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      1 /*
      2  * Mesa 3-D graphics library
      3  *
      4  * Copyright (C) 1999-2004  Brian Paul   All Rights Reserved.
      5  *
      6  * Permission is hereby granted, free of charge, to any person obtaining a
      7  * copy of this software and associated documentation files (the "Software"),
      8  * to deal in the Software without restriction, including without limitation
      9  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
     10  * and/or sell copies of the Software, and to permit persons to whom the
     11  * Software is furnished to do so, subject to the following conditions:
     12  *
     13  * The above copyright notice and this permission notice shall be included
     14  * in all copies or substantial portions of the Software.
     15  *
     16  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
     17  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
     18  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
     19  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
     20  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
     21  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
     22  * OTHER DEALINGS IN THE SOFTWARE.
     23  *
     24  * Authors:
     25  *    Keith Whitwell <keithw (at) vmware.com> Gareth Hughes
     26  */
     27 
     28 #include "glheader.h"
     29 #include "api_arrayelt.h"
     30 #include "context.h"
     31 #include "imports.h"
     32 #include "mtypes.h"
     33 #include "vtxfmt.h"
     34 #include "eval.h"
     35 #include "dlist.h"
     36 #include "main/dispatch.h"
     37 #include "vbo/vbo_context.h"
     38 
     39 
     40 /**
     41  * Copy the functions found in the GLvertexformat object into the
     42  * dispatch table.
     43  */
     44 static void
     45 install_vtxfmt(struct gl_context *ctx, struct _glapi_table *tab,
     46                const GLvertexformat *vfmt)
     47 {
     48    assert(ctx->Version > 0);
     49 
     50    if (ctx->API != API_OPENGL_CORE && ctx->API != API_OPENGLES2) {
     51       SET_Color4f(tab, vfmt->Color4f);
     52    }
     53 
     54    if (ctx->API == API_OPENGL_COMPAT) {
     55       _mesa_install_arrayelt_vtxfmt(tab, vfmt);
     56       SET_Color3f(tab, vfmt->Color3f);
     57       SET_Color3fv(tab, vfmt->Color3fv);
     58       SET_Color4fv(tab, vfmt->Color4fv);
     59       SET_EdgeFlag(tab, vfmt->EdgeFlag);
     60    }
     61 
     62    if (ctx->API == API_OPENGL_COMPAT) {
     63       _mesa_install_eval_vtxfmt(tab, vfmt);
     64    }
     65 
     66    if (ctx->API != API_OPENGL_CORE && ctx->API != API_OPENGLES2) {
     67       SET_Materialfv(tab, vfmt->Materialfv);
     68       SET_MultiTexCoord4fARB(tab, vfmt->MultiTexCoord4fARB);
     69       SET_Normal3f(tab, vfmt->Normal3f);
     70    }
     71 
     72    if (ctx->API == API_OPENGL_COMPAT) {
