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     10 
     11 <h1>LLVM 3.0 Release Notes</h1>
     12 
     13 <img align=right src="http://llvm.org/img/DragonSmall.png"
     14     width="136" height="136" alt="LLVM Dragon Logo">
     15 
     16 <ol>
     17   <li><a href="#intro">Introduction</a></li>
     18   <li><a href="#subproj">Sub-project Status Update</a></li>
     19   <li><a href="#externalproj">External Projects Using LLVM 3.0</a></li>
     20   <li><a href="#whatsnew">What's New in LLVM 3.0?</a></li>
     21   <li><a href="GettingStarted.html">Installation Instructions</a></li>
     22   <li><a href="#knownproblems">Known Problems</a></li>
     23   <li><a href="#additionalinfo">Additional Information</a></li>
     24 </ol>
     25 
     26 <div class="doc_author">
     27   <p>Written by the <a href="http://llvm.org/">LLVM Team</a></p>
     28 </div>
     29 
     30 <!--
     31 <h1 style="color:red">These are in-progress notes for the upcoming LLVM 3.0
     32 release.<br>
     33 You may prefer the
     34 <a href="http://llvm.org/releases/2.9/docs/ReleaseNotes.html">LLVM 2.9
     35 Release Notes</a>.</h1>
     36  -->
     37 
     38 <!-- *********************************************************************** -->
     39 <h2>
     40   <a name="intro">Introduction</a>
     41 </h2>
     42 <!-- *********************************************************************** -->
     43 
     44 <div>
     45 
     46 <p>This document contains the release notes for the LLVM Compiler
     47    Infrastructure, release 3.0.  Here we describe the status of LLVM, including
     48    major improvements from the previous release and significant known problems.
     49    All LLVM releases may be downloaded from
     50    the <a href="http://llvm.org/releases/">LLVM releases web site</a>.</p>
     51 
     52 <p>For more information about LLVM, including information about the latest
     53    release, please check out the <a href="http://llvm.org/">main LLVM web
     54    site</a>.  If you have questions or comments,
     55    the <a href="http://lists.cs.uiuc.edu/mailman/listinfo/llvmdev">LLVM
     56    Developer's Mailing List</a> is a good place to send them.</p>
     57 
     58 <p>Note that if you are reading this file from a Subversion checkout or the main
     59    LLVM web page, this document applies to the <i>next</i> release, not the
     60    current one.  To see the release notes for a specific release, please see the
     61    <a href="http://llvm.org/releases/">releases page</a>.</p>
     62 
     63 </div>
     64    
     65 <!-- Features that need text if they're finished for 3.1:
     66   ARM EHABI
     67   combiner-aa?
     68   strong phi elim
     69   loop dependence analysis
     70   CorrelatedValuePropagation
     71   lib/Transforms/IPO/MergeFunctions.cpp => consider for 3.1.
     72  -->
     73  
     74 <!-- *********************************************************************** -->
     75 <h2>
     76   <a name="subproj">Sub-project Status Update</a>
     77 </h2>
     78 <!-- *********************************************************************** -->
     79 
     80 <div>
     81 
     82 <p>The LLVM 3.0 distribution currently consists of code from the core LLVM
     83    repository (which roughly includes the LLVM optimizers, code generators and
     84    supporting tools), the Clang repository and the llvm-gcc repository.  In
     85    addition to this code, the LLVM Project includes other sub-projects that are
     86    in development.  Here we include updates on these subprojects.</p>
     87 
     88 <!--=========================================================================-->
     89 <h3>
     90 <a name="clang">Clang: C/C++/Objective-C Frontend Toolkit</a>
     91 </h3>
     92 
     93 <div>
     94 
     95 <p><a href="http://clang.llvm.org/">Clang</a> is an LLVM front end for the C,
     96    C++, and Objective-C languages. Clang aims to provide a better user
     97    experience through expressive diagnostics, a high level of conformance to
     98    language standards, fast compilation, and low memory use. Like LLVM, Clang
     99    provides a modular, library-based architecture that makes it suitable for
    100    creating or integrating with other development tools. Clang is considered a
    101    production-quality compiler for C, Objective-C, C++ and Objective-C++ on x86
    102    (32- and 64-bit), and for darwin/arm targets.</p>
    103 
    104 <p>In the LLVM 3.0 time-frame, the Clang team has made many improvements:</p>
    105 
    106 <ul>
    107   <li>Greatly improved support for building C++ applications, with greater
    108       stability and better diagnostics.</li>
    109   
    110   <li><a href="http://clang.llvm.org/cxx_status.html">Improved support</a> for
    111       the <a href="http://www.iso.org/iso/iso_catalogue/catalogue_tc/catalogue_detail.htm?csnumber=50372">C++
    112       2011</a> standard, including implementations of non-static data member
    113       initializers, alias templates, delegating constructors, the range-based
    114       for loop, and implicitly-generated move constructors and move assignment
    115       operators, among others.</li>
    116 
    117   <li>Implemented support for some features of the upcoming C1x standard,
    118       including static assertions and generic selections.</li>
    119   
    120   <li>Better detection of include and linking paths for system headers and
    121       libraries, especially for Linux distributions.</li>
    122 
    123   <li>Implemented support
    124       for <a href="http://clang.llvm.org/docs/AutomaticReferenceCounting.html">Automatic
    125       Reference Counting</a> for Objective-C.</li>
    126 
    127   <li>Implemented a number of optimizations in <tt>libclang</tt>, the Clang C
    128       interface, to improve the performance of code completion and the mapping
    129       from source locations to abstract syntax tree nodes.</li>
    130 </ul>
    131 
    132   
    133 <p>If Clang rejects your code but another compiler accepts it, please take a
    134    look at the <a href="http://clang.llvm.org/compatibility.html">language
    135    compatibility</a> guide to make sure this is not intentional or a known
    136    issue.</p>
    137 
    138 </div>
    139 
    140 <!--=========================================================================-->
    141 <h3>
    142 <a name="dragonegg">DragonEgg: GCC front-ends, LLVM back-end</a>
    143 </h3>
    144 
    145 <div>
    146 <p><a href="http://dragonegg.llvm.org/">DragonEgg</a> is a
    147    <a href="http://gcc.gnu.org/wiki/plugins">gcc plugin</a> that replaces GCC's
    148    optimizers and code generators with LLVM's. Currently it requires a patched
    149    version of gcc-4.5.  The plugin can target the x86-32 and x86-64 processor
    150    families and has been used successfully on the Darwin, FreeBSD and Linux
    151    platforms.  The Ada, C, C++ and Fortran languages work well.  The plugin is
    152    capable of compiling plenty of Obj-C, Obj-C++ and Java but it is not known
    153    whether the compiled code actually works or not!</p>
    154 
    155 <p>The 3.0 release has the following notable changes:</p>
    156 
    157 <ul>
    158 <!--
    159 <li></li>
    160 -->
    161 </ul>
    162 
    163 </div>
    164 
    165 <!--=========================================================================-->
    166 <h3>
    167 <a name="compiler-rt">compiler-rt: Compiler Runtime Library</a>
