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      1 :mod:`asyncore` --- Asynchronous socket handler
      2 ===============================================
      3 
      4 .. module:: asyncore
      5    :synopsis: A base class for developing asynchronous socket handling
      6               services.
      7 
      8 .. moduleauthor:: Sam Rushing <rushing (a] nightmare.com>
      9 .. sectionauthor:: Christopher Petrilli <petrilli (a] amber.org>
     10 .. sectionauthor:: Steve Holden <sholden (a] holdenweb.com>
     11 .. heavily adapted from original documentation by Sam Rushing
     12 
     13 **Source code:** :source:`Lib/asyncore.py`
     14 
     15 .. deprecated:: 3.6
     16    Please use :mod:`asyncio` instead.
     17 
     18 --------------
     19 
     20 .. note::
     21 
     22    This module exists for backwards compatibility only.  For new code we
     23    recommend using :mod:`asyncio`.
     24 
     25 This module provides the basic infrastructure for writing asynchronous  socket
     26 service clients and servers.
     27 
     28 There are only two ways to have a program on a single processor do  "more than
     29 one thing at a time." Multi-threaded programming is the  simplest and most
     30 popular way to do it, but there is another very different technique, that lets
     31 you have nearly all the advantages of  multi-threading, without actually using
     32 multiple threads.  It's really  only practical if your program is largely I/O
     33 bound.  If your program is processor bound, then pre-emptive scheduled threads
     34 are probably what you really need.  Network servers are rarely processor
     35 bound, however.
     36 
     37 If your operating system supports the :c:func:`select` system call in its I/O
     38 library (and nearly all do), then you can use it to juggle multiple
     39 communication channels at once; doing other work while your I/O is taking
     40 place in the "background."  Although this strategy can seem strange and
     41 complex, especially at first, it is in many ways easier to understand and
     42 control than multi-threaded programming.  The :mod:`asyncore` module solves
     43 many of the difficult problems for you, making the task of building
     44 sophisticated high-performance network servers and clients a snap.  For
     45 "conversational" applications and protocols the companion :mod:`asynchat`
     46 module is invaluable.
     47 
     48 The basic idea behind both modules is to create one or more network
     49 *channels*, instances of class :class:`asyncore.dispatcher` and
     50 :class:`asynchat.async_chat`.  Creating the channels adds them to a global
     51 map, used by the :func:`loop` function if you do not provide it with your own
     52 *map*.
     53 
     54 Once the initial channel(s) is(are) created, calling the :func:`loop` function
     55 activates channel service, which continues until the last channel (including
     56 any that have been added to the map during asynchronous service) is closed.
     57 
     58 
     59 .. function:: loop([timeout[, use_poll[, map[,count]]]])
     60 
     61    Enter a polling loop that terminates after count passes or all open
     62    channels have been closed.  All arguments are optional.  The *count*
     63    parameter defaults to ``None``, resulting in the loop terminating only when all
     64    channels have been closed.  The *timeout* argument sets the timeout
     65    parameter for the appropriate :func:`~select.select` or :func:`~select.poll`
     66    call, measured in seconds; the default is 30 seconds.  The *use_poll*
     67    parameter, if true, indicates that :func:`~select.poll` should be used in
     68    preference to :func:`~select.select` (the default is ``False``).
     69 
     70    The *map* parameter is a dictionary whose items are the channels to watch.
     71    As channels are closed they are deleted from their map.  If *map* is
     72    omitted, a global map is used. Channels (instances of
     73    :class:`asyncore.dispatcher`, :class:`asynchat.async_chat` and subclasses
     74    thereof) can freely be mixed in the map.
     75 
     76 
     77 .. class:: dispatcher()
     78 
     79    The :class:`dispatcher` class is a thin wrapper around a low-level socket
     80    object. To make it more useful, it has a few methods for event-handling
     81    which are called from the asynchronous loop.   Otherwise, it can be treated
     82    as a normal non-blocking socket object.
     83 
     84    The firing of low-level events at certain times or in certain connection
     85    states tells the asynchronous loop that certain higher-level events have
     86    taken place.  For example, if we have asked for a socket to connect to
     87    another host, we know that the connection has been made when the socket
     88    becomes writable for the first time (at this point you know that you may
     89    write to it with the expectation of success).  The implied higher-level
     90    events are:
     91 
     92    +----------------------+----------------------------------------+
     93    | Event                | Description                            |
     94    +======================+========================================+
     95    | ``handle_connect()`` | Implied by the first read or write     |
     96    |                      | event                                  |
     97    +----------------------+----------------------------------------+
     98    | ``handle_close()``   | Implied by a read event with no data   |
     99    |                      | available                              |
    100    +----------------------+----------------------------------------+
    101    | ``handle_accepted()``| Implied by a read event on a listening |
    102    |                      | socket                                 |
    103    +----------------------+----------------------------------------+
    104 
    105    During asynchronous processing, each mapped channel's :meth:`readable` and
    106    :meth:`writable` methods are used to determine whether the channel's socket
    107    should be added to the list of channels :c:func:`select`\ ed or
    108    :c:func:`poll`\ ed for read and write events.
