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      1 :mod:`asyncore` --- Asynchronous socket handler
      2 ===============================================
      3 
      4 .. module:: asyncore
      5    :synopsis: A base class for developing asynchronous socket handling
      6               services.
      7 .. moduleauthor:: Sam Rushing <rushing (a] nightmare.com>
      8 .. sectionauthor:: Christopher Petrilli <petrilli (a] amber.org>
      9 .. sectionauthor:: Steve Holden <sholden (a] holdenweb.com>
     10 .. heavily adapted from original documentation by Sam Rushing
     11 
     12 **Source code:** :source:`Lib/asyncore.py`
     13 
     14 --------------
     15 
     16 This module provides the basic infrastructure for writing asynchronous  socket
     17 service clients and servers.
     18 
     19 There are only two ways to have a program on a single processor do  "more than
     20 one thing at a time." Multi-threaded programming is the  simplest and most
     21 popular way to do it, but there is another very different technique, that lets
     22 you have nearly all the advantages of  multi-threading, without actually using
     23 multiple threads.  It's really  only practical if your program is largely I/O
     24 bound.  If your program is processor bound, then pre-emptive scheduled threads
     25 are probably what you really need.  Network servers are rarely processor
     26 bound, however.
     27 
     28 If your operating system supports the :c:func:`select` system call in its I/O
     29 library (and nearly all do), then you can use it to juggle multiple
     30 communication channels at once; doing other work while your I/O is taking
     31 place in the "background."  Although this strategy can seem strange and
     32 complex, especially at first, it is in many ways easier to understand and
     33 control than multi-threaded programming.  The :mod:`asyncore` module solves
     34 many of the difficult problems for you, making the task of building
     35 sophisticated high-performance network servers and clients a snap.  For
     36 "conversational" applications and protocols the companion :mod:`asynchat`
     37 module is invaluable.
     38 
     39 The basic idea behind both modules is to create one or more network
     40 *channels*, instances of class :class:`asyncore.dispatcher` and
     41 :class:`asynchat.async_chat`.  Creating the channels adds them to a global
     42 map, used by the :func:`loop` function if you do not provide it with your own
     43 *map*.
     44 
     45 Once the initial channel(s) is(are) created, calling the :func:`loop` function
     46 activates channel service, which continues until the last channel (including
     47 any that have been added to the map during asynchronous service) is closed.
     48 
     49 
     50 .. function:: loop([timeout[, use_poll[, map[,count]]]])
     51 
     52    Enter a polling loop that terminates after count passes or all open
     53    channels have been closed.  All arguments are optional.  The *count*
     54    parameter defaults to ``None``, resulting in the loop terminating only when all
     55    channels have been closed.  The *timeout* argument sets the timeout
     56    parameter for the appropriate :func:`~select.select` or :func:`~select.poll`
     57    call, measured in seconds; the default is 30 seconds.  The *use_poll*
     58    parameter, if true, indicates that :func:`~select.poll` should be used in
     59    preference to :func:`~select.select` (the default is ``False``).
     60 
     61    The *map* parameter is a dictionary whose items are the channels to watch.
     62    As channels are closed they are deleted from their map.  If *map* is
     63    omitted, a global map is used. Channels (instances of
     64    :class:`asyncore.dispatcher`, :class:`asynchat.async_chat` and subclasses
     65    thereof) can freely be mixed in the map.
     66 
     67 
     68 .. class:: dispatcher()
     69 
     70    The :class:`dispatcher` class is a thin wrapper around a low-level socket
     71    object. To make it more useful, it has a few methods for event-handling
     72    which are called from the asynchronous loop.   Otherwise, it can be treated
     73    as a normal non-blocking socket object.
     74 
     75    The firing of low-level events at certain times or in certain connection
     76    states tells the asynchronous loop that certain higher-level events have
     77    taken place.  For example, if we have asked for a socket to connect to
     78    another host, we know that the connection has been made when the socket
     79    becomes writable for the first time (at this point you know that you may
     80    write to it with the expectation of success).  The implied higher-level
     81    events are:
     82 
     83    +----------------------+----------------------------------------+
     84    | Event                | Description                            |
     85    +======================+========================================+
     86    | ``handle_connect()`` | Implied by the first read or write     |
     87    |                      | event                                  |
     88    +----------------------+----------------------------------------+
     89    | ``handle_close()``   | Implied by a read event with no data   |
     90    |                      | available                              |
     91    +----------------------+----------------------------------------+
     92    | ``handle_accept()``  | Implied by a read event on a listening |
     93    |                      | socket                                 |
     94    +----------------------+----------------------------------------+
     95 
     96    During asynchronous processing, each mapped channel's :meth:`readable` and
     97    :meth:`writable` methods are used to determine whether the channel's socket
     98    should be added to the list of channels :c:func:`select`\ ed or
     99    :c:func:`poll`\ ed for read and write events.
