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      1 /*
      2  * Copyright 2014 Google Inc.
      3  *
      4  * Use of this source code is governed by a BSD-style license that can be
      5  * found in the LICENSE file.
      6  */
      7 
      8 #include "SkCanvas.h"
      9 #include "SkImage.h"
     10 #include "SkShader.h"
     11 #include "SkSurface.h"
     12 #include "SkTypes.h"
     13 #include "Test.h"
     14 
     15 #if SK_SUPPORT_GPU
     16 #include "GrContext.h"
     17 #endif
     18 
     19 static void test_bitmap_equality(skiatest::Reporter* reporter, SkBitmap& bm1, SkBitmap& bm2) {
     20     REPORTER_ASSERT(reporter, bm1.computeByteSize() == bm2.computeByteSize());
     21     REPORTER_ASSERT(reporter, 0 == memcmp(bm1.getPixels(), bm2.getPixels(), bm1.computeByteSize()));
     22 }
     23 
     24 static void paint_source(SkSurface* sourceSurface) {
     25     SkCanvas* sourceCanvas = sourceSurface->getCanvas();
     26     sourceCanvas->clear(0xFFDEDEDE);
     27 
     28     SkPaint paintColor;
     29     paintColor.setColor(0xFFFF0000);
     30     paintColor.setStyle(SkPaint::kFill_Style);
     31 
     32     SkRect rect = SkRect::MakeXYWH(
     33             SkIntToScalar(1),
     34             SkIntToScalar(0),
     35             SkIntToScalar(1),
     36             SkIntToScalar(sourceSurface->height()));
     37 
     38     sourceCanvas->drawRect(rect, paintColor);
     39 }
     40 
     41 static void run_shader_test(skiatest::Reporter* reporter, SkSurface* sourceSurface,
     42                             SkSurface* destinationSurface, SkImageInfo& info) {
     43     paint_source(sourceSurface);
     44 
     45     sk_sp<SkImage> sourceImage(sourceSurface->makeImageSnapshot());
     46     sk_sp<SkShader> sourceShader = sourceImage->makeShader(
     47             SkShader::kRepeat_TileMode,
     48             SkShader::kRepeat_TileMode);
     49 
     50     SkPaint paint;
     51     paint.setShader(sourceShader);
     52 
     53     SkCanvas* destinationCanvas = destinationSurface->getCanvas();
     54     destinationCanvas->clear(SK_ColorTRANSPARENT);
     55     destinationCanvas->drawPaint(paint);
     56 
     57     SkBitmap bmOrig;
     58     bmOrig.allocN32Pixels(info.width(), info.height());
     59     sourceSurface->readPixels(bmOrig, 0, 0);
     60 
     61 
     62     SkBitmap bm;
     63     bm.allocN32Pixels(info.width(), info.height());
     64     destinationSurface->readPixels(bm, 0, 0);
     65 
     66     test_bitmap_equality(reporter, bmOrig, bm);
     67 
     68     // Test with a translated shader
     69     SkMatrix matrix;
     70     matrix.setTranslate(SkIntToScalar(-1), SkIntToScalar(0));
     71 
     72     sk_sp<SkShader> sourceShaderTranslated = sourceImage->makeShader(
     73             SkShader::kRepeat_TileMode,
     74             SkShader::kRepeat_TileMode,
     75             &matrix);
     76 
     77     destinationCanvas->clear(SK_ColorTRANSPARENT);
     78 
     79     SkPaint paintTranslated;
     80     paintTranslated.setShader(sourceShaderTranslated);
     81 
     82     destinationCanvas->drawPaint(paintTranslated);
     83 
     84     SkBitmap bmt;
     85     bmt.allocN32Pixels(info.width(), info.height());
     86     destinationSurface->readPixels(bmt, 0, 0);
     87 
     88     //  Test correctness
     89     {
     90         for (int y = 0; y < info.height(); y++) {
     91             REPORTER_ASSERT(reporter, 0xFFFF0000 == bmt.getColor(0, y));
     92 
     93             for (int x = 1; x < info.width(); x++) {
     94                 REPORTER_ASSERT(reporter, 0xFFDEDEDE == bmt.getColor(x, y));
     95             }
     96         }
     97     }
     98 }
     99 
    100 DEF_TEST(ImageNewShader, reporter) {
    101     SkImageInfo info = SkImageInfo::MakeN32Premul(5, 5);
    102 
    103     auto sourceSurface(SkSurface::MakeRaster(info));
    104     auto destinationSurface(SkSurface::MakeRaster(info));
    105 
    106     run_shader_test(reporter, sourceSurface.get(), destinationSurface.get(), info);
    107 }
    108 
    109 #if SK_SUPPORT_GPU
    110 
    111 static void gpu_to_gpu(skiatest::Reporter* reporter, GrContext* context) {
    112     SkImageInfo info = SkImageInfo::MakeN32Premul(5, 5);
    113 
    114     auto sourceSurface(SkSurface::MakeRenderTarget(context, SkBudgeted::kNo, info));
    115     auto destinationSurface(SkSurface::MakeRenderTarget(context, SkBudgeted::kNo, info));
    116 
    117     run_shader_test(reporter, sourceSurface.get(), destinationSurface.get(), info);
    118 }
    119 
    120 static void gpu_to_raster(skiatest::Reporter* reporter, GrContext* context) {
    121     SkImageInfo info = SkImageInfo::MakeN32Premul(5, 5);
    122 
    123     auto sourceSurface(SkSurface::MakeRenderTarget(context, SkBudgeted::kNo, info));
    124     auto destinationSurface(SkSurface::MakeRaster(info));
    125 
    126     run_shader_test(reporter, sourceSurface.get(), destinationSurface.get(), info);
    127 }
    128 
    129 static void raster_to_gpu(skiatest::Reporter* reporter, GrContext* context) {
    130     SkImageInfo info = SkImageInfo::MakeN32Premul(5, 5);
    131 
    132     auto sourceSurface(SkSurface::MakeRaster(info));
    133     auto destinationSurface(SkSurface::MakeRenderTarget(context, SkBudgeted::kNo, info));
    134 
    135     run_shader_test(reporter, sourceSurface.get(), destinationSurface.get(), info);
    136 }
    137 
    138 DEF_GPUTEST_FOR_RENDERING_CONTEXTS(ImageNewShader_GPU, reporter, ctxInfo) {
    139     //  GPU -> GPU
    140     gpu_to_gpu(reporter, ctxInfo.grContext());
    141 
    142     //  GPU -> RASTER
    143     gpu_to_raster(reporter, ctxInfo.grContext());
    144 
    145     //  RASTER -> GPU
    146     raster_to_gpu(reporter, ctxInfo.grContext());
    147 }
    148 
    149 #endif
    150