Home | History | Annotate | Download | only in CodeGen
      1 //===-- llvm/CodeGen/MachineBasicBlock.h ------------------------*- C++ -*-===//
      2 //
      3 //                     The LLVM Compiler Infrastructure
      4 //
      5 // This file is distributed under the University of Illinois Open Source
      6 // License. See LICENSE.TXT for details.
      7 //
      8 //===----------------------------------------------------------------------===//
      9 //
     10 // Collect the sequence of machine instructions for a basic block.
     11 //
     12 //===----------------------------------------------------------------------===//
     13 
     14 #ifndef LLVM_CODEGEN_MACHINEBASICBLOCK_H
     15 #define LLVM_CODEGEN_MACHINEBASICBLOCK_H
     16 
     17 #include "llvm/CodeGen/MachineInstr.h"
     18 #include "llvm/ADT/GraphTraits.h"
     19 #include "llvm/Support/DataTypes.h"
     20 #include <functional>
     21 
     22 namespace llvm {
     23 
     24 class Pass;
     25 class BasicBlock;
     26 class MachineFunction;
     27 class MCSymbol;
     28 class SlotIndexes;
     29 class StringRef;
     30 class raw_ostream;
     31 class MachineBranchProbabilityInfo;
     32 
     33 template <>
     34 struct ilist_traits<MachineInstr> : public ilist_default_traits<MachineInstr> {
     35 private:
     36   mutable ilist_half_node<MachineInstr> Sentinel;
     37 
     38   // this is only set by the MachineBasicBlock owning the LiveList
     39   friend class MachineBasicBlock;
     40   MachineBasicBlock* Parent;
     41 
     42 public:
     43   MachineInstr *createSentinel() const {
     44     return static_cast<MachineInstr*>(&Sentinel);
     45   }
     46   void destroySentinel(MachineInstr *) const {}
     47 
     48   MachineInstr *provideInitialHead() const { return createSentinel(); }
     49   MachineInstr *ensureHead(MachineInstr*) const { return createSentinel(); }
     50   static void noteHead(MachineInstr*, MachineInstr*) {}
     51 
     52   void addNodeToList(MachineInstr* N);
     53   void removeNodeFromList(MachineInstr* N);
     54   void transferNodesFromList(ilist_traits &SrcTraits,
     55                              ilist_iterator<MachineInstr> first,
     56                              ilist_iterator<MachineInstr> last);
     57   void deleteNode(MachineInstr *N);
     58 private:
     59   void createNode(const MachineInstr &);
     60 };
     61 
     62 class MachineBasicBlock : public ilist_node<MachineBasicBlock> {
     63   typedef ilist<MachineInstr> Instructions;
     64   Instructions Insts;
     65   const BasicBlock *BB;
     66   int Number;
     67   MachineFunction *xParent;
     68 
     69   /// Predecessors/Successors - Keep track of the predecessor / successor
     70   /// basicblocks.
     71   std::vector<MachineBasicBlock *> Predecessors;
     72   std::vector<MachineBasicBlock *> Successors;
     73 
     74 
     75   /// Weights - Keep track of the weights to the successors. This vector
     76   /// has the same order as Successors, or it is empty if we don't use it
     77   /// (disable optimization).
     78   std::vector<uint32_t> Weights;
     79   typedef std::vector<uint32_t>::iterator weight_iterator;
     80 
     81   /// LiveIns - Keep track of the physical registers that are livein of
     82   /// the basicblock.
     83   std::vector<unsigned> LiveIns;
     84 
     85   /// Alignment - Alignment of the basic block. Zero if the basic block does
     86   /// not need to be aligned.
     87   unsigned Alignment;
     88 
     89   /// IsLandingPad - Indicate that this basic block is entered via an
     90   /// exception handler.
     91   bool IsLandingPad;
     92 
     93   /// AddressTaken - Indicate that this basic block is potentially the
     94   /// target of an indirect branch.
     95   bool AddressTaken;
     96 
     97   // Intrusive list support
     98   MachineBasicBlock() {}
     99 
    100   explicit MachineBasicBlock(MachineFunction &mf, const BasicBlock *bb);
    101 
    102   ~MachineBasicBlock();
    103 
    104   // MachineBasicBlocks are allocated and owned by MachineFunction.
