1 # Copyright 2016 The SwiftShader Authors. All Rights Reserved. 2 # 3 # Licensed under the Apache License, Version 2.0 (the "License"); 4 # you may not use this file except in compliance with the License. 5 # You may obtain a copy of the License at 6 # 7 # http://www.apache.org/licenses/LICENSE-2.0 8 # 9 # Unless required by applicable law or agreed to in writing, software 10 # distributed under the License is distributed on an "AS IS" BASIS, 11 # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 # See the License for the specific language governing permissions and 13 # limitations under the License. 14 15 import("../swiftshader.gni") 16 17 # Need a separate config to ensure the warnings are added to the end. 18 config("swiftshader_shader_private_config") { 19 if (is_win) { 20 cflags = [ 21 "/wd4201", # nameless struct/union 22 "/wd4324", # structure was padded due to alignment specifier 23 "/wd5030", # attribute is not recognized 24 ] 25 26 if (is_clang) { 27 cflags += [ "-Wno-sign-compare" ] 28 } 29 } 30 } 31 32 swiftshader_source_set("swiftshader_shader") { 33 deps = [ 34 "../Main:swiftshader_main", 35 ] 36 37 sources = [ 38 "Constants.cpp", 39 "PixelPipeline.cpp", 40 "PixelProgram.cpp", 41 "PixelRoutine.cpp", 42 "PixelShader.cpp", 43 "SamplerCore.cpp", 44 "SetupRoutine.cpp", 45 "Shader.cpp", 46 "ShaderCore.cpp", 47 "VertexPipeline.cpp", 48 "VertexProgram.cpp", 49 "VertexRoutine.cpp", 50 "VertexShader.cpp", 51 ] 52 53 configs = [ ":swiftshader_shader_private_config" ] 54 55 include_dirs = [ 56 ".", 57 "..", 58 ] 59 } 60