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      1 ========================================
      2 :mod:`turtle` --- Turtle graphics for Tk
      3 ========================================
      4 
      5 .. module:: turtle
      6    :synopsis: Turtle graphics for Tk
      7 .. sectionauthor:: Gregor Lingl <gregor.lingl (a] aon.at>
      8 
      9 .. testsetup:: default
     10 
     11    from turtle import *
     12    turtle = Turtle()
     13 
     14 Introduction
     15 ============
     16 
     17 Turtle graphics is a popular way for introducing programming to kids.  It was
     18 part of the original Logo programming language developed by Wally Feurzig and
     19 Seymour Papert in 1966.
     20 
     21 Imagine a robotic turtle starting at (0, 0) in the x-y plane.  After an ``import turtle``, give it the
     22 command ``turtle.forward(15)``, and it moves (on-screen!) 15 pixels in the
     23 direction it is facing, drawing a line as it moves.  Give it the command
     24 ``turtle.right(25)``, and it rotates in-place 25 degrees clockwise.
     25 
     26 By combining together these and similar commands, intricate shapes and pictures
     27 can easily be drawn.
     28 
     29 The :mod:`turtle` module is an extended reimplementation of the same-named
     30 module from the Python standard distribution up to version Python 2.5.
     31 
     32 It tries to keep the merits of the old turtle module and to be (nearly) 100%
     33 compatible with it.  This means in the first place to enable the learning
     34 programmer to use all the commands, classes and methods interactively when using
     35 the module from within IDLE run with the ``-n`` switch.
     36 
     37 The turtle module provides turtle graphics primitives, in both object-oriented
     38 and procedure-oriented ways.  Because it uses :mod:`Tkinter` for the underlying
     39 graphics, it needs a version of Python installed with Tk support.
     40 
     41 The object-oriented interface uses essentially two+two classes:
     42 
     43 1. The :class:`TurtleScreen` class defines graphics windows as a playground for
     44    the drawing turtles.  Its constructor needs a :class:`Tkinter.Canvas` or a
     45    :class:`ScrolledCanvas` as argument.  It should be used when :mod:`turtle` is
     46    used as part of some application.
     47 
     48    The function :func:`Screen` returns a singleton object of a
     49    :class:`TurtleScreen` subclass. This function should be used when
     50    :mod:`turtle` is used as a standalone tool for doing graphics.
     51    As a singleton object, inheriting from its class is not possible.
     52 
     53    All methods of TurtleScreen/Screen also exist as functions, i.e. as part of
     54    the procedure-oriented interface.
     55 
     56 2. :class:`RawTurtle` (alias: :class:`RawPen`) defines Turtle objects which draw
     57    on a :class:`TurtleScreen`.  Its constructor needs a Canvas, ScrolledCanvas
     58    or TurtleScreen as argument, so the RawTurtle objects know where to draw.
     59 
     60    Derived from RawTurtle is the subclass :class:`Turtle` (alias: :class:`Pen`),
     61    which draws on "the" :class:`Screen` - instance which is automatically
     62    created, if not already present.
     63 
     64    All methods of RawTurtle/Turtle also exist as functions, i.e. part of the
     65    procedure-oriented interface.
     66 
     67 The procedural interface provides functions which are derived from the methods
     68 of the classes :class:`Screen` and :class:`Turtle`.  They have the same names as
     69 the corresponding methods.  A screen object is automatically created whenever a
     70 function derived from a Screen method is called.  An (unnamed) turtle object is
     71 automatically created whenever any of the functions derived from a Turtle method
     72 is called.
     73 
     74 To use multiple turtles an a screen one has to use the object-oriented interface.
     75 
     76 .. note::
     77    In the following documentation the argument list for functions is given.
     78    Methods, of course, have the additional first argument *self* which is
     79    omitted here.
     80 
     81 
     82 Overview over available Turtle and Screen methods
     83 =================================================
     84 
     85 Turtle methods
     86 --------------
     87 
     88 Turtle motion
     89    Move and draw
     90       | :func:`forward` | :func:`fd`
     91       | :func:`backward` | :func:`bk` | :func:`back`
     92       | :func:`right` | :func:`rt`
     93       | :func:`left` | :func:`lt`
     94       | :func:`goto` | :func:`setpos` | :func:`setposition`
     95       | :func:`setx`
     96       | :func:`sety`
     97       | :func:`setheading` | :func:`seth`
     98       | :func:`home`
     99       | :func:`circle`
    100       | :func:`dot`
    101       | :func:`stamp`
    102       | :func:`clearstamp`
    103       | :func:`clearstamps`
    104       | :func:`undo`
    105       | :func:`speed`
    106 
    107    Tell Turtle's state
    108       | :func:`position` | :func:`pos`
    109       | :func:`towards`
    110       | :func:`xcor`
    111       | :func:`ycor`
    112       | :func:`heading`
    113       | :func:`distance`
    114 
    115    Setting and measurement
    116       | :func:`degrees`
    117       | :func:`radians`
    118 
    119 Pen control
    120    Drawing state
    121       | :func:`pendown` | :func:`pd` | :func:`down`
    122       | :func:`penup` | :func:`pu` | :func:`up`
    123       | :func:`pensize` | :func:`width`
    124       | :func:`pen`
    125       | :func:`isdown`
    126 
    127    Color control
    128       | :func:`color`
    129       | :func:`pencolor`
    130       | :func:`fillcolor`
    131 
    132    Filling
    133       | :func:`fill`
    134       | :func:`begin_fill`
    135       | :func:`end_fill`
    136 
    137    More drawing control
    138       | :func:`reset`
    139       | :func:`clear`
    140       | :func:`write`
    141 
    142 Turtle state
    143    Visibility
    144       | :func:`showturtle` | :func:`st`
    145       | :func:`hideturtle` | :func:`ht`
    146       | :func:`isvisible`
    147 
    148    Appearance
    149       | :func:`shape`
    150       | :func:`resizemode`
    151       | :func:`shapesize` | :func:`turtlesize`
    152       | :func:`settiltangle`
    153       | :func:`tiltangle`
    154       | :func:`tilt`
    155 
    156 Using events
    157    | :func:`onclick`
    158    | :func:`onrelease`
    159    | :func:`ondrag`
    160    | :func:`mainloop` | :func:`done`
    161 
    162 Special Turtle methods
    163    | :func:`begin_poly`
    164    | :func:`end_poly`
    165    | :func:`get_poly`
    166    | :func:`clone`
    167    | :func:`getturtle` | :func:`getpen`
    168    | :func:`getscreen`
    169    | :func:`setundobuffer`
    170    | :func:`undobufferentries`
    171    | :func:`tracer`
    172    | :func:`window_width`
    173    | :func:`window_height`
    174 
    175 
    176 Methods of TurtleScreen/Screen
    177 ------------------------------
    178 
    179 Window control
    180    | :func:`bgcolor`
    181    | :func:`bgpic`
    182    | :func:`clear` | :func:`clearscreen`
    183    | :func:`reset` | :func:`resetscreen`
    184    | :func:`screensize`
    185    | :func:`setworldcoordinates`
    186 
    187 Animation control
    188    | :func:`delay`
    189    | :func:`tracer`
    190    | :func:`update`
    191 
    192 Using screen events
    193    | :func:`listen`
    194    | :func:`onkey`
    195    | :func:`onclick` | :func:`onscreenclick`
    196    | :func:`ontimer`
    197 
    198 Settings and special methods
    199    | :func:`mode`
    200    | :func:`colormode`
    201    | :func:`getcanvas`
    202    | :func:`getshapes`
    203    | :func:`register_shape` | :func:`addshape`
    204    | :func:`turtles`
    205    | :func:`window_height`
    206    | :func:`window_width`
    207 
    208 Methods specific to Screen
    209    | :func:`bye`
    210    | :func:`exitonclick`
    211    | :func:`setup`
    212    | :func:`title`
    213 
    214 
    215 Methods of RawTurtle/Turtle and corresponding functions
    216 =======================================================
    217 
    218 Most of the examples in this section refer to a Turtle instance called
    219 ``turtle``.
    220 
    221 Turtle motion
    222 -------------
    223 
    224 .. function:: forward(distance)
    225               fd(distance)
    226 
    227    :param distance: a number (integer or float)
    228 
    229    Move the turtle forward by the specified *distance*, in the direction the
    230    turtle is headed.
    231 
    232    .. doctest::
    233 
    234       >>> turtle.position()
    235       (0.00,0.00)
    236       >>> turtle.forward(25)
    237       >>> turtle.position()
    238       (25.00,0.00)
    239       >>> turtle.forward(-75)
    240       >>> turtle.position()
    241       (-50.00,0.00)
    242 
    243 
    244 .. function:: back(distance)
    245               bk(distance)
    246               backward(distance)
    247 
    248    :param distance: a number
    249 
    250    Move the turtle backward by *distance*, opposite to the direction the
    251    turtle is headed.  Do not change the turtle's heading.
    252 
    253    .. doctest::
    254       :hide:
    255 
    256       >>> turtle.goto(0, 0)
    257 
    258    .. doctest::
    259 
    260       >>> turtle.position()
    261       (0.00,0.00)
    262       >>> turtle.backward(30)
    263       >>> turtle.position()
    264       (-30.00,0.00)
    265 
    266 
    267 .. function:: right(angle)
    268               rt(angle)
    269 
    270    :param angle: a number (integer or float)
    271 
    272    Turn turtle right by *angle* units.  (Units are by default degrees, but
    273    can be set via the :func:`degrees` and :func:`radians` functions.)  Angle
    274    orientation depends on the turtle mode, see :func:`mode`.
    275 
    276    .. doctest::
    277       :hide:
    278 
    279       >>> turtle.setheading(22)
    280 
    281    .. doctest::
    282 
    283       >>> turtle.heading()
    284       22.0
    285       >>> turtle.right(45)
    286       >>> turtle.heading()
    287       337.0
    288 
    289 
    290 .. function:: left(angle)
    291               lt(angle)
    292 
    293    :param angle: a number (integer or float)
    294 
    295    Turn turtle left by *angle* units.  (Units are by default degrees, but
    296    can be set via the :func:`degrees` and :func:`radians` functions.)  Angle
    297    orientation depends on the turtle mode, see :func:`mode`.