    105   friend class MachineFunction;
    106 
    107 public:
    108   /// getBasicBlock - Return the LLVM basic block that this instance
    109   /// corresponded to originally. Note that this may be NULL if this instance
    110   /// does not correspond directly to an LLVM basic block.
    111   ///
    112   const BasicBlock *getBasicBlock() const { return BB; }
    113 
    114   /// getName - Return the name of the corresponding LLVM basic block, or
    115   /// "(null)".
    116   StringRef getName() const;
    117 
    118   /// hasAddressTaken - Test whether this block is potentially the target
    119   /// of an indirect branch.
    120   bool hasAddressTaken() const { return AddressTaken; }
    121 
    122   /// setHasAddressTaken - Set this block to reflect that it potentially
    123   /// is the target of an indirect branch.
    124   void setHasAddressTaken() { AddressTaken = true; }
    125 
    126   /// getParent - Return the MachineFunction containing this basic block.
    127   ///
    128   const MachineFunction *getParent() const { return xParent; }
    129   MachineFunction *getParent() { return xParent; }
    130 
    131   typedef Instructions::iterator                              iterator;
    132   typedef Instructions::const_iterator                  const_iterator;
    133   typedef std::reverse_iterator<const_iterator> const_reverse_iterator;
    134   typedef std::reverse_iterator<iterator>             reverse_iterator;
    135 
    136   unsigned size() const { return (unsigned)Insts.size(); }
    137   bool empty() const { return Insts.empty(); }
    138 
    139   MachineInstr& front() { return Insts.front(); }
    140   MachineInstr& back()  { return Insts.back(); }
    141   const MachineInstr& front() const { return Insts.front(); }
    142   const MachineInstr& back()  const { return Insts.back(); }
    143 
    144   iterator                begin()       { return Insts.begin();  }
    145   const_iterator          begin() const { return Insts.begin();  }
    146   iterator                  end()       { return Insts.end();    }
    147   const_iterator            end() const { return Insts.end();    }
    148   reverse_iterator       rbegin()       { return Insts.rbegin(); }
    149   const_reverse_iterator rbegin() const { return Insts.rbegin(); }
    150   reverse_iterator       rend  ()       { return Insts.rend();   }
    151   const_reverse_iterator rend  () const { return Insts.rend();   }
    152 
    153   // Machine-CFG iterators
    154   typedef std::vector<MachineBasicBlock *>::iterator       pred_iterator;
    155   typedef std::vector<MachineBasicBlock *>::const_iterator const_pred_iterator;
    156   typedef std::vector<MachineBasicBlock *>::iterator       succ_iterator;
    157   typedef std::vector<MachineBasicBlock *>::const_iterator const_succ_iterator;
    158   typedef std::vector<MachineBasicBlock *>::reverse_iterator
    159                                                          pred_reverse_iterator;
    160   typedef std::vector<MachineBasicBlock *>::const_reverse_iterator
    161                                                    const_pred_reverse_iterator;
    162   typedef std::vector<MachineBasicBlock *>::reverse_iterator
    163                                                          succ_reverse_iterator;
    164   typedef std::vector<MachineBasicBlock *>::const_reverse_iterator
    165                                                    const_succ_reverse_iterator;
    166 
    167   pred_iterator        pred_begin()       { return Predecessors.begin(); }
    168   const_pred_iterator  pred_begin() const { return Predecessors.begin(); }
    169   pred_iterator        pred_end()         { return Predecessors.end();   }
    170   const_pred_iterator  pred_end()   const { return Predecessors.end();   }
    171   pred_reverse_iterator        pred_rbegin()
    172                                           { return Predecessors.rbegin();}
    173   const_pred_reverse_iterator  pred_rbegin() const
    174                                           { return Predecessors.rbegin();}
    175   pred_reverse_iterator        pred_rend()
    176                                           { return Predecessors.rend();  }
    177   const_pred_reverse_iterator  pred_rend()   const
    178                                           { return Predecessors.rend();  }
    179   unsigned             pred_size()  const {
    180     return (unsigned)Predecessors.size();
    181   }
    182   bool                 pred_empty() const { return Predecessors.empty(); }
    183   succ_iterator        succ_begin()       { return Successors.begin();   }
    184   const_succ_iterator  succ_begin() const { return Successors.begin();   }
    185   succ_iterator        succ_end()         { return Successors.end();     }
    186   const_succ_iterator  succ_end()   const { return Successors.end();     }
    187   succ_reverse_iterator        succ_rbegin()
    188                                           { return Successors.rbegin();  }
    189   const_succ_reverse_iterator  succ_rbegin() const
    190                                           { return Successors.rbegin();  }
    191   succ_reverse_iterator        succ_rend()
    192                                           { return Successors.rend();    }
    193   const_succ_reverse_iterator  succ_rend()   const
    194                                           { return Successors.rend();    }
    195   unsigned             succ_size()  const {
    196     return (unsigned)Successors.size();
    197   }
    198   bool                 succ_empty() const { return Successors.empty();   }
    199 
    200   // LiveIn management methods.
