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      1 /*
      2  * Copyright 2018 Google Inc.
      3  *
      4  * Use of this source code is governed by a BSD-style license that can be
      5  * found in the LICENSE file.
      6  */
      7 
      8 /**************************************************************************************************
      9  *** This file was autogenerated from GrAARectEffect.fp; do not modify.
     10  **************************************************************************************************/
     11 #include "GrAARectEffect.h"
     12 #if SK_SUPPORT_GPU
     13 #include "glsl/GrGLSLFragmentProcessor.h"
     14 #include "glsl/GrGLSLFragmentShaderBuilder.h"
     15 #include "glsl/GrGLSLProgramBuilder.h"
     16 #include "GrTexture.h"
     17 #include "SkSLCPP.h"
     18 #include "SkSLUtil.h"
     19 class GrGLSLAARectEffect : public GrGLSLFragmentProcessor {
     20 public:
     21     GrGLSLAARectEffect() {}
     22     void emitCode(EmitArgs& args) override {
     23         GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
     24         const GrAARectEffect& _outer = args.fFp.cast<GrAARectEffect>();
     25         (void)_outer;
     26         auto edgeType = _outer.edgeType();
     27         (void)edgeType;
     28         auto rect = _outer.rect();
     29         (void)rect;
     30         prevRect = float4(-1.0);
     31         fRectUniformVar = args.fUniformHandler->addUniform(
     32                 kFragment_GrShaderFlag, kFloat4_GrSLType, kDefault_GrSLPrecision, "rectUniform");
     33         fragBuilder->codeAppendf(
     34                 "float4 prevRect = float4(%f, %f, %f, %f);\nhalf alpha;\n@switch (%d) {\n    case "
     35                 "0:\n    case 2:\n        alpha = half(all(greaterThan(float4(sk_FragCoord.xy, "
     36                 "%s.zw), float4(%s.xy, sk_FragCoord.xy))) ? 1 : 0);\n        break;\n    "
     37                 "default:\n        half xSub, ySub;\n        xSub = half(min(sk_FragCoord.x - "
     38                 "%s.x, 0.0));\n        xSub += half(min(%s.z - sk_FragCoord.x, 0.0));\n        "
     39                 "ySub = half(min(sk_FragCoord.y - %s.y, 0.0));\n        ySub += half(min(%s.w - "
     40                 "sk_FragCoord.y, 0.0));\n        alpha = half((1",
     41                 prevRect.left(),
     42                 prevRect.top(),
     43                 prevRect.right(),
     44                 prevRect.bottom(),
     45                 (int)_outer.edgeType(),
     46                 args.fUniformHandler->getUniformCStr(fRectUniformVar),
     47                 args.fUniformHandler->getUniformCStr(fRectUniformVar),
     48                 args.fUniformHandler->getUniformCStr(fRectUniformVar),
     49                 args.fUniformHandler->getUniformCStr(fRectUniformVar),
     50                 args.fUniformHandler->getUniformCStr(fRectUniformVar),
     51                 args.fUniformHandler->getUniformCStr(fRectUniformVar));
     52         fragBuilder->codeAppendf(
     53                 ".0 + max(float(xSub), -1.0)) * (1.0 + max(float(ySub), -1.0)));\n}\n@if (%d == 2 "
     54                 "|| %d == 3) {\n    alpha = half(1.0 - float(alpha));\n}\n%s = %s * alpha;\n",
     55                 (int)_outer.edgeType(),
     56                 (int)_outer.edgeType(),
     57                 args.fOutputColor,
     58                 args.fInputColor ? args.fInputColor : "half4(1)");
     59     }
     60 
     61 private:
     62     void onSetData(const GrGLSLProgramDataManager& pdman,
     63                    const GrFragmentProcessor& _proc) override {
     64         const GrAARectEffect& _outer = _proc.cast<GrAARectEffect>();
     65         auto edgeType = _outer.edgeType();
     66         (void)edgeType;
     67         auto rect = _outer.rect();
     68         (void)rect;
     69         UniformHandle& rectUniform = fRectUniformVar;
     70         (void)rectUniform;
     71 
     72         const SkRect& newRect = GrProcessorEdgeTypeIsAA(edgeType) ? rect.makeInset(.5f, .5f) : rect;
     73         if (newRect != prevRect) {
     74             pdman.set4f(rectUniform, newRect.fLeft, newRect.fTop, newRect.fRight, newRect.fBottom);
     75             prevRect = newRect;
     76         }
     77     }
     78     SkRect prevRect = float4(0);
     79     UniformHandle fRectUniformVar;
     80 };
     81 GrGLSLFragmentProcessor* GrAARectEffect::onCreateGLSLInstance() const {
     82     return new GrGLSLAARectEffect();
     83 }
     84 void GrAARectEffect::onGetGLSLProcessorKey(const GrShaderCaps& caps,
     85                                            GrProcessorKeyBuilder* b) const {
     86     b->add32((int32_t)fEdgeType);
     87 }
     88 bool GrAARectEffect::onIsEqual(const GrFragmentProcessor& other) const {
     89     const GrAARectEffect& that = other.cast<GrAARectEffect>();
     90     (void)that;
     91     if (fEdgeType != that.fEdgeType) return false;
     92     if (fRect != that.fRect) return false;
     93     return true;
     94 }
     95 GrAARectEffect::GrAARectEffect(const GrAARectEffect& src)
     96         : INHERITED(kGrAARectEffect_ClassID, src.optimizationFlags())
     97         , fEdgeType(src.fEdgeType)
     98         , fRect(src.fRect) {}
     99 std::unique_ptr<GrFragmentProcessor> GrAARectEffect::clone() const {
    100     return std::unique_ptr<GrFragmentProcessor>(new GrAARectEffect(*this));
    101 }
    102 GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrAARectEffect);
    103 #if GR_TEST_UTILS
    104 std::unique_ptr<GrFragmentProcessor> GrAARectEffect::TestCreate(GrProcessorTestData* d) {
    105     SkRect rect = SkRect::MakeLTRB(d->fRandom->nextSScalar1(),
    106                                    d->fRandom->nextSScalar1(),
    107                                    d->fRandom->nextSScalar1(),
    108                                    d->fRandom->nextSScalar1());
    109     std::unique_ptr<GrFragmentProcessor> fp;
    110     do {
    111         GrClipEdgeType edgeType =
    112                 static_cast<GrClipEdgeType>(d->fRandom->nextULessThan(kGrClipEdgeTypeCnt));
    113 
    114         fp = GrAARectEffect::Make(edgeType, rect);
    115     } while (nullptr == fp);
    116     return fp;
    117 }
    118 #endif
    119 #endif
    120