     73       SET_FogCoordfEXT(tab, vfmt->FogCoordfEXT);
     74       SET_FogCoordfvEXT(tab, vfmt->FogCoordfvEXT);
     75       SET_Indexf(tab, vfmt->Indexf);
     76       SET_Indexfv(tab, vfmt->Indexfv);
     77       SET_MultiTexCoord1fARB(tab, vfmt->MultiTexCoord1fARB);
     78       SET_MultiTexCoord1fvARB(tab, vfmt->MultiTexCoord1fvARB);
     79       SET_MultiTexCoord2fARB(tab, vfmt->MultiTexCoord2fARB);
     80       SET_MultiTexCoord2fvARB(tab, vfmt->MultiTexCoord2fvARB);
     81       SET_MultiTexCoord3fARB(tab, vfmt->MultiTexCoord3fARB);
     82       SET_MultiTexCoord3fvARB(tab, vfmt->MultiTexCoord3fvARB);
     83       SET_MultiTexCoord4fvARB(tab, vfmt->MultiTexCoord4fvARB);
     84       SET_Normal3fv(tab, vfmt->Normal3fv);
     85    }
     86 
     87    if (ctx->API == API_OPENGL_COMPAT) {
     88       SET_SecondaryColor3fEXT(tab, vfmt->SecondaryColor3fEXT);
     89       SET_SecondaryColor3fvEXT(tab, vfmt->SecondaryColor3fvEXT);
     90       SET_TexCoord1f(tab, vfmt->TexCoord1f);
     91       SET_TexCoord1fv(tab, vfmt->TexCoord1fv);
     92       SET_TexCoord2f(tab, vfmt->TexCoord2f);
     93       SET_TexCoord2fv(tab, vfmt->TexCoord2fv);
     94       SET_TexCoord3f(tab, vfmt->TexCoord3f);
     95       SET_TexCoord3fv(tab, vfmt->TexCoord3fv);
     96       SET_TexCoord4f(tab, vfmt->TexCoord4f);
     97       SET_TexCoord4fv(tab, vfmt->TexCoord4fv);
     98       SET_Vertex2f(tab, vfmt->Vertex2f);
     99       SET_Vertex2fv(tab, vfmt->Vertex2fv);
    100       SET_Vertex3f(tab, vfmt->Vertex3f);
    101       SET_Vertex3fv(tab, vfmt->Vertex3fv);
    102       SET_Vertex4f(tab, vfmt->Vertex4f);
    103       SET_Vertex4fv(tab, vfmt->Vertex4fv);
    104    }
    105 
    106    if (ctx->API == API_OPENGL_COMPAT) {
    107       _mesa_install_dlist_vtxfmt(tab, vfmt);   /* glCallList / glCallLists */
    108 
    109       SET_Begin(tab, vfmt->Begin);
    110       SET_End(tab, vfmt->End);
    111       SET_PrimitiveRestartNV(tab, vfmt->PrimitiveRestartNV);
    112    }
    113 
    114    /* Originally for GL_NV_vertex_program, this is also used by dlist.c */
    115    if (ctx->API == API_OPENGL_COMPAT) {
    116       SET_VertexAttrib1fNV(tab, vfmt->VertexAttrib1fNV);
    117       SET_VertexAttrib1fvNV(tab, vfmt->VertexAttrib1fvNV);
    118       SET_VertexAttrib2fNV(tab, vfmt->VertexAttrib2fNV);
    119       SET_VertexAttrib2fvNV(tab, vfmt->VertexAttrib2fvNV);
    120       SET_VertexAttrib3fNV(tab, vfmt->VertexAttrib3fNV);
    121       SET_VertexAttrib3fvNV(tab, vfmt->VertexAttrib3fvNV);
    122       SET_VertexAttrib4fNV(tab, vfmt->VertexAttrib4fNV);
    123       SET_VertexAttrib4fvNV(tab, vfmt->VertexAttrib4fvNV);
    124    }
    125 
    126    if (ctx->API != API_OPENGLES) {
    127       SET_VertexAttrib1fARB(tab, vfmt->VertexAttrib1fARB);
    128       SET_VertexAttrib1fvARB(tab, vfmt->VertexAttrib1fvARB);
    129       SET_VertexAttrib2fARB(tab, vfmt->VertexAttrib2fARB);
