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     14 <h1>Kaleidoscope: Tutorial Introduction and the Lexer</h1>
     15 
     16 <ul>
     17 <li><a href="index.html">Up to Tutorial Index</a></li>
     18 <li>Chapter 1
     19   <ol>
     20     <li><a href="#intro">Tutorial Introduction</a></li>
     21     <li><a href="#language">The Basic Language</a></li>
     22     <li><a href="#lexer">The Lexer</a></li>
     23   </ol>
     24 </li>
     25 <li><a href="LangImpl2.html">Chapter 2</a>: Implementing a Parser and AST</li>
     26 </ul>
     27 
     28 <div class="doc_author">
     29   <p>Written by <a href="mailto:sabre (a] nondot.org">Chris Lattner</a></p>
     30 </div>
     31 
     32 <!-- *********************************************************************** -->
     33 <h2><a name="intro">Tutorial Introduction</a></h2>
     34 <!-- *********************************************************************** -->
     35 
     36 <div>
     37 
     38 <p>Welcome to the "Implementing a language with LLVM" tutorial.  This tutorial
     39 runs through the implementation of a simple language, showing how fun and
     40 easy it can be.  This tutorial will get you up and started as well as help to
     41 build a framework you can extend to other languages.  The code in this tutorial
     42 can also be used as a playground to hack on other LLVM specific things.
     43 </p>
     44 
     45 <p>
     46 The goal of this tutorial is to progressively unveil our language, describing
     47 how it is built up over time.  This will let us cover a fairly broad range of
     48 language design and LLVM-specific usage issues, showing and explaining the code
     49 for it all along the way, without overwhelming you with tons of details up
     50 front.</p>
     51 
     52 <p>It is useful to point out ahead of time that this tutorial is really about
     53 teaching compiler techniques and LLVM specifically, <em>not</em> about teaching
     54 modern and sane software engineering principles.  In practice, this means that
     55 we'll take a number of shortcuts to simplify the exposition.  For example, the
     56 code leaks memory, uses global variables all over the place, doesn't use nice
     57 design patterns like <a
     58 href="http://en.wikipedia.org/wiki/Visitor_pattern">visitors</a>, etc... but it
     59 is very simple.  If you dig in and use the code as a basis for future projects,
     60 fixing these deficiencies shouldn't be hard.</p>
     61 
     62 <p>I've tried to put this tutorial together in a way that makes chapters easy to
     63 skip over if you are already familiar with or are uninterested in the various
     64 pieces.  The structure of the tutorial is:
     65 </p>
     66 
     67 <ul>
     68 <li><b><a href="#language">Chapter #1</a>: Introduction to the Kaleidoscope
     69 language, and the definition of its Lexer</b> - This shows where we are going
     70 and the basic functionality that we want it to do.  In order to make this
     71 tutorial maximally understandable and hackable, we choose to implement 
     72 everything in C++ instead of using lexer and parser generators.  LLVM obviously
     73 works just fine with such tools, feel free to use one if you prefer.</li>
     74 <li><b><a href="LangImpl2.html">Chapter #2</a>: Implementing a Parser and
     75 AST</b> - With the lexer in place, we can talk about parsing techniques and
     76 basic AST construction.  This tutorial describes recursive descent parsing and
     77 operator precedence parsing.  Nothing in Chapters 1 or 2 is LLVM-specific,
     78 the code doesn't even link in LLVM at this point. :)</li>
     79 <li><b><a href="LangImpl3.html">Chapter #3</a>: Code generation to LLVM IR</b> -
     80 With the AST ready, we can show off how easy generation of LLVM IR really 
     81 is.</li>
     82 <li><b><a href="LangImpl4.html">Chapter #4</a>: Adding JIT and Optimizer
     83 Support</b> - Because a lot of people are interested in using LLVM as a JIT,
     84 we'll dive right into it and show you the 3 lines it takes to add JIT support.
