8 * to deal in the Software without restriction, including without limitation 9 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 10 * and/or sell copies of the Software, and to permit persons to whom the 11 * Software is furnished to do so, subject to the following conditions: 12 * 13 * The above copyright notice and this permission notice shall be included 14 * in all copies or substantial portions of the Software. 15 * 16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 17 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR 20 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, 21 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR 22 * OTHER DEALINGS IN THE SOFTWARE. 23 */ 24 25 #include "glheader.h" 26 #include "imports.h" 27 #include "api_validate.h" 28 #include "bufferobj.h" 29 #include "context.h" 30 #include "drawpix.h" 31 #include "enums.h" 32 #include "feedback.h" 33 #include "framebuffer.h" 34 #include "image.h" 35 #include "pbo.h" 36 #include "state.h" 37 #include "dispatch.h" 38 #include "glformats.h" 39 #include "fbobject.h" 40 41 42 /* 43 * Execute glDrawPixels 44 */ 45 void GLAPIENTRY 46 _mesa_DrawPixels( GLsizei width, GLsizei height, 47 GLenum format, GLenum type, const GLvoid *pixels ) 48 { 49 GLenum err; 50 GET_CURRENT_CONTEXT(ctx); 51 52 FLUSH_VERTICES(ctx, 0); 53 54 if (MESA_VERBOSE & VERBOSE_API) 55 _mesa_debug(ctx, "glDrawPixels(%d, %d, %s, %s, %p) // to %s at %d, %d\n", 56 width, height, 57 _mesa_enum_to_string(format), 58 _mesa_enum_to_string(type), 59 pixels, 60 _mesa_enum_to_string(ctx->DrawBuffer->ColorDrawBuffer[0]), 61 IROUND(ctx->Current.RasterPos[0]), 62 IROUND(ctx->Current.RasterPos[1])); 63 64 65 if (width < 0 || height < 0) { 66 _mesa_error( ctx, GL_INVALID_VALUE, "glDrawPixels(width or height < 0)" ); 67 return; 68 } 69 70 /* We're not using the current vertex program, and the driver may install 71 * its own. Note: this may dirty some state. 72 */ 73 _mesa_set_vp_override(ctx, GL_TRUE); 74 75 /* Note: this call does state validation */ 76 if (!_mesa_valid_to_render(ctx, "glDrawPixels")) { 77 goto end; /* the error code was recorded */ 78 } 79 80 /* GL 3.0 introduced a new restriction on glDrawPixels() over what was in 81 * GL_EXT_texture_integer. From section 3.7.4 ("Rasterization of Pixel 82 * Rectangles) on page 151 of the GL 3.0 specification: 83 * 84 * "If format contains integer components, as shown in table 3.6, an 85 * INVALID OPERATION error is generated." 86 * 87 * Since DrawPixels rendering would be merely undefined if not an error (due 88 * to a lack of defined mapping from integer data to gl_Color fragment shader 89 * input), NVIDIA's implementation also just returns this error despite 90 * exposing GL_EXT_texture_integer, just return an error regardless. 91 */ 92 if (_mesa_is_enum_format_integer(format)) { 93 _mesa_error(ctx, GL_INVALID_OPERATION, "glDrawPixels(integer format)"); 94 goto end; 95 } 96 97 err = _mesa_error_check_format_and_type(ctx, format, type); 98 if (err != GL_NO_ERROR) { 99 _mesa_error(ctx, err, "glDrawPixels(invalid format %s and/or type %s)", 100 _mesa_enum_to_string(format), 101 _mesa_enum_to_string(type)); 102 goto end; 103 } 104 105 /* do special format-related checks */ 106 switch (format) { 107 case GL_STENCIL_INDEX: 108 case GL_DEPTH_COMPONENT: 109 case GL_DEPTH_STENCIL_EXT: 110 /* these buffers must exist */ 111 if (!_mesa_dest_buffer_exists(ctx, format)) { 112 _mesa_error(ctx, GL_INVALID_OPERATION, 113 "glDrawPixels(missing dest buffer)"); 114 goto end; 115 } 116 break; 117 case GL_COLOR_INDEX: 118 if (ctx->PixelMaps.ItoR.Size == 0 || 119 ctx->PixelMaps.ItoG.Size == 0 || 120 ctx->PixelMaps.ItoB.Size == 0) { 121 _mesa_error(ctx, GL_INVALID_OPERATION, 122 "glDrawPixels(drawing color index pixels into RGB buffer)"); 123 goto end; 124 } 125 break; 126 default: 127 /* for color formats it's not an error if the destination color 128 * buffer doesn't exist. 