Home | History | Annotate | Download | only in sksg
      1 /*
      2  * Copyright 2017 Google Inc.
      3  *
      4  * Use of this source code is governed by a BSD-style license that can be
      5  * found in the LICENSE file.
      6  */
      7 
      8 #include "SkSGGeometryNode.h"
      9 
     10 #include "SkPath.h"
     11 
     12 namespace sksg {
     13 
     14 // Geometry nodes don't generate damage on their own, but via their aggregation ancestor Draw nodes.
     15 GeometryNode::GeometryNode() : INHERITED(kBubbleDamage_Trait) {}
     16 
     17 void GeometryNode::clip(SkCanvas* canvas, bool aa) const {
     18     SkASSERT(!this->hasInval());
     19     this->onClip(canvas, aa);
     20 }
     21 
     22 void GeometryNode::draw(SkCanvas* canvas, const SkPaint& paint) const {
     23     SkASSERT(!this->hasInval());
     24     this->onDraw(canvas, paint);
     25 }
     26 
     27 SkPath GeometryNode::asPath() const {
     28     SkASSERT(!this->hasInval());
     29     return this->onAsPath();
     30 }
     31 
     32 } // namespace sksg
     33