    298 
    299    .. doctest::
    300       :hide:
    301 
    302       >>> turtle.setheading(22)
    303 
    304    .. doctest::
    305 
    306       >>> turtle.heading()
    307       22.0
    308       >>> turtle.left(45)
    309       >>> turtle.heading()
    310       67.0
    311 
    312 
    313 .. function:: goto(x, y=None)
    314               setpos(x, y=None)
    315               setposition(x, y=None)
    316 
    317    :param x: a number or a pair/vector of numbers
    318    :param y: a number or ``None``
    319 
    320    If *y* is ``None``, *x* must be a pair of coordinates or a :class:`Vec2D`
    321    (e.g. as returned by :func:`pos`).
    322 
    323    Move turtle to an absolute position.  If the pen is down, draw line.  Do
    324    not change the turtle's orientation.
    325 
    326    .. doctest::
    327       :hide:
    328 
    329       >>> turtle.goto(0, 0)
    330 
    331    .. doctest::
    332 
    333        >>> tp = turtle.pos()
    334        >>> tp
    335        (0.00,0.00)
    336        >>> turtle.setpos(60,30)
    337        >>> turtle.pos()
    338        (60.00,30.00)
    339        >>> turtle.setpos((20,80))
    340        >>> turtle.pos()
    341        (20.00,80.00)
    342        >>> turtle.setpos(tp)
    343        >>> turtle.pos()
    344        (0.00,0.00)
    345 
    346 
    347 .. function:: setx(x)
    348 
    349    :param x: a number (integer or float)
    350 
    351    Set the turtle's first coordinate to *x*, leave second coordinate
    352    unchanged.
    353 
    354    .. doctest::
    355       :hide:
    356 
    357       >>> turtle.goto(0, 240)
    358 
    359    .. doctest::
    360 
    361       >>> turtle.position()
    362       (0.00,240.00)
    363       >>> turtle.setx(10)
    364       >>> turtle.position()
    365       (10.00,240.00)
    366 
    367 
    368 .. function:: sety(y)
    369 
    370    :param y: a number (integer or float)
    371 
    372    Set the turtle's second coordinate to *y*, leave first coordinate unchanged.
    373 
    374    .. doctest::
    375       :hide:
    376 
    377       >>> turtle.goto(0, 40)
    378 
    379    .. doctest::
    380 
    381       >>> turtle.position()
    382       (0.00,40.00)
    383       >>> turtle.sety(-10)
    384       >>> turtle.position()
    385       (0.00,-10.00)
    386 
    387 
    388 .. function:: setheading(to_angle)
    389               seth(to_angle)
    390 
    391    :param to_angle: a number (integer or float)
    392 
    393    Set the orientation of the turtle to *to_angle*.  Here are some common
    394    directions in degrees:
    395 
    396    =================== ====================
    397     standard mode           logo mode
    398    =================== ====================
    399       0 - east                0 - north
    400      90 - north              90 - east
    401     180 - west              180 - south
    402     270 - south             270 - west
    403    =================== ====================
    404 
    405    .. doctest::
    406 
    407       >>> turtle.setheading(90)
    408       >>> turtle.heading()
    409       90.0
    410 
    411 
    412 .. function:: home()
    413 
    414    Move turtle to the origin -- coordinates (0,0) -- and set its heading to
    415    its start-orientation (which depends on the mode, see :func:`mode`).
    416 
    417    .. doctest::
    418       :hide:
    419 
    420       >>> turtle.setheading(90)
    421       >>> turtle.goto(0, -10)
    422 
    423    .. doctest::
    424 
    425       >>> turtle.heading()
    426       90.0
    427       >>> turtle.position()
    428       (0.00,-10.00)
    429       >>> turtle.home()
    430       >>> turtle.position()
    431       (0.00,0.00)
    432       >>> turtle.heading()
    433       0.0
    434 
    435 
    436 .. function:: circle(radius, extent=None, steps=None)
    437 
    438    :param radius: a number
    439    :param extent: a number (or ``None``)
    440    :param steps: an integer (or ``None``)
    441 
    442    Draw a circle with given *radius*.  The center is *radius* units left of
    443    the turtle; *extent* -- an angle -- determines which part of the circle
    444    is drawn.  If *extent* is not given, draw the entire circle.  If *extent*
    445    is not a full circle, one endpoint of the arc is the current pen
    446    position.  Draw the arc in counterclockwise direction if *radius* is
    447    positive, otherwise in clockwise direction.  Finally the direction of the
    448    turtle is changed by the amount of *extent*.
    449 
    450    As the circle is approximated by an inscribed regular polygon, *steps*
    451    determines the number of steps to use.  If not given, it will be
    452    calculated automatically.  May be used to draw regular polygons.
    453 
    454    .. doctest::
    455 
    456       >>> turtle.home()
    457       >>> turtle.position()
    458       (0.00,0.00)
    459       >>> turtle.heading()
    460       0.0
    461       >>> turtle.circle(50)
    462       >>> turtle.position()
    463       (-0.00,0.00)
    464       >>> turtle.heading()
    465       0.0
    466       >>> turtle.circle(120, 180)  # draw a semicircle
    467       >>> turtle.position()
    468       (0.00,240.00)
    469       >>> turtle.heading()
    470       180.0
    471 
    472 
    473 .. function:: dot(size=None, *color)
    474 
    475    :param size: an integer >= 1 (if given)
    476    :param color: a colorstring or a numeric color tuple
    477 
    478    Draw a circular dot with diameter *size*, using *color*.  If *size* is
    479    not given, the maximum of pensize+4 and 2*pensize is used.
    480 
    481 
    482    .. doctest::
    483 
    484       >>> turtle.home()
    485       >>> turtle.dot()
    486       >>> turtle.fd(50); turtle.dot(20, "blue"); turtle.fd(50)
    487       >>> turtle.position()
    488       (100.00,-0.00)
    489       >>> turtle.heading()
    490       0.0
    491 
    492 
    493 .. function:: stamp()
    494 
    495    Stamp a copy of the turtle shape onto the canvas at the current turtle
    496    position.  Return a stamp_id for that stamp, which can be used to delete
    497    it by calling ``clearstamp(stamp_id)``.
    498 
    499    .. doctest::
    500 
    501       >>> turtle.color("blue")
    502       >>> turtle.stamp()
    503       11
    504       >>> turtle.fd(50)
    505 
    506 
    507 .. function:: clearstamp(stampid)
    508 
    509    :param stampid: an integer, must be return value of previous
    510                    :func:`stamp` call
    511 
    512    Delete stamp with given *stampid*.
    513 
    514    .. doctest::
    515 
    516       >>> turtle.position()
    517       (150.00,-0.00)
    518       >>> turtle.color("blue")
    519       >>> astamp = turtle.stamp()
    520       >>> turtle.fd(50)
    521       >>> turtle.position()
    522       (200.00,-0.00)
    523       >>> turtle.clearstamp(astamp)
    524       >>> turtle.position()
    525       (200.00,-0.00)
    526 
    527 
    528 .. function:: clearstamps(n=None)
    529 
    530    :param n: an integer (or ``None``)
    531 
    532    Delete all or first/last *n* of turtle's stamps.  If *n* is ``None``, delete
    533    all stamps, if *n* > 0 delete first *n* stamps, else if *n* < 0 delete
    534    last *n* stamps.
    535 
    536    .. doctest::
    537 
    538       >>> for i in range(8):
    539       ...     turtle.stamp(); turtle.fd(30)
    540       13
    541       14
    542       15
    543       16
    544       17
    545       18
    546       19
    547       20
    548       >>> turtle.clearstamps(2)
    549       >>> turtle.clearstamps(-2)
    550       >>> turtle.clearstamps()
    551 
    552 
    553 .. function:: undo()
    554 
    555    Undo (repeatedly) the last turtle action(s).  Number of available
    556    undo actions is determined by the size of the undobuffer.
    557 
    558    .. doctest::
    559 
    560       >>> for i in range(4):
    561       ...     turtle.fd(50); turtle.lt(80)
    562       ...
    563       >>> for i in range(8):
    564       ...     turtle.undo()
    565 
    566 
    567 .. function:: speed(speed=None)
    568 
    569    :param speed: an integer in the range 0..10 or a speedstring (see below)
    570 
    571    Set the turtle's speed to an integer value in the range 0..10.  If no
    572    argument is given, return current speed.
    573 
    574    If input is a number greater than 10 or smaller than 0.5, speed is set
    575    to 0.  Speedstrings are mapped to speedvalues as follows:
    576 
    577    * "fastest":  0
    578    * "fast":  10
    579    * "normal":  6
    580    * "slow":  3
    581    * "slowest":  1
    582 
    583    Speeds from 1 to 10 enforce increasingly faster animation of line drawing
    584    and turtle turning.
    585 
    586    Attention: *speed* = 0 means that *no* animation takes
    587    place. forward/back makes turtle jump and likewise left/right make the
    588    turtle turn instantly.
    589 
    590    .. doctest::
    591 
    592       >>> turtle.speed()
    593       3
    594       >>> turtle.speed('normal')
    595       >>> turtle.speed()
    596       6
    597       >>> turtle.speed(9)
    598       >>> turtle.speed()
    599       9
    600 
    601 
    602 Tell Turtle's state
    603 -------------------
    604 
    605 .. function:: position()
    606               pos()
    607 
    608    Return the turtle's current location (x,y) (as a :class:`Vec2D` vector).
    609 
    610    .. doctest::
    611 
    612       >>> turtle.pos()
    613       (440.00,-0.00)
    614 
    615 
    616 .. function:: towards(x, y=None)
    617 
    618    :param x: a number or a pair/vector of numbers or a turtle instance
    619    :param y: a number if *x* is a number, else ``None``
    620 
    621    Return the angle between the line from turtle position to position specified
    622    by (x,y), the vector or the other turtle.  This depends on the turtle's start
    623    orientation which depends on the mode - "standard"/"world" or "logo").