    168 </h3>
    169 
    170 <div>
    171 
    172 <p>The new LLVM <a href="http://compiler-rt.llvm.org/">compiler-rt project</a>
    173    is a simple library that provides an implementation of the low-level
    174    target-specific hooks required by code generation and other runtime
    175    components.  For example, when compiling for a 32-bit target, converting a
    176    double to a 64-bit unsigned integer is compiled into a runtime call to the
    177    "__fixunsdfdi" function. The compiler-rt library provides highly optimized
    178    implementations of this and other low-level routines (some are 3x faster than
    179    the equivalent libgcc routines).</p>
    180 
    181 <p>In the LLVM 3.0 timeframe,</p>
    182 
    183 </div>
    184 
    185 <!--=========================================================================-->
    186 <h3>
    187 <a name="lldb">LLDB: Low Level Debugger</a>
    188 </h3>
    189 
    190 <div>
    191 
    192 <p>LLDB has advanced by leaps and bounds in the 3.0 timeframe.  It is
    193    dramatically more stable and useful, and includes both a
    194    new <a href="http://lldb.llvm.org/tutorial.html">tutorial</a> and
    195    a <a href="http://lldb.llvm.org/lldb-gdb.html">side-by-side comparison with
    196    GDB</a>.</p>
    197 
    198 </div>
    199 
    200 <!--=========================================================================-->
    201 <h3>
    202 <a name="libc++">libc++: C++ Standard Library</a>
    203 </h3>
    204 
    205 <div>
    206 
    207 <p>Like compiler_rt, libc++ is now <a href="DeveloperPolicy.html#license">dual
    208    licensed</a> under the MIT and UIUC license, allowing it to be used more
    209    permissively.</p>
    210 
    211 </div>
    212 
    213 
    214 <!--=========================================================================-->
    215 <h3>
    216 <a name="LLBrowse">LLBrowse: IR Browser</a>
    217 </h3>
    218 
    219 <div>
    220 
    221 <p><a href="http://llvm.org/svn/llvm-project/llbrowse/trunk/doc/LLBrowse.html">
    222    LLBrowse</a> is an interactive viewer for LLVM modules. It can load any LLVM
    223    module and displays its contents as an expandable tree view, facilitating an
    224    easy way to inspect types, functions, global variables, or metadata nodes. It
    225    is fully cross-platform, being based on the popular wxWidgets GUI
    226    toolkit.</p>
    227 
    228 </div>
    229 
    230 <!--=========================================================================-->
    231 <h3>
    232 <a name="vmkit">VMKit</a>
    233 </h3>
    234 
    235 <div>
    236 
    237 <p>The <a href="http://vmkit.llvm.org/">VMKit project</a> is an implementation
    238    of a Java Virtual Machine (Java VM or JVM) that uses LLVM for static and
    239    just-in-time compilation. As of LLVM 3.0, VMKit now supports generational
    240    garbage collectors. The garbage collectors are provided by the MMTk
    241    framework, and VMKit can be configured to use one of the numerous implemented
    242    collectors of MMTk.</p>
    243 
    244 </div>
    245   
    246   
    247 <!--=========================================================================-->
    248 <!--
    249 <h3>
    250 <a name="klee">KLEE: A Symbolic Execution Virtual Machine</a>
    251 </h3>
    252 
    253 <div>
    254 <p>
    255 <a href="http://klee.llvm.org/">KLEE</a> is a symbolic execution framework for
    256 programs in LLVM bitcode form. KLEE tries to symbolically evaluate "all" paths
    257 through the application and records state transitions that lead to fault
    258 states. This allows it to construct testcases that lead to faults and can even
    259 be used to verify some algorithms.
    260 </p>
    261 
    262 <p>UPDATE!</p>
    263 </div>-->
    264 
    265 </div>
    266 
    267 <!-- *********************************************************************** -->
    268 <h2>
    269   <a name="externalproj">External Open Source Projects Using LLVM 3.0</a>
    270 </h2>
    271 <!-- *********************************************************************** -->
    272 
    273 <div>
    274 
    275 <p>An exciting aspect of LLVM is that it is used as an enabling technology for
    276    a lot of other language and tools projects.  This section lists some of the
    277    projects that have already been updated to work with LLVM 3.0.</p>
    278 
    279 <!--=========================================================================-->
    280 <h3>AddressSanitizer</h3>
    281   
    282 <div>
    283 
    284 <p><a href="http://code.google.com/p/address-sanitizer/">AddressSanitizer</a>
    285    uses compiler instrumentation and a specialized malloc library to find C/C++
    286    bugs such as use-after-free and out-of-bound accesses to heap, stack, and
    287    globals. The key feature of the tool is speed: the average slowdown
    288    introduced by AddressSanitizer is less than 2x.</p>
    289 
    290 </div>
    291 
    292 <!--=========================================================================-->
    293 <h3>ClamAV</h3>
    294   
    295 <div>
    296 
    297 <p><a href="http://www.clamav.net">Clam AntiVirus</a> is an open source (GPL)
    298    anti-virus toolkit for UNIX, designed especially for e-mail scanning on mail
    299    gateways.</p>
    300 
    301 <p>Since version 0.96 it
    302    has <a href="http://vrt-sourcefire.blogspot.com/2010/09/introduction-to-clamavs-low-level.html">bytecode
    303    signatures</a> that allow writing detections for complex malware.</p>
    304 
    305 <p>It uses LLVM's JIT to speed up the execution of bytecode on X86, X86-64,
    306    PPC32/64, falling back to its own interpreter otherwise.  The git version was
    307    updated to work with LLVM 3.0.</p>
    308 
    309 </div>
    310 
    311 <!--=========================================================================-->
    312 <h3>clReflect</h3>
    313 
    314 <div>
    315 
    316 <p><a href="https://bitbucket.org/dwilliamson/clreflect">clReflect</a> is a C++
    317    parser that uses clang/LLVM to derive a light-weight reflection database
    318    suitable for use in game development. It comes with a very simple runtime
    319    library for loading and querying the database, requiring no external
    320    dependencies (including CRT), and an additional utility library for object
    321    management and serialisation.</p>
    322 
    323 </div>
    324 
    325 <!--=========================================================================-->
    326 <h3>Cling C++ Interpreter</h3>
    327 
    328 <div>
    329 
    330 <p><a href="http://cern.ch/cling">Cling</a> is an interactive compiler interface
    331    (aka C++ interpreter). It uses LLVM's JIT and clang; it currently supports
    332    C++ and C. It has a prompt interface, runs source files, calls into shared
    333    libraries, prints the value of expressions, even does runtime lookup of
    334    identifiers (dynamic scopes). And it just behaves like one would expect from
    335    an interpreter.</p>
    336 
    337 </div>
    338 
    339 <!--=========================================================================-->
    340 <!-- FIXME: Comment out
    341 <h3>Crack Programming Language</h3>
    342 
    343 <div>
    344 <p>
    345 <a href="http://code.google.com/p/crack-language/">Crack</a> aims to provide the
    346 ease of development of a scripting language with the performance of a compiled