    201 
    202   /// addLiveIn - Add the specified register as a live in.  Note that it
    203   /// is an error to add the same register to the same set more than once.
    204   void addLiveIn(unsigned Reg)  { LiveIns.push_back(Reg); }
    205 
    206   /// removeLiveIn - Remove the specified register from the live in set.
    207   ///
    208   void removeLiveIn(unsigned Reg);
    209 
    210   /// isLiveIn - Return true if the specified register is in the live in set.
    211   ///
    212   bool isLiveIn(unsigned Reg) const;
    213 
    214   // Iteration support for live in sets.  These sets are kept in sorted
    215   // order by their register number.
    216   typedef std::vector<unsigned>::const_iterator livein_iterator;
    217   livein_iterator livein_begin() const { return LiveIns.begin(); }
    218   livein_iterator livein_end()   const { return LiveIns.end(); }
    219   bool            livein_empty() const { return LiveIns.empty(); }
    220 
    221   /// getAlignment - Return alignment of the basic block.
    222   ///
    223   unsigned getAlignment() const { return Alignment; }
    224 
    225   /// setAlignment - Set alignment of the basic block.
    226   ///
    227   void setAlignment(unsigned Align) { Alignment = Align; }
    228 
    229   /// isLandingPad - Returns true if the block is a landing pad. That is
    230   /// this basic block is entered via an exception handler.
    231   bool isLandingPad() const { return IsLandingPad; }
    232 
    233   /// setIsLandingPad - Indicates the block is a landing pad.  That is
    234   /// this basic block is entered via an exception handler.
    235   void setIsLandingPad(bool V = true) { IsLandingPad = V; }
    236 
    237   /// getLandingPadSuccessor - If this block has a successor that is a landing
    238   /// pad, return it. Otherwise return NULL.
    239   const MachineBasicBlock *getLandingPadSuccessor() const;
    240 
    241   // Code Layout methods.
    242 
    243   /// moveBefore/moveAfter - move 'this' block before or after the specified
    244   /// block.  This only moves the block, it does not modify the CFG or adjust
    245   /// potential fall-throughs at the end of the block.
    246   void moveBefore(MachineBasicBlock *NewAfter);
    247   void moveAfter(MachineBasicBlock *NewBefore);
    248 
    249   /// updateTerminator - Update the terminator instructions in block to account
    250   /// for changes to the layout. If the block previously used a fallthrough,
    251   /// it may now need a branch, and if it previously used branching it may now
    252   /// be able to use a fallthrough.
    253   void updateTerminator();
    254 
    255   // Machine-CFG mutators
    256 
    257   /// addSuccessor - Add succ as a successor of this MachineBasicBlock.
    258   /// The Predecessors list of succ is automatically updated. WEIGHT
    259   /// parameter is stored in Weights list and it may be used by
    260   /// MachineBranchProbabilityInfo analysis to calculate branch probability.
    261   ///
    262   void addSuccessor(MachineBasicBlock *succ, uint32_t weight = 0);
    263 
    264   /// removeSuccessor - Remove successor from the successors list of this
    265   /// MachineBasicBlock. The Predecessors list of succ is automatically updated.