    130       SET_VertexAttrib2fvARB(tab, vfmt->VertexAttrib2fvARB);
    131       SET_VertexAttrib3fARB(tab, vfmt->VertexAttrib3fARB);
    132       SET_VertexAttrib3fvARB(tab, vfmt->VertexAttrib3fvARB);
    133       SET_VertexAttrib4fARB(tab, vfmt->VertexAttrib4fARB);
    134       SET_VertexAttrib4fvARB(tab, vfmt->VertexAttrib4fvARB);
    135    }
    136 
    137    /* GL_EXT_gpu_shader4 / OpenGL 3.0 */
    138    if (_mesa_is_desktop_gl(ctx)) {
    139       SET_VertexAttribI1iEXT(tab, vfmt->VertexAttribI1i);
    140       SET_VertexAttribI2iEXT(tab, vfmt->VertexAttribI2i);
    141       SET_VertexAttribI3iEXT(tab, vfmt->VertexAttribI3i);
    142       SET_VertexAttribI2ivEXT(tab, vfmt->VertexAttribI2iv);
    143       SET_VertexAttribI3ivEXT(tab, vfmt->VertexAttribI3iv);
    144 
    145       SET_VertexAttribI1uiEXT(tab, vfmt->VertexAttribI1ui);
    146       SET_VertexAttribI2uiEXT(tab, vfmt->VertexAttribI2ui);
    147       SET_VertexAttribI3uiEXT(tab, vfmt->VertexAttribI3ui);
    148       SET_VertexAttribI2uivEXT(tab, vfmt->VertexAttribI2uiv);
    149       SET_VertexAttribI3uivEXT(tab, vfmt->VertexAttribI3uiv);
    150    }
    151 
    152    if (_mesa_is_desktop_gl(ctx) || _mesa_is_gles3(ctx)) {
    153       SET_VertexAttribI4iEXT(tab, vfmt->VertexAttribI4i);
    154       SET_VertexAttribI4ivEXT(tab, vfmt->VertexAttribI4iv);
    155       SET_VertexAttribI4uiEXT(tab, vfmt->VertexAttribI4ui);
    156       SET_VertexAttribI4uivEXT(tab, vfmt->VertexAttribI4uiv);
    157    }
    158 
    159    if (ctx->API == API_OPENGL_COMPAT) {
    160       /* GL_ARB_vertex_type_10_10_10_2_rev / GL 3.3 */
    161       SET_VertexP2ui(tab, vfmt->VertexP2ui);
    162       SET_VertexP2uiv(tab, vfmt->VertexP2uiv);
    163       SET_VertexP3ui(tab, vfmt->VertexP3ui);
    164       SET_VertexP3uiv(tab, vfmt->VertexP3uiv);
    165       SET_VertexP4ui(tab, vfmt->VertexP4ui);
    166       SET_VertexP4uiv(tab, vfmt->VertexP4uiv);
    167 
    168       SET_TexCoordP1ui(tab, vfmt->TexCoordP1ui);
    169       SET_TexCoordP1uiv(tab, vfmt->TexCoordP1uiv);
    170       SET_TexCoordP2ui(tab, vfmt->TexCoordP2ui);
    171       SET_TexCoordP2uiv(tab, vfmt->TexCoordP2uiv);
    172       SET_TexCoordP3ui(tab, vfmt->TexCoordP3ui);
    173       SET_TexCoordP3uiv(tab, vfmt->TexCoordP3uiv);
    174       SET_TexCoordP4ui(tab, vfmt->TexCoordP4ui);
    175       SET_TexCoordP4uiv(tab, vfmt->TexCoordP4uiv);
    176 
    177       SET_MultiTexCoordP1ui(tab, vfmt->MultiTexCoordP1ui);
    178       SET_MultiTexCoordP2ui(tab, vfmt->MultiTexCoordP2ui);
    179       SET_MultiTexCoordP3ui(tab, vfmt->MultiTexCoordP3ui);
    180       SET_MultiTexCoordP4ui(tab, vfmt->MultiTexCoordP4ui);
    181       SET_MultiTexCoordP1uiv(tab, vfmt->MultiTexCoordP1uiv);
    182       SET_MultiTexCoordP2uiv(tab, vfmt->MultiTexCoordP2uiv);
    183       SET_MultiTexCoordP3uiv(tab, vfmt->MultiTexCoordP3uiv);
    184       SET_MultiTexCoordP4uiv(tab, vfmt->MultiTexCoordP4uiv);