    347 language. The language derives concepts from C++, Java and Python, incorporating
    348 object-oriented programming, operator overloading and strong typing.</p>
    349 </div>
    350 -->  
    351   
    352 <!--=========================================================================-->
    353 <h3>Glasgow Haskell Compiler (GHC)</h3>
    354   
    355 <div>
    356 
    357 <p>GHC is an open source, state-of-the-art programming suite for Haskell, a
    358    standard lazy functional programming language. It includes an optimizing
    359    static compiler generating good code for a variety of platforms, together
    360    with an interactive system for convenient, quick development.</p>
    361 
    362 <p>GHC 7.0 and onwards include an LLVM code generator, supporting LLVM 2.8 and
    363    later. Since LLVM 2.9, GHC now includes experimental support for the ARM
    364    platform with LLVM 3.0.</p>
    365 
    366 </div>
    367 
    368 <!--=========================================================================-->
    369 <h3>gwXscript</h3>
    370 
    371 <div>
    372 
    373 <p><a href="http://botwars.tk/gwscript/">gwXscript</a> is an object oriented,
    374    aspect oriented programming language which can create both executables (ELF,
    375    EXE) and shared libraries (DLL, SO, DYNLIB). The compiler is implemented in
    376    its own language and translates scripts into LLVM-IR which can be optimized
    377    and translated into native code by the LLVM framework. Source code in
    378    gwScript contains definitions that expand the namespaces. So you can build
    379    your project and simply 'plug out' features by removing a file. The remaining
    380    project does not leave scars since you directly separate concerns by the
    381    'template' feature of gwX. It is also possible to add new features to a
    382    project by just adding files and without editing the original project. This
    383    language is used for example to create games or content management systems
    384    that should be extendable.</p>
    385 
    386 <p>gwXscript is strongly typed and offers comfort with its native types string,
    387    hash and array. You can easily write new libraries in gwXscript or native
    388    code. gwXscript is type safe and users should not be able to crash your
    389    program or execute malicious code except code that is eating CPU time.</p>
    390 
    391 </div>
    392 
    393 <!--=========================================================================-->
    394 <h3>include-what-you-use</h3>
    395 
    396 <div>
    397 
    398 <p><a href="http://code.google.com/p/include-what-you-use">include-what-you-use</a>
    399    is a tool to ensure that a file directly <code>#include</code>s
    400    all <code>.h</code> files that provide a symbol that the file uses. It also
    401    removes superfluous <code>#include</code>s from source files.</p>
    402 
    403 </div>
    404 
    405 <!--=========================================================================-->
    406 <h3>LanguageKit and Pragmatic Smalltalk</h3>
    407 
    408 <div>
    409 
    410 <p><a href="http://etoileos.com/etoile/features/languagekit/">LanguageKit</a> is
    411    a framework for implementing dynamic languages sharing an object model with
    412    Objective-C. It provides static and JIT compilation using LLVM along with
    413    its own interpreter. Pragmatic Smalltalk is a dialect of Smalltalk, built on
    414    top of LanguageKit, that interfaces directly with Objective-C, sharing the
    415    same object representation and message sending behaviour. These projects are
    416    developed as part of the &Eacute;toi&eacute; desktop environment.</p>
    417 
    418 </div>
    419 
    420 <!--=========================================================================-->
    421 <h3>LuaAV</h3>
    422 
    423 <div>
    424 
    425 <p><a href="http://lua-av.mat.ucsb.edu/blog/">LuaAV</a> is a real-time
    426    audiovisual scripting environment based around the Lua language and a
    427    collection of libraries for sound, graphics, and other media protocols. LuaAV
    428    uses LLVM and Clang to JIT compile efficient user-defined audio synthesis
    429    routines specified in a declarative syntax.</p>
    430 
    431 </div>
    432 
    433 <!--=========================================================================-->
    434 <h3>Mono</h3>
    435 
    436 <div>
    437 
    438 <p>An open source, cross-platform implementation of C# and the CLR that is
    439    binary compatible with Microsoft.NET. Has an optional, dynamically-loaded
    440    LLVM code generation backend in Mini, the JIT compiler.</p>
    441 
    442 <p>Note that we use a Git mirror of LLVM with some patches. See:
    443    https://github.com/mono/llvm</p>
    444 
    445 </div>
    446 
    447 <!--=========================================================================-->
    448 <h3>Portable OpenCL (pocl)</h3>
    449 
    450 <div>
    451 
    452 <p>Portable OpenCL is an open source implementation of the OpenCL standard which
    453    can be easily adapted for new targets. One of the goals of the project is
    454    improving performance portability of OpenCL programs, avoiding the need for
    455    target-dependent manual optimizations. A "native" target is included, which
    456    allows running OpenCL kernels on the host (CPU).</p>
    457 
    458 </div>
    459 
    460 <!--=========================================================================-->
    461 <h3>Pure</h3>
    462   
    463 <div>
    464 <p><a href="http://pure-lang.googlecode.com/">Pure</a> is an
    465   algebraic/functional programming language based on term rewriting. Programs
    466   are collections of equations which are used to evaluate expressions in a
    467   symbolic fashion. The interpreter uses LLVM as a backend to JIT-compile Pure
    468   programs to fast native code. Pure offers dynamic typing, eager and lazy
    469   evaluation, lexical closures, a hygienic macro system (also based on term
    470   rewriting), built-in list and matrix support (including list and matrix
    471   comprehensions) and an easy-to-use interface to C and other programming
    472   languages (including the ability to load LLVM bitcode modules, and inline C,
    473   C++, Fortran and Faust code in Pure programs if the corresponding LLVM-enabled
    474   compilers are installed).</p>
    475   
    476 <p>Pure version 0.48 has been tested and is known to work with LLVM 3.0
    477   (and continues to work with older LLVM releases &gt;= 2.5).</p>
    478 
    479 </div>
    480 
    481 <!--=========================================================================-->
    482 <h3>Renderscript</h3>
    483 
    484 <div>
    485 
    486 <p><a href="http://developer.android.com/guide/topics/renderscript/index.html">Renderscript</a>
    487    is Android's advanced 3D graphics rendering and compute API. It provides a
    488    portable C99-based language with extensions to facilitate common use cases
    489    for enhancing graphics and thread level parallelism. The Renderscript
    490    compiler frontend is based on Clang/LLVM. It emits a portable bitcode format
    491    for the actual compiled script code, as well as reflects a Java interface for
    492    developers to control the execution of the compiled bitcode. Executable
    493    machine code is then generated from this bitcode by an LLVM backend on the