129 */ 130 break; 131 } 132 133 if (ctx->RasterDiscard) { 134 goto end; 135 } 136 137 if (!ctx->Current.RasterPosValid) { 138 goto end; /* no-op, not an error */ 139 } 140 141 if (ctx->RenderMode == GL_RENDER) { 142 if (width > 0 && height > 0) { 143 /* Round, to satisfy conformance tests (matches SGI's OpenGL) */ 144 GLint x = IROUND(ctx->Current.RasterPos[0]); 145 GLint y = IROUND(ctx->Current.RasterPos[1]); 146 147 if (_mesa_is_bufferobj(ctx->Unpack.BufferObj)) { 148 /* unpack from PBO */ 149 if (!_mesa_validate_pbo_access(2, &ctx->Unpack, width, height, 150 1, format, type, INT_MAX, pixels)) { 151 _mesa_error(ctx, GL_INVALID_OPERATION, 152 "glDrawPixels(invalid PBO access)"); 153 goto end; 154 } 155 if (_mesa_check_disallowed_mapping(ctx->Unpack.BufferObj)) { 156 /* buffer is mapped - that's an error */ 157 _mesa_error(ctx, GL_INVALID_OPERATION, 158 "glDrawPixels(PBO is mapped)"); 159 goto end; 160 } 161 } 162 163 ctx->Driver.DrawPixels(ctx, x, y, width, height, format, type, 164 &ctx->Unpack, pixels); 165 } 166 } 167 else if (ctx->RenderMode == GL_FEEDBACK) { 168 /* Feedback the current raster pos info */ 169 FLUSH_CURRENT( ctx, 0 ); 170 _mesa_feedback_token( ctx, (GLfloat) (GLint) GL_DRAW_PIXEL_TOKEN ); 171 _mesa_feedback_vertex( ctx, 172 ctx->Current.RasterPos, 173 ctx->Current.RasterColor, 174 ctx->Current.RasterTexCoords[0] ); 175 } 176 else { 177 assert(ctx->RenderMode == GL_SELECT); 178 /* Do nothing. See OpenGL Spec, Appendix B, Corollary 6. */ 179 } 180 181 end: 182 _mesa_set_vp_override(ctx, GL_FALSE); 183 184 if (MESA_DEBUG_FLAGS & DEBUG_ALWAYS_FLUSH) { 185 _mesa_flush(ctx); 186 } 187 } 188 189 190 void GLAPIENTRY 191 _mesa_CopyPixels( GLint srcx, GLint srcy, GLsizei width, GLsizei height, 192 GLenum type ) 193 { 194 GET_CURRENT_CONTEXT(ctx); 195 196 FLUSH_VERTICES(ctx, 0); 197 198 if (MESA_VERBOSE & VERBOSE_API) 199 _mesa_debug(ctx, 200 "glCopyPixels(%d, %d, %d, %d, %s) // from %s to %s at %d, %d\n", 201 srcx, srcy, width, height, 202 _mesa_enum_to_string(type), 203 _mesa_enum_to_string(ctx->ReadBuffer->ColorReadBuffer), 204 _mesa_enum_to_string(ctx->DrawBuffer->ColorDrawBuffer[0]), 205 IROUND(ctx->Current.RasterPos[0]), 206 IROUND(ctx->Current.RasterPos[1])); 207 208 if (width < 0 || height < 0) { 209 _mesa_error(ctx, GL_INVALID_VALUE, "glCopyPixels(width or height < 0)"); 210 return; 211 } 212 213 /* Note: more detailed 'type' checking is done by the 214 * _mesa_source/dest_buffer_exists() calls below. That's where we 215 * check if the stencil buffer exists, etc. 216 */ 217 if (type != GL_COLOR && 218 type != GL_DEPTH && 219 type != GL_STENCIL && 220 type != GL_DEPTH_STENCIL) { 221 _mesa_error(ctx, GL_INVALID_ENUM, "glCopyPixels(type=%s)", 222 _mesa_enum_to_string(type)); 223 return; 224 } 225 226 /* We're not using the current vertex program, and the driver may install 227 * it's own. Note: this may dirty some state. 228 */ 229 _mesa_set_vp_override(ctx, GL_TRUE); 230 231 /* Note: this call does state validation */ 232 if (!_mesa_valid_to_render(ctx, "glCopyPixels")) { 233 goto end; /* the error code was recorded */ 234 } 235 236 /* Check read buffer's status (draw buffer was already checked) */ 237 if (ctx->ReadBuffer->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) { 238 _mesa_error(ctx, GL_INVALID_FRAMEBUFFER_OPERATION_EXT, 239 "glCopyPixels(incomplete framebuffer)" ); 240 goto end; 241 } 242 243 if (_mesa_is_user_fbo(ctx->ReadBuffer) && 244 ctx->ReadBuffer->Visual.samples > 0) { 245 _mesa_error(ctx, GL_INVALID_OPERATION, 246 "glCopyPixels(multisample FBO)"); 247 goto end; 248 } 249 250 if (!