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      1 
      2 :mod:`code` --- Interpreter base classes
      3 ========================================
      4 
      5 .. module:: code
      6    :synopsis: Facilities to implement read-eval-print loops.
      7 
      8 
      9 
     10 The ``code`` module provides facilities to implement read-eval-print loops in
     11 Python.  Two classes and convenience functions are included which can be used to
     12 build applications which provide an interactive interpreter prompt.
     13 
     14 
     15 .. class:: InteractiveInterpreter([locals])
     16 
     17    This class deals with parsing and interpreter state (the user's namespace); it
     18    does not deal with input buffering or prompting or input file naming (the
     19    filename is always passed in explicitly). The optional *locals* argument
     20    specifies the dictionary in which code will be executed; it defaults to a newly
     21    created dictionary with key ``'__name__'`` set to ``'__console__'`` and key
     22    ``'__doc__'`` set to ``None``.
     23 
     24 
     25 .. class:: InteractiveConsole([locals[, filename]])
     26 
     27    Closely emulate the behavior of the interactive Python interpreter. This class
     28    builds on :class:`InteractiveInterpreter` and adds prompting using the familiar
     29    ``sys.ps1`` and ``sys.ps2``, and input buffering.
     30 
     31 
     32 .. function:: interact([banner[, readfunc[, local]]])
     33 
     34    Convenience function to run a read-eval-print loop.  This creates a new instance
     35    of :class:`InteractiveConsole` and sets *readfunc* to be used as the
     36    :meth:`InteractiveConsole.raw_input` method, if provided.  If *local* is
     37    provided, it is passed to the :class:`InteractiveConsole` constructor for
     38    use as the default namespace for the interpreter loop.  The :meth:`interact`
     39    method of the instance is then run with *banner* passed as the banner to
     40    use, if provided.  The console object is discarded after use.
     41 
     42 
     43 .. function:: compile_command(source[, filename[, symbol]])
     44 
     45    This function is useful for programs that want to emulate Python's interpreter
     46    main loop (a.k.a. the read-eval-print loop).  The tricky part is to determine
     47    when the user has entered an incomplete command that can be completed by
     48    entering more text (as opposed to a complete command or a syntax error).  This
     49    function *almost* always makes the same decision as the real interpreter main
     50    loop.
     51 
     52    *source* is the source string; *filename* is the optional filename from which
     53    source was read, defaulting to ``'<input>'``; and *symbol* is the optional
     54    grammar start symbol, which should be either ``'single'`` (the default) or
     55    ``'eval'``.
     56 
     57    Returns a code object (the same as ``compile(source, filename, symbol)``) if the
     58    command is complete and valid; ``None`` if the command is incomplete; raises
     59    :exc:`SyntaxError` if the command is complete and contains a syntax error, or
     60    raises :exc:`OverflowError` or :exc:`ValueError` if the command contains an
     61    invalid literal.
     62 
     63 
     64 .. _interpreter-objects:
     65 
     66 Interactive Interpreter Objects
     67 -------------------------------
     68 
     69 
     70 .. method:: InteractiveInterpreter.runsource(source[, filename[, symbol]])
     71 
     72    Compile and run some source in the interpreter. Arguments are the same as for
     73    :func:`compile_command`; the default for *filename* is ``'<input>'``, and for
     74    *symbol* is ``'single'``.  One several things can happen:
     75 
     76    * The input is incorrect; :func:`compile_command` raised an exception
     77      (:exc:`SyntaxError` or :exc:`OverflowError`).  A syntax traceback will be
     78      printed by calling the :meth:`showsyntaxerror` method.  :meth:`runsource`
     79      returns ``False``.
     80 
     81    * The input is incomplete, and more input is required; :func:`compile_command`
     82      returned ``None``. :meth:`runsource` returns ``True``.
     83 
     84    * The input is complete; :func:`compile_command` returned a code object.  The
     85      code is executed by calling the :meth:`runcode` (which also handles run-time
     86      exceptions, except for :exc:`SystemExit`). :meth:`runsource` returns ``False``.
     87 
     88    The return value can be used to decide whether to use ``sys.ps1`` or ``sys.ps2``
     89    to prompt the next line.
     90 
     91 
     92 .. method:: InteractiveInterpreter.runcode(code)
     93 
     94    Execute a code object. When an exception occurs, :meth:`showtraceback` is called
     95    to display a traceback.  All exceptions are caught except :exc:`SystemExit`,
     96    which is allowed to propagate.
     97 
     98    A note about :exc:`KeyboardInterrupt`: this exception may occur elsewhere in
     99    this code, and may not always be caught.  The caller should be prepared to deal
    100    with it.
    101 
    102 
    103 .. method:: InteractiveInterpreter.showsyntaxerror([filename])
    104 
    105    Display the syntax error that just occurred.  This does not display a stack
    106    trace because there isn't one for syntax errors. If *filename* is given, it is
    107    stuffed into the exception instead of the default filename provided by Python's
    108    parser, because it always uses ``'<string>'`` when reading from a string. The
    109    output is written by the :meth:`write` method.
    110 
    111 
    112 .. method:: InteractiveInterpreter.showtraceback()
    113 
    114    Display the exception that just occurred.  We remove the first stack item
    115    because it is within the interpreter object implementation. The output is
    116    written by the :meth:`write` method.
    117 
    118 
    119 .. method:: InteractiveInterpreter.write(data)
    120 
    121    Write a string to the standard error stream (``sys.stderr``). Derived classes
    122    should override this to provide the appropriate output handling as needed.
    123 
    124 
    125 .. _console-objects:
    126 
    127 Interactive Console Objects
    128 ---------------------------
    129 
    130 The :class:`InteractiveConsole` class is a subclass of
    131 :class:`InteractiveInterpreter`, and so offers all the methods of the
    132 interpreter objects as well as the following additions.
    133 
    134 
    135 .. method:: InteractiveConsole.interact([banner])
    136 
    137    Closely emulate the interactive Python console. The optional banner argument
    138    specify the banner to print before the first interaction; by default it prints a
    139    banner similar to the one printed by the standard Python interpreter, followed
    140    by the class name of the console object in parentheses (so as not to confuse
    141    this with the real interpreter -- since it's so close!).
    142 
    143 
    144 .. method:: InteractiveConsole.push(line)
    145 
    146    Push a line of source text to the interpreter. The line should not have a
    147    trailing newline; it may have internal newlines.  The line is appended to a
    148    buffer and the interpreter's :meth:`runsource` method is called with the
    149    concatenated contents of the buffer as source.  If this indicates that the
    150    command was executed or invalid, the buffer is reset; otherwise, the command is
    151    incomplete, and the buffer is left as it was after the line was appended.  The
    152    return value is ``True`` if more input is required, ``False`` if the line was
    153    dealt with in some way (this is the same as :meth:`runsource`).
    154 
    155 
    156 .. method:: InteractiveConsole.resetbuffer()
    157 
    158    Remove any unhandled source text from the input buffer.
    159 
    160 
    161 .. method:: InteractiveConsole.raw_input([prompt])
    162 
    163    Write a prompt and read a line.  The returned line does not include the trailing
    164    newline.  When the user enters the EOF key sequence, :exc:`EOFError` is raised.
    165    The base implementation uses the built-in function :func:`raw_input`; a subclass
    166    may replace this with a different implementation.
    167 
    168