     85 LLVM is also useful in many other ways, but this is one simple and "sexy" way
     86 to shows off its power. :)</li>
     87 <li><b><a href="LangImpl5.html">Chapter #5</a>: Extending the Language: Control
     88 Flow</b> - With the language up and running, we show how to extend it with
     89 control flow operations (if/then/else and a 'for' loop).  This gives us a chance
     90 to talk about simple SSA construction and control flow.</li>
     91 <li><b><a href="LangImpl6.html">Chapter #6</a>: Extending the Language: 
     92 User-defined Operators</b> - This is a silly but fun chapter that talks about
     93 extending the language to let the user program define their own arbitrary
     94 unary and binary operators (with assignable precedence!).  This lets us build a
     95 significant piece of the "language" as library routines.</li>
     96 <li><b><a href="LangImpl7.html">Chapter #7</a>: Extending the Language: Mutable
     97 Variables</b> - This chapter talks about adding user-defined local variables
     98 along with an assignment operator.  The interesting part about this is how
     99 easy and trivial it is to construct SSA form in LLVM: no, LLVM does <em>not</em>
    100 require your front-end to construct SSA form!</li>
    101 <li><b><a href="LangImpl8.html">Chapter #8</a>: Conclusion and other useful LLVM
    102 tidbits</b> - This chapter wraps up the series by talking about potential
    103 ways to extend the language, but also includes a bunch of pointers to info about
    104 "special topics" like adding garbage collection support, exceptions, debugging,
    105 support for "spaghetti stacks", and a bunch of other tips and tricks.</li>
    106 
    107 </ul>
    108 
    109 <p>By the end of the tutorial, we'll have written a bit less than 700 lines of 
    110 non-comment, non-blank, lines of code.  With this small amount of code, we'll
    111 have built up a very reasonable compiler for a non-trivial language including
    112 a hand-written lexer, parser, AST, as well as code generation support with a JIT
    113 compiler.  While other systems may have interesting "hello world" tutorials,
    114 I think the breadth of this tutorial is a great testament to the strengths of
    115 LLVM and why you should consider it if you're interested in language or compiler
    116 design.</p>
    117 
    118 <p>A note about this tutorial: we expect you to extend the language and play
    119 with it on your own.  Take the code and go crazy hacking away at it, compilers
    120 don't need to be scary creatures - it can be a lot of fun to play with
    121 languages!</p>
    122 
    123 </div>
    124 
    125 <!-- *********************************************************************** -->
    126 <h2><a name="language">The Basic Language</a></h2>
    127 <!-- *********************************************************************** -->
    128 
    129 <div>
    130 
    131 <p>This tutorial will be illustrated with a toy language that we'll call
    132 "<a href="http://en.wikipedia.org/wiki/Kaleidoscope">Kaleidoscope</a>" (derived 
    133 from "meaning beautiful, form, and view").
    134 Kaleidoscope is a procedural language that allows you to define functions, use
    135 conditionals, math, etc.  Over the course of the tutorial, we'll extend
    136 Kaleidoscope to support the if/then/else construct, a for loop, user defined
    137 operators, JIT compilation with a simple command line interface, etc.</p>
    138 
    139 <p>Because we want to keep things simple, the only datatype in Kaleidoscope is a
    140 64-bit floating point type (aka 'double' in C parlance).  As such, all values
    141 are implicitly double precision and the language doesn't require type
    142 declarations.  This gives the language a very nice and simple syntax.  For
    143 example, the following simple example computes <a 
    144 href="http://en.wikipedia.org/wiki/Fibonacci_number">Fibonacci numbers:</a></p>
    145 
    146 <div class="doc_code">
    147 <pre>
    148 # Compute the x'th fibonacci number.
    149 def fib(x)
    150   if x &lt; 3 then
    151     1
    152   else
    153     fib(x-1)+fib(x-2)
    154 
    155 # This expression will compute the 40th number.
    156 fib(40)
    157 </pre>
    158 </div>
    159 
    160 <p>We also allow Kaleidoscope to call into standard library functions (the LLVM
    161 JIT makes this completely trivial).  This means that you can use the 'extern'
    162 keyword to define a function before you use it (this is also useful for mutually
    163 recursive functions).  For example:</p>
    164 
    165 <div class="doc_code">
    166 <pre>
    167 extern sin(arg);
    168 extern cos(arg);
    169 extern atan2(arg1 arg2);
    170 
    171 atan2(sin(.4), cos(42))
    172 </pre>
    173 </div>
    174 
    175 <p>A more interesting example is included in Chapter 6 where we write a little
    176 Kaleidoscope application that <a href="LangImpl6.html#example">displays 
    177 a Mandelbrot Set</a> at various levels of magnification.</p>
    178 
    179 <p>Lets dive into the implementation of this language!</p>
    180 
    181 </div>
    182 
    183 <!-- *********************************************************************** -->
    184 <h2><a name="lexer">The Lexer</a></h2>
    185 <!-- *********************************************************************** -->
    186 
    187 <div>
    188 
    189 <p>When it comes to implementing a language, the first thing needed is
    190 the ability to process a text file and recognize what it says.  The traditional
    191 way to do this is to use a "<a 
    192 href="http://en.wikipedia.org/wiki/Lexical_analysis">lexer</a>" (aka 'scanner')
    193 to break the input up into "tokens".  Each token returned by the lexer includes
    194 a token code and potentially some metadata (e.g. the numeric value of a number).
    195 First, we define the possibilities:
    196 </p>
    197 
    198 <div class="doc_code">
    199 <pre>
    200 // The lexer returns tokens [0-255] if it is an unknown character, otherwise one
    201 // of these for known things.
    202 enum Token {
    203   tok_eof = -1,
    204 
    205   // commands
    206   tok_def = -2, tok_extern = -3,
    207 
    208   // primary
    209   tok_identifier = -4, tok_number = -5,
    210 };
    211 
    212 static std::string IdentifierStr;  // Filled in if tok_identifier
    213 static double NumVal;              // Filled in if tok_number
    214 </pre>
    215 </div>
    216 
    217 <p>Each token returned by our lexer will either be one of the Token enum values
    218 or it will be an 'unknown' character like '+', which is returned as its ASCII
    219 value.  If the current token is an identifier, the <tt>IdentifierStr</tt>
    220 global variable holds the name of the identifier.  If the current token is a
    221 numeric literal (like 1.0), <tt>NumVal</tt> holds its value.  Note that we use
    222 global variables for simplicity, this is not the best choice for a real language
    223 implementation :).