    109 
    110    Thus, the set of channel events is larger than the basic socket events.  The
    111    full set of methods that can be overridden in your subclass follows:
    112 
    113 
    114    .. method:: handle_read()
    115 
    116       Called when the asynchronous loop detects that a :meth:`read` call on the
    117       channel's socket will succeed.
    118 
    119 
    120    .. method:: handle_write()
    121 
    122       Called when the asynchronous loop detects that a writable socket can be
    123       written.  Often this method will implement the necessary buffering for
    124       performance.  For example::
    125 
    126          def handle_write(self):
    127              sent = self.send(self.buffer)
    128              self.buffer = self.buffer[sent:]
    129 
    130 
    131    .. method:: handle_expt()
    132 
    133       Called when there is out of band (OOB) data for a socket connection.  This
    134       will almost never happen, as OOB is tenuously supported and rarely used.
    135 
    136 
    137    .. method:: handle_connect()
    138 
    139       Called when the active opener's socket actually makes a connection.  Might
    140       send a "welcome" banner, or initiate a protocol negotiation with the
    141       remote endpoint, for example.
    142 
    143 
    144    .. method:: handle_close()
    145 
    146       Called when the socket is closed.
    147 
    148 
    149    .. method:: handle_error()
    150 
    151       Called when an exception is raised and not otherwise handled.  The default
    152       version prints a condensed traceback.
    153 
    154 
    155    .. method:: handle_accept()
    156 
    157       Called on listening channels (passive openers) when a connection can be
    158       established with a new remote endpoint that has issued a :meth:`connect`
    159       call for the local endpoint. Deprecated in version 3.2; use
    160       :meth:`handle_accepted` instead.
    161 
    162       .. deprecated:: 3.2
    163 
    164 
    165    .. method:: handle_accepted(sock, addr)
    166 
    167       Called on listening channels (passive openers) when a connection has been
    168       established with a new remote endpoint that has issued a :meth:`connect`
    169       call for the local endpoint.  *sock* is a *new* socket object usable to
    170       send and receive data on the connection, and *addr* is the address
    171       bound to the socket on the other end of the connection.
    172 
    173       .. versionadded:: 3.2
    174 
    175 
    176    .. method:: readable()
    177 
    178       Called each time around the asynchronous loop to determine whether a
    179       channel's socket should be added to the list on which read events can
    180       occur.  The default method simply returns ``True``, indicating that by
    181       default, all channels will be interested in read events.
    182 
    183 
    184    .. method:: writable()
    185 
    186       Called each time around the asynchronous loop to determine whether a
    187       channel's socket should be added to the list on which write events can
    188       occur.  The default method simply returns ``True``, indicating that by
    189       default, all channels will be interested in write events.
    190 
    191 
    192    In addition, each channel delegates or extends many of the socket methods.
    193    Most of these are nearly identical to their socket partners.
    194 
    195 
    196    .. method:: create_socket(family=socket.AF_INET, type=socket.SOCK_STREAM)
    197 
    198       This is identical to the creation of a normal socket, and will use the
    199       same options for creation.  Refer to the :mod:`socket` documentation for
    200       information on creating sockets.
    201 
    202       .. versionchanged:: 3.3
    203          *family* and *type* arguments can be omitted.
    204 
    205 
    206    .. method:: connect(address)
    207 
    208       As with the normal socket object, *address* is a tuple with the first
    209       element the host to connect to, and the second the port number.
    210 
    211 
    212    .. method:: send(data)
    213 
    214       Send *data* to the remote end-point of the socket.
    215 
    216 
    217    .. method:: recv(buffer_size)
    218 
    219       Read at most *buffer_size* bytes from the socket's remote end-point.  An
    220       empty bytes object implies that the channel has been closed from the
    221       other end.
    222 
    223       Note that :meth:`recv` may raise :exc:`BlockingIOError` , even though
    224       :func:`select.select` or :func:`select.poll` has reported the socket
    225       ready for reading.