    266   ///
    267   void removeSuccessor(MachineBasicBlock *succ);
    268 
    269   /// removeSuccessor - Remove specified successor from the successors list of
    270   /// this MachineBasicBlock. The Predecessors list of succ is automatically
    271   /// updated.  Return the iterator to the element after the one removed.
    272   ///
    273   succ_iterator removeSuccessor(succ_iterator I);
    274 
    275   /// replaceSuccessor - Replace successor OLD with NEW and update weight info.
    276   ///
    277   void replaceSuccessor(MachineBasicBlock *Old, MachineBasicBlock *New);
    278 
    279 
    280   /// transferSuccessors - Transfers all the successors from MBB to this
    281   /// machine basic block (i.e., copies all the successors fromMBB and
    282   /// remove all the successors from fromMBB).
    283   void transferSuccessors(MachineBasicBlock *fromMBB);
    284 
    285   /// transferSuccessorsAndUpdatePHIs - Transfers all the successors, as
    286   /// in transferSuccessors, and update PHI operands in the successor blocks
    287   /// which refer to fromMBB to refer to this.
    288   void transferSuccessorsAndUpdatePHIs(MachineBasicBlock *fromMBB);
    289 
    290   /// isSuccessor - Return true if the specified MBB is a successor of this
    291   /// block.
    292   bool isSuccessor(const MachineBasicBlock *MBB) const;
    293 
    294   /// isLayoutSuccessor - Return true if the specified MBB will be emitted
    295   /// immediately after this block, such that if this block exits by
    296   /// falling through, control will transfer to the specified MBB. Note
    297   /// that MBB need not be a successor at all, for example if this block
    298   /// ends with an unconditional branch to some other block.
    299   bool isLayoutSuccessor(const MachineBasicBlock *MBB) const;
    300 
    301   /// canFallThrough - Return true if the block can implicitly transfer
    302   /// control to the block after it by falling off the end of it.  This should
    303   /// return false if it can reach the block after it, but it uses an explicit
    304   /// branch to do so (e.g., a table jump).  True is a conservative answer.
    305   bool canFallThrough();
    306 
    307   /// Returns a pointer to the first instructon in this block that is not a
    308   /// PHINode instruction. When adding instruction to the beginning of the
    309   /// basic block, they should be added before the returned value, not before
    310   /// the first instruction, which might be PHI.
    311   /// Returns end() is there's no non-PHI instruction.
    312   iterator getFirstNonPHI();
    313 
    314   /// SkipPHIsAndLabels - Return the first instruction in MBB after I that is
    315   /// not a PHI or a label. This is the correct point to insert copies at the
    316   /// beginning of a basic block.
    317   iterator SkipPHIsAndLabels(iterator I);
    318 
    319   /// getFirstTerminator - returns an iterator to the first terminator
    320   /// instruction of this basic block. If a terminator does not exist,
    321   /// it returns end()
    322   iterator getFirstTerminator();
    323 
    324   const_iterator getFirstTerminator() const {
    325     return const_cast<MachineBasicBlock*>(this)->getFirstTerminator();
    326   }
    327 
    328   /// getLastNonDebugInstr - returns an iterator to the last non-debug
    329   /// instruction in the basic block, or end()
    330   iterator getLastNonDebugInstr();
    331 
    332   const_iterator getLastNonDebugInstr() const {
    333     return const_cast<MachineBasicBlock*>(this)->getLastNonDebugInstr();
    334   }
    335 
    336   /// SplitCriticalEdge - Split the critical edge from this block to the
    337   /// given successor block, and return the newly created block, or null
    338   /// if splitting is not possible.
    339   ///
    340   /// This function updates LiveVariables, MachineDominatorTree, and
    341   /// MachineLoopInfo, as applicable.
    342   MachineBasicBlock *SplitCriticalEdge(MachineBasicBlock *Succ, Pass *P);
    343 
    344   void pop_front() { Insts.pop_front(); }
    345   void pop_back() { Insts.pop_back(); }
    346   void push_back(MachineInstr *MI) { Insts.push_back(MI); }
    347   template<typename IT>
    348   void insert(iterator I, IT S, IT E) { Insts.insert(I, S, E); }
    349   iterator insert(iterator I, MachineInstr *M) { return Insts.insert(I, M); }
    350   iterator insertAfter(iterator I, MachineInstr *M) {
    351     return Insts.insertAfter(I, M);
    352   }
    353 
    354   // erase - Remove the specified element or range from the instruction list.
