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      1 /*
      2  * Copyright 2016 Google Inc.
      3  *
      4  * Use of this source code is governed by a BSD-style license that can be
      5  * found in the LICENSE file.
      6  */
      7 
      8 #ifndef SKSL_SWIZZLE
      9 #define SKSL_SWIZZLE
     10 
     11 #include "SkSLConstructor.h"
     12 #include "SkSLContext.h"
     13 #include "SkSLExpression.h"
     14 #include "SkSLIRGenerator.h"
     15 #include "SkSLUtil.h"
     16 
     17 namespace SkSL {
     18 
     19 /**
     20  * Given a type and a swizzle component count, returns the type that will result from swizzling. For
     21  * instance, swizzling a float3with two components will result in a float2 It is possible to swizzle
     22  * with more components than the source vector, as in 'float21).xxxx'.
     23  */
     24 static const Type& get_type(const Context& context, Expression& value, size_t count) {
     25     const Type& base = value.fType.componentType();
     26     if (count == 1) {
     27         return base;
     28     }
     29     if (base == *context.fFloat_Type) {
     30         switch (count) {
     31             case 2: return *context.fFloat2_Type;
     32             case 3: return *context.fFloat3_Type;
     33             case 4: return *context.fFloat4_Type;
     34         }
     35     } else if (base == *context.fHalf_Type) {
     36         switch (count) {
     37             case 2: return *context.fHalf2_Type;
     38             case 3: return *context.fHalf3_Type;
     39             case 4: return *context.fHalf4_Type;
     40         }
     41     } else if (base == *context.fDouble_Type) {
     42         switch (count) {
     43             case 2: return *context.fDouble2_Type;
     44             case 3: return *context.fDouble3_Type;
     45             case 4: return *context.fDouble4_Type;
     46         }
     47     } else if (base == *context.fInt_Type) {
     48         switch (count) {
     49             case 2: return *context.fInt2_Type;
     50             case 3: return *context.fInt3_Type;
     51             case 4: return *context.fInt4_Type;
     52         }
     53     } else if (base == *context.fShort_Type) {
     54         switch (count) {
     55             case 2: return *context.fShort2_Type;
     56             case 3: return *context.fShort3_Type;
     57             case 4: return *context.fShort4_Type;
     58         }
     59     } else if (base == *context.fUInt_Type) {
     60         switch (count) {
     61             case 2: return *context.fUInt2_Type;
     62             case 3: return *context.fUInt3_Type;
     63             case 4: return *context.fUInt4_Type;
     64         }
     65     } else if (base == *context.fUShort_Type) {
     66         switch (count) {
     67             case 2: return *context.fUShort2_Type;
     68             case 3: return *context.fUShort3_Type;
     69             case 4: return *context.fUShort4_Type;
     70         }
     71     } else if (base == *context.fBool_Type) {
     72         switch (count) {
     73             case 2: return *context.fBool2_Type;
     74             case 3: return *context.fBool3_Type;
     75             case 4: return *context.fBool4_Type;
     76         }
     77     }
     78     ABORT("cannot swizzle %s\n", value.description().c_str());
     79 }
     80 
     81 /**
     82  * Represents a vector swizzle operation such as 'float21, 2, 3).zyx'.
     83  */
     84 struct Swizzle : public Expression {
     85     Swizzle(const Context& context, std::unique_ptr<Expression> base, std::vector<int> components)
     86     : INHERITED(base->fOffset, kSwizzle_Kind, get_type(context, *base, components.size()))
     87     , fBase(std::move(base))
     88     , fComponents(std::move(components)) {
     89         ASSERT(fComponents.size() >= 1 && fComponents.size() <= 4);
     90     }
     91 
     92     std::unique_ptr<Expression> constantPropagate(const IRGenerator& irGenerator,
     93                                                   const DefinitionMap& definitions) override {
     94         if (fBase->fKind == Expression::kConstructor_Kind && fBase->isConstant()) {
     95             // we're swizzling a constant vector, e.g. float4(1).x. Simplify it.
     96             ASSERT(fBase->fKind == Expression::kConstructor_Kind);
     97             if (fType == *irGenerator.fContext.fInt_Type) {
     98                 ASSERT(fComponents.size() == 1);
     99                 int64_t value = ((Constructor&) *fBase).getIVecComponent(fComponents[0]);
    100                 return std::unique_ptr<Expression>(new IntLiteral(irGenerator.fContext,
    101                                                                   -1,
    102                                                                   value));
    103             } else if (fType == *irGenerator.fContext.fFloat_Type) {
    104                 ASSERT(fComponents.size() == 1);
    105                 double value = ((Constructor&) *fBase).getFVecComponent(fComponents[0]);
    106                 return std::unique_ptr<Expression>(new FloatLiteral(irGenerator.fContext,
    107                                                                     -1,
    108                                                                     value));
    109             }
    110         }
    111         return nullptr;
    112     }
    113 
    114     bool hasSideEffects() const override {
    115         return fBase->hasSideEffects();
    116     }
    117 
    118     String description() const override {
    119         String result = fBase->description() + ".";
    120         for (int x : fComponents) {
    121             result += "xyzw"[x];
    122         }
    123         return result;
    124     }
    125 
    126     std::unique_ptr<Expression> fBase;
    127     const std::vector<int> fComponents;
    128 
    129     typedef Expression INHERITED;
    130 };
    131 
    132 } // namespace
    133 
    134 #endif
    135