    185 
    186       SET_NormalP3ui(tab, vfmt->NormalP3ui);
    187       SET_NormalP3uiv(tab, vfmt->NormalP3uiv);
    188 
    189       SET_ColorP3ui(tab, vfmt->ColorP3ui);
    190       SET_ColorP4ui(tab, vfmt->ColorP4ui);
    191       SET_ColorP3uiv(tab, vfmt->ColorP3uiv);
    192       SET_ColorP4uiv(tab, vfmt->ColorP4uiv);
    193 
    194       SET_SecondaryColorP3ui(tab, vfmt->SecondaryColorP3ui);
    195       SET_SecondaryColorP3uiv(tab, vfmt->SecondaryColorP3uiv);
    196    }
    197 
    198    if (_mesa_is_desktop_gl(ctx)) {
    199       SET_VertexAttribP1ui(tab, vfmt->VertexAttribP1ui);
    200       SET_VertexAttribP2ui(tab, vfmt->VertexAttribP2ui);
    201       SET_VertexAttribP3ui(tab, vfmt->VertexAttribP3ui);
    202       SET_VertexAttribP4ui(tab, vfmt->VertexAttribP4ui);
    203 
    204       SET_VertexAttribP1uiv(tab, vfmt->VertexAttribP1uiv);
    205       SET_VertexAttribP2uiv(tab, vfmt->VertexAttribP2uiv);
    206       SET_VertexAttribP3uiv(tab, vfmt->VertexAttribP3uiv);
    207       SET_VertexAttribP4uiv(tab, vfmt->VertexAttribP4uiv);
    208    }
    209 
    210    if (ctx->API == API_OPENGL_CORE) {
    211       SET_VertexAttribL1d(tab, vfmt->VertexAttribL1d);
    212       SET_VertexAttribL2d(tab, vfmt->VertexAttribL2d);
    213       SET_VertexAttribL3d(tab, vfmt->VertexAttribL3d);
    214       SET_VertexAttribL4d(tab, vfmt->VertexAttribL4d);
    215 
    216       SET_VertexAttribL1dv(tab, vfmt->VertexAttribL1dv);
    217       SET_VertexAttribL2dv(tab, vfmt->VertexAttribL2dv);
    218       SET_VertexAttribL3dv(tab, vfmt->VertexAttribL3dv);
    219       SET_VertexAttribL4dv(tab, vfmt->VertexAttribL4dv);
    220    }
    221 }
    222 
    223 
    224 /**
    225  * Install per-vertex functions into the API dispatch table for execution.
    226  */
    227 void
    228 _mesa_install_exec_vtxfmt(struct gl_context *ctx, const GLvertexformat *vfmt)
    229 {
    230    install_vtxfmt(ctx, ctx->Exec, vfmt);
    231    if (ctx->BeginEnd)
    232       install_vtxfmt(ctx, ctx->BeginEnd, vfmt);
    233 }
    234 
    235 
    236 /**
    237  * Install per-vertex functions into the API dispatch table for display
    238  * list compilation.
    239  */
    240 void
    241 _mesa_install_save_vtxfmt(struct gl_context *ctx, const GLvertexformat *vfmt)
    242 {
    243    if (_mesa_is_desktop_gl(ctx))
    244       install_vtxfmt(ctx, ctx->Save, vfmt);
    245 }
    246 
    247 
    248 /**
    249  * Install VBO vtxfmt functions.
    250  *
    251  * This function depends on ctx->Version.
    252  */
    253 void
    254 _mesa_initialize_vbo_vtxfmt(struct gl_context *ctx)
    255 {
    256    struct vbo_exec_context *exec = &vbo_context(ctx)->exec;
    257    _mesa_install_exec_vtxfmt(ctx, &exec->vtxfmt);
    258    if (ctx->API == API_OPENGL_COMPAT) {
    259       _mesa_install_save_vtxfmt(ctx, &ctx->ListState.ListVtxfmt);
    260    }
    261 }
    262 
    263