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      1 // Copyright 2016 The SwiftShader Authors. All Rights Reserved.
      2 //
      3 // Licensed under the Apache License, Version 2.0 (the "License");
      4 // you may not use this file except in compliance with the License.
      5 // You may obtain a copy of the License at
      6 //
      7 //    http://www.apache.org/licenses/LICENSE-2.0
      8 //
      9 // Unless required by applicable law or agreed to in writing, software
     10 // distributed under the License is distributed on an "AS IS" BASIS,
     11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     12 // See the License for the specific language governing permissions and
     13 // limitations under the License.
     14 
     15 #ifndef COMPILER_TRANSLATORASM_H_
     16 #define COMPILER_TRANSLATORASM_H_
     17 
     18 #include "Compiler.h"
     19 #include "OutputASM.h"
     20 
     21 namespace glsl
     22 {
     23 	class Shader;
     24 }
     25 
     26 class TranslatorASM : public TCompiler
     27 {
     28 public:
     29     TranslatorASM(glsl::Shader *shaderObject, GLenum type);
     30 
     31 protected:
     32     virtual bool translate(TIntermNode* root);
     33 
     34 private:
     35 	glsl::Shader *const shaderObject;
     36 };
     37 
     38 #endif  // COMPILER_TRANSLATORASM_H_
     39