    624 
    625    .. doctest::
    626 
    627       >>> turtle.goto(10, 10)
    628       >>> turtle.towards(0,0)
    629       225.0
    630 
    631 
    632 .. function:: xcor()
    633 
    634    Return the turtle's x coordinate.
    635 
    636    .. doctest::
    637 
    638       >>> turtle.home()
    639       >>> turtle.left(50)
    640       >>> turtle.forward(100)
    641       >>> turtle.pos()
    642       (64.28,76.60)
    643       >>> print turtle.xcor()
    644       64.2787609687
    645 
    646 
    647 .. function:: ycor()
    648 
    649    Return the turtle's y coordinate.
    650 
    651    .. doctest::
    652 
    653       >>> turtle.home()
    654       >>> turtle.left(60)
    655       >>> turtle.forward(100)
    656       >>> print turtle.pos()
    657       (50.00,86.60)
    658       >>> print turtle.ycor()
    659       86.6025403784
    660 
    661 
    662 .. function:: heading()
    663 
    664    Return the turtle's current heading (value depends on the turtle mode, see
    665    :func:`mode`).
    666 
    667    .. doctest::
    668 
    669       >>> turtle.home()
    670       >>> turtle.left(67)
    671       >>> turtle.heading()
    672       67.0
    673 
    674 
    675 .. function:: distance(x, y=None)
    676 
    677    :param x: a number or a pair/vector of numbers or a turtle instance
    678    :param y: a number if *x* is a number, else ``None``
    679 
    680    Return the distance from the turtle to (x,y), the given vector, or the given
    681    other turtle, in turtle step units.
    682 
    683    .. doctest::
    684 
    685       >>> turtle.home()
    686       >>> turtle.distance(30,40)
    687       50.0
    688       >>> turtle.distance((30,40))
    689       50.0
    690       >>> joe = Turtle()
    691       >>> joe.forward(77)
    692       >>> turtle.distance(joe)
    693       77.0
    694 
    695 
    696 Settings for measurement
    697 ------------------------
    698 
    699 .. function:: degrees(fullcircle=360.0)
    700 
    701    :param fullcircle: a number
    702 
    703    Set angle measurement units, i.e. set number of "degrees" for a full circle.
    704    Default value is 360 degrees.
    705 
    706    .. doctest::
    707 
    708       >>> turtle.home()
    709       >>> turtle.left(90)
    710       >>> turtle.heading()
    711       90.0
    712 
    713       Change angle measurement unit to grad (also known as gon,
    714       grade, or gradian and equals 1/100-th of the right angle.)
    715       >>> turtle.degrees(400.0)
    716       >>> turtle.heading()
    717       100.0
    718       >>> turtle.degrees(360)
    719       >>> turtle.heading()
    720       90.0
    721 
    722 
    723 .. function:: radians()
    724 
    725    Set the angle measurement units to radians.  Equivalent to
    726    ``degrees(2*math.pi)``.
    727 
    728    .. doctest::
    729 
    730       >>> turtle.home()
    731       >>> turtle.left(90)
    732       >>> turtle.heading()
    733       90.0
    734       >>> turtle.radians()
    735       >>> turtle.heading()
    736       1.5707963267948966
    737 
    738    .. doctest::
    739       :hide:
    740 
    741       >>> turtle.degrees(360)
    742 
    743 
    744 Pen control
    745 -----------
    746 
    747 Drawing state
    748 ~~~~~~~~~~~~~
    749 
    750 .. function:: pendown()
    751               pd()
    752               down()
    753 
    754    Pull the pen down -- drawing when moving.
    755 
    756 
    757 .. function:: penup()
    758               pu()
    759               up()
    760 
    761    Pull the pen up -- no drawing when moving.
    762 
    763 
    764 .. function:: pensize(width=None)
    765               width(width=None)
    766 
    767    :param width: a positive number
    768 
    769    Set the line thickness to *width* or return it.  If resizemode is set to
    770    "auto" and turtleshape is a polygon, that polygon is drawn with the same line
    771    thickness.  If no argument is given, the current pensize is returned.
    772 
    773    .. doctest::
    774 
    775       >>> turtle.pensize()
    776       1
    777       >>> turtle.pensize(10)   # from here on lines of width 10 are drawn
    778 
    779 
    780 .. function:: pen(pen=None, **pendict)
    781 
    782    :param pen: a dictionary with some or all of the below listed keys
    783    :param pendict: one or more keyword-arguments with the below listed keys as keywords
    784 
    785    Return or set the pen's attributes in a "pen-dictionary" with the following
    786    key/value pairs:
    787 
    788    * "shown": True/False
    789    * "pendown": True/False
    790    * "pencolor": color-string or color-tuple
    791    * "fillcolor": color-string or color-tuple
    792    * "pensize": positive number
    793    * "speed": number in range 0..10
    794    * "resizemode": "auto" or "user" or "noresize"
    795    * "stretchfactor": (positive number, positive number)
    796    * "outline": positive number
    797    * "tilt": number
    798 
    799    This dictionary can be used as argument for a subsequent call to :func:`pen`
    800    to restore the former pen-state.  Moreover one or more of these attributes
    801    can be provided as keyword-arguments.  This can be used to set several pen
    802    attributes in one statement.
    803 
    804    .. doctest::
    805       :options: +NORMALIZE_WHITESPACE
    806 
    807       >>> turtle.pen(fillcolor="black", pencolor="red", pensize=10)
    808       >>> sorted(turtle.pen().items())
    809       [('fillcolor', 'black'), ('outline', 1), ('pencolor', 'red'),
    810        ('pendown', True), ('pensize', 10), ('resizemode', 'noresize'),
    811        ('shown', True), ('speed', 9), ('stretchfactor', (1, 1)), ('tilt', 0)]
    812       >>> penstate=turtle.pen()
    813       >>> turtle.color("yellow", "")
    814       >>> turtle.penup()
    815       >>> sorted(turtle.pen().items())
    816       [('fillcolor', ''), ('outline', 1), ('pencolor', 'yellow'),
    817        ('pendown', False), ('pensize', 10), ('resizemode', 'noresize'),
    818        ('shown', True), ('speed', 9), ('stretchfactor', (1, 1)), ('tilt', 0)]
    819       >>> turtle.pen(penstate, fillcolor="green")
    820       >>> sorted(turtle.pen().items())
    821       [('fillcolor', 'green'), ('outline', 1), ('pencolor', 'red'),
    822        ('pendown', True), ('pensize', 10), ('resizemode', 'noresize'),
    823        ('shown', True), ('speed', 9), ('stretchfactor', (1, 1)), ('tilt', 0)]
    824 
    825 
    826 .. function:: isdown()
    827 
    828    Return ``True`` if pen is down, ``False`` if it's up.
    829 
    830    .. doctest::
    831 
    832       >>> turtle.penup()
    833       >>> turtle.isdown()
    834       False
    835       >>> turtle.pendown()
    836       >>> turtle.isdown()
    837       True
    838 
    839 
    840 Color control
    841 ~~~~~~~~~~~~~
    842 
    843 .. function:: pencolor(*args)
    844 
    845    Return or set the pencolor.
    846 
    847    Four input formats are allowed:
    848 
    849    ``pencolor()``
    850       Return the current pencolor as color specification string or
    851       as a tuple (see example).  May be used as input to another
    852       color/pencolor/fillcolor call.
    853 
    854    ``pencolor(colorstring)``
    855       Set pencolor to *colorstring*, which is a Tk color specification string,
    856       such as ``"red"``, ``"yellow"``, or ``"#33cc8c"``.
    857 
    858    ``pencolor((r, g, b))``
    859       Set pencolor to the RGB color represented by the tuple of *r*, *g*, and
    860       *b*.  Each of *r*, *g*, and *b* must be in the range 0..colormode, where
    861       colormode is either 1.0 or 255 (see :func:`colormode`).
    862 
    863    ``pencolor(r, g, b)``
    864       Set pencolor to the RGB color represented by *r*, *g*, and *b*.  Each of
    865       *r*, *g*, and *b* must be in the range 0..colormode.
    866 
    867     If turtleshape is a polygon, the outline of that polygon is drawn with the
    868     newly set pencolor.
    869 
    870    .. doctest::
    871 
    872        >>> colormode()
    873        1.0
    874        >>> turtle.pencolor()
    875        'red'
    876        >>> turtle.pencolor("brown")
    877        >>> turtle.pencolor()
    878        'brown'
    879        >>> tup = (0.2, 0.8, 0.55)
    880        >>> turtle.pencolor(tup)
    881        >>> turtle.pencolor()
    882        (0.2, 0.8, 0.5490196078431373)
    883        >>> colormode(255)
    884        >>> turtle.pencolor()
    885        (51, 204, 140)
    886        >>> turtle.pencolor('#32c18f')
    887        >>> turtle.pencolor()
    888        (50, 193, 143)
    889 
    890 
    891 .. function:: fillcolor(*args)
    892 
    893    Return or set the fillcolor.
    894 
    895    Four input formats are allowed:
    896 
    897    ``fillcolor()``
    898       Return the current fillcolor as color specification string, possibly
    899       in tuple format (see example).  May be used as input to another
    900       color/pencolor/fillcolor call.
    901 
    902    ``fillcolor(colorstring)``
    903       Set fillcolor to *colorstring*, which is a Tk color specification string,
    904       such as ``"red"``, ``"yellow"``, or ``"#33cc8c"``.
    905 
    906    ``fillcolor((r, g, b))``
    907       Set fillcolor to the RGB color represented by the tuple of *r*, *g*, and
    908       *b*.  Each of *r*, *g*, and *b* must be in the range 0..colormode, where
    909       colormode is either 1.0 or 255 (see :func:`colormode`).
