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      1 /*
      2  * Copyright 2011 Google Inc.
      3  *
      4  * Use of this source code is governed by a BSD-style license that can be
      5  * found in the LICENSE file.
      6  */
      7 
      8 #include "GrContext.h"
      9 #include "GrCaps.h"
     10 #include "GrGpu.h"
     11 #include "GrResourceKey.h"
     12 #include "GrRenderTarget.h"
     13 #include "GrSurfacePriv.h"
     14 #include "GrTexture.h"
     15 #include "GrTexturePriv.h"
     16 #include "GrTypes.h"
     17 #include "SkMath.h"
     18 #include "SkMipMap.h"
     19 #include "SkTypes.h"
     20 
     21 void GrTexture::markMipMapsDirty() {
     22     if (GrMipMapsStatus::kValid == fMipMapsStatus) {
     23         fMipMapsStatus = GrMipMapsStatus::kDirty;
     24     }
     25 }
     26 
     27 void GrTexture::markMipMapsClean() {
     28     const bool sizeChanged = GrMipMapsStatus::kNotAllocated == fMipMapsStatus;
     29     fMipMapsStatus = GrMipMapsStatus::kValid;
     30     if (sizeChanged) {
     31         // This must not be called until after changing fMipMapsStatus.
     32         this->didChangeGpuMemorySize();
     33         // TODO(http://skbug.com/4548) - The desc and scratch key should be
     34         // updated to reflect the newly-allocated mipmaps.
     35     }
     36 }
     37 
     38 size_t GrTexture::onGpuMemorySize() const {
     39     return GrSurface::ComputeSize(this->config(), this->width(), this->height(), 1,
     40                                   this->texturePriv().mipMapped(), false);
     41 }
     42 
     43 /////////////////////////////////////////////////////////////////////////////
     44 GrTexture::GrTexture(GrGpu* gpu, const GrSurfaceDesc& desc, GrSLType samplerType,
     45                      GrSamplerState::Filter highestFilterMode,
     46                      GrMipMapsStatus mipMapsStatus)
     47         : INHERITED(gpu, desc)
     48         , fSamplerType(samplerType)
     49         , fHighestFilterMode(highestFilterMode)
     50         , fMipMapsStatus(mipMapsStatus)
     51         // Mip color mode is explicitly set after creation via GrTexturePriv
     52         , fMipColorMode(SkDestinationSurfaceColorMode::kLegacy) {
     53     if (GrMipMapsStatus::kNotAllocated == fMipMapsStatus) {
     54         fMaxMipMapLevel = 0;
     55     } else {
     56         fMaxMipMapLevel = SkMipMap::ComputeLevelCount(this->width(), this->height());
     57     }
     58 }
     59 
     60 bool GrTexture::StealBackendTexture(sk_sp<GrTexture>&& texture,
     61                                     GrBackendTexture* backendTexture,
     62                                     SkImage::BackendTextureReleaseProc* releaseProc) {
     63     if (!texture->surfacePriv().hasUniqueRef() || texture->surfacePriv().hasPendingIO()) {
     64         return false;
     65     }
     66 
     67     if (!texture->onStealBackendTexture(backendTexture, releaseProc)) {
     68         return false;
     69     }
     70 
     71     // Release any not-stolen data being held by this class.
     72     texture->onRelease();
     73     // Abandon the GrTexture so it can't be re-used.
     74     texture->abandon();
     75 
     76     return true;
     77 }
     78 
     79 void GrTexture::computeScratchKey(GrScratchKey* key) const {
     80     const GrRenderTarget* rt = this->asRenderTarget();
     81     int sampleCount = 1;
     82     if (rt) {
     83         sampleCount = rt->numStencilSamples();
     84     }
     85     GrTexturePriv::ComputeScratchKey(this->config(), this->width(), this->height(),
     86                                      SkToBool(rt), sampleCount,
     87                                      this->texturePriv().mipMapped(), key);
     88 }
     89 
     90 void GrTexturePriv::ComputeScratchKey(GrPixelConfig config, int width, int height,
     91                                       bool isRenderTarget, int sampleCnt,
     92                                       GrMipMapped mipMapped, GrScratchKey* key) {
     93     static const GrScratchKey::ResourceType kType = GrScratchKey::GenerateResourceType();
     94     uint32_t flags = isRenderTarget;
     95     SkASSERT(width > 0);
     96     SkASSERT(height > 0);
     97     SkASSERT(sampleCnt > 0);
     98     SkASSERT(1 == sampleCnt || isRenderTarget);
     99 
    100     // make sure desc.fConfig fits in 5 bits
    101     SkASSERT(sk_float_log2(kLast_GrPixelConfig) <= 5);
    102     SkASSERT(static_cast<int>(config) < (1 << 5));
    103     SkASSERT(sampleCnt < (1 << 8));
    104     SkASSERT(flags < (1 << 10));
    105     SkASSERT(static_cast<int>(mipMapped) <= 1);
    106 
    107     GrScratchKey::Builder builder(key, kType, 3);
    108     builder[0] = width;
    109     builder[1] = height;
    110     builder[2] = config | (static_cast<uint8_t>(mipMapped) << 5) | (sampleCnt << 6) | (flags << 14);
    111 }
    112 
    113 void GrTexturePriv::ComputeScratchKey(const GrSurfaceDesc& desc, GrScratchKey* key) {
    114     // Note: the fOrigin field is not used in the scratch key
    115     return ComputeScratchKey(desc.fConfig, desc.fWidth, desc.fHeight,
    116                              SkToBool(desc.fFlags & kRenderTarget_GrSurfaceFlag), desc.fSampleCnt,
    117                              GrMipMapped::kNo, key);
    118 }
    119