    355   // These functions delete any instructions removed.
    356   //
    357   iterator erase(iterator I)             { return Insts.erase(I); }
    358   iterator erase(iterator I, iterator E) { return Insts.erase(I, E); }
    359   MachineInstr *remove(MachineInstr *I)  { return Insts.remove(I); }
    360   void clear()                           { Insts.clear(); }
    361 
    362   /// splice - Take an instruction from MBB 'Other' at the position From,
    363   /// and insert it into this MBB right before 'where'.
    364   void splice(iterator where, MachineBasicBlock *Other, iterator From) {
    365     Insts.splice(where, Other->Insts, From);
    366   }
    367 
    368   /// splice - Take a block of instructions from MBB 'Other' in the range [From,
    369   /// To), and insert them into this MBB right before 'where'.
    370   void splice(iterator where, MachineBasicBlock *Other, iterator From,
    371               iterator To) {
    372     Insts.splice(where, Other->Insts, From, To);
    373   }
    374 
    375   /// removeFromParent - This method unlinks 'this' from the containing
    376   /// function, and returns it, but does not delete it.
    377   MachineBasicBlock *removeFromParent();
    378 
    379   /// eraseFromParent - This method unlinks 'this' from the containing
    380   /// function and deletes it.
    381   void eraseFromParent();
    382 
    383   /// ReplaceUsesOfBlockWith - Given a machine basic block that branched to
    384   /// 'Old', change the code and CFG so that it branches to 'New' instead.
    385   void ReplaceUsesOfBlockWith(MachineBasicBlock *Old, MachineBasicBlock *New);
    386 
    387   /// CorrectExtraCFGEdges - Various pieces of code can cause excess edges in
    388   /// the CFG to be inserted.  If we have proven that MBB can only branch to
    389   /// DestA and DestB, remove any other MBB successors from the CFG. DestA and
    390   /// DestB can be null. Besides DestA and DestB, retain other edges leading
    391   /// to LandingPads (currently there can be only one; we don't check or require
    392   /// that here). Note it is possible that DestA and/or DestB are LandingPads.
    393   bool CorrectExtraCFGEdges(MachineBasicBlock *DestA,
    394                             MachineBasicBlock *DestB,
    395                             bool isCond);
    396 
    397   /// findDebugLoc - find the next valid DebugLoc starting at MBBI, skipping
    398   /// any DBG_VALUE instructions.  Return UnknownLoc if there is none.
    399   DebugLoc findDebugLoc(MachineBasicBlock::iterator &MBBI);
    400 
    401   // Debugging methods.
    402   void dump() const;
    403   void print(raw_ostream &OS, SlotIndexes* = 0) const;
    404 
    405   /// getNumber - MachineBasicBlocks are uniquely numbered at the function
    406   /// level, unless they're not in a MachineFunction yet, in which case this
    407   /// will return -1.
    408   ///
    409   int getNumber() const { return Number; }
    410   void setNumber(int N) { Number = N; }
    411 
    412   /// getSymbol - Return the MCSymbol for this basic block.
    413   ///
    414   MCSymbol *getSymbol() const;
    415 
    416 
    417 private:
    418   /// getWeightIterator - Return weight iterator corresponding to the I
    419   /// successor iterator.
    420   weight_iterator getWeightIterator(succ_iterator I);
    421 
    422   friend class MachineBranchProbabilityInfo;
    423 
    424   /// getSuccWeight - Return weight of the edge from this block to MBB. This
    425   /// method should NOT be called directly, but by using getEdgeWeight method
    426   /// from MachineBranchProbabilityInfo class.
    427   uint32_t getSuccWeight(MachineBasicBlock *succ);
    428 
    429 
    430   // Methods used to maintain doubly linked list of blocks...
    431   friend struct ilist_traits<MachineBasicBlock>;
    432 
    433   // Machine-CFG mutators
    434 
    435   /// addPredecessor - Remove pred as a predecessor of this MachineBasicBlock.