_mesa_source_buffer_exists(ctx, type) || 251 !_mesa_dest_buffer_exists(ctx, type)) { 252 _mesa_error(ctx, GL_INVALID_OPERATION, 253 "glCopyPixels(missing source or dest buffer)"); 254 goto end; 255 } 256 257 if (ctx->RasterDiscard) { 258 goto end; 259 } 260 261 if (!ctx->Current.RasterPosValid || width == 0 || height == 0) { 262 goto end; /* no-op, not an error */ 263 } 264 265 if (ctx->RenderMode == GL_RENDER) { 266 /* Round to satisfy conformance tests (matches SGI's OpenGL) */ 267 if (width > 0 && height > 0) { 268 GLint destx = IROUND(ctx->Current.RasterPos[0]); 269 GLint desty = IROUND(ctx->Current.RasterPos[1]); 270 ctx->Driver.CopyPixels( ctx, srcx, srcy, width, height, destx, desty, 271 type ); 272 } 273 } 274 else if (ctx->RenderMode == GL_FEEDBACK) { 275 FLUSH_CURRENT( ctx, 0 ); 276 _mesa_feedback_token( ctx, (GLfloat) (GLint) GL_COPY_PIXEL_TOKEN ); 277 _mesa_feedback_vertex( ctx, 278 ctx->Current.RasterPos, 279 ctx->Current.RasterColor, 280 ctx->Current.RasterTexCoords[0] ); 281 } 282 else { 283 assert(ctx->RenderMode == GL_SELECT); 284 /* Do nothing. See OpenGL Spec, Appendix B, Corollary 6. */ 285 } 286 287 end: 288 _mesa_set_vp_override(ctx, GL_FALSE); 289 290 if (MESA_DEBUG_FLAGS & DEBUG_ALWAYS_FLUSH) { 291 _mesa_flush(ctx); 292 } 293 } 294 295 296 void GLAPIENTRY 297 _mesa_Bitmap( GLsizei width, GLsizei height, 298 GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, 299 const GLubyte *bitmap ) 300 { 301 GET_CURRENT_CONTEXT(ctx); 302 303 FLUSH_VERTICES(ctx, 0); 304 305 if (width < 0 || height < 0) { 306 _mesa_error( ctx, GL_INVALID_VALUE, "glBitmap(width or height < 0)" ); 307 return; 308 } 309 310 if (!ctx->Current.RasterPosValid) { 311 return; /* do nothing */ 312 } 313 314 /* Note: this call does state validation */ 315 if (!_mesa_valid_to_render(ctx, "glBitmap")) { 316 /* the error code was recorded */ 317 return; 318 } 319 320 if (ctx->RasterDiscard) 321 return; 322 323 if (ctx->RenderMode == GL_RENDER) { 324 /* Truncate, to satisfy conformance tests (matches SGI's OpenGL). */ 325 if (width > 0 && height > 0) { 326 const GLfloat epsilon = 0.0001F; 327 GLint x = IFLOOR(ctx->Current.RasterPos[0] + epsilon - xorig); 328 GLint y = IFLOOR(ctx->Current.RasterPos[1] + epsilon - yorig); 329 330 if (_mesa_is_bufferobj(ctx->Unpack.BufferObj)) { 331 /* unpack from PBO */ 332 if (!_mesa_validate_pbo_access(2, &ctx->Unpack, width, height, 333 1, GL_COLOR_INDEX, GL_BITMAP, 334 INT_MAX, (const GLvoid *) bitmap)) { 335 _mesa_error(ctx, GL_INVALID_OPERATION, 336 "glBitmap(invalid PBO access)"); 337 return; 338 } 339 if (_mesa_check_disallowed_mapping(ctx->Unpack.BufferObj)) { 340 /* buffer is mapped - that's an error */ 341 _mesa_error(ctx, GL_INVALID_OPERATION, 342 "glBitmap(PBO is mapped)"); 343 return; 344 } 345 } 346 347 ctx->Driver.Bitmap( ctx, x, y, width, height, &ctx->Unpack, bitmap ); 348 } 349 } 350 else if (ctx->RenderMode == GL_FEEDBACK) { 351 FLUSH_CURRENT(ctx, 0); 352 _mesa_feedback_token( ctx, (GLfloat) (GLint) GL_BITMAP_TOKEN ); 353 _mesa_feedback_vertex( ctx, 354 ctx->Current.RasterPos, 355 ctx->Current.RasterColor, 356 ctx->Current.RasterTexCoords[0] ); 357 } 358 else { 359 assert(ctx->RenderMode == GL_SELECT); 360 /* Do nothing. See OpenGL Spec, Appendix B, Corollary 6. */ 361 } 362 363 /* update raster position */ 364 ctx->Current.RasterPos[0] += xmove; 365 ctx->Current.RasterPos[1] += ymove; 366 367 if (MESA_DEBUG_FLAGS & DEBUG_ALWAYS_FLUSH) { 368 _mesa_flush(ctx); 369 } 370 } 371