    100 
    101    Thus, the set of channel events is larger than the basic socket events.  The
    102    full set of methods that can be overridden in your subclass follows:
    103 
    104 
    105    .. method:: handle_read()
    106 
    107       Called when the asynchronous loop detects that a :meth:`read` call on the
    108       channel's socket will succeed.
    109 
    110 
    111    .. method:: handle_write()
    112 
    113       Called when the asynchronous loop detects that a writable socket can be
    114       written.  Often this method will implement the necessary buffering for
    115       performance.  For example::
    116 
    117          def handle_write(self):
    118              sent = self.send(self.buffer)
    119              self.buffer = self.buffer[sent:]
    120 
    121 
    122    .. method:: handle_expt()
    123 
    124       Called when there is out of band (OOB) data for a socket connection.  This
    125       will almost never happen, as OOB is tenuously supported and rarely used.
    126 
    127 
    128    .. method:: handle_connect()
    129 
    130       Called when the active opener's socket actually makes a connection.  Might
    131       send a "welcome" banner, or initiate a protocol negotiation with the
    132       remote endpoint, for example.
    133 
    134 
    135    .. method:: handle_close()
    136 
    137       Called when the socket is closed.
    138 
    139 
    140    .. method:: handle_error()
    141 
    142       Called when an exception is raised and not otherwise handled.  The default
    143       version prints a condensed traceback.
    144 
    145 
    146    .. method:: handle_accept()
    147 
    148       Called on listening channels (passive openers) when a connection can be
    149       established with a new remote endpoint that has issued a :meth:`connect`
    150       call for the local endpoint.
    151 
    152 
    153    .. method:: readable()
    154 
    155       Called each time around the asynchronous loop to determine whether a
    156       channel's socket should be added to the list on which read events can
    157       occur.  The default method simply returns ``True``, indicating that by
    158       default, all channels will be interested in read events.
    159 
    160 
    161    .. method:: writable()
    162 
    163       Called each time around the asynchronous loop to determine whether a
    164       channel's socket should be added to the list on which write events can
    165       occur.  The default method simply returns ``True``, indicating that by
    166       default, all channels will be interested in write events.
    167 
    168 
    169    In addition, each channel delegates or extends many of the socket methods.
    170    Most of these are nearly identical to their socket partners.
    171 
    172 
    173    .. method:: create_socket(family, type)
    174 
    175       This is identical to the creation of a normal socket, and will use the
    176       same options for creation.  Refer to the :mod:`socket` documentation for
    177       information on creating sockets.
    178 
    179 
    180    .. method:: connect(address)
    181 
    182       As with the normal socket object, *address* is a tuple with the first
    183       element the host to connect to, and the second the port number.
    184 
    185 
    186    .. method:: send(data)
    187 
    188       Send *data* to the remote end-point of the socket.
    189 
    190 
    191    .. method:: recv(buffer_size)
    192 
    193       Read at most *buffer_size* bytes from the socket's remote end-point.  An
    194       empty string implies that the channel has been closed from the other end.
    195 
    196       Note that :meth:`recv` may raise :exc:`socket.error` with
    197       :data:`~errno.EAGAIN` or :data:`~errno.EWOULDBLOCK`, even though
    198       :func:`select.select` or :func:`select.poll` has reported the socket
    199       ready for reading.
    200 
    201 
    202    .. method:: listen(backlog)
    203 
    204       Listen for connections made to the socket.  The *backlog* argument
    205       specifies the maximum number of queued connections and should be at least
    206       1; the maximum value is system-dependent (usually 5).
    207 
    208 
    209    .. method:: bind(address)
    210 
    211       Bind the socket to *address*.  The socket must not already be bound.  (The
    212       format of *address* depends on the address family --- refer to the
    213       :mod:`socket` documentation for more information.)  To mark
    214       the socket as re-usable (setting the :const:`SO_REUSEADDR` option), call
    215       the :class:`dispatcher` object's :meth:`set_reuse_addr` method.
