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      1 /*
      2  * Copyright 2013 Google Inc.
      3  *
      4  * Use of this source code is governed by a BSD-style license that can be
      5  * found in the LICENSE file.
      6  */
      7 
      8 #include "GrPaint.h"
      9 #include "GrXferProcessor.h"
     10 #include "effects/GrCoverageSetOpXP.h"
     11 #include "effects/GrPorterDuffXferProcessor.h"
     12 #include "effects/GrSimpleTextureEffect.h"
     13 
     14 GrPaint::GrPaint(const GrPaint& that)
     15         : fXPFactory(that.fXPFactory)
     16         , fColorFragmentProcessors(that.fColorFragmentProcessors.count())
     17         , fCoverageFragmentProcessors(that.fCoverageFragmentProcessors.count())
     18         , fDisableOutputConversionToSRGB(that.fDisableOutputConversionToSRGB)
     19         , fAllowSRGBInputs(that.fAllowSRGBInputs)
     20         , fTrivial(that.fTrivial)
     21         , fColor(that.fColor) {
     22     for (int i = 0; i < that.fColorFragmentProcessors.count(); ++i) {
     23         fColorFragmentProcessors.push_back(that.fColorFragmentProcessors[i]->clone());
     24         SkASSERT(fColorFragmentProcessors[i]);
     25     }
     26     for (int i = 0; i < that.fCoverageFragmentProcessors.count(); ++i) {
     27         fCoverageFragmentProcessors.push_back(that.fCoverageFragmentProcessors[i]->clone());
     28         SkASSERT(fCoverageFragmentProcessors[i]);
     29     }
     30 }
     31 
     32 void GrPaint::setPorterDuffXPFactory(SkBlendMode mode) {
     33     this->setXPFactory(GrPorterDuffXPFactory::Get(mode));
     34 }
     35 
     36 void GrPaint::setCoverageSetOpXPFactory(SkRegion::Op regionOp, bool invertCoverage) {
     37     this->setXPFactory(GrCoverageSetOpXPFactory::Get(regionOp, invertCoverage));
     38 }
     39 
     40 void GrPaint::addColorTextureProcessor(sk_sp<GrTextureProxy> proxy, const SkMatrix& matrix) {
     41     this->addColorFragmentProcessor(GrSimpleTextureEffect::Make(std::move(proxy), matrix));
     42 }
     43 
     44 void GrPaint::addColorTextureProcessor(sk_sp<GrTextureProxy> proxy, const SkMatrix& matrix,
     45                                        const GrSamplerState& samplerState) {
     46     this->addColorFragmentProcessor(GrSimpleTextureEffect::Make(std::move(proxy), matrix,
     47                                                                 samplerState));
     48 }
     49 
     50 void GrPaint::addCoverageTextureProcessor(sk_sp<GrTextureProxy> proxy,
     51                                           const SkMatrix& matrix) {
     52     this->addCoverageFragmentProcessor(GrSimpleTextureEffect::Make(std::move(proxy), matrix));
     53 }
     54 
     55 void GrPaint::addCoverageTextureProcessor(sk_sp<GrTextureProxy> proxy,
     56                                           const SkMatrix& matrix,
     57                                           const GrSamplerState& params) {
     58     this->addCoverageFragmentProcessor(GrSimpleTextureEffect::Make(std::move(proxy), matrix,
     59                                                                    params));
     60 }
     61 
     62 bool GrPaint::isConstantBlendedColor(GrColor* constantColor) const {
     63     // This used to do a more sophisticated analysis but now it just explicitly looks for common
     64     // cases.
     65     static const GrXPFactory* kSrc = GrPorterDuffXPFactory::Get(SkBlendMode::kSrc);
     66     static const GrXPFactory* kClear = GrPorterDuffXPFactory::Get(SkBlendMode::kClear);
     67     if (kClear == fXPFactory) {
     68         *constantColor = GrColor_TRANSPARENT_BLACK;
     69         return true;
     70     }
     71     if (this->numColorFragmentProcessors()) {
     72         return false;
     73     }
     74     if (kSrc == fXPFactory || (!fXPFactory && fColor.isOpaque())) {
     75         *constantColor = fColor.toGrColor();
     76         return true;
     77     }
     78     return false;
     79 }
     80