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      1 /*
      2  * Copyright 2014 Google Inc.
      3  *
      4  * Use of this source code is governed by a BSD-style license that can be
      5  * found in the LICENSE file.
      6  */
      7 
      8 #include "GrContextOptions.h"
      9 #include "SkCommonFlags.h"
     10 #include "SkExecutor.h"
     11 #include "SkOnce.h"
     12 #include "SkOSFile.h"
     13 #include "SkOSPath.h"
     14 
     15 DEFINE_bool(cpu, true, "master switch for running CPU-bound work.");
     16 
     17 DEFINE_bool(dryRun, false,
     18             "just print the tests that would be run, without actually running them.");
     19 
     20 DEFINE_bool(gpu, true, "master switch for running GPU-bound work.");
     21 
     22 DEFINE_string(images, "", "List of images and/or directories to decode. A directory with no images"
     23                           " is treated as a fatal error.");
     24 
     25 DEFINE_string(colorImages, "", "List of images and/or directories to decode with color correction. "
     26                                "A directory with no images is treated as a fatal error.");
     27 
     28 DEFINE_bool(simpleCodec, false, "Runs of a subset of the codec tests.  "
     29                                 "For DM, this means no scaling or subsetting, always using the "
     30                                 "canvas color type.  "
     31                                 "For nanobench, this means always N32, Premul or Opaque.");
     32 
     33 DEFINE_string2(match, m, nullptr,
     34                "[~][^]substring[$] [...] of name to run.\n"
     35                "Multiple matches may be separated by spaces.\n"
     36                "~ causes a matching name to always be skipped\n"
     37                "^ requires the start of the name to match\n"
     38                "$ requires the end of the name to match\n"
     39                "^ and $ requires an exact match\n"
     40                "If a name does not match any list entry,\n"
     41                "it is skipped unless some list entry starts with ~");
     42 
     43 DEFINE_bool2(quiet, q, false, "if true, don't print status updates.");
     44 
     45 DEFINE_bool(preAbandonGpuContext, false, "Test abandoning the GrContext before running the test.");
     46 
     47 DEFINE_bool(abandonGpuContext, false, "Test abandoning the GrContext after running each test.");
     48 
     49 DEFINE_bool(releaseAndAbandonGpuContext, false,
     50             "Test releasing all gpu resources and abandoning the GrContext after running each "
     51             "test");
     52 
     53 DEFINE_bool(disableDriverCorrectnessWorkarounds, false, "Disables all GPU driver correctness "
     54             "workarounds");
     55 
     56 #ifdef SK_BUILD_FOR_ANDROID
     57 DEFINE_string(skps, "/data/local/tmp/skps", "Directory to read skps from.");
     58 DEFINE_string(jpgs, "/data/local/tmp/resources", "Directory to read jpgs from.");
     59 DEFINE_string(jsons, "/data/local/tmp/jsons", "Directory to read (Bodymovin) jsons from.");
     60 #else
     61 DEFINE_string(skps, "skps", "Directory to read skps from.");
     62 DEFINE_string(jpgs, "jpgs", "Directory to read jpgs from.");
     63 DEFINE_string(jsons, "jsons", "Directory to read (Bodymovin) jsons from.");
     64 #endif
     65 
     66 DEFINE_bool(nativeFonts, true, "If true, use native font manager and rendering. "
     67                                "If false, fonts will draw as portably as possible.");
     68 
     69 DEFINE_string(svgs, "", "Directory to read SVGs from, or a single SVG file.");
     70 
     71 DEFINE_int32_2(threads, j, -1, "Run threadsafe tests on a threadpool with this many extra threads, "
     72                                "defaulting to one extra thread per core.");
     73 
     74 DEFINE_bool2(verbose, v, false, "enable verbose output from the test driver.");
     75 
     76 DEFINE_bool2(veryVerbose, V, false, "tell individual tests to be verbose.");
     77 
     78 DEFINE_string2(writePath, w, "", "If set, write bitmaps here as .pngs.");
     79 
     80 DEFINE_string(key, "",
     81               "Space-separated key/value pairs to add to JSON identifying this builder.");
     82 DEFINE_string(properties, "",
     83               "Space-separated key/value pairs to add to JSON identifying this run.");
     84 DEFINE_bool2(pre_log, p, false, "Log before running each test. May be incomprehensible when threading");
