Home | History | Annotate | Download | only in gpu
      1 /*
      2  * Copyright 2015 Google Inc.
      3  *
      4  * Use of this source code is governed by a BSD-style license that can be
      5  * found in the LICENSE file.
      6  */
      7 
      8 #include "GrCaps.h"
      9 
     10 #include "GrBackendSurface.h"
     11 #include "GrContextOptions.h"
     12 #include "GrWindowRectangles.h"
     13 #include "SkJSONWriter.h"
     14 
     15 static const char* pixel_config_name(GrPixelConfig config) {
     16     switch (config) {
     17         case kUnknown_GrPixelConfig: return "Unknown";
     18         case kAlpha_8_GrPixelConfig: return "Alpha8";
     19         case kAlpha_8_as_Alpha_GrPixelConfig: return "Alpha8_asAlpha";
     20         case kAlpha_8_as_Red_GrPixelConfig: return "Alpha8_asRed";
     21         case kGray_8_GrPixelConfig: return "Gray8";
     22         case kGray_8_as_Lum_GrPixelConfig: return "Gray8_asLum";
     23         case kGray_8_as_Red_GrPixelConfig: return "Gray8_asRed";
     24         case kRGB_565_GrPixelConfig: return "RGB565";
     25         case kRGBA_4444_GrPixelConfig: return "RGBA444";
     26         case kRGBA_8888_GrPixelConfig: return "RGBA8888";
     27         case kBGRA_8888_GrPixelConfig: return "BGRA8888";
     28         case kSRGBA_8888_GrPixelConfig: return "SRGBA8888";
     29         case kSBGRA_8888_GrPixelConfig: return "SBGRA8888";
     30         case kRGBA_8888_sint_GrPixelConfig: return "RGBA8888_sint";
     31         case kRGBA_float_GrPixelConfig: return "RGBAFloat";
     32         case kRG_float_GrPixelConfig: return "RGFloat";
     33         case kAlpha_half_GrPixelConfig: return "AlphaHalf";
     34         case kAlpha_half_as_Red_GrPixelConfig: return "AlphaHalf_asRed";
     35         case kRGBA_half_GrPixelConfig: return "RGBAHalf";
     36     }
     37     SK_ABORT("Invalid pixel config");
     38     return "<invalid>";
     39 }
     40 
     41 GrCaps::GrCaps(const GrContextOptions& options) {
     42     fMipMapSupport = false;
     43     fNPOTTextureTileSupport = false;
     44     fSRGBSupport = false;
     45     fSRGBWriteControl = false;
     46     fSRGBDecodeDisableSupport = false;
     47     fDiscardRenderTargetSupport = false;
     48     fReuseScratchTextures = true;
     49     fReuseScratchBuffers = true;
     50     fGpuTracingSupport = false;
     51     fOversizedStencilSupport = false;
     52     fTextureBarrierSupport = false;
     53     fSampleLocationsSupport = false;
     54     fMultisampleDisableSupport = false;
     55     fInstanceAttribSupport = false;
     56     fUsesMixedSamples = false;
     57     fUsePrimitiveRestart = false;
     58     fPreferClientSideDynamicBuffers = false;
     59     fPreferFullscreenClears = false;
     60     fMustClearUploadedBufferData = false;
     61     fSampleShadingSupport = false;
     62     fFenceSyncSupport = false;
     63     fCrossContextTextureSupport = false;
     64 
     65     fBlendEquationSupport = kBasic_BlendEquationSupport;
     66     fAdvBlendEqBlacklist = 0;
     67 
     68     fMapBufferFlags = kNone_MapFlags;
     69 
     70     fMaxVertexAttributes = 0;
     71     fMaxRenderTargetSize = 1;
     72     fMaxTextureSize = 1;
     73     fMaxRasterSamples = 0;
     74     fMaxWindowRectangles = 0;
     75 
     76     // An default count of 4 was chosen because of the common pattern in Blink of:
     77     //   isect RR
     78     //   diff  RR
     79     //   isect convex_poly
     80     //   isect convex_poly
     81     // when drawing rounded div borders.