    910 
    911    ``fillcolor(r, g, b)``
    912       Set fillcolor to the RGB color represented by *r*, *g*, and *b*.  Each of
    913       *r*, *g*, and *b* must be in the range 0..colormode.
    914 
    915     If turtleshape is a polygon, the interior of that polygon is drawn
    916     with the newly set fillcolor.
    917 
    918    .. doctest::
    919 
    920        >>> turtle.fillcolor("violet")
    921        >>> turtle.fillcolor()
    922        'violet'
    923        >>> col = turtle.pencolor()
    924        >>> col
    925        (50, 193, 143)
    926        >>> turtle.fillcolor(col)
    927        >>> turtle.fillcolor()
    928        (50, 193, 143)
    929        >>> turtle.fillcolor('#ffffff')
    930        >>> turtle.fillcolor()
    931        (255, 255, 255)
    932 
    933 
    934 .. function:: color(*args)
    935 
    936    Return or set pencolor and fillcolor.
    937 
    938    Several input formats are allowed.  They use 0 to 3 arguments as
    939    follows:
    940 
    941    ``color()``
    942       Return the current pencolor and the current fillcolor as a pair of color
    943       specification strings or tuples as returned by :func:`pencolor` and
    944       :func:`fillcolor`.
    945 
    946    ``color(colorstring)``, ``color((r,g,b))``, ``color(r,g,b)``
    947       Inputs as in :func:`pencolor`, set both, fillcolor and pencolor, to the
    948       given value.
    949 
    950    ``color(colorstring1, colorstring2)``, ``color((r1,g1,b1), (r2,g2,b2))``
    951       Equivalent to ``pencolor(colorstring1)`` and ``fillcolor(colorstring2)``
    952       and analogously if the other input format is used.
    953 
    954     If turtleshape is a polygon, outline and interior of that polygon is drawn
    955     with the newly set colors.
    956 
    957    .. doctest::
    958 
    959        >>> turtle.color("red", "green")
    960        >>> turtle.color()
    961        ('red', 'green')
    962        >>> color("#285078", "#a0c8f0")
    963        >>> color()
    964        ((40, 80, 120), (160, 200, 240))
    965 
    966 
    967 See also: Screen method :func:`colormode`.
    968 
    969 
    970 Filling
    971 ~~~~~~~
    972 
    973 .. doctest::
    974    :hide:
    975 
    976    >>> turtle.home()
    977 
    978 .. function:: fill(flag)
    979 
    980    :param flag: True/False (or 1/0 respectively)
    981 
    982    Call ``fill(True)`` before drawing the shape you want to fill, and
    983    ``fill(False)`` when done.  When used without argument: return fillstate
    984    (``True`` if filling, ``False`` else).
    985 
    986    .. doctest::
    987 
    988       >>> turtle.fill(True)
    989       >>> for _ in range(3):
    990       ...    turtle.forward(100)
    991       ...    turtle.left(120)
    992       ...
    993       >>> turtle.fill(False)
    994 
    995 
    996 .. function:: begin_fill()
    997 
    998    Call just before drawing a shape to be filled.  Equivalent to ``fill(True)``.
    999 
   1000 
   1001 .. function:: end_fill()
   1002 
   1003    Fill the shape drawn after the last call to :func:`begin_fill`.  Equivalent
   1004    to ``fill(False)``.
   1005 
   1006    .. doctest::
   1007 
   1008       >>> turtle.color("black", "red")
   1009       >>> turtle.begin_fill()
   1010       >>> turtle.circle(80)
   1011       >>> turtle.end_fill()
   1012 
   1013 
   1014 More drawing control
   1015 ~~~~~~~~~~~~~~~~~~~~
   1016 
   1017 .. function:: reset()
   1018 
   1019    Delete the turtle's drawings from the screen, re-center the turtle and set
   1020    variables to the default values.
   1021 
   1022    .. doctest::
   1023 
   1024       >>> turtle.goto(0,-22)
   1025       >>> turtle.left(100)
   1026       >>> turtle.position()
   1027       (0.00,-22.00)
   1028       >>> turtle.heading()
   1029       100.0
   1030       >>> turtle.reset()
   1031       >>> turtle.position()
   1032       (0.00,0.00)
   1033       >>> turtle.heading()
   1034       0.0
   1035 
   1036 
   1037 .. function:: clear()
   1038 
   1039    Delete the turtle's drawings from the screen.  Do not move turtle.  State and
   1040    position of the turtle as well as drawings of other turtles are not affected.
   1041 
   1042 
   1043 .. function:: write(arg, move=False, align="left", font=("Arial", 8, "normal"))
   1044 
   1045    :param arg: object to be written to the TurtleScreen
   1046    :param move: True/False
   1047    :param align: one of the strings "left", "center" or right"
   1048    :param font: a triple (fontname, fontsize, fonttype)
   1049 
   1050    Write text - the string representation of *arg* - at the current turtle
   1051    position according to *align* ("left", "center" or right") and with the given
   1052    font.  If *move* is true, the pen is moved to the bottom-right corner of the
   1053    text.  By default, *move* is ``False``.
   1054 
   1055    >>> turtle.write("Home = ", True, align="center")
   1056    >>> turtle.write((0,0), True)
   1057 
   1058 
   1059 Turtle state
   1060 ------------
   1061 
   1062 Visibility
   1063 ~~~~~~~~~~
   1064 
   1065 .. function:: hideturtle()
   1066               ht()
   1067 
   1068    Make the turtle invisible.  It's a good idea to do this while you're in the
   1069    middle of doing some complex drawing, because hiding the turtle speeds up the
   1070    drawing observably.
   1071 
   1072    .. doctest::
   1073 
   1074       >>> turtle.hideturtle()
   1075 
   1076 
   1077 .. function:: showturtle()
   1078               st()
   1079 
   1080    Make the turtle visible.
   1081 
   1082    .. doctest::
   1083 
   1084       >>> turtle.showturtle()
   1085 
   1086 
   1087 .. function:: isvisible()
   1088 
   1089    Return ``True`` if the Turtle is shown, ``False`` if it's hidden.
   1090 
   1091    >>> turtle.hideturtle()
   1092    >>> turtle.isvisible()
   1093    False
   1094    >>> turtle.showturtle()
   1095    >>> turtle.isvisible()
   1096    True
   1097 
   1098 
   1099 Appearance
   1100 ~~~~~~~~~~
   1101 
   1102 .. function:: shape(name=None)
   1103 
   1104    :param name: a string which is a valid shapename
   1105 
   1106    Set turtle shape to shape with given *name* or, if name is not given, return
   1107    name of current shape.  Shape with *name* must exist in the TurtleScreen's
   1108    shape dictionary.  Initially there are the following polygon shapes: "arrow",
   1109    "turtle", "circle", "square", "triangle", "classic".  To learn about how to
   1110    deal with shapes see Screen method :func:`register_shape`.
   1111 
   1112    .. doctest::
   1113 
   1114       >>> turtle.shape()
   1115       'classic'
   1116       >>> turtle.shape("turtle")
   1117       >>> turtle.shape()
   1118       'turtle'
   1119 
   1120 
   1121 .. function:: resizemode(rmode=None)
   1122 
   1123    :param rmode: one of the strings "auto", "user", "noresize"
   1124 
   1125    Set resizemode to one of the values: "auto", "user", "noresize".  If *rmode*
   1126    is not given, return current resizemode.  Different resizemodes have the
   1127    following effects:
   1128 
   1129    - "auto": adapts the appearance of the turtle corresponding to the value of pensize.
   1130    - "user": adapts the appearance of the turtle according to the values of
   1131      stretchfactor and outlinewidth (outline), which are set by
   1132      :func:`shapesize`.
   1133    - "noresize": no adaption of the turtle's appearance takes place.
   1134 
   1135    resizemode("user") is called by :func:`shapesize` when used with arguments.
   1136 
   1137    .. doctest::
   1138 
   1139       >>> turtle.resizemode()
   1140       'noresize'
   1141       >>> turtle.resizemode("auto")
   1142       >>> turtle.resizemode()
   1143       'auto'
   1144 
   1145 
   1146 .. function:: shapesize(stretch_wid=None, stretch_len=None, outline=None)
   1147               turtlesize(stretch_wid=None, stretch_len=None, outline=None)
   1148 
   1149    :param stretch_wid: positive number
   1150    :param stretch_len: positive number
   1151    :param outline: positive number
   1152 
   1153    Return or set the pen's attributes x/y-stretchfactors and/or outline.  Set
   1154    resizemode to "user".  If and only if resizemode is set to "user", the turtle
   1155    will be displayed stretched according to its stretchfactors: *stretch_wid* is
   1156    stretchfactor perpendicular to its orientation, *stretch_len* is
   1157    stretchfactor in direction of its orientation, *outline* determines the width
   1158    of the shapes's outline.
   1159 
   1160    .. doctest::
   1161 
   1162       >>> turtle.shapesize()
   1163       (1, 1, 1)
   1164       >>> turtle.resizemode("user")
   1165       >>> turtle.shapesize(5, 5, 12)
   1166       >>> turtle.shapesize()
   1167       (5, 5, 12)
   1168       >>> turtle.shapesize(outline=8)
   1169       >>> turtle.shapesize()
   1170       (5, 5, 8)
   1171 
   1172 
   1173 .. function:: tilt(angle)
   1174 
   1175    :param angle: a number
   1176 
   1177    Rotate the turtleshape by *angle* from its current tilt-angle, but do *not*
   1178    change the turtle's heading (direction of movement).
   1179 
   1180    .. doctest::
   1181 
   1182       >>> turtle.reset()
   1183       >>> turtle.shape("circle")
   1184       >>> turtle.shapesize(5,2)
   1185       >>> turtle.tilt(30)
   1186       >>> turtle.fd(50)
   1187       >>> turtle.tilt(30)
   1188       >>> turtle.fd(50)
   1189 
   1190 
   1191 .. function:: settiltangle(angle)
   1192 
   1193    :param angle: a number
   1194 
   1195    Rotate the turtleshape to point in the direction specified by *angle*,
   1196    regardless of its current tilt-angle.  *Do not* change the turtle's heading
   1197    (direction of movement).