    436   /// Don't do this unless you know what you're doing, because it doesn't
    437   /// update pred's successors list. Use pred->addSuccessor instead.
    438   ///
    439   void addPredecessor(MachineBasicBlock *pred);
    440 
    441   /// removePredecessor - Remove pred as a predecessor of this
    442   /// MachineBasicBlock. Don't do this unless you know what you're
    443   /// doing, because it doesn't update pred's successors list. Use
    444   /// pred->removeSuccessor instead.
    445   ///
    446   void removePredecessor(MachineBasicBlock *pred);
    447 };
    448 
    449 raw_ostream& operator<<(raw_ostream &OS, const MachineBasicBlock &MBB);
    450 
    451 void WriteAsOperand(raw_ostream &, const MachineBasicBlock*, bool t);
    452 
    453 // This is useful when building IndexedMaps keyed on basic block pointers.
    454 struct MBB2NumberFunctor :
    455   public std::unary_function<const MachineBasicBlock*, unsigned> {
    456   unsigned operator()(const MachineBasicBlock *MBB) const {
    457     return MBB->getNumber();
    458   }
    459 };
    460 
    461 //===--------------------------------------------------------------------===//
    462 // GraphTraits specializations for machine basic block graphs (machine-CFGs)
    463 //===--------------------------------------------------------------------===//
    464 
    465 // Provide specializations of GraphTraits to be able to treat a
    466 // MachineFunction as a graph of MachineBasicBlocks...
    467 //
    468 
    469 template <> struct GraphTraits<MachineBasicBlock *> {
    470   typedef MachineBasicBlock NodeType;
    471   typedef MachineBasicBlock::succ_iterator ChildIteratorType;
    472 
    473   static NodeType *getEntryNode(MachineBasicBlock *BB) { return BB; }
    474   static inline ChildIteratorType child_begin(NodeType *N) {
    475     return N->succ_begin();
    476   }
    477   static inline ChildIteratorType child_end(NodeType *N) {
    478     return N->succ_end();
    479   }
    480 };
    481 
    482 template <> struct GraphTraits<const MachineBasicBlock *> {
    483   typedef const MachineBasicBlock NodeType;
    484   typedef MachineBasicBlock::const_succ_iterator ChildIteratorType;
    485 
    486   static NodeType *getEntryNode(const MachineBasicBlock *BB) { return BB; }
    487   static inline ChildIteratorType child_begin(NodeType *N) {
    488     return N->succ_begin();
    489   }
    490   static inline ChildIteratorType child_end(NodeType *N) {
    491     return N->succ_end();
    492   }
    493 };
    494 
    495 // Provide specializations of GraphTraits to be able to treat a
    496 // MachineFunction as a graph of MachineBasicBlocks... and to walk it
    497 // in inverse order.  Inverse order for a function is considered
    498 // to be when traversing the predecessor edges of a MBB
    499 // instead of the successor edges.
    500 //
    501 template <> struct GraphTraits<Inverse<MachineBasicBlock*> > {
    502   typedef MachineBasicBlock NodeType;
    503   typedef MachineBasicBlock::pred_iterator ChildIteratorType;
    504   static NodeType *getEntryNode(Inverse<MachineBasicBlock *> G) {
    505     return G.Graph;
    506   }
    507   static inline ChildIteratorType child_begin(NodeType *N) {
    508     return N->pred_begin();
    509   }
    510   static inline ChildIteratorType child_end(NodeType *N) {
    511     return N->pred_end();
    512   }
    513 };
    514 
    515 template <> struct GraphTraits<Inverse<const MachineBasicBlock*> > {
    516   typedef const MachineBasicBlock NodeType;
    517   typedef MachineBasicBlock::const_pred_iterator ChildIteratorType;
    518   static NodeType *getEntryNode(Inverse<const MachineBasicBlock*> G) {
    519     return G.Graph;
    520   }
    521   static inline ChildIteratorType child_begin(NodeType *N) {
    522     return N->pred_begin();
    523   }
    524   static inline ChildIteratorType child_end(NodeType *N) {
    525     return N->pred_end();
    526   }
    527 };
    528 
    529 } // End llvm namespace
    530 
    531 #endif
    532