     82     fMaxClipAnalyticFPs = 4;
     83 
     84     fSuppressPrints = options.fSuppressPrints;
     85 #if GR_TEST_UTILS
     86     fWireframeMode = options.fWireframeMode;
     87 #else
     88     fWireframeMode = false;
     89 #endif
     90     fBufferMapThreshold = options.fBufferMapThreshold;
     91     fBlacklistCoverageCounting = false;
     92     fAvoidStencilBuffers = false;
     93 
     94     fPreferVRAMUseOverFlushes = true;
     95 }
     96 
     97 void GrCaps::applyOptionsOverrides(const GrContextOptions& options) {
     98     this->onApplyOptionsOverrides(options);
     99     if (options.fDisableDriverCorrectnessWorkarounds) {
    100         // We always blacklist coverage counting on Vulkan currently. TODO: Either stop doing that
    101         // or disambiguate blacklisting from incomplete implementation.
    102         // SkASSERT(!fBlacklistCoverageCounting);
    103         SkASSERT(!fAvoidStencilBuffers);
    104         SkASSERT(!fAdvBlendEqBlacklist);
    105     }
    106 
    107     fMaxTextureSize = SkTMin(fMaxTextureSize, options.fMaxTextureSizeOverride);
    108     fMaxTileSize = fMaxTextureSize;
    109 #if GR_TEST_UTILS
    110     // If the max tile override is zero, it means we should use the max texture size.
    111     if (options.fMaxTileSizeOverride && options.fMaxTileSizeOverride < fMaxTextureSize) {
    112         fMaxTileSize = options.fMaxTileSizeOverride;
    113     }
    114     if (options.fSuppressGeometryShaders) {
    115         fShaderCaps->fGeometryShaderSupport = false;
    116     }
    117 #endif
    118     if (fMaxWindowRectangles > GrWindowRectangles::kMaxWindows) {
    119         SkDebugf("WARNING: capping window rectangles at %i. HW advertises support for %i.\n",
    120                  GrWindowRectangles::kMaxWindows, fMaxWindowRectangles);
    121         fMaxWindowRectangles = GrWindowRectangles::kMaxWindows;
    122     }
    123     fAvoidStencilBuffers = options.fAvoidStencilBuffers;
    124 }
    125 
    126 static SkString map_flags_to_string(uint32_t flags) {
    127     SkString str;
    128     if (GrCaps::kNone_MapFlags == flags) {
    129         str = "none";
    130     } else {
    131         SkASSERT(GrCaps::kCanMap_MapFlag & flags);
    132         SkDEBUGCODE(flags &= ~GrCaps::kCanMap_MapFlag);
    133         str = "can_map";
    134 
    135         if (GrCaps::kSubset_MapFlag & flags) {
    136             str.append(" partial");
    137         } else {
    138             str.append(" full");