   1198 
   1199    .. doctest::
   1200 
   1201       >>> turtle.reset()
   1202       >>> turtle.shape("circle")
   1203       >>> turtle.shapesize(5,2)
   1204       >>> turtle.settiltangle(45)
   1205       >>> turtle.fd(50)
   1206       >>> turtle.settiltangle(-45)
   1207       >>> turtle.fd(50)
   1208 
   1209 
   1210 .. function:: tiltangle()
   1211 
   1212    Return the current tilt-angle, i.e. the angle between the orientation of the
   1213    turtleshape and the heading of the turtle (its direction of movement).
   1214 
   1215    .. doctest::
   1216 
   1217       >>> turtle.reset()
   1218       >>> turtle.shape("circle")
   1219       >>> turtle.shapesize(5,2)
   1220       >>> turtle.tilt(45)
   1221       >>> turtle.tiltangle()
   1222       45.0
   1223 
   1224 
   1225 Using events
   1226 ------------
   1227 
   1228 .. function:: onclick(fun, btn=1, add=None)
   1229 
   1230    :param fun: a function with two arguments which will be called with the
   1231                coordinates of the clicked point on the canvas
   1232    :param num: number of the mouse-button, defaults to 1 (left mouse button)
   1233    :param add: ``True`` or ``False`` -- if ``True``, a new binding will be
   1234                added, otherwise it will replace a former binding
   1235 
   1236    Bind *fun* to mouse-click events on this turtle.  If *fun* is ``None``,
   1237    existing bindings are removed.  Example for the anonymous turtle, i.e. the
   1238    procedural way:
   1239 
   1240    .. doctest::
   1241 
   1242       >>> def turn(x, y):
   1243       ...     left(180)
   1244       ...
   1245       >>> onclick(turn)  # Now clicking into the turtle will turn it.
   1246       >>> onclick(None)  # event-binding will be removed
   1247 
   1248 
   1249 .. function:: onrelease(fun, btn=1, add=None)
   1250 
   1251    :param fun: a function with two arguments which will be called with the
   1252                coordinates of the clicked point on the canvas
   1253    :param num: number of the mouse-button, defaults to 1 (left mouse button)
   1254    :param add: ``True`` or ``False`` -- if ``True``, a new binding will be
   1255                added, otherwise it will replace a former binding
   1256 
   1257    Bind *fun* to mouse-button-release events on this turtle.  If *fun* is
   1258    ``None``, existing bindings are removed.
   1259 
   1260    .. doctest::
   1261 
   1262       >>> class MyTurtle(Turtle):
   1263       ...     def glow(self,x,y):
   1264       ...         self.fillcolor("red")
   1265       ...     def unglow(self,x,y):
   1266       ...         self.fillcolor("")
   1267       ...
   1268       >>> turtle = MyTurtle()
   1269       >>> turtle.onclick(turtle.glow)     # clicking on turtle turns fillcolor red,
   1270       >>> turtle.onrelease(turtle.unglow) # releasing turns it to transparent.
   1271 
   1272 
   1273 .. function:: ondrag(fun, btn=1, add=None)
   1274 
   1275    :param fun: a function with two arguments which will be called with the
   1276                coordinates of the clicked point on the canvas
   1277    :param num: number of the mouse-button, defaults to 1 (left mouse button)
   1278    :param add: ``True`` or ``False`` -- if ``True``, a new binding will be
   1279                added, otherwise it will replace a former binding
   1280 
   1281    Bind *fun* to mouse-move events on this turtle.  If *fun* is ``None``,
   1282    existing bindings are removed.
   1283 
   1284    Remark: Every sequence of mouse-move-events on a turtle is preceded by a
   1285    mouse-click event on that turtle.
   1286 
   1287    .. doctest::
   1288 
   1289       >>> turtle.ondrag(turtle.goto)
   1290 
   1291    Subsequently, clicking and dragging the Turtle will move it across
   1292    the screen thereby producing handdrawings (if pen is down).
   1293 
   1294 
   1295 .. function:: mainloop()
   1296               done()
   1297 
   1298    Starts event loop - calling Tkinter's mainloop function. Must be the last
   1299    statement in a turtle graphics program.
   1300 
   1301       >>> turtle.mainloop()
   1302 
   1303 
   1304 Special Turtle methods
   1305 ----------------------
   1306 
   1307 .. function:: begin_poly()
   1308 
   1309    Start recording the vertices of a polygon.  Current turtle position is first
   1310    vertex of polygon.
   1311 
   1312 
   1313 .. function:: end_poly()
   1314 
   1315    Stop recording the vertices of a polygon.  Current turtle position is last
   1316    vertex of polygon.  This will be connected with the first vertex.
   1317 
   1318 
   1319 .. function:: get_poly()
   1320 
   1321    Return the last recorded polygon.
   1322 
   1323    .. doctest::
   1324 
   1325       >>> turtle.home()
   1326       >>> turtle.begin_poly()
   1327       >>> turtle.fd(100)
   1328       >>> turtle.left(20)
   1329       >>> turtle.fd(30)
   1330       >>> turtle.left(60)
   1331       >>> turtle.fd(50)
   1332       >>> turtle.end_poly()
   1333       >>> p = turtle.get_poly()
   1334       >>> register_shape("myFavouriteShape", p)
   1335 
   1336 
   1337 .. function:: clone()
   1338 
   1339    Create and return a clone of the turtle with same position, heading and
   1340    turtle properties.
   1341 
   1342    .. doctest::
   1343 
   1344       >>> mick = Turtle()
   1345       >>> joe = mick.clone()
   1346 
   1347 
   1348 .. function:: getturtle()
   1349               getpen()
   1350 
   1351    Return the Turtle object itself.  Only reasonable use: as a function to
   1352    return the "anonymous turtle":
   1353 
   1354    .. doctest::
   1355 
   1356       >>> pet = getturtle()
   1357       >>> pet.fd(50)
   1358       >>> pet
   1359       <turtle.Turtle object at 0x...>
   1360 
   1361 
   1362 .. function:: getscreen()
   1363 
   1364    Return the :class:`TurtleScreen` object the turtle is drawing on.
   1365    TurtleScreen methods can then be called for that object.
   1366 
   1367    .. doctest::
   1368 
   1369       >>> ts = turtle.getscreen()
   1370       >>> ts
   1371       <turtle._Screen object at 0x...>
   1372       >>> ts.bgcolor("pink")
   1373 
   1374 
   1375 .. function:: setundobuffer(size)
   1376 
   1377    :param size: an integer or ``None``
   1378 
   1379    Set or disable undobuffer.  If *size* is an integer an empty undobuffer of
   1380    given size is installed.  *size* gives the maximum number of turtle actions
   1381    that can be undone by the :func:`undo` method/function.  If *size* is
   1382    ``None``, the undobuffer is disabled.
   1383 
   1384    .. doctest::
   1385 
   1386       >>> turtle.setundobuffer(42)
   1387 
   1388 
   1389 .. function:: undobufferentries()
   1390 
   1391    Return number of entries in the undobuffer.
   1392 
   1393    .. doctest::
   1394 
   1395       >>> while undobufferentries():
   1396       ...     undo()
   1397 
   1398 
   1399 .. function:: tracer(flag=None, delay=None)
   1400 
   1401    A replica of the corresponding TurtleScreen method.
   1402 
   1403    .. deprecated:: 2.6
   1404 
   1405 
   1406 .. function:: window_width()
   1407               window_height()
   1408 
   1409    Both are replicas of the corresponding TurtleScreen methods.
   1410 
   1411    .. deprecated:: 2.6
   1412 
   1413 
   1414 .. _compoundshapes:
   1415 
   1416 Excursus about the use of compound shapes
   1417 -----------------------------------------
   1418 
   1419 To use compound turtle shapes, which consist of several polygons of different
   1420 color, you must use the helper class :class:`Shape` explicitly as described
   1421 below:
   1422 
   1423 1. Create an empty Shape object of type "compound".
   1424 2. Add as many components to this object as desired, using the
   1425    :meth:`addcomponent` method.
   1426 
   1427    For example:
   1428 
   1429    .. doctest::
   1430 
   1431       >>> s = Shape("compound")
   1432       >>> poly1 = ((0,0),(10,-5),(0,10),(-10,-5))
   1433       >>> s.addcomponent(poly1, "red", "blue")
   1434       >>> poly2 = ((0,0),(10,-5),(-10,-5))
   1435       >>> s.addcomponent(poly2, "blue", "red")
   1436 
   1437 3. Now add the Shape to the Screen's shapelist and use it:
   1438 
   1439    .. doctest::
   1440 
   1441       >>> register_shape("myshape", s)
   1442       >>> shape("myshape")
   1443 
   1444 
   1445 .. note::
   1446 
   1447    The :class:`Shape` class is used internally by the :func:`register_shape`
   1448    method in different ways.  The application programmer has to deal with the
   1449    Shape class *only* when using compound shapes like shown above!
   1450 
   1451 
   1452 Methods of TurtleScreen/Screen and corresponding functions
   1453 ==========================================================
   1454 
   1455 Most of the examples in this section refer to a TurtleScreen instance called
   1456 ``screen``.