    494    device. Renderscript is thus able to provide a mechanism by which Android
    495    developers can improve performance of their applications while retaining
    496    portability.</p>
    497 
    498 </div>
    499 
    500 <!--=========================================================================-->
    501 <h3>SAFECode</h3>
    502 
    503 <div>
    504 
    505 <p><a href="http://safecode.cs.illinois.edu">SAFECode</a> is a memory safe C/C++
    506    compiler built using LLVM.  It takes standard, unannotated C/C++ code,
    507    analyzes the code to ensure that memory accesses and array indexing
    508    operations are safe, and instruments the code with run-time checks when
    509    safety cannot be proven statically.  SAFECode can be used as a debugging aid
    510    (like Valgrind) to find and repair memory safety bugs.  It can also be used
    511    to protect code from security attacks at run-time.</p>
    512 
    513 </div>
    514 
    515 <!--=========================================================================-->
    516 <h3>The Stupid D Compiler (SDC)</h3>
    517 
    518 <div>
    519 
    520 <p><a href="https://github.com/bhelyer/SDC">The Stupid D Compiler</a> is a
    521    project seeking to write a self-hosting compiler for the D programming
    522    language without using the frontend of the reference compiler (DMD).</p>
    523 
    524 </div>
    525 
    526 <!--=========================================================================-->
    527 <h3>TTA-based Co-design Environment (TCE)</h3>
    528 
    529 <div>
    530 
    531 <p>TCE is a toolset for designing application-specific processors (ASP) based on
    532    the Transport triggered architecture (TTA). The toolset provides a complete
    533    co-design flow from C/C++ programs down to synthesizable VHDL and parallel
    534    program binaries. Processor customization points include the register files,
    535    function units, supported operations, and the interconnection network.</p>
    536   
    537 <p>TCE uses Clang and LLVM for C/C++ language support, target independent
    538    optimizations and also for parts of code generation. It generates new
    539    LLVM-based code generators "on the fly" for the designed TTA processors and
    540    loads them in to the compiler backend as runtime libraries to avoid
    541    per-target recompilation of larger parts of the compiler chain.</p>
    542 
    543 </div>
    544   
    545 <!--=========================================================================-->
    546 <h3>Tart Programming Language</h3>
    547 
    548 <div>
    549 
    550 <p><a href="http://code.google.com/p/tart/">Tart</a> is a general-purpose,
    551    strongly typed programming language designed for application
    552    developers. Strongly inspired by Python and C#, Tart focuses on practical
    553    solutions for the professional software developer, while avoiding the clutter
    554    and boilerplate of legacy languages like Java and C++. Although Tart is still
    555    in development, the current implementation supports many features expected of
    556    a modern programming language, such as garbage collection, powerful
    557    bidirectional type inference, a greatly simplified syntax for template
    558    metaprogramming, closures and function literals, reflection, operator
    559    overloading, explicit mutability and immutability, and much more. Tart is
    560    flexible enough to accommodate a broad range of programming styles and
    561    philosophies, while maintaining a strong commitment to simplicity, minimalism
    562    and elegance in design.</p>
    563 
    564 </div>
    565 
    566 <!--=========================================================================-->
    567 <h3>ThreadSanitizer</h3>
    568 
    569 <div>
    570 
    571 <p><a href="http://code.google.com/p/data-race-test/">ThreadSanitizer</a> is a
    572    data race detector for (mostly) C and C++ code, available for Linux, Mac OS
    573    and Windows. On different systems, we use binary instrumentation frameworks
    574    (Valgrind and Pin) as frontends that generate the program events for the race
    575    detection algorithm. On Linux, there's an option of using LLVM-based
    576    compile-time instrumentation.</p>
    577 
    578 </div>
    579 
    580 <!--=========================================================================-->
    581 <h3>The ZooLib C++ Cross-Platform Application Framework</h3>
    582 
    583 <div>
    584 
    585 <p><a href="http://www.zoolib.org/">ZooLib</a> is Open Source under the MIT
    586    License. It provides GUI, filesystem access, TCP networking, thread-safe
    587    memory management, threading and locking for Mac OS X, Classic Mac OS,
    588    Microsoft Windows, POSIX operating systems with X11, BeOS, Haiku, Apple's iOS
    589    and Research in Motion's BlackBerry.</p>
    590 
    591 <p>My current work is to use CLang's static analyzer to improve ZooLib's code
    592    quality.  I also plan to set up LLVM compiles of the demo programs and test
    593    programs using CLang and LLVM on all the platforms that CLang, LLVM and
    594    ZooLib all support.</p>
    595 
    596 </div>
    597 
    598 <!--=========================================================================-->
    599 <!--
    600 <h3>PinaVM</h3>
    601   
    602 <div>
    603 <p><a href="http://gitorious.org/pinavm/pages/Home">PinaVM</a> is an open
    604 source, <a href="http://www.systemc.org/">SystemC</a> front-end. Unlike many
    605 other front-ends, PinaVM actually executes the elaboration of the
    606 program analyzed using LLVM's JIT infrastructure. It later enriches the
    607 bitcode with SystemC-specific information.</p>
    608 </div>
    609 -->
    610 
    611 
    612 <!--=========================================================================-->
    613 <!--
    614 <h3 id="icedtea">IcedTea Java Virtual Machine Implementation</h3>
    615 
    616 <div>
    617 <p>
    618 <a href="http://icedtea.classpath.org/wiki/Main_Page">IcedTea</a> provides a
    619 harness to build OpenJDK using only free software build tools and to provide
    620 replacements for the not-yet free parts of OpenJDK.  One of the extensions that
    621 IcedTea provides is a new JIT compiler named <a
    622 href="http://icedtea.classpath.org/wiki/ZeroSharkFaq">Shark</a> which uses LLVM
    623 to provide native code generation without introducing processor-dependent
    624 code.
    625 </p>
    626 
    627 <p> OpenJDK 7 b112, IcedTea6 1.9 and IcedTea7 1.13 and later have been tested
    628 and are known to work with LLVM 3.0 (and continue to work with older LLVM
    629 releases &gt;= 2.6 as well).</p>
    630 </div>
    631 -->
    632 
    633 <!--=========================================================================-->
    634 <!--
    635 <h3>Polly - Polyhedral optimizations for LLVM</h3>
    636   
    637 <div>
    638 <p>Polly is a project that aims to provide advanced memory access optimizations
    639 to better take advantage of SIMD units, cache hierarchies, multiple cores or
    640 even vector accelerators for LLVM. Built around an abstract mathematical
    641 description based on Z-polyhedra, it provides the infrastructure to develop
    642 advanced optimizations in LLVM and to connect complex external optimizers. In
    643 its first year of existence Polly already provides an exact value-based
    644 dependency analysis as well as basic SIMD and OpenMP code generation support.
