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      1 """Conversion functions between RGB and other color systems.
      2 
      3 This modules provides two functions for each color system ABC:
      4 
      5   rgb_to_abc(r, g, b) --> a, b, c
      6   abc_to_rgb(a, b, c) --> r, g, b
      7 
      8 All inputs and outputs are triples of floats in the range [0.0...1.0]
      9 (with the exception of I and Q, which covers a slightly larger range).
     10 Inputs outside the valid range may cause exceptions or invalid outputs.
     11 
     12 Supported color systems:
     13 RGB: Red, Green, Blue components
     14 YIQ: Luminance, Chrominance (used by composite video signals)
     15 HLS: Hue, Luminance, Saturation
     16 HSV: Hue, Saturation, Value
     17 """
     18 
     19 # References:
     20 # http://en.wikipedia.org/wiki/YIQ
     21 # http://en.wikipedia.org/wiki/HLS_color_space
     22 # http://en.wikipedia.org/wiki/HSV_color_space
     23 
     24 __all__ = ["rgb_to_yiq","yiq_to_rgb","rgb_to_hls","hls_to_rgb",
     25            "rgb_to_hsv","hsv_to_rgb"]
     26 
     27 # Some floating point constants
     28 
     29 ONE_THIRD = 1.0/3.0
     30 ONE_SIXTH = 1.0/6.0
     31 TWO_THIRD = 2.0/3.0
     32 
     33 # YIQ: used by composite video signals (linear combinations of RGB)
     34 # Y: perceived grey level (0.0 == black, 1.0 == white)
     35 # I, Q: color components
     36 #
     37 # There are a great many versions of the constants used in these formulae.
     38 # The ones in this library uses constants from the FCC version of NTSC.
     39 
     40 def rgb_to_yiq(r, g, b):
     41     y = 0.30*r + 0.59*g + 0.11*b
     42     i = 0.74*(r-y) - 0.27*(b-y)
     43     q = 0.48*(r-y) + 0.41*(b-y)
     44     return (y, i, q)
     45 
     46 def yiq_to_rgb(y, i, q):
     47     # r = y + (0.27*q + 0.41*i) / (0.74*0.41 + 0.27*0.48)
     48     # b = y + (0.74*q - 0.48*i) / (0.74*0.41 + 0.27*0.48)
     49     # g = y - (0.30*(r-y) + 0.11*(b-y)) / 0.59
     50 
     51     r = y + 0.9468822170900693*i + 0.6235565819861433*q
     52     g = y - 0.27478764629897834*i - 0.6356910791873801*q
     53     b = y - 1.1085450346420322*i + 1.7090069284064666*q
     54 
     55     if r < 0.0:
     56         r = 0.0
     57     if g < 0.0:
     58         g = 0.0
     59     if b < 0.0:
     60         b = 0.0
     61     if r > 1.0:
     62         r = 1.0
     63     if g > 1.0:
     64         g = 1.0
     65     if b > 1.0:
     66         b = 1.0
     67     return (r, g, b)
     68 
     69 
     70 # HLS: Hue, Luminance, Saturation
     71 # H: position in the spectrum
     72 # L: color lightness
     73 # S: color saturation
     74 
     75 def rgb_to_hls(r, g, b):
     76     maxc = max(r, g, b)
     77     minc = min(r, g, b)
     78     # XXX Can optimize (maxc+minc) and (maxc-minc)
     79     l = (minc+maxc)/2.0
     80     if minc == maxc:
     81         return 0.0, l, 0.0
     82     if l <= 0.5:
     83         s = (maxc-minc) / (maxc+minc)
     84     else:
     85         s = (maxc-minc) / (2.0-maxc-minc)
     86     rc = (maxc-r) / (maxc-minc)
     87     gc = (maxc-g) / (maxc-minc)
     88     bc = (maxc-b) / (maxc-minc)
     89     if r == maxc:
     90         h = bc-gc
     91     elif g == maxc:
     92         h = 2.0+rc-bc
     93     else:
     94         h = 4.0+gc-rc
     95     h = (h/6.0) % 1.0
     96     return h, l, s
     97 
     98 def hls_to_rgb(h, l, s):
     99     if s == 0.0:
    100         return l, l, l
    101     if l <= 0.5:
    102         m2 = l * (1.0+s)
    103     else:
    104         m2 = l+s-(l*s)
    105     m1 = 2.0*l - m2
    106     return (_v(m1, m2, h+ONE_THIRD), _v(m1, m2, h), _v(m1, m2, h-ONE_THIRD))
    107 
    108 def _v(m1, m2, hue):
    109     hue = hue % 1.0
    110     if hue < ONE_SIXTH:
    111         return m1 + (m2-m1)*hue*6.0
    112     if hue < 0.5:
    113         return m2
    114     if hue < TWO_THIRD:
    115         return m1 + (m2-m1)*(TWO_THIRD-hue)*6.0
    116     return m1
    117 
    118 
    119 # HSV: Hue, Saturation, Value
    120 # H: position in the spectrum
    121 # S: color saturation ("purity")
    122 # V: color brightness
    123 
    124 def rgb_to_hsv(r, g, b):
    125     maxc = max(r, g, b)
    126     minc = min(r, g, b)
    127     v = maxc
    128     if minc == maxc:
    129         return 0.0, 0.0, v
    130     s = (maxc-minc) / maxc
    131     rc = (maxc-r) / (maxc-minc)
    132     gc = (maxc-g) / (maxc-minc)
    133     bc = (maxc-b) / (maxc-minc)
    134     if r == maxc:
    135         h = bc-gc
    136     elif g == maxc:
    137         h = 2.0+rc-bc
    138     else:
    139         h = 4.0+gc-rc
    140     h = (h/6.0) % 1.0
    141     return h, s, v
    142 
    143 def hsv_to_rgb(h, s, v):
    144     if s == 0.0:
    145         return v, v, v
    146     i = int(h*6.0) # XXX assume int() truncates!
    147     f = (h*6.0) - i
    148     p = v*(1.0 - s)
    149     q = v*(1.0 - s*f)
    150     t = v*(1.0 - s*(1.0-f))
    151     i = i%6
    152     if i == 0:
    153         return v, t, p
    154     if i == 1:
    155         return q, v, p
    156     if i == 2:
    157         return p, v, t
    158     if i == 3:
    159         return p, q, v
    160     if i == 4:
    161         return t, p, v
    162     if i == 5:
    163         return v, p, q
    164     # Cannot get here
    165