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      1 # Copyright 2016 The SwiftShader Authors. All Rights Reserved.
      2 #
      3 # Licensed under the Apache License, Version 2.0 (the "License");
      4 # you may not use this file except in compliance with the License.
      5 # You may obtain a copy of the License at
      6 #
      7 #    http://www.apache.org/licenses/LICENSE-2.0
      8 #
      9 # Unless required by applicable law or agreed to in writing, software
     10 # distributed under the License is distributed on an "AS IS" BASIS,
     11 # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     12 # See the License for the specific language governing permissions and
     13 # limitations under the License.
     14 
     15 import("../../../swiftshader.gni")
     16 
     17 # Need a separate config to ensure the warnings are added to the end.
     18 config("swiftshader_opengl_preprocessor_private_config") {
     19   if (is_win) {
     20     cflags = [
     21       "/wd4005",  # macro redefinition (in autogenerated code)
     22       "/wd4267",  # conversion from size_t to int/unsigned int (in autogenerated code)
     23       "/wd4702",  # unreachable code (in autogenerated code)
     24     ]
     25   }
     26 }
     27 
     28 swiftshader_source_set("swiftshader_opengl_preprocessor") {
     29   sources = [
     30     "DiagnosticsBase.cpp",
     31     "DirectiveHandlerBase.cpp",
     32     "DirectiveParser.cpp",
     33     "ExpressionParser.cpp",
     34     "Input.cpp",
     35     "Lexer.cpp",
     36     "Macro.cpp",
     37     "MacroExpander.cpp",
     38     "Preprocessor.cpp",
     39     "Token.cpp",
     40     "Tokenizer.cpp",
     41   ]
     42 
     43   configs = [ ":swiftshader_opengl_preprocessor_private_config" ]
     44 }
     45