    645 Furthermore, Polly can use PoCC(Pluto) an advanced optimizer for data-locality
    646 and parallelism.</p>
    647 </div>
    648 -->
    649 
    650 <!--=========================================================================-->
    651 <!--
    652 <h3>Rubinius</h3>
    653 
    654 <div>
    655   <p><a href="http://github.com/evanphx/rubinius">Rubinius</a> is an environment
    656   for running Ruby code which strives to write as much of the implementation in
    657   Ruby as possible. Combined with a bytecode interpreting VM, it uses LLVM to
    658   optimize and compile ruby code down to machine code. Techniques such as type
    659   feedback, method inlining, and deoptimization are all used to remove dynamism
    660   from ruby execution and increase performance.</p>
    661 </div>
    662 -->
    663 
    664 <!--=========================================================================-->
    665 <!--
    666 <h3>
    667 <a name="FAUST">FAUST Real-Time Audio Signal Processing Language</a>
    668 </h3>
    669 
    670 <div>
    671 <p>
    672 <a href="http://faust.grame.fr">FAUST</a> is a compiled language for real-time
    673 audio signal processing. The name FAUST stands for Functional AUdio STream. Its
    674 programming model combines two approaches: functional programming and block
    675 diagram composition. In addition with the C, C++, JAVA output formats, the
    676 Faust compiler can now generate LLVM bitcode, and works with LLVM 2.7-3.0.</p>
    677 
    678 </div>
    679 -->
    680   
    681 </div>
    682 
    683 <!-- *********************************************************************** -->
    684 <h2>
    685   <a name="whatsnew">What's New in LLVM 3.0?</a>
    686 </h2>
    687 <!-- *********************************************************************** -->
    688 
    689 <div>
    690 
    691 <p>This release includes a huge number of bug fixes, performance tweaks and
    692    minor improvements.  Some of the major improvements and new features are
    693    listed in this section.</p>
    694 
    695 <!--=========================================================================-->
    696 <h3>
    697 <a name="majorfeatures">Major New Features</a>
    698 </h3>
    699 
    700 <div>
    701 
    702 <p>LLVM 3.0 includes several major new capabilities:</p>
    703 
    704 <ul>
    705 
    706 <!--
    707 <li></li>
    708 -->
    709   
    710 </ul>
    711   
    712 </div>
    713 
    714 <!--=========================================================================-->
    715 <h3>
    716 <a name="coreimprovements">LLVM IR and Core Improvements</a>
    717 </h3>
    718 
    719 <div>
    720 
    721 <p>LLVM IR has several new features for better support of new targets and that
    722    expose new optimization opportunities:</p>
    723 
    724 <p>One of the biggest changes is that 3.0 has a new exception handling
    725    system. The old system used LLVM intrinsics to convey the exception handling
    726    information to the code generator. It worked in most cases, but not
    727    all. Inlining was especially difficult to get right. Also, the intrinsics
    728    could be moved away from the <code>invoke</code> instruction, making it hard
    729    to recover that information.</p>
    730 
    731 <p>The new EH system makes exception handling a first-class member of the IR. It
    732    adds two new instructions:</p>
    733 
    734 <ul>
    735   <li><a href="LangRef.html#i_landingpad"><code>landingpad</code></a> &mdash;
    736       this instruction defines a landing pad basic block. It contains all of the
    737       information that's needed by the code generator. It's also required to be
    738       the first non-PHI instruction in the landing pad. In addition, a landing
    739       pad may be jumped to only by the unwind edge of an <code>invoke</code>
    740       instruction.</li>
    741 
    742   <li><a href="LangRef.html#i_resume"><code>resume</code></a> &mdash; this
    743       instruction causes the current exception to resume traveling up the
    744       stack. It replaces the <code>@llvm.eh.resume</code> intrinsic.</li>
    745 </ul>
    746 
    747 <p>Converting from the old EH API to the new EH API is rather simple, because a
    748    lot of complexity has been removed. The two intrinsics,
    749    <code>@llvm.eh.exception</code> and <code>@llvm.eh.selector</code> have been
    750    superceded by the <code>landingpad</code> instruction. Instead of generating
    751    a call to <code>@llvm.eh.exception</code> and <code>@llvm.eh.selector</code>:
    752 
    753 <div class="doc_code">
    754 <pre>
    755 Function *ExcIntr = Intrinsic::getDeclaration(TheModule,
    756                                               Intrinsic::eh_exception);
    757 Function *SlctrIntr = Intrinsic::getDeclaration(TheModule,
    758                                                 Intrinsic::eh_selector);
    759 
    760 // The exception pointer.
    761 Value *ExnPtr = Builder.CreateCall(ExcIntr, "exc_ptr");
    762 
    763 std::vector&lt;Value*&gt; Args;
    764 Args.push_back(ExnPtr);
    765 Args.push_back(Builder.CreateBitCast(Personality,
    766                                      Type::getInt8PtrTy(Context)));
    767 
    768 <i>// Add selector clauses to Args.</i>
    769 
    770 // The selector call.
    771 Builder.CreateCall(SlctrIntr, Args, "exc_sel");
    772 </pre>
    773 </div>
    774 
    775 <p>You should instead generate a <code>landingpad</code> instruction, that
    776    returns an exception object and selector value:</p>
    777 
    778 <div class="doc_code">
    779 <pre>
    780 LandingPadInst *LPadInst =
    781   Builder.CreateLandingPad(StructType::get(Int8PtrTy, Int32Ty, NULL),
    782                            Personality, 0);
    783 
    784 Value *LPadExn = Builder.CreateExtractValue(LPadInst, 0);
    785 Builder.CreateStore(LPadExn, getExceptionSlot());
    786 
    787 Value *LPadSel = Builder.CreateExtractValue(LPadInst, 1);
    788 Builder.CreateStore(LPadSel, getEHSelectorSlot());
    789 </pre>
    790 </div>
    791 
    792 <p>It's now trivial to add the individual clauses to the <code>landingpad</code>
    793    instruction.</p>
    794 
    795 <div class="doc_code">
    796 <pre>
    797 <i><b>// Adding a catch clause</b></i>
    798 Constant *TypeInfo = getTypeInfo();
    799 LPadInst-&gt;addClause(TypeInfo);
    800 
    801 <i><b>// Adding a C++ catch-all</b></i>
    802 LPadInst-&gt;addClause(Constant::getNullValue(Builder.getInt8PtrTy()));
    803 
    804 <i><b>// Adding a cleanup</b></i>
    805 LPadInst-&gt;setCleanup(true);
    806 
    807 <i><b>// Adding a filter clause</b></i>
    808 std::vector&lt;Constant*&gt; TypeInfos;
    809 Constant *TypeInfo = getFilterTypeInfo();
    810 TypeInfos.push_back(Builder.CreateBitCast(TypeInfo, Builder.getInt8PtrTy()));
    811 
    812 ArrayType *FilterTy = ArrayType::get(Int8PtrTy, TypeInfos.size());
    813 LPadInst-&gt;addClause(ConstantArray::get(FilterTy, TypeInfos));
    814 </pre>
    815 </div>
    816 
    817 <p>Converting from using the <code>@llvm.eh.resume</code> intrinsic to
    818    the <code>resume</code> instruction is trivial. It takes the exception
    819    pointer and exception selector values returned by
