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      1 /*
      2  * Copyright 2010 Google Inc.
      3  *
      4  * Use of this source code is governed by a BSD-style license that can be
      5  * found in the LICENSE file.
      6  */
      7 
      8 #ifndef GrRect_DEFINED
      9 #define GrRect_DEFINED
     10 
     11 #include "SkTypes.h"
     12 #include "SkRect.h"
     13 
     14 struct GrIRect16 {
     15     int16_t fLeft, fTop, fRight, fBottom;
     16 
     17     static GrIRect16 SK_WARN_UNUSED_RESULT MakeEmpty() {
     18         GrIRect16 r;
     19         r.setEmpty();
     20         return r;
     21     }
     22 
     23     static GrIRect16 SK_WARN_UNUSED_RESULT MakeWH(int16_t w, int16_t h) {
     24         GrIRect16 r;
     25         r.set(0, 0, w, h);
     26         return r;
     27     }
     28 
     29     static GrIRect16 SK_WARN_UNUSED_RESULT MakeXYWH(int16_t x, int16_t y, int16_t w, int16_t h) {
     30         GrIRect16 r;
     31         r.set(x, y, x + w, y + h);
     32         return r;
     33     }
     34 
     35     int width() const { return fRight - fLeft; }
     36     int height() const { return fBottom - fTop; }
     37     int area() const { return this->width() * this->height(); }
     38     bool isEmpty() const { return fLeft >= fRight || fTop >= fBottom; }
     39 
     40     void setEmpty() { memset(this, 0, sizeof(*this)); }
     41 
     42     void set(int16_t left, int16_t top, int16_t right, int16_t bottom) {
     43         fLeft = left;
     44         fTop = top;
     45         fRight = right;
     46         fBottom = bottom;
     47     }
     48 
     49     void set(const SkIRect& r) {
     50         fLeft   = SkToS16(r.fLeft);
     51         fTop    = SkToS16(r.fTop);
     52         fRight  = SkToS16(r.fRight);
     53         fBottom = SkToS16(r.fBottom);
     54     }
     55 };
     56 
     57 /** Returns true if the rectangles have a nonzero area of overlap. It assumed that rects can be
     58     infinitely small but not "inverted". */
     59 static inline bool GrRectsOverlap(const SkRect& a, const SkRect& b) {
     60     // See skbug.com/6607 about the isFinite() checks.
     61     SkASSERT(!a.isFinite() || (a.fLeft <= a.fRight && a.fTop <= a.fBottom));
     62     SkASSERT(!b.isFinite() || (b.fLeft <= b.fRight && b.fTop <= b.fBottom));
     63     return a.fRight > b.fLeft && a.fBottom > b.fTop && b.fRight > a.fLeft && b.fBottom > a.fTop;
     64 }
     65 
     66 /** Returns true if the rectangles overlap or share an edge or corner. It assumed that rects can be
     67     infinitely small but not "inverted". */
     68 static inline bool GrRectsTouchOrOverlap(const SkRect& a, const SkRect& b) {
     69     // See skbug.com/6607 about the isFinite() checks.
     70     SkASSERT(!a.isFinite() || (a.fLeft <= a.fRight && a.fTop <= a.fBottom));
     71     SkASSERT(!b.isFinite() || (b.fLeft <= b.fRight && b.fTop <= b.fBottom));
     72     return a.fRight >= b.fLeft && a.fBottom >= b.fTop && b.fRight >= a.fLeft && b.fBottom >= a.fTop;
     73 }
     74 #endif
     75