   1457 
   1458 .. doctest::
   1459    :hide:
   1460 
   1461    >>> screen = Screen()
   1462 
   1463 Window control
   1464 --------------
   1465 
   1466 .. function:: bgcolor(*args)
   1467 
   1468    :param args: a color string or three numbers in the range 0..colormode or a
   1469                 3-tuple of such numbers
   1470 
   1471 
   1472    Set or return background color of the TurtleScreen.
   1473 
   1474    .. doctest::
   1475 
   1476       >>> screen.bgcolor("orange")
   1477       >>> screen.bgcolor()
   1478       'orange'
   1479       >>> screen.bgcolor("#800080")
   1480       >>> screen.bgcolor()
   1481       (128, 0, 128)
   1482 
   1483 
   1484 .. function:: bgpic(picname=None)
   1485 
   1486    :param picname: a string, name of a gif-file or ``"nopic"``, or ``None``
   1487 
   1488    Set background image or return name of current backgroundimage.  If *picname*
   1489    is a filename, set the corresponding image as background.  If *picname* is
   1490    ``"nopic"``, delete background image, if present.  If *picname* is ``None``,
   1491    return the filename of the current backgroundimage. ::
   1492 
   1493        >>> screen.bgpic()
   1494        'nopic'
   1495        >>> screen.bgpic("landscape.gif")
   1496        >>> screen.bgpic()
   1497        "landscape.gif"
   1498 
   1499 
   1500 .. function:: clear()
   1501               clearscreen()
   1502 
   1503    Delete all drawings and all turtles from the TurtleScreen.  Reset the now
   1504    empty TurtleScreen to its initial state: white background, no background
   1505    image, no event bindings and tracing on.
   1506 
   1507    .. note::
   1508       This TurtleScreen method is available as a global function only under the
   1509       name ``clearscreen``.  The global function ``clear`` is another one
   1510       derived from the Turtle method ``clear``.
   1511 
   1512 
   1513 .. function:: reset()
   1514               resetscreen()
   1515 
   1516    Reset all Turtles on the Screen to their initial state.
   1517 
   1518    .. note::
   1519       This TurtleScreen method is available as a global function only under the
   1520       name ``resetscreen``.  The global function ``reset`` is another one
   1521       derived from the Turtle method ``reset``.
   1522 
   1523 
   1524 .. function:: screensize(canvwidth=None, canvheight=None, bg=None)
   1525 
   1526    :param canvwidth: positive integer, new width of canvas in pixels
   1527    :param canvheight: positive integer, new height of canvas in pixels
   1528    :param bg: colorstring or color-tuple, new background color
   1529 
   1530    If no arguments are given, return current (canvaswidth, canvasheight).  Else
   1531    resize the canvas the turtles are drawing on.  Do not alter the drawing
   1532    window.  To observe hidden parts of the canvas, use the scrollbars. With this
   1533    method, one can make visible those parts of a drawing which were outside the
   1534    canvas before.
   1535 
   1536       >>> screen.screensize()
   1537       (400, 300)
   1538       >>> screen.screensize(2000,1500)
   1539       >>> screen.screensize()
   1540       (2000, 1500)
   1541 
   1542    e.g. to search for an erroneously escaped turtle ;-)
   1543 
   1544 
   1545 .. function:: setworldcoordinates(llx, lly, urx, ury)
   1546 
   1547    :param llx: a number, x-coordinate of lower left corner of canvas
   1548    :param lly: a number, y-coordinate of lower left corner of canvas
   1549    :param urx: a number, x-coordinate of upper right corner of canvas
   1550    :param ury: a number, y-coordinate of upper right corner of canvas
   1551 
   1552    Set up user-defined coordinate system and switch to mode "world" if
   1553    necessary.  This performs a ``screen.reset()``.  If mode "world" is already
   1554    active, all drawings are redrawn according to the new coordinates.
   1555 
   1556    **ATTENTION**: in user-defined coordinate systems angles may appear
   1557    distorted.
   1558 
   1559    .. doctest::
   1560 
   1561       >>> screen.reset()
   1562       >>> screen.setworldcoordinates(-50,-7.5,50,7.5)
   1563       >>> for _ in range(72):
   1564       ...     left(10)
   1565       ...
   1566       >>> for _ in range(8):
   1567       ...     left(45); fd(2)   # a regular octagon
   1568 
   1569    .. doctest::
   1570       :hide:
   1571 
   1572       >>> screen.reset()
   1573       >>> for t in turtles():
   1574       ...      t.reset()
   1575 
   1576 
   1577 Animation control
   1578 -----------------
   1579 
   1580 .. function:: delay(delay=None)
   1581 
   1582    :param delay: positive integer
   1583 
   1584    Set or return the drawing *delay* in milliseconds.  (This is approximately
   1585    the time interval between two consecutive canvas updates.)  The longer the
   1586    drawing delay, the slower the animation.
   1587 
   1588    Optional argument:
   1589 
   1590    .. doctest::
   1591 
   1592       >>> screen.delay()
   1593       10
   1594       >>> screen.delay(5)
   1595       >>> screen.delay()
   1596       5
   1597 
   1598 
   1599 .. function:: tracer(n=None, delay=None)
   1600 
   1601    :param n: nonnegative integer
   1602    :param delay: nonnegative integer
   1603 
   1604    Turn turtle animation on/off and set delay for update drawings.  If *n* is
   1605    given, only each n-th regular screen update is really performed.  (Can be
   1606    used to accelerate the drawing of complex graphics.)  Second argument sets
   1607    delay value (see :func:`delay`).
   1608 
   1609    .. doctest::
   1610 
   1611       >>> screen.tracer(8, 25)
   1612       >>> dist = 2
   1613       >>> for i in range(200):
   1614       ...     fd(dist)
   1615       ...     rt(90)
   1616       ...     dist += 2
   1617 
   1618 
   1619 .. function:: update()
   1620 
   1621    Perform a TurtleScreen update. To be used when tracer is turned off.
   1622 
   1623 See also the RawTurtle/Turtle method :func:`speed`.
   1624 
   1625 
   1626 Using screen events
   1627 -------------------
   1628 
   1629 .. function:: listen(xdummy=None, ydummy=None)
   1630 
   1631    Set focus on TurtleScreen (in order to collect key-events).  Dummy arguments
   1632    are provided in order to be able to pass :func:`listen` to the onclick method.
   1633 
   1634 
   1635 .. function:: onkey(fun, key)
   1636 
   1637    :param fun: a function with no arguments or ``None``
   1638    :param key: a string: key (e.g. "a") or key-symbol (e.g. "space")
   1639 
   1640    Bind *fun* to key-release event of key.  If *fun* is ``None``, event bindings
   1641    are removed. Remark: in order to be able to register key-events, TurtleScreen
   1642    must have the focus. (See method :func:`listen`.)
   1643 
   1644    .. doctest::
   1645 
   1646       >>> def f():
   1647       ...     fd(50)
   1648       ...     lt(60)
   1649       ...
   1650       >>> screen.onkey(f, "Up")
   1651       >>> screen.listen()
   1652 
   1653 
   1654 .. function:: onclick(fun, btn=1, add=None)
   1655               onscreenclick(fun, btn=1, add=None)
   1656 
   1657    :param fun: a function with two arguments which will be called with the
   1658                coordinates of the clicked point on the canvas
   1659    :param num: number of the mouse-button, defaults to 1 (left mouse button)
   1660    :param add: ``True`` or ``False`` -- if ``True``, a new binding will be
   1661                added, otherwise it will replace a former binding
   1662 
   1663    Bind *fun* to mouse-click events on this screen.  If *fun* is ``None``,
   1664    existing bindings are removed.
   1665 
   1666    Example for a TurtleScreen instance named ``screen`` and a Turtle instance
   1667    named turtle:
   1668 
   1669    .. doctest::
   1670 
   1671       >>> screen.onclick(turtle.goto) # Subsequently clicking into the TurtleScreen will
   1672       >>>                             # make the turtle move to the clicked point.
   1673       >>> screen.onclick(None)        # remove event binding again
   1674 
   1675    .. note::
   1676       This TurtleScreen method is available as a global function only under the
   1677       name ``onscreenclick``.  The global function ``onclick`` is another one
   1678       derived from the Turtle method ``onclick``.
   1679 
   1680 
   1681 .. function:: ontimer(fun, t=0)
   1682 
   1683    :param fun: a function with no arguments
   1684    :param t: a number >= 0
   1685 
   1686    Install a timer that calls *fun* after *t* milliseconds.
   1687 
   1688    .. doctest::
   1689 
   1690       >>> running = True
   1691       >>> def f():
   1692       ...     if running:
   1693       ...         fd(50)
   1694       ...         lt(60)
   1695       ...         screen.ontimer(f, 250)
   1696       >>> f()   ### makes the turtle march around
   1697       >>> running = False
   1698 
   1699 
   1700 Settings and special methods
   1701 ----------------------------
   1702 
   1703 .. function:: mode(mode=None)
   1704 
   1705    :param mode: one of the strings "standard", "logo" or "world"
   1706 
   1707    Set turtle mode ("standard", "logo" or "world") and perform reset.  If mode
   1708    is not given, current mode is returned.
   1709 
   1710    Mode "standard" is compatible with old :mod:`turtle`.  Mode "logo" is
   1711    compatible with most Logo turtle graphics.  Mode "world" uses user-defined
   1712    "world coordinates". **Attention**: in this mode angles appear distorted if
   1713    ``x/y`` unit-ratio doesn't equal 1.
   1714 
   1715    ============ ========================= ===================
   1716        Mode      Initial turtle heading     positive angles
   1717    ============ ========================= ===================
   1718     "standard"    to the right (east)       counterclockwise
   1719       "logo"        upward    (north)         clockwise
   1720    ============ ========================= ===================
   1721 
   1722    .. doctest::
   1723 
   1724       >>> mode("logo")   # resets turtle heading to north
   1725       >>> mode()
   1726       'logo'
   1727 
   1728 
   1729 .. function:: colormode(cmode=None)
   1730 
   1731    :param cmode: one of the values 1.0 or 255
   1732 
   1733    Return the colormode or set it to 1.0 or 255.  Subsequently *r*, *g*, *b*
   1734    values of color triples have to be in the range 0..\ *cmode*.
   1735 
   1736    .. doctest::
   1737 
   1738       >>> screen.colormode(1)
   1739       >>> turtle.pencolor(240, 160, 80)
   1740       Traceback (most recent call last):
   1741            ...