    224 </p>
    225 
    226 <p>The actual implementation of the lexer is a single function named
    227 <tt>gettok</tt>. The <tt>gettok</tt> function is called to return the next token
    228 from standard input.  Its definition starts as:</p>
    229 
    230 <div class="doc_code">
    231 <pre>
    232 /// gettok - Return the next token from standard input.
    233 static int gettok() {
    234   static int LastChar = ' ';
    235 
    236   // Skip any whitespace.
    237   while (isspace(LastChar))
    238     LastChar = getchar();
    239 </pre>
    240 </div>
    241 
    242 <p>
    243 <tt>gettok</tt> works by calling the C <tt>getchar()</tt> function to read
    244 characters one at a time from standard input.  It eats them as it recognizes
    245 them and stores the last character read, but not processed, in LastChar.  The
    246 first thing that it has to do is ignore whitespace between tokens.  This is 
    247 accomplished with the loop above.</p>
    248 
    249 <p>The next thing <tt>gettok</tt> needs to do is recognize identifiers and
    250 specific keywords like "def".  Kaleidoscope does this with this simple loop:</p>
    251 
    252 <div class="doc_code">
    253 <pre>
    254   if (isalpha(LastChar)) { // identifier: [a-zA-Z][a-zA-Z0-9]*
    255     IdentifierStr = LastChar;
    256     while (isalnum((LastChar = getchar())))
    257       IdentifierStr += LastChar;
    258 
    259     if (IdentifierStr == "def") return tok_def;
    260     if (IdentifierStr == "extern") return tok_extern;
    261     return tok_identifier;
    262   }
    263 </pre>
    264 </div>
    265 
    266 <p>Note that this code sets the '<tt>IdentifierStr</tt>' global whenever it
    267 lexes an identifier.  Also, since language keywords are matched by the same
    268 loop, we handle them here inline.  Numeric values are similar:</p>
    269 
    270 <div class="doc_code">
    271 <pre>
    272   if (isdigit(LastChar) || LastChar == '.') {   // Number: [0-9.]+
    273     std::string NumStr;
    274     do {
    275       NumStr += LastChar;
    276       LastChar = getchar();
    277     } while (isdigit(LastChar) || LastChar == '.');
    278 
    279     NumVal = strtod(NumStr.c_str(), 0);
    280     return tok_number;
    281   }
    282 </pre>
    283 </div>
    284 
    285 <p>This is all pretty straight-forward code for processing input.  When reading
    286 a numeric value from input, we use the C <tt>strtod</tt> function to convert it
    287 to a numeric value that we store in <tt>NumVal</tt>.  Note that this isn't doing
    288 sufficient error checking: it will incorrectly read "1.23.45.67" and handle it as
    289 if you typed in "1.23".  Feel free to extend it :).  Next we handle comments:
    290 </p>
    291 
    292 <div class="doc_code">
    293 <pre>
    294   if (LastChar == '#') {
    295     // Comment until end of line.
    296     do LastChar = getchar();
    297     while (LastChar != EOF &amp;&amp; LastChar != '\n' &amp;&amp; LastChar != '\r');
    298     
    299     if (LastChar != EOF)
    300       return gettok();
    301   }
    302 </pre>
    303 </div>
    304 
    305 <p>We handle comments by skipping to the end of the line and then return the
    306 next token.  Finally, if the input doesn't match one of the above cases, it is
    307 either an operator character like '+' or the end of the file.  These are handled
    308 with this code:</p>
    309 
    310 <div class="doc_code">
    311 <pre>
    312   // Check for end of file.  Don't eat the EOF.
    313   if (LastChar == EOF)
    314     return tok_eof;
    315   
    316   // Otherwise, just return the character as its ascii value.
    317   int ThisChar = LastChar;
    318   LastChar = getchar();
    319   return ThisChar;
    320 }
    321 </pre>
    322 </div>
    323 
    324 <p>With this, we have the complete lexer for the basic Kaleidoscope language
    325 (the <a href="LangImpl2.html#code">full code listing</a> for the Lexer is
    326 available in the <a href="LangImpl2.html">next chapter</a> of the tutorial).
    327 Next we'll <a href="LangImpl2.html">build a simple parser that uses this to 
    328 build an Abstract Syntax Tree</a>.  When we have that, we'll include a driver
    329 so that you can use the lexer and parser together.
    330 </p>
    331 
    332 <a href="LangImpl2.html">Next: Implementing a Parser and AST</a>
    333 </div>
    334 
    335 <!-- *********************************************************************** -->
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    343   <a href="mailto:sabre (a] nondot.org">Chris Lattner</a><br>
    344   <a href="http://llvm.org/">The LLVM Compiler Infrastructure</a><br>
    345   Last modified: $Date: 2011-04-22 20:30:22 -0400 (Fri, 22 Apr 2011) $
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