     85 
     86 DEFINE_bool(analyticAA, true, "If false, disable analytic anti-aliasing");
     87 
     88 DEFINE_bool(forceAnalyticAA, false, "Force analytic anti-aliasing even if the path is complicated: "
     89                                     "whether it's concave or convex, we consider a path complicated"
     90                                     "if its number of points is comparable to its resolution.");
     91 
     92 #if defined(SK_SUPPORT_LEGACY_DELTA_AA) || (defined(_MSC_VER) && !defined(__clang__))
     93 constexpr bool kDefaultDeltaAA = false;
     94 #else
     95 constexpr bool kDefaultDeltaAA = true;
     96 #endif
     97 DEFINE_bool(deltaAA, kDefaultDeltaAA,
     98             "If true, use delta anti-aliasing in suitable cases (it overrides forceAnalyticAA.");
     99 
    100 DEFINE_bool(forceDeltaAA, false, "Force delta anti-aliasing for all paths.");
    101 
    102 DEFINE_int32(backendTiles, 3, "Number of tiles in the experimental threaded backend.");
    103 DEFINE_int32(backendThreads, 2, "Number of threads in the experimental threaded backend.");
    104 
    105 bool CollectImages(SkCommandLineFlags::StringArray images, SkTArray<SkString>* output) {
    106     SkASSERT(output);
    107 
    108     static const char* const exts[] = {
    109         "bmp", "gif", "jpg", "jpeg", "png", "webp", "ktx", "astc", "wbmp", "ico",
    110         "BMP", "GIF", "JPG", "JPEG", "PNG", "WEBP", "KTX", "ASTC", "WBMP", "ICO",
    111 #ifdef SK_HAS_HEIF_LIBRARY
    112         "heic",
    113         "HEIC",
    114 #endif
    115 #ifdef SK_CODEC_DECODES_RAW
    116         "arw", "cr2", "dng", "nef", "nrw", "orf", "raf", "rw2", "pef", "srw",
    117         "ARW", "CR2", "DNG", "NEF", "NRW", "ORF", "RAF", "RW2", "PEF", "SRW",
    118 #endif
    119     };
    120 
    121     for (int i = 0; i < images.count(); ++i) {
    122         const char* flag = images[i];
    123         if (!sk_exists(flag)) {
    124             SkDebugf("%s does not exist!\n", flag);
    125             return false;
    126         }
    127 
    128         if (sk_isdir(flag)) {
    129             // If the value passed in is a directory, add all the images
    130             bool foundAnImage = false;
    131             for (const char* ext : exts) {
    132                 SkOSFile::Iter it(flag, ext);
    133                 SkString file;
    134                 while (it.next(&file)) {
    135                     foundAnImage = true;
    136                     output->push_back() = SkOSPath::Join(flag, file.c_str());
    137                 }
    138             }
    139             if (!foundAnImage) {
    140                 SkDebugf("No supported images found in %s!\n", flag);
    141                 return false;
    142             }
    143         } else {
    144             // Also add the value if it is a single image
    145             output->push_back() = flag;
    146         }
    147     }
    148     return true;
    149 }
    150 
    151 #if SK_SUPPORT_GPU
    152 
    153 #include "SkCommonFlagsGpu.h"
    154 
    155 DEFINE_int32(gpuThreads, 2, "Create this many extra threads to assist with GPU work, "
    156                             "including software path rendering. Defaults to two.");
    157 
    158 DEFINE_bool(cachePathMasks, true, "Allows path mask textures to be cached in GPU configs.");
    159 
    160 DEFINE_bool(noGS, false, "Disables support for geometry shaders.");
    161 
    162 DEFINE_string(pr, "default",
    163               "Set of enabled gpu path renderers. Defined as a list of: "
    164               "[[~]all [~]default [~]dashline [~]nvpr [~]msaa [~]aaconvex "
    165               "[~]aalinearizing [~]small [~]tess]");
    166 
    167 void SetCtxOptionsFromCommonFlags(GrContextOptions* ctxOptions) {
    168     static std::unique_ptr<SkExecutor> gGpuExecutor = (0 != FLAGS_gpuThreads)
    169         ? SkExecutor::MakeFIFOThreadPool(FLAGS_gpuThreads) : nullptr;
    170     ctxOptions->fExecutor = gGpuExecutor.get();
    171     ctxOptions->fAllowPathMaskCaching = FLAGS_cachePathMasks;
    172     ctxOptions->fSuppressGeometryShaders = FLAGS_noGS;
    173     ctxOptions->fGpuPathRenderers = CollectGpuPathRenderersFromFlags();
    174     ctxOptions->fDisableDriverCorrectnessWorkarounds = FLAGS_disableDriverCorrectnessWorkarounds;
    175 }
    176 
    177 #endif
    178