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      1 /*
      2  * Copyright 2006 The Android Open Source Project
      3  *
      4  * Use of this source code is governed by a BSD-style license that can be
      5  * found in the LICENSE file.
      6  */
      7 
      8 #include "SkColor.h"
      9 #include "SkColorData.h"
     10 #include "SkFixed.h"
     11 
     12 SkPMColor SkPreMultiplyARGB(U8CPU a, U8CPU r, U8CPU g, U8CPU b) {
     13     return SkPremultiplyARGBInline(a, r, g, b);
     14 }
     15 
     16 SkPMColor SkPreMultiplyColor(SkColor c) {
     17     return SkPremultiplyARGBInline(SkColorGetA(c), SkColorGetR(c),
     18                                    SkColorGetG(c), SkColorGetB(c));
     19 }
     20 
     21 ///////////////////////////////////////////////////////////////////////////////
     22 
     23 static inline SkScalar ByteToScalar(U8CPU x) {
     24     SkASSERT(x <= 255);
     25     return SkIntToScalar(x) / 255;
     26 }
     27 
     28 static inline SkScalar ByteDivToScalar(int numer, U8CPU denom) {
     29     // cast to keep the answer signed
     30     return SkIntToScalar(numer) / (int)denom;
     31 }
     32 
     33 void SkRGBToHSV(U8CPU r, U8CPU g, U8CPU b, SkScalar hsv[3]) {
     34     SkASSERT(hsv);
     35 
     36     unsigned min = SkMin32(r, SkMin32(g, b));
     37     unsigned max = SkMax32(r, SkMax32(g, b));
     38     unsigned delta = max - min;
     39 
     40     SkScalar v = ByteToScalar(max);
     41     SkASSERT(v >= 0 && v <= SK_Scalar1);
     42 
     43     if (0 == delta) { // we're a shade of gray
     44         hsv[0] = 0;
     45         hsv[1] = 0;
     46         hsv[2] = v;
     47         return;
     48     }
     49 
     50     SkScalar s = ByteDivToScalar(delta, max);
     51     SkASSERT(s >= 0 && s <= SK_Scalar1);
     52 
     53     SkScalar h;
     54     if (r == max) {
     55         h = ByteDivToScalar(g - b, delta);
     56     } else if (g == max) {
     57         h = SkIntToScalar(2) + ByteDivToScalar(b - r, delta);
     58     } else { // b == max
     59         h = SkIntToScalar(4) + ByteDivToScalar(r - g, delta);
     60     }
     61 
     62     h *= 60;
     63     if (h < 0) {
     64         h += SkIntToScalar(360);
     65     }
     66     SkASSERT(h >= 0 && h < SkIntToScalar(360));
     67 
     68     hsv[0] = h;
     69     hsv[1] = s;
     70     hsv[2] = v;
     71 }
     72 
     73 SkColor SkHSVToColor(U8CPU a, const SkScalar hsv[3]) {
     74     SkASSERT(hsv);
     75 
     76     SkScalar s = SkScalarPin(hsv[1], 0, 1);
     77     SkScalar v = SkScalarPin(hsv[2], 0, 1);
     78 
     79     U8CPU v_byte = SkScalarRoundToInt(v * 255);
     80 
     81     if (SkScalarNearlyZero(s)) { // shade of gray
     82         return SkColorSetARGB(a, v_byte, v_byte, v_byte);
     83     }
     84     SkScalar hx = (hsv[0] < 0 || hsv[0] >= SkIntToScalar(360)) ? 0 : hsv[0]/60;
     85     SkScalar w = SkScalarFloorToScalar(hx);
     86     SkScalar f = hx - w;
     87 
     88     unsigned p = SkScalarRoundToInt((SK_Scalar1 - s) * v * 255);
     89     unsigned q = SkScalarRoundToInt((SK_Scalar1 - (s * f)) * v * 255);
     90     unsigned t = SkScalarRoundToInt((SK_Scalar1 - (s * (SK_Scalar1 - f))) * v * 255);
     91 
     92     unsigned r, g, b;
     93 
     94     SkASSERT((unsigned)(w) < 6);
     95     switch ((unsigned)(w)) {
     96         case 0: r = v_byte;  g = t;      b = p; break;
     97         case 1: r = q;       g = v_byte; b = p; break;
     98         case 2: r = p;       g = v_byte; b = t; break;
     99         case 3: r = p;       g = q;      b = v_byte; break;
    100         case 4: r = t;       g = p;      b = v_byte; break;
    101         default: r = v_byte; g = p;      b = q; break;
    102     }
    103     return SkColorSetARGB(a, r, g, b);
    104 }
    105 
    106 ///////////////////////////////////////////////////////////////////////////////////////////////////
    107 #include "SkPM4fPriv.h"
    108 #include "SkHalf.h"
    109 
    110 SkPM4f SkPM4f::FromPMColor(SkPMColor c) {
    111     return From4f(swizzle_rb_if_bgra(Sk4f_fromL32(c)));
    112 }
    113 
    114 SkColor4f SkPM4f::unpremul() const {
    115     float alpha = fVec[A];
    116     if (0 == alpha) {
    117         return { 0, 0, 0, 0 };
    118     } else {
    119         float invAlpha = 1 / alpha;
    120         return { fVec[R] * invAlpha, fVec[G] * invAlpha, fVec[B] * invAlpha, alpha };
    121     }
    122 }
    123 
    124 void SkPM4f::toF16(uint16_t half[4]) const {
    125     for (int i = 0; i < 4; ++i) {
    126         half[i] = SkFloatToHalf(fVec[i]);
    127     }
    128 }
    129 
    130 uint64_t SkPM4f::toF16() const {
    131     uint64_t value;
    132     this->toF16(reinterpret_cast<uint16_t*>(&value));
    133     return value;
    134 }
    135 
    136 SkPM4f SkPM4f::FromF16(const uint16_t half[4]) {
    137     return {{
    138         SkHalfToFloat(half[0]),
    139         SkHalfToFloat(half[1]),
    140         SkHalfToFloat(half[2]),
    141         SkHalfToFloat(half[3])
    142     }};
    143 }
    144 
    145 #ifdef SK_DEBUG
    146 void SkPM4f::assertIsUnit() const {
    147     auto c4 = Sk4f::Load(fVec);
    148     SkASSERT((c4 >= Sk4f(0)).allTrue() && (c4 <= Sk4f(1)).allTrue());
    149 }
    150 #endif
    151 
    152 ///////////////////////////////////////////////////////////////////////////////////////////////////
    153 
    154 SkColor4f SkColor4f::FromColor(SkColor bgra) {
    155     SkColor4f rgba;
    156     swizzle_rb(Sk4f_fromS32(bgra)).store(rgba.vec());
    157     return rgba;
    158 }
    159 
    160 SkColor SkColor4f::toSkColor() const {
    161     return Sk4f_toS32(swizzle_rb(Sk4f::Load(this->vec())));
    162 }
    163 
    164 SkColor4f SkColor4f::Pin(float r, float g, float b, float a) {
    165     SkColor4f c4;
    166     Sk4f::Min(Sk4f::Max(Sk4f(r, g, b, a), Sk4f(0)), Sk4f(1)).store(c4.vec());
    167     return c4;
    168 }
    169 
    170 SkPM4f SkColor4f::premul() const {
    171     auto src = Sk4f::Load(this->pin().vec());
    172     float srcAlpha = src[3];  // need the pinned version of our alpha
    173     src = src * Sk4f(srcAlpha, srcAlpha, srcAlpha, 1);
    174 
    175     return SkPM4f::From4f(src);
    176 }
    177