    820    the <code>landingpad</code> instruction:</p>
    821 
    822 <div class="doc_code">
    823 <pre>
    824 Type *UnwindDataTy = StructType::get(Builder.getInt8PtrTy(),
    825                                      Builder.getInt32Ty(), NULL);
    826 Value *UnwindData = UndefValue::get(UnwindDataTy);
    827 Value *ExcPtr = Builder.CreateLoad(getExceptionObjSlot());
    828 Value *ExcSel = Builder.CreateLoad(getExceptionSelSlot());
    829 UnwindData = Builder.CreateInsertValue(UnwindData, ExcPtr, 0, "exc_ptr");
    830 UnwindData = Builder.CreateInsertValue(UnwindData, ExcSel, 1, "exc_sel");
    831 Builder.CreateResume(UnwindData);
    832 </pre>
    833 </div>
    834 
    835 </div>
    836 
    837 <!--=========================================================================-->
    838 <h3>
    839 <a name="optimizer">Optimizer Improvements</a>
    840 </h3>
    841 
    842 <div>
    843 
    844 <p>In addition to a large array of minor performance tweaks and bug fixes, this
    845    release includes a few major enhancements and additions to the
    846    optimizers:</p>
    847 
    848 <ul>
    849 <!--
    850 <li></li>
    851 -->
    852 </li>
    853   
    854 </ul>
    855 
    856 </div>
    857 
    858 <!--=========================================================================-->
    859 <h3>
    860 <a name="mc">MC Level Improvements</a>
    861 </h3>
    862 
    863 <div>
    864 
    865 <p>The LLVM Machine Code (aka MC) subsystem was created to solve a number of
    866    problems in the realm of assembly, disassembly, object file format handling,
    867    and a number of other related areas that CPU instruction-set level tools work
    868    in.</p>
    869 
    870 <ul>
    871 <!--
    872 <li></li>
    873 -->
    874 </ul>
    875 
    876 <p>For more information, please see
    877    the <a href="http://blog.llvm.org/2010/04/intro-to-llvm-mc-project.html">Intro
    878    to the LLVM MC Project Blog Post</a>.</p>
    879 
    880 </div>
    881 
    882 <!--=========================================================================-->
    883 <h3>
    884 <a name="codegen">Target Independent Code Generator Improvements</a>
    885 </h3>
    886 
    887 <div>
    888 
    889 <p>We have put a significant amount of work into the code generator
    890    infrastructure, which allows us to implement more aggressive algorithms and
    891    make it run faster:</p>
    892 
    893 <ul>
    894 <!--
    895 <li></li>
    896 -->
    897 </ul>
    898 </div>
    899 
    900 <!--=========================================================================-->
    901 <h3>
    902 <a name="x86">X86-32 and X86-64 Target Improvements</a>
    903 </h3>
    904 
    905 <div>
    906 
    907 <p>New features and major changes in the X86 target include:</p>
    908 
    909 <ul>
    910 
    911   <li>The CRC32 intrinsics have been renamed.  The intrinsics were previously
    912       <code>@llvm.x86.sse42.crc32.[8|16|32]</code>
    913       and <code>@llvm.x86.sse42.crc64.[8|64]</code>. They have been renamed to
    914       <code>@llvm.x86.sse42.crc32.32.[8|16|32]</code> and
    915       <code>@llvm.x86.sse42.crc32.64.[8|64]</code>.</li>
    916 
    917 </ul>
    918 
    919 </div>
    920 
    921 <!--=========================================================================-->
    922 <h3>
    923 <a name="ARM">ARM Target Improvements</a>
    924 </h3>
    925 
    926 <div>
    927 
    928 <p>New features of the ARM target include:</p>
    929 
    930 <ul>
    931 <!--
    932 <li></li>
    933 -->
    934 </ul>
    935 </div>
    936   
    937 <!--=========================================================================-->
    938 <h3>
    939 <a name="OtherTS">Other Target Specific Improvements</a>
    940 </h3>
    941 
    942 <p>PPC32/ELF va_arg was implemented.</p>
    943 <p>PPC32 initial support for .o file writing was implemented.</p>
    944 
    945 <div>
    946 
    947 <ul>
    948 <!--
    949 <li></li>
    950 -->
    951 </ul>
    952 
    953 </div>
    954 
    955 <!--=========================================================================-->
    956 <h3>
    957 <a name="changes">Major Changes and Removed Features</a>
    958 </h3>
    959 
    960 <div>
    961 
    962 <p>If you're already an LLVM user or developer with out-of-tree changes based on
    963    LLVM 2.9, this section lists some "gotchas" that you may run into upgrading
    964    from the previous release.</p>
    965 
    966 <ul>
    967   <li>The <code>LLVMC</code> front end code was removed while separating
    968       out language independence.</li>
    969   <li>The <code>LowerSetJmp</code> pass wasn't used effectively by any
    970       target and has been removed.</li>
    971   <li>The old <code>TailDup</code> pass was not used in the standard pipeline
    972       and was unable to update ssa form, so it has been removed.
    973   <li>The syntax of volatile loads and stores in IR has been changed to
    974       "<code>load volatile</code>"/"<code>store volatile</code>".  The old
    975       syntax ("<code>volatile load</code>"/"<code>volatile store</code>")
    976       is still accepted, but is now considered deprecated.</li>
    977   <li>The old atomic intrinscs (<code>llvm.memory.barrier</code> and
    978       <code>llvm.atomic.*</code>) are now gone.  Please use the new atomic
    979       instructions, described in the <a href="Atomics.html">atomics guide</a>.
    980 </ul>
    981 
    982 <h4>Windows (32-bit)</h4>
    983 <div>
    984 
    985 <ul>
    986   <li>On Win32(MinGW32 and MSVC), Windows 2000 will not be supported.
    987       Windows XP or higher is required.</li>
    988 </ul>
    989 
    990 </div>
    991 
    992 </div>
    993 
    994 <!--=========================================================================-->
    995 <h3>
    996 <a name="api_changes">Internal API Changes</a>
    997 </h3>
    998 
    999 <div>
   1000 
   1001 <p>In addition, many APIs have changed in this release.  Some of the major
   1002    LLVM API changes are:</p>
   1003 
   1004 <ul>
   1005   <li>The biggest and most pervasive change is that llvm::Type's are no longer
   1006       returned or accepted as 'const' values.  Instead, just pass around
   1007       non-const Type's.</li>
   1008   
   1009   <li><code>PHINode::reserveOperandSpace</code> has been removed. Instead, you
   1010       must specify how many operands to reserve space for when you create the
   1011       PHINode, by passing an extra argument
   1012       into <code>PHINode::Create</code>.</li>
   1013 
   1014   <li>PHINodes no longer store their incoming BasicBlocks as operands. Instead,
   1015       the list of incoming BasicBlocks is stored separately, and can be accessed
   1016       with new functions <code>PHINode::block_begin</code>
   1017       and <code>PHINode::block_end</code>.</li>
   1018 
   1019   <li>Various functions now take an <code>ArrayRef</code> instead of either a
   1020       pair of pointers (or iterators) to the beginning and end of a range, or a
   1021       pointer and a length. Others now return an <code>ArrayRef</code> instead
   1022       of a reference to a <code>SmallVector</code>
   1023       or <code>std::vector</code>. These include:
   1024 <ul>
