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      1 /*
      2  * Copyright 2014 Google Inc.
      3  *
      4  * Use of this source code is governed by a BSD-style license that can be
      5  * found in the LICENSE file.
      6  */
      7 
      8 #ifndef SkRecord_DEFINED
      9 #define SkRecord_DEFINED
     10 
     11 #include "SkArenaAlloc.h"
     12 #include "SkRecords.h"
     13 #include "SkTLogic.h"
     14 #include "SkTemplates.h"
     15 
     16 // SkRecord represents a sequence of SkCanvas calls, saved for future use.
     17 // These future uses may include: replay, optimization, serialization, or combinations of those.
     18 //
     19 // Though an enterprising user may find calling alloc(), append(), visit(), and mutate() enough to
     20 // work with SkRecord, you probably want to look at SkRecorder which presents an SkCanvas interface
     21 // for creating an SkRecord, and SkRecordDraw which plays an SkRecord back into another SkCanvas.
     22 //
     23 // SkRecord often looks like it's compatible with any type T, but really it's compatible with any
     24 // type T which has a static const SkRecords::Type kType.  That is to say, SkRecord is compatible
     25 // only with SkRecords::* structs defined in SkRecords.h.  Your compiler will helpfully yell if you
     26 // get this wrong.
     27 
     28 class SkRecord : public SkRefCnt {
     29 public:
     30     SkRecord() = default;
     31     ~SkRecord();
     32 
     33     // Returns the number of canvas commands in this SkRecord.
     34     int count() const { return fCount; }
     35 
     36     // Visit the i-th canvas command with a functor matching this interface:
     37     //   template <typename T>
     38     //   R operator()(const T& record) { ... }
     39     // This operator() must be defined for at least all SkRecords::*.
     40     template <typename F>
     41     auto visit(int i, F&& f) const -> decltype(f(SkRecords::NoOp())) {
     42         return fRecords[i].visit(f);
     43     }
     44 
     45     // Mutate the i-th canvas command with a functor matching this interface:
     46     //   template <typename T>
     47     //   R operator()(T* record) { ... }
     48     // This operator() must be defined for at least all SkRecords::*.
     49     template <typename F>
     50     auto mutate(int i, F&& f) -> decltype(f((SkRecords::NoOp*)nullptr)) {
     51         return fRecords[i].mutate(f);
     52     }
     53 
     54     // Allocate contiguous space for count Ts, to be freed when the SkRecord is destroyed.
     55     // Here T can be any class, not just those from SkRecords.  Throws on failure.
     56     template <typename T>
     57     T* alloc(size_t count = 1) {
     58         struct RawBytes {
     59             alignas(T) char data[sizeof(T)];
     60         };
     61         fApproxBytesAllocated += count * sizeof(T) + alignof(T);
     62         return (T*)fAlloc.makeArrayDefault<RawBytes>(count);
     63     }
     64 
     65     // Add a new command of type T to the end of this SkRecord.
     66     // You are expected to placement new an object of type T onto this pointer.
     67     template <typename T>
     68     T* append() {
     69         if (fCount == fReserved) {
     70             this->grow();
     71         }
     72         return fRecords[fCount++].set(this->allocCommand<T>());
     73     }
     74 
     75     // Replace the i-th command with a new command of type T.
     76     // You are expected to placement new an object of type T onto this pointer.
     77     // References to the original command are invalidated.
     78     template <typename T>
     79     T* replace(int i) {
     80         SkASSERT(i < this->count());
     81 
     82         Destroyer destroyer;
     83         this->mutate(i, destroyer);
     84 
     85         return fRecords[i].set(this->allocCommand<T>());
     86     }
     87 
     88     // Replace the i-th command with a new command of type T.
     89     // You are expected to placement new an object of type T onto this pointer.
     90     // You must show proof that you've already adopted the existing command.
     91     template <typename T, typename Existing>
     92     T* replace(int i, const SkRecords::Adopted<Existing>& proofOfAdoption) {
     93         SkASSERT(i < this->count());
     94 
     95         SkASSERT(Existing::kType == fRecords[i].type());
     96         SkASSERT(proofOfAdoption == fRecords[i].ptr());
     97 
     98         return fRecords[i].set(this->allocCommand<T>());
     99     }
    100 
    101     // Does not return the bytes in any pointers embedded in the Records; callers
    102     // need to iterate with a visitor to measure those they care for.