   1742       TurtleGraphicsError: bad color sequence: (240, 160, 80)
   1743       >>> screen.colormode()
   1744       1.0
   1745       >>> screen.colormode(255)
   1746       >>> screen.colormode()
   1747       255
   1748       >>> turtle.pencolor(240,160,80)
   1749 
   1750 
   1751 .. function:: getcanvas()
   1752 
   1753    Return the Canvas of this TurtleScreen.  Useful for insiders who know what to
   1754    do with a Tkinter Canvas.
   1755 
   1756    .. doctest::
   1757 
   1758       >>> cv = screen.getcanvas()
   1759       >>> cv
   1760       <turtle.ScrolledCanvas instance at 0x...>
   1761 
   1762 
   1763 .. function:: getshapes()
   1764 
   1765    Return a list of names of all currently available turtle shapes.
   1766 
   1767    .. doctest::
   1768 
   1769       >>> screen.getshapes()
   1770       ['arrow', 'blank', 'circle', ..., 'turtle']
   1771 
   1772 
   1773 .. function:: register_shape(name, shape=None)
   1774               addshape(name, shape=None)
   1775 
   1776    There are three different ways to call this function:
   1777 
   1778    (1) *name* is the name of a gif-file and *shape* is ``None``: Install the
   1779        corresponding image shape. ::
   1780 
   1781        >>> screen.register_shape("turtle.gif")
   1782 
   1783        .. note::
   1784           Image shapes *do not* rotate when turning the turtle, so they do not
   1785           display the heading of the turtle!
   1786 
   1787    (2) *name* is an arbitrary string and *shape* is a tuple of pairs of
   1788        coordinates: Install the corresponding polygon shape.
   1789 
   1790        .. doctest::
   1791 
   1792           >>> screen.register_shape("triangle", ((5,-3), (0,5), (-5,-3)))
   1793 
   1794    (3) *name* is an arbitrary string and shape is a (compound) :class:`Shape`
   1795        object: Install the corresponding compound shape.
   1796 
   1797    Add a turtle shape to TurtleScreen's shapelist.  Only thusly registered
   1798    shapes can be used by issuing the command ``shape(shapename)``.
   1799 
   1800 
   1801 .. function:: turtles()
   1802 
   1803    Return the list of turtles on the screen.
   1804 
   1805    .. doctest::
   1806 
   1807       >>> for turtle in screen.turtles():
   1808       ...     turtle.color("red")
   1809 
   1810 
   1811 .. function:: window_height()
   1812 
   1813    Return the height of the turtle window. ::
   1814 
   1815        >>> screen.window_height()
   1816        480
   1817 
   1818 
   1819 .. function:: window_width()
   1820 
   1821    Return the width of the turtle window. ::
   1822 
   1823        >>> screen.window_width()
   1824        640
   1825 
   1826 
   1827 .. _screenspecific:
   1828 
   1829 Methods specific to Screen, not inherited from TurtleScreen
   1830 -----------------------------------------------------------
   1831 
   1832 .. function:: bye()
   1833 
   1834    Shut the turtlegraphics window.
   1835 
   1836 
   1837 .. function:: exitonclick()
   1838 
   1839    Bind bye() method to mouse clicks on the Screen.
   1840 
   1841 
   1842    If the value "using_IDLE" in the configuration dictionary is ``False``
   1843    (default value), also enter mainloop.  Remark: If IDLE with the ``-n`` switch
   1844    (no subprocess) is used, this value should be set to ``True`` in
   1845    :file:`turtle.cfg`.  In this case IDLE's own mainloop is active also for the
   1846    client script.
   1847 
   1848 
   1849 .. function:: setup(width=_CFG["width"], height=_CFG["height"], startx=_CFG["leftright"], starty=_CFG["topbottom"])
   1850 
   1851    Set the size and position of the main window.  Default values of arguments
   1852    are stored in the configuration dictionary and can be changed via a
   1853    :file:`turtle.cfg` file.
   1854 
   1855    :param width: if an integer, a size in pixels, if a float, a fraction of the
   1856                  screen; default is 50% of screen
   1857    :param height: if an integer, the height in pixels, if a float, a fraction of
   1858                   the screen; default is 75% of screen
   1859    :param startx: if positive, starting position in pixels from the left
   1860                   edge of the screen, if negative from the right edge, if ``None``,
   1861                   center window horizontally
   1862    :param starty: if positive, starting position in pixels from the top
   1863                   edge of the screen, if negative from the bottom edge, if ``None``,
   1864                   center window vertically
   1865 
   1866    .. doctest::
   1867 
   1868       >>> screen.setup (width=200, height=200, startx=0, starty=0)
   1869       >>>              # sets window to 200x200 pixels, in upper left of screen
   1870       >>> screen.setup(width=.75, height=0.5, startx=None, starty=None)
   1871       >>>              # sets window to 75% of screen by 50% of screen and centers
   1872 
   1873 
   1874 .. function:: title(titlestring)
   1875 
   1876    :param titlestring: a string that is shown in the titlebar of the turtle
   1877                        graphics window
   1878 
   1879    Set title of turtle window to *titlestring*.
   1880 
   1881    .. doctest::
   1882 
   1883       >>> screen.title("Welcome to the turtle zoo!")
   1884 
   1885 
   1886 The public classes of the module :mod:`turtle`
   1887 ==============================================
   1888 
   1889 
   1890 .. class:: RawTurtle(canvas)
   1891            RawPen(canvas)
   1892 
   1893    :param canvas: a :class:`Tkinter.Canvas`, a :class:`ScrolledCanvas` or a
   1894                   :class:`TurtleScreen`
   1895 
   1896    Create a turtle.  The turtle has all methods described above as "methods of
   1897    Turtle/RawTurtle".
   1898 
   1899 
   1900 .. class:: Turtle()
   1901 
   1902    Subclass of RawTurtle, has the same interface but draws on a default
   1903    :class:`Screen` object created automatically when needed for the first time.
   1904 
   1905 
   1906 .. class:: TurtleScreen(cv)
   1907 
   1908    :param cv: a :class:`Tkinter.Canvas`
   1909 
   1910    Provides screen oriented methods like :func:`setbg` etc. that are described
   1911    above.
   1912 
   1913 .. class:: Screen()
   1914 
   1915    Subclass of TurtleScreen, with :ref:`four methods added <screenspecific>`.
   1916 
   1917 
   1918 .. class:: ScrolledCanvas(master)
   1919 
   1920    :param master: some Tkinter widget to contain the ScrolledCanvas, i.e.
   1921       a Tkinter-canvas with scrollbars added
   1922 
   1923    Used by class Screen, which thus automatically provides a ScrolledCanvas as
   1924    playground for the turtles.
   1925 
   1926 .. class:: Shape(type_, data)
   1927 
   1928    :param type\_: one of the strings "polygon", "image", "compound"
   1929 
   1930    Data structure modeling shapes.  The pair ``(type_, data)`` must follow this
   1931    specification:
   1932 
   1933 
   1934    =========== ===========
   1935    *type_*     *data*
   1936    =========== ===========
   1937    "polygon"   a polygon-tuple, i.e. a tuple of pairs of coordinates
   1938    "image"     an image  (in this form only used internally!)
   1939    "compound"  ``None`` (a compound shape has to be constructed using the
   1940                :meth:`addcomponent` method)
   1941    =========== ===========
   1942 
   1943    .. method:: addcomponent(poly, fill, outline=None)
   1944 
   1945       :param poly: a polygon, i.e. a tuple of pairs of numbers
   1946       :param fill: a color the *poly* will be filled with
   1947       :param outline: a color for the poly's outline (if given)
   1948 
   1949       Example:
   1950 
   1951       .. doctest::
   1952 
   1953          >>> poly = ((0,0),(10,-5),(0,10),(-10,-5))
   1954          >>> s = Shape("compound")
   1955          >>> s.addcomponent(poly, "red", "blue")
   1956          >>> # ... add more components and then use register_shape()
   1957 
   1958       See :ref:`compoundshapes`.
   1959 
   1960 
   1961 .. class:: Vec2D(x, y)
   1962 
   1963    A two-dimensional vector class, used as a helper class for implementing
   1964    turtle graphics.  May be useful for turtle graphics programs too.  Derived
   1965    from tuple, so a vector is a tuple!
   1966 
   1967    Provides (for *a*, *b* vectors, *k* number):
   1968 
   1969    * ``a + b`` vector addition
   1970    * ``a - b`` vector subtraction
   1971    * ``a * b`` inner product
   1972    * ``k * a`` and ``a * k`` multiplication with scalar
   1973    * ``abs(a)`` absolute value of a
   1974    * ``a.rotate(angle)`` rotation
   1975 
   1976 
   1977 Help and configuration
   1978 ======================
   1979 
   1980 How to use help
   1981 ---------------
   1982 
   1983 The public methods of the Screen and Turtle classes are documented extensively
   1984 via docstrings.  So these can be used as online-help via the Python help
   1985 facilities:
   1986 
   1987 - When using IDLE, tooltips show the signatures and first lines of the
   1988   docstrings of typed in function-/method calls.
   1989 
   1990 - Calling :func:`help` on methods or functions displays the docstrings::
   1991 
   1992      >>> help(Screen.bgcolor)
   1993      Help on method bgcolor in module turtle:
   1994 
   1995      bgcolor(self, *args) unbound turtle.Screen method
   1996          Set or return backgroundcolor of the TurtleScreen.
   1997 
   1998          Arguments (if given): a color string or three numbers
   1999          in the range 0..colormode or a 3-tuple of such numbers.
   2000 
   2001 
   2002            >>> screen.bgcolor("orange")
   2003            >>> screen.bgcolor()
   2004            "orange"
   2005            >>> screen.bgcolor(0.5,0,0.5)
   2006            >>> screen.bgcolor()
   2007            "#800080"
   2008 
   2009      >>> help(Turtle.penup)
   2010      Help on method penup in module turtle:
   2011 
   2012      penup(self) unbound turtle.Turtle method
   2013          Pull the pen up -- no drawing when moving.
   2014 
   2015          Aliases: penup | pu | up
   2016 
   2017          No argument
   2018 
   2019          >>> turtle.penup()
   2020 
   2021 - The docstrings of the functions which are derived from methods have a modified
   2022   form::
   2023 
   2024      >>> help(bgcolor)
   2025      Help on function bgcolor in module turtle:
   2026 
   2027      bgcolor(*args)
   2028          Set or return backgroundcolor of the TurtleScreen.
   2029 
   2030          Arguments (if given): a color string or three numbers
   2031          in the range 0..colormode or a 3-tuple of such numbers.