   1025 <!-- Please keep this list sorted. -->
   1026 <li><code>CallInst::Create</code></li>
   1027 <li><code>ComputeLinearIndex</code> (in <code>llvm/CodeGen/Analysis.h</code>)</li>
   1028 <li><code>ConstantArray::get</code></li>
   1029 <li><code>ConstantExpr::getExtractElement</code></li>
   1030 <li><code>ConstantExpr::getGetElementPtr</code></li>
   1031 <li><code>ConstantExpr::getInBoundsGetElementPtr</code></li>
   1032 <li><code>ConstantExpr::getIndices</code></li>
   1033 <li><code>ConstantExpr::getInsertElement</code></li>
   1034 <li><code>ConstantExpr::getWithOperands</code></li>
   1035 <li><code>ConstantFoldCall</code> (in <code>llvm/Analysis/ConstantFolding.h</code>)</li>
   1036 <li><code>ConstantFoldInstOperands</code> (in <code>llvm/Analysis/ConstantFolding.h</code>)</li>
   1037 <li><code>ConstantVector::get</code></li>
   1038 <li><code>DIBuilder::createComplexVariable</code></li>
   1039 <li><code>DIBuilder::getOrCreateArray</code></li>
   1040 <li><code>ExtractValueInst::Create</code></li>
   1041 <li><code>ExtractValueInst::getIndexedType</code></li>
   1042 <li><code>ExtractValueInst::getIndices</code></li>
   1043 <li><code>FindInsertedValue</code> (in <code>llvm/Analysis/ValueTracking.h</code>)</li>
   1044 <li><code>gep_type_begin</code> (in <code>llvm/Support/GetElementPtrTypeIterator.h</code>)</li>
   1045 <li><code>gep_type_end</code> (in <code>llvm/Support/GetElementPtrTypeIterator.h</code>)</li>
   1046 <li><code>GetElementPtrInst::Create</code></li>
   1047 <li><code>GetElementPtrInst::CreateInBounds</code></li>
   1048 <li><code>GetElementPtrInst::getIndexedType</code></li>
   1049 <li><code>InsertValueInst::Create</code></li>
   1050 <li><code>InsertValueInst::getIndices</code></li>
   1051 <li><code>InvokeInst::Create</code></li>
   1052 <li><code>IRBuilder::CreateCall</code></li>
   1053 <li><code>IRBuilder::CreateExtractValue</code></li>
   1054 <li><code>IRBuilder::CreateGEP</code></li>
   1055 <li><code>IRBuilder::CreateInBoundsGEP</code></li>
   1056 <li><code>IRBuilder::CreateInsertValue</code></li>
   1057 <li><code>IRBuilder::CreateInvoke</code></li>
   1058 <li><code>MDNode::get</code></li>
   1059 <li><code>MDNode::getIfExists</code></li>
   1060 <li><code>MDNode::getTemporary</code></li>
   1061 <li><code>MDNode::getWhenValsUnresolved</code></li>
   1062 <li><code>SimplifyGEPInst</code> (in <code>llvm/Analysis/InstructionSimplify.h</code>)</li>
   1063 <li><code>TargetData::getIndexedOffset</code></li>
   1064 </ul></li>
   1065 
   1066   <li>All forms of <code>StringMap::getOrCreateValue</code> have been remove
   1067       except for the one which takes a <code>StringRef</code>.</li>
   1068 
   1069   <li>The <code>LLVMBuildUnwind</code> function from the C API was removed. The
   1070       LLVM <code>unwind</code> instruction has been deprecated for a long time
   1071       and isn't used by the current front-ends. So this was removed during the
   1072       exception handling rewrite.</li>
   1073 
   1074   <li>The <code>LLVMAddLowerSetJmpPass</code> function from the C API was
   1075       removed because the <code>LowerSetJmp</code> pass was removed.</li>
   1076 
   1077   <li>The <code>DIBuilder</code> interface used by front ends to encode
   1078       debugging information in the LLVM IR now expects clients to
   1079       use <code>DIBuilder::finalize()</code> at the end of translation unit to
   1080       complete debugging information encoding.</li>
   1081 
   1082   <li>The way the type system works has been
   1083       rewritten: <code>PATypeHolder</code> and <code>OpaqueType</code> are gone,
   1084       and all APIs deal with <code>Type*</code> instead of <code>const
   1085       Type*</code>.  If you need to create recursive structures, then create a
   1086       named structure, and use <code>setBody()</code> when all its elements are
   1087       built.  Type merging and refining is gone too: named structures are not
   1088       merged with other structures, even if their layout is identical.  (of
   1089       course anonymous structures are still uniqued by layout).</li>
   1090 
   1091   <li>TargetSelect.h moved to Support/ from Target/</li>
   1092 
   1093   <li>UpgradeIntrinsicCall no longer upgrades pre-2.9 intrinsic calls (for
   1094       example <code>llvm.memset.i32</code>).</li>
   1095 
   1096   <li>It is mandatory to initialize all out-of-tree passes too and their dependencies now with
   1097       <code>INITIALIZE_PASS{BEGIN,END,}</code>
   1098       and <code>INITIALIZE_{PASS,AG}_DEPENDENCY</code>.</li>
   1099 
   1100   <li>The interface for MemDepResult in MemoryDependenceAnalysis has been
   1101       enhanced with new return types Unknown and NonFuncLocal, in addition to
   1102       the existing types Clobber, Def, and NonLocal.</li>
   1103 </ul>
   1104 
   1105 </div>
   1106 
   1107 </div>
   1108 
   1109 <!-- *********************************************************************** -->
   1110 <h2>
   1111   <a name="knownproblems">Known Problems</a>
   1112 </h2>
   1113 <!-- *********************************************************************** -->
   1114 
   1115 <div>
   1116 
   1117 <p>This section contains significant known problems with the LLVM system, listed
   1118    by component.  If you run into a problem, please check
   1119    the <a href="http://llvm.org/bugs/">LLVM bug database</a> and submit a bug if
   1120    there isn't already one.</p>
   1121 
   1122 <!-- ======================================================================= -->
   1123 <h3>
   1124   <a name="experimental">Experimental features included with this release</a>
   1125 </h3>
   1126 
   1127 <div>
   1128 
   1129 <p>The following components of this LLVM release are either untested, known to
   1130    be broken or unreliable, or are in early development.  These components
   1131    should not be relied on, and bugs should not be filed against them, but they
   1132    may be useful to some people.  In particular, if you would like to work on
   1133    one of these components, please contact us on
   1134    the <a href="http://lists.cs.uiuc.edu/mailman/listinfo/llvmdev">LLVMdev
   1135    list</a>.</p>
   1136 
   1137 <ul>
   1138   <li>The Alpha, Blackfin, CellSPU, MicroBlaze, MSP430, MIPS, PTX, SystemZ and
   1139       XCore backends are experimental.</li>
   1140 
   1141   <li><tt>llc</tt> "<tt>-filetype=obj</tt>" is experimental on all targets other
   1142       than darwin and ELF X86 systems.</li>
   1143 </ul>
   1144 
   1145 </div>
   1146 
   1147 <!-- ======================================================================= -->
   1148 <h3>
   1149   <a name="x86-be">Known problems with the X86 back-end</a>
   1150 </h3>
   1151 
   1152 <div>
   1153 
   1154 <ul>
   1155   <li>The X86 backend does not yet support
   1156       all <a href="http://llvm.org/PR879">inline assembly that uses the X86
   1157       floating point stack</a>.  It supports the 'f' and 't' constraints, but
   1158       not 'u'.</li>
   1159 
   1160   <li>The X86-64 backend does not yet support the LLVM IR instruction
   1161       <tt>va_arg</tt>. Currently, front-ends support variadic argument
   1162       constructs on X86-64 by lowering them manually.</li>
   1163 
   1164   <li>Windows x64 (aka Win64) code generator has a few issues.
