README.md
1 This directory contains the C# Protocol Buffers runtime library.
2
3 Status: Beta - ready for external testing
4 =========================================
5
6 Usage
7 =====
8
9 The easiest way how to use C# protobufs is via the `Google.Protobuf`
10 NuGet package. Just add the NuGet package to your VS project.
11
12 Besides C# runtime library, the NuGet package also contains
13 precompiled version of `protoc.exe` and a copy of well known `.proto`
14 files under the package's `tools` directory.
15
16 To generate C# files from your `.proto` files, invoke `protoc` with the
17 `--csharp_out` option.
18
19 Supported platforms
20 ===================
21
22 The runtime library is built as a portable class library, supporting:
23
24 - .NET 4.5
25 - Windows 8
26 - Windows Phone Silverlight 8
27 - Windows Phone 8.1
28 - .NET Core
29
30 You should be able to use Protocol Buffers in Visual Studio 2012 and
31 all later versions. This includes all code generated by `protoc`,
32 which only uses features from C# 3 and earlier.
33
34 Building
35 ========
36
37 Open the `src/Google.Protobuf.sln` solution in Visual Studio 2015 or
38 later. You should be able to run the NUnit test from Test Explorer
39 (you might need to install NUnit Visual Studio add-in).
40
41 Although *users* of this project are only expected to have Visual
42 Studio 2012 or later, *developers* of the library are required to
43 have Visual Studio 2015 or later, as the library uses C# 6 features
44 in its implementation. These features have no impact when using the
45 compiled code - they're only relevant when building the
46 `Google.Protobuf` assembly.
47
48 History of C# protobufs
49 =======================
50
51 This subtree was originally imported from https://github.com/jskeet/protobuf-csharp-port
52 and represents the latest development version of C# protobufs, that will now be developed
53 and maintained by Google. All the development will be done in open, under this repository
54 (https://github.com/google/protobuf).
55
56 The previous project differs from this project in a number of ways:
57
58 - The old code only supported proto2; the new code only supports
59 proto3 (so no unknown fields, no required/optional distinction, no
60 extensions)
61 - The old code was based on immutable message types and builders for
62 them
63 - The old code did not support maps or `oneof`
64 - The old code had its own JSON representation, whereas the new code
65 uses the standard protobuf JSON representation
66 - The old code had no notion of the "well-known types" which have
67 special support in the new code
68 - The old project supported some older platforms (such as older
69 versions of Silverlight) which are not currently supported in the
70 new project
71