    226 
    227 
    228    .. method:: listen(backlog)
    229 
    230       Listen for connections made to the socket.  The *backlog* argument
    231       specifies the maximum number of queued connections and should be at least
    232       1; the maximum value is system-dependent (usually 5).
    233 
    234 
    235    .. method:: bind(address)
    236 
    237       Bind the socket to *address*.  The socket must not already be bound.  (The
    238       format of *address* depends on the address family --- refer to the
    239       :mod:`socket` documentation for more information.)  To mark
    240       the socket as re-usable (setting the :const:`SO_REUSEADDR` option), call
    241       the :class:`dispatcher` object's :meth:`set_reuse_addr` method.
    242 
    243 
    244    .. method:: accept()
    245 
    246       Accept a connection.  The socket must be bound to an address and listening
    247       for connections.  The return value can be either ``None`` or a pair
    248       ``(conn, address)`` where *conn* is a *new* socket object usable to send
    249       and receive data on the connection, and *address* is the address bound to
    250       the socket on the other end of the connection.
    251       When ``None`` is returned it means the connection didn't take place, in
    252       which case the server should just ignore this event and keep listening
    253       for further incoming connections.
    254 
    255 
    256    .. method:: close()
    257 
    258       Close the socket.  All future operations on the socket object will fail.
    259       The remote end-point will receive no more data (after queued data is
    260       flushed).  Sockets are automatically closed when they are
    261       garbage-collected.
    262 
    263 
    264 .. class:: dispatcher_with_send()
    265 
    266    A :class:`dispatcher` subclass which adds simple buffered output capability,
    267    useful for simple clients. For more sophisticated usage use
    268    :class:`asynchat.async_chat`.
    269 
    270 .. class:: file_dispatcher()
    271 
    272    A file_dispatcher takes a file descriptor or :term:`file object` along
    273    with an optional map argument and wraps it for use with the :c:func:`poll`
    274    or :c:func:`loop` functions.  If provided a file object or anything with a
    275    :c:func:`fileno` method, that method will be called and passed to the
    276    :class:`file_wrapper` constructor.  Availability: UNIX.
    277 
    278 .. class:: file_wrapper()
    279 
    280    A file_wrapper takes an integer file descriptor and calls :func:`os.dup` to
    281    duplicate the handle so that the original handle may be closed independently
    282    of the file_wrapper.  This class implements sufficient methods to emulate a
    283    socket for use by the :class:`file_dispatcher` class.  Availability: UNIX.
    284 
    285 
    286 .. _asyncore-example-1:
    287 
    288 asyncore Example basic HTTP client
    289 ----------------------------------
    290 
    291 Here is a very basic HTTP client that uses the :class:`dispatcher` class to
    292 implement its socket handling::
    293 
    294    import asyncore
    295 
    296    class HTTPClient(asyncore.dispatcher):
    297 
    298        def __init__(self, host, path):
    299            asyncore.dispatcher.__init__(self)
    300            self.create_socket()
    301            self.connect( (host, 80) )
    302            self.buffer = bytes('GET %s HTTP/1.0\r\nHost: %s\r\n\r\n' %
    303                                (path, host), 'ascii')
    304 
    305        def handle_connect(self):
    306            pass
    307 
    308        def handle_close(self):
    309            self.close()
    310 
    311        def handle_read(self):
    312            print(self.recv(8192))
    313 
    314        def writable(self):
    315            return (len(self.buffer) > 0)
    316 
    317        def handle_write(self):
    318            sent = self.send(self.buffer)
    319            self.buffer = self.buffer[sent:]
    320 
    321 
    322    client = HTTPClient('www.python.org', '/')
    323    asyncore.loop()
    324 
    325 .. _asyncore-example-2:
    326 
    327 asyncore Example basic echo server
    328 ----------------------------------
    329 
    330 Here is a basic echo server that uses the :class:`dispatcher` class to accept
    331 connections and dispatches the incoming connections to a handler::
    332 
    333     import asyncore
    334 
    335     class EchoHandler(asyncore.dispatcher_with_send):
    336 
    337         def handle_read(self):
    338             data = self.recv(8192)
    339             if data:
    340                 self.send(data)
    341 
    342     class EchoServer(asyncore.dispatcher):
    343 
    344         def __init__(self, host, port):
    345             asyncore.dispatcher.__init__(self)
    346             self.create_socket()
    347             self.set_reuse_addr()
    348             self.bind((host, port))
    349             self.listen(5)
    350 
    351         def handle_accepted(self, sock, addr):
    352             print('Incoming connection from %s' % repr(addr))
    353             handler = EchoHandler(sock)
    354 
    355     server = EchoServer('localhost', 8080)
    356     asyncore.loop()
    357