   1165     <ul>
   1166       <li>llvm-gcc cannot build the mingw-w64 runtime currently due to lack of
   1167           support for the 'u' inline assembly constraint and for X87 floating
   1168           point inline assembly.</li>
   1169 
   1170       <li>On mingw-w64, you will see unresolved symbol <tt>__chkstk</tt> due
   1171           to <a href="http://llvm.org/bugs/show_bug.cgi?id=8919">Bug 8919</a>.
   1172           It is fixed
   1173           in <a href="http://lists.cs.uiuc.edu/pipermail/llvm-commits/Week-of-Mon-20110321/118499.html">r128206</a>.</li>
   1174 
   1175       <li>Miss-aligned MOVDQA might crash your program. It is due to
   1176           <a href="http://llvm.org/bugs/show_bug.cgi?id=9483">Bug 9483</a>, lack
   1177           of handling aligned internal globals.</li>
   1178       </ul>
   1179   </li>
   1180 
   1181 </ul>
   1182 
   1183 </div>
   1184 
   1185 <!-- ======================================================================= -->
   1186 <h3>
   1187   <a name="ppc-be">Known problems with the PowerPC back-end</a>
   1188 </h3>
   1189 
   1190 <div>
   1191 
   1192 <ul>
   1193   <li>The PPC32/ELF support lacks PIC support.</li>
   1194 </ul>
   1195 
   1196 </div>
   1197 
   1198 <!-- ======================================================================= -->
   1199 <h3>
   1200   <a name="arm-be">Known problems with the ARM back-end</a>
   1201 </h3>
   1202 
   1203 <div>
   1204 
   1205 <ul>
   1206   <li>Thumb mode works only on ARMv6 or higher processors. On sub-ARMv6
   1207       processors, thumb programs can crash or produce wrong results
   1208       (<a href="http://llvm.org/PR1388">PR1388</a>).</li>
   1209 
   1210   <li>Compilation for ARM Linux OABI (old ABI) is supported but not fully
   1211       tested.</li>
   1212 </ul>
   1213 
   1214 </div>
   1215 
   1216 <!-- ======================================================================= -->
   1217 <h3>
   1218   <a name="sparc-be">Known problems with the SPARC back-end</a>
   1219 </h3>
   1220 
   1221 <div>
   1222 
   1223 <ul>
   1224   <li>The SPARC backend only supports the 32-bit SPARC ABI (-m32); it does not
   1225       support the 64-bit SPARC ABI (-m64).</li>
   1226 </ul>
   1227 
   1228 </div>
   1229 
   1230 <!-- ======================================================================= -->
   1231 <h3>
   1232   <a name="mips-be">Known problems with the MIPS back-end</a>
   1233 </h3>
   1234 
   1235 <div>
   1236 
   1237 <ul>
   1238   <li>64-bit MIPS targets are not supported yet.</li>
   1239 </ul>
   1240 
   1241 </div>
   1242 
   1243 <!-- ======================================================================= -->
   1244 <h3>
   1245   <a name="alpha-be">Known problems with the Alpha back-end</a>
   1246 </h3>
   1247 
   1248 <div>
   1249 
   1250 <ul>
   1251   <li>On 21164s, some rare FP arithmetic sequences which may trap do not have
   1252       the appropriate nops inserted to ensure restartability.</li>
   1253 </ul>
   1254 
   1255 </div>
   1256 
   1257 <!-- ======================================================================= -->
   1258 <h3>
   1259   <a name="c-be">Known problems with the C back-end</a>
   1260 </h3>
   1261 
   1262 <div>
   1263 
   1264 <p>The C backend has numerous problems and is not being actively maintained.
   1265    Depending on it for anything serious is not advised.</p>
   1266 
   1267 <ul>
   1268   <li><a href="http://llvm.org/PR802">The C backend has only basic support for
   1269       inline assembly code</a>.</li>
   1270 
   1271   <li><a href="http://llvm.org/PR1658">The C backend violates the ABI of common
   1272       C++ programs</a>, preventing intermixing between C++ compiled by the CBE
   1273       and C++ code compiled with <tt>llc</tt> or native compilers.</li>
   1274 
   1275   <li>The C backend does not support all exception handling constructs.</li>
   1276 
   1277   <li>The C backend does not support arbitrary precision integers.</li>
   1278 </ul>
   1279 
   1280 </div>
   1281 
   1282 
   1283 <!-- ======================================================================= -->
   1284 <h3>
   1285   <a name="llvm-gcc">Known problems with the llvm-gcc front-end</a>
   1286 </h3>
   1287 
   1288 <div>
   1289 
   1290 <p><b>LLVM 2.9 was the last release of llvm-gcc.</b></p>
   1291 
   1292 <p>llvm-gcc is generally very stable for the C family of languages.  The only
   1293    major language feature of GCC not supported by llvm-gcc is the
   1294    <tt>__builtin_apply</tt> family of builtins.   However, some extensions
   1295    are only supported on some targets.  For example, trampolines are only
   1296    supported on some targets (these are used when you take the address of a
   1297    nested function).</p>
   1298 
   1299 <p>Fortran support generally works, but there are still several unresolved bugs
   1300    in <a href="http://llvm.org/bugs/">Bugzilla</a>.  Please see the
   1301    tools/gfortran component for details.  Note that llvm-gcc is missing major
   1302    Fortran performance work in the frontend and library that went into GCC after
   1303    4.2.  If you are interested in Fortran, we recommend that you consider using
   1304    <a href="#dragonegg">dragonegg</a> instead.</p>
   1305 
   1306 <p>The llvm-gcc 4.2 Ada compiler has basic functionality, but is no longer being
   1307    actively maintained.  If you are interested in Ada, we recommend that you
   1308    consider using <a href="#dragonegg">dragonegg</a> instead.</p>
   1309 
   1310 </div>
   1311 
   1312 </div>
   1313 
   1314 <!-- *********************************************************************** -->
   1315 <h2>
   1316   <a name="additionalinfo">Additional Information</a>
   1317 </h2>
   1318 <!-- *********************************************************************** -->
   1319 
   1320 <div>
   1321 
   1322 <p>A wide variety of additional information is available on
   1323    the <a href="http://llvm.org/">LLVM web page</a>, in particular in
   1324    the <a href="http://llvm.org/docs/">documentation</a> section.  The web page
   1325    also contains versions of the API documentation which is up-to-date with the
   1326    Subversion version of the source code.  You can access versions of these
   1327    documents specific to this release by going into the "<tt>llvm/doc/</tt>"
   1328    directory in the LLVM tree.</p>
   1329 
   1330 <p>If you have any questions or comments about LLVM, please feel free to contact
   1331    us via the <a href="http://llvm.org/docs/#maillist"> mailing lists</a>.</p>
   1332 
   1333 </div>
   1334 
   1335 <!-- *********************************************************************** -->
   1336 
   1337 <hr>
   1338 <address>
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   1343 
   1344   <a href="http://llvm.org/">LLVM Compiler Infrastructure</a><br>
   1345   Last modified: $Date: 2011-11-01 00:51:35 -0400 (Tue, 01 Nov 2011) $
   1346 </address>
   1347 
   1348 </body>
   1349 </html>
   1350