   2032 
   2033          Example::
   2034 
   2035            >>> bgcolor("orange")
   2036            >>> bgcolor()
   2037            "orange"
   2038            >>> bgcolor(0.5,0,0.5)
   2039            >>> bgcolor()
   2040            "#800080"
   2041 
   2042      >>> help(penup)
   2043      Help on function penup in module turtle:
   2044 
   2045      penup()
   2046          Pull the pen up -- no drawing when moving.
   2047 
   2048          Aliases: penup | pu | up
   2049 
   2050          No argument
   2051 
   2052          Example:
   2053          >>> penup()
   2054 
   2055 These modified docstrings are created automatically together with the function
   2056 definitions that are derived from the methods at import time.
   2057 
   2058 
   2059 Translation of docstrings into different languages
   2060 --------------------------------------------------
   2061 
   2062 There is a utility to create a dictionary the keys of which are the method names
   2063 and the values of which are the docstrings of the public methods of the classes
   2064 Screen and Turtle.
   2065 
   2066 .. function:: write_docstringdict(filename="turtle_docstringdict")
   2067 
   2068    :param filename: a string, used as filename
   2069 
   2070    Create and write docstring-dictionary to a Python script with the given
   2071    filename.  This function has to be called explicitly (it is not used by the
   2072    turtle graphics classes).  The docstring dictionary will be written to the
   2073    Python script :file:`{filename}.py`.  It is intended to serve as a template
   2074    for translation of the docstrings into different languages.
   2075 
   2076 If you (or your students) want to use :mod:`turtle` with online help in your
   2077 native language, you have to translate the docstrings and save the resulting
   2078 file as e.g. :file:`turtle_docstringdict_german.py`.
   2079 
   2080 If you have an appropriate entry in your :file:`turtle.cfg` file this dictionary
   2081 will be read in at import time and will replace the original English docstrings.
   2082 
   2083 At the time of this writing there are docstring dictionaries in German and in
   2084 Italian.  (Requests please to glingl (a] aon.at.)
   2085 
   2086 
   2087 
   2088 How to configure Screen and Turtles
   2089 -----------------------------------
   2090 
   2091 The built-in default configuration mimics the appearance and behaviour of the
   2092 old turtle module in order to retain best possible compatibility with it.
   2093 
   2094 If you want to use a different configuration which better reflects the features
   2095 of this module or which better fits to your needs, e.g. for use in a classroom,
   2096 you can prepare a configuration file ``turtle.cfg`` which will be read at import
   2097 time and modify the configuration according to its settings.
   2098 
   2099 The built in configuration would correspond to the following turtle.cfg::
   2100 
   2101    width = 0.5
   2102    height = 0.75
   2103    leftright = None
   2104    topbottom = None
   2105    canvwidth = 400
   2106    canvheight = 300
   2107    mode = standard
   2108    colormode = 1.0
   2109    delay = 10
   2110    undobuffersize = 1000
   2111    shape = classic
   2112    pencolor = black
   2113    fillcolor = black
   2114    resizemode = noresize
   2115    visible = True
   2116    language = english
   2117    exampleturtle = turtle
   2118    examplescreen = screen
   2119    title = Python Turtle Graphics
   2120    using_IDLE = False
   2121 
   2122 Short explanation of selected entries:
   2123 
   2124 - The first four lines correspond to the arguments of the :meth:`Screen.setup`
   2125   method.
   2126 - Line 5 and 6 correspond to the arguments of the method
   2127   :meth:`Screen.screensize`.
   2128 - *shape* can be any of the built-in shapes, e.g: arrow, turtle, etc.  For more
   2129   info try ``help(shape)``.
   2130 - If you want to use no fillcolor (i.e. make the turtle transparent), you have
   2131   to write ``fillcolor = ""`` (but all nonempty strings must not have quotes in
   2132   the cfg-file).
   2133 - If you want to reflect the turtle its state, you have to use ``resizemode =
   2134   auto``.
   2135 - If you set e.g. ``language = italian`` the docstringdict
   2136   :file:`turtle_docstringdict_italian.py` will be loaded at import time (if
   2137   present on the import path, e.g. in the same directory as :mod:`turtle`.
   2138 - The entries *exampleturtle* and *examplescreen* define the names of these
   2139   objects as they occur in the docstrings.  The transformation of
   2140   method-docstrings to function-docstrings will delete these names from the
   2141   docstrings.
   2142 - *using_IDLE*: Set this to ``True`` if you regularly work with IDLE and its -n
   2143   switch ("no subprocess").  This will prevent :func:`exitonclick` to enter the
   2144   mainloop.
   2145 
   2146 There can be a :file:`turtle.cfg` file in the directory where :mod:`turtle` is
   2147 stored and an additional one in the current working directory.  The latter will
   2148 override the settings of the first one.
   2149 
   2150 The :file:`Demo/turtle` directory contains a :file:`turtle.cfg` file.  You can
   2151 study it as an example and see its effects when running the demos (preferably
   2152 not from within the demo-viewer).
   2153 
   2154 
   2155 Demo scripts
   2156 ============
   2157 
   2158 There is a set of demo scripts in the turtledemo directory located in the
   2159 :file:`Demo/turtle` directory in the source distribution.
   2160 
   2161 It contains:
   2162 
   2163 - a set of 15 demo scripts demonstrating different features of the new module
   2164   :mod:`turtle`
   2165 - a demo viewer :file:`turtleDemo.py` which can be used to view the sourcecode
   2166   of the scripts and run them at the same time. 14 of the examples can be
   2167   accessed via the Examples menu; all of them can also be run standalone.
   2168 - The example :file:`turtledemo_two_canvases.py` demonstrates the simultaneous
   2169   use of two canvases with the turtle module.  Therefore it only can be run
   2170   standalone.
   2171 - There is a :file:`turtle.cfg` file in this directory, which also serves as an
   2172   example for how to write and use such files.
   2173 
   2174 The demoscripts are:
   2175 
   2176 .. tabularcolumns:: |l|L|L|
   2177 
   2178 +----------------+------------------------------+-----------------------+
   2179 | Name           | Description                  | Features              |
   2180 +================+==============================+=======================+
   2181 | bytedesign     | complex classical            | :func:`tracer`, delay,|
   2182 |                | turtlegraphics pattern       | :func:`update`        |
   2183 +----------------+------------------------------+-----------------------+
   2184 | chaos          | graphs Verhulst dynamics,    | world coordinates     |
   2185 |                | shows that computer's        |                       |
   2186 |                | computations can generate    |                       |
   2187 |                | results sometimes against the|                       |
   2188 |                | common sense expectations    |                       |
   2189 +----------------+------------------------------+-----------------------+
   2190 | clock          | analog clock showing time    | turtles as clock's    |
   2191 |                | of your computer             | hands, ontimer        |
   2192 +----------------+------------------------------+-----------------------+
   2193 | colormixer     | experiment with r, g, b      | :func:`ondrag`        |
   2194 +----------------+------------------------------+-----------------------+
   2195 | fractalcurves  | Hilbert & Koch curves        | recursion             |
   2196 +----------------+------------------------------+-----------------------+
   2197 | lindenmayer    | ethnomathematics             | L-System              |
   2198 |                | (indian kolams)              |                       |
   2199 +----------------+------------------------------+-----------------------+
   2200 | minimal_hanoi  | Towers of Hanoi              | Rectangular Turtles   |
   2201 |                |                              | as Hanoi discs        |
   2202 |                |                              | (shape, shapesize)    |
   2203 +----------------+------------------------------+-----------------------+
   2204 | paint          | super minimalistic           | :func:`onclick`       |
   2205 |                | drawing program              |                       |
   2206 +----------------+------------------------------+-----------------------+
   2207 | peace          | elementary                   | turtle: appearance    |
   2208 |                |                              | and animation         |
   2209 +----------------+------------------------------+-----------------------+
   2210 | penrose        | aperiodic tiling with        | :func:`stamp`         |
   2211 |                | kites and darts              |                       |
   2212 +----------------+------------------------------+-----------------------+
   2213 | planet_and_moon| simulation of                | compound shapes,      |
   2214 |                | gravitational system         | :class:`Vec2D`        |
   2215 +----------------+------------------------------+-----------------------+
   2216 | tree           | a (graphical) breadth        | :func:`clone`         |
   2217 |                | first tree (using generators)|                       |
   2218 +----------------+------------------------------+-----------------------+
   2219 | wikipedia      | a pattern from the wikipedia | :func:`clone`,        |
   2220 |                | article on turtle graphics   | :func:`undo`          |
   2221 +----------------+------------------------------+-----------------------+
   2222 | yingyang       | another elementary example   | :func:`circle`        |
   2223 +----------------+------------------------------+-----------------------+
   2224 
   2225 Have fun!
   2226 
   2227 .. doctest::
   2228    :hide:
   2229 
   2230    >>> for turtle in turtles():
   2231    ...      turtle.reset()
   2232    >>> turtle.penup()
   2233    >>> turtle.goto(-200,25)
   2234    >>> turtle.pendown()
   2235    >>> turtle.write("No one expects the Spanish Inquisition!",
   2236    ...      font=("Arial", 20, "normal"))
   2237    >>> turtle.penup()
   2238    >>> turtle.goto(-100,-50)
   2239    >>> turtle.pendown()
   2240    >>> turtle.write("Our two chief Turtles are...",
   2241    ...      font=("Arial", 16, "normal"))
   2242    >>> turtle.penup()
   2243    >>> turtle.goto(-450,-75)
   2244    >>> turtle.write(str(turtles()))
   2245