    216 
    217 
    218    .. method:: accept()
    219 
    220       Accept a connection.  The socket must be bound to an address and listening
    221       for connections.  The return value can be either ``None`` or a pair
    222       ``(conn, address)`` where *conn* is a *new* socket object usable to send
    223       and receive data on the connection, and *address* is the address bound to
    224       the socket on the other end of the connection.
    225       When ``None`` is returned it means the connection didn't take place, in
    226       which case the server should just ignore this event and keep listening
    227       for further incoming connections.
    228 
    229 
    230    .. method:: close()
    231 
    232       Close the socket.  All future operations on the socket object will fail.
    233       The remote end-point will receive no more data (after queued data is
    234       flushed).  Sockets are automatically closed when they are
    235       garbage-collected.
    236 
    237 .. class:: dispatcher_with_send()
    238 
    239    A :class:`dispatcher` subclass which adds simple buffered output capability,
    240    useful for simple clients. For more sophisticated usage use
    241    :class:`asynchat.async_chat`.
    242 
    243 .. class:: file_dispatcher()
    244 
    245    A file_dispatcher takes a file descriptor or file object along with an
    246    optional map argument and wraps it for use with the :c:func:`poll` or
    247    :c:func:`loop` functions.  If provided a file object or anything with a
    248    :c:func:`fileno` method, that method will be called and passed to the
    249    :class:`file_wrapper` constructor.  Availability: UNIX.
    250 
    251 .. class:: file_wrapper()
    252 
    253    A file_wrapper takes an integer file descriptor and calls :func:`os.dup` to
    254    duplicate the handle so that the original handle may be closed independently
    255    of the file_wrapper.  This class implements sufficient methods to emulate a
    256    socket for use by the :class:`file_dispatcher` class.  Availability: UNIX.
    257 
    258 
    259 .. _asyncore-example-1:
    260 
    261 asyncore Example basic HTTP client
    262 ----------------------------------
    263 
    264 Here is a very basic HTTP client that uses the :class:`dispatcher` class to
    265 implement its socket handling::
    266 
    267    import asyncore, socket
    268 
    269    class HTTPClient(asyncore.dispatcher):
    270 
    271        def __init__(self, host, path):
    272            asyncore.dispatcher.__init__(self)
    273            self.create_socket(socket.AF_INET, socket.SOCK_STREAM)
    274            self.connect( (host, 80) )
    275            self.buffer = 'GET %s HTTP/1.0\r\n\r\n' % path
    276 
    277        def handle_connect(self):
    278            pass
    279 
    280        def handle_close(self):
    281            self.close()
    282 
    283        def handle_read(self):
    284            print self.recv(8192)
    285 
    286        def writable(self):
    287            return (len(self.buffer) > 0)
    288 
    289        def handle_write(self):
    290            sent = self.send(self.buffer)
    291            self.buffer = self.buffer[sent:]
    292 
    293 
    294    client = HTTPClient('www.python.org', '/')
    295    asyncore.loop()
    296 
    297 .. _asyncore-example-2:
    298 
    299 asyncore Example basic echo server
    300 ----------------------------------
    301 
    302 Here is a basic echo server that uses the :class:`dispatcher` class to accept
    303 connections and dispatches the incoming connections to a handler::
    304 
    305     import asyncore
    306     import socket
    307 
    308     class EchoHandler(asyncore.dispatcher_with_send):
    309 
    310         def handle_read(self):
    311             data = self.recv(8192)
    312             if data:
    313                 self.send(data)
    314 
    315     class EchoServer(asyncore.dispatcher):
    316 
    317         def __init__(self, host, port):
    318             asyncore.dispatcher.__init__(self)
    319             self.create_socket(socket.AF_INET, socket.SOCK_STREAM)
    320             self.set_reuse_addr()
    321             self.bind((host, port))
    322             self.listen(5)
    323 
    324         def handle_accept(self):
    325             pair = self.accept()
    326             if pair is not None:
    327                 sock, addr = pair
    328                 print 'Incoming connection from %s' % repr(addr)
    329                 handler = EchoHandler(sock)
    330 
    331     server = EchoServer('localhost', 8080)
    332     asyncore.loop()
    333