    139         }
    140         SkDEBUGCODE(flags &= ~GrCaps::kSubset_MapFlag);
    141     }
    142     SkASSERT(0 == flags); // Make sure we handled all the flags.
    143     return str;
    144 }
    145 
    146 void GrCaps::dumpJSON(SkJSONWriter* writer) const {
    147     writer->beginObject();
    148 
    149     writer->appendBool("MIP Map Support", fMipMapSupport);
    150     writer->appendBool("NPOT Texture Tile Support", fNPOTTextureTileSupport);
    151     writer->appendBool("sRGB Support", fSRGBSupport);
    152     writer->appendBool("sRGB Write Control", fSRGBWriteControl);
    153     writer->appendBool("sRGB Decode Disable", fSRGBDecodeDisableSupport);
    154     writer->appendBool("Discard Render Target Support", fDiscardRenderTargetSupport);
    155     writer->appendBool("Reuse Scratch Textures", fReuseScratchTextures);
    156     writer->appendBool("Reuse Scratch Buffers", fReuseScratchBuffers);
    157     writer->appendBool("Gpu Tracing Support", fGpuTracingSupport);
    158     writer->appendBool("Oversized Stencil Support", fOversizedStencilSupport);
    159     writer->appendBool("Texture Barrier Support", fTextureBarrierSupport);
    160     writer->appendBool("Sample Locations Support", fSampleLocationsSupport);
    161     writer->appendBool("Multisample disable support", fMultisampleDisableSupport);
    162     writer->appendBool("Instance Attrib Support", fInstanceAttribSupport);
    163     writer->appendBool("Uses Mixed Samples", fUsesMixedSamples);
    164     writer->appendBool("Use primitive restart", fUsePrimitiveRestart);
    165     writer->appendBool("Prefer client-side dynamic buffers", fPreferClientSideDynamicBuffers);
    166     writer->appendBool("Prefer fullscreen clears", fPreferFullscreenClears);
    167     writer->appendBool("Must clear buffer memory", fMustClearUploadedBufferData);
    168     writer->appendBool("Sample shading support", fSampleShadingSupport);
    169     writer->appendBool("Fence sync support", fFenceSyncSupport);
    170     writer->appendBool("Cross context texture support", fCrossContextTextureSupport);
    171 
    172     writer->appendBool("Blacklist Coverage Counting Path Renderer [workaround]",
    173                        fBlacklistCoverageCounting);
    174     writer->appendBool("Prefer VRAM Use over flushes [workaround]", fPreferVRAMUseOverFlushes);
    175 
    176     if (this->advancedBlendEquationSupport()) {
    177         writer->appendHexU32("Advanced Blend Equation Blacklist", fAdvBlendEqBlacklist);
    178     }
    179 
    180     writer->appendS32("Max Vertex Attributes", fMaxVertexAttributes);
    181     writer->appendS32("Max Texture Size", fMaxTextureSize);
    182     writer->appendS32("Max Render Target Size", fMaxRenderTargetSize);
    183     writer->appendS32("Max Raster Samples", fMaxRasterSamples);
    184     writer->appendS32("Max Window Rectangles", fMaxWindowRectangles);
    185     writer->appendS32("Max Clip Analytic Fragment Processors", fMaxClipAnalyticFPs);
    186 
    187     static const char* kBlendEquationSupportNames[] = {
    188         "Basic",
    189         "Advanced",
    190         "Advanced Coherent",
    191     };
    192     GR_STATIC_ASSERT(0 == kBasic_BlendEquationSupport);
    193     GR_STATIC_ASSERT(1 == kAdvanced_BlendEquationSupport);
    194     GR_STATIC_ASSERT(2 == kAdvancedCoherent_BlendEquationSupport);
    195     GR_STATIC_ASSERT(SK_ARRAY_COUNT(kBlendEquationSupportNames) == kLast_BlendEquationSupport + 1);
    196 
    197     writer->appendString("Blend Equation Support",
    198                          kBlendEquationSupportNames[fBlendEquationSupport]);
    199     writer->appendString("Map Buffer Support", map_flags_to_string(fMapBufferFlags).c_str());
    200 
    201     SkASSERT(!this->isConfigRenderable(kUnknown_GrPixelConfig, false));
    202     SkASSERT(!this->isConfigRenderable(kUnknown_GrPixelConfig, true));
    203     SkASSERT(!this->isConfigTexturable(kUnknown_GrPixelConfig));
    204 
    205     writer->beginArray("configs");
    206 
    207     for (size_t i = 1; i < kGrPixelConfigCnt; ++i) {
    208         GrPixelConfig config = static_cast<GrPixelConfig>(i);
    209         writer->beginObject(nullptr, false);
    210         writer->appendString("name", pixel_config_name(config));
    211         writer->appendBool("renderable", this->isConfigRenderable(config, false));
    212         writer->appendBool("renderableMSAA", this->isConfigRenderable(config, true));
    213         writer->appendBool("texturable", this->isConfigTexturable(config));
    214         writer->endObject();
    215     }
    216 
    217     writer->endArray();
    218 
    219     this->onDumpJSON(writer);
    220 
    221     writer->appendName("shaderCaps");
    222     this->shaderCaps()->dumpJSON(writer);
    223 
    224     writer->endObject();
    225 }
    226 
    227