    103     size_t bytesUsed() const;
    104 
    105     // Rearrange and resize this record to eliminate any NoOps.
    106     // May change count() and the indices of ops, but preserves their order.
    107     void defrag();
    108 
    109 private:
    110     // An SkRecord is structured as an array of pointers into a big chunk of memory where
    111     // records representing each canvas draw call are stored:
    112     //
    113     // fRecords:  [*][*][*]...
    114     //             |  |  |
    115     //             |  |  |
    116     //             |  |  +---------------------------------------+
    117     //             |  +-----------------+                        |
    118     //             |                    |                        |
    119     //             v                    v                        v
    120     //   fAlloc:  [SkRecords::DrawRect][SkRecords::DrawPosTextH][SkRecords::DrawRect]...
    121     //
    122     // We store the types of each of the pointers alongside the pointer.
    123     // The cost to append a T to this structure is 8 + sizeof(T) bytes.
    124 
    125     // A mutator that can be used with replace to destroy canvas commands.
    126     struct Destroyer {
    127         template <typename T>
    128         void operator()(T* record) { record->~T(); }
    129     };
    130 
    131     template <typename T>
    132     SK_WHEN(std::is_empty<T>::value, T*) allocCommand() {
    133         static T singleton = {};
    134         return &singleton;
    135     }
    136 
    137     template <typename T>
    138     SK_WHEN(!std::is_empty<T>::value, T*) allocCommand() { return this->alloc<T>(); }
    139 
    140     void grow();
    141 
    142     // A typed pointer to some bytes in fAlloc.  visit() and mutate() allow polymorphic dispatch.
    143     struct Record {
    144         // On 32-bit machines we store type in 4 bytes, followed by a pointer.  Simple.
    145         // On 64-bit machines we store a pointer with the type slotted into two top (unused) bytes.
    146         // FWIW, SkRecords::Type is tiny.  It can easily fit in one byte.
    147         uint64_t fTypeAndPtr;
    148         static const int kTypeShift = sizeof(void*) == 4 ? 32 : 48;
    149 
    150         // Point this record to its data in fAlloc.  Returns ptr for convenience.
    151         template <typename T>
    152         T* set(T* ptr) {
    153             fTypeAndPtr = ((uint64_t)T::kType) << kTypeShift | (uintptr_t)ptr;
    154             SkASSERT(this->ptr() == ptr && this->type() == T::kType);
    155             return ptr;
    156         }
    157 
    158         SkRecords::Type type() const { return (SkRecords::Type)(fTypeAndPtr >> kTypeShift); }
    159         void* ptr() const { return (void*)(fTypeAndPtr & ((1ull<<kTypeShift)-1)); }
    160 
    161         // Visit this record with functor F (see public API above).
    162         template <typename F>
    163         auto visit(F&& f) const -> decltype(f(SkRecords::NoOp())) {
    164         #define CASE(T) case SkRecords::T##_Type: return f(*(const SkRecords::T*)this->ptr());
    165             switch(this->type()) { SK_RECORD_TYPES(CASE) }
    166         #undef CASE
    167             SkDEBUGFAIL("Unreachable");
    168             static const SkRecords::NoOp noop{};
    169             return f(noop);
    170         }
    171 
    172         // Mutate this record with functor F (see public API above).
    173         template <typename F>
    174         auto mutate(F&& f) -> decltype(f((SkRecords::NoOp*)nullptr)) {
    175         #define CASE(T) case SkRecords::T##_Type: return f((SkRecords::T*)this->ptr());
    176             switch(this->type()) { SK_RECORD_TYPES(CASE) }
    177         #undef CASE
    178             SkDEBUGFAIL("Unreachable");
    179             static const SkRecords::NoOp noop{};
    180             return f(const_cast<SkRecords::NoOp*>(&noop));
    181         }
    182     };
    183 
    184     // fRecords needs to be a data structure that can append fixed length data, and need to
    185     // support efficient random access and forward iteration.  (It doesn't need to be contiguous.)
    186     int fCount{0},
    187         fReserved{0};
    188     SkAutoTMalloc<Record> fRecords;
    189 
    190     // fAlloc needs to be a data structure which can append variable length data in contiguous
    191     // chunks, returning a stable handle to that data for later retrieval.
    192     SkArenaAlloc fAlloc{256};
    193     size_t       fApproxBytesAllocated{0};
    194 };
    195 
    196 #endif//SkRecord_DEFINED
    197