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      1 //===- llvm/ADT/SmallPtrSet.cpp - 'Normally small' pointer set ------------===//
      2 //
      3 //                     The LLVM Compiler Infrastructure
      4 //
      5 // This file is distributed under the University of Illinois Open Source
      6 // License. See LICENSE.TXT for details.
      7 //
      8 //===----------------------------------------------------------------------===//
      9 //
     10 // This file implements the SmallPtrSet class.  See SmallPtrSet.h for an
     11 // overview of the algorithm.
     12 //
     13 //===----------------------------------------------------------------------===//
     14 
     15 #include "llvm/ADT/SmallPtrSet.h"
     16 #include "llvm/Support/MathExtras.h"
     17 #include <cstdlib>
     18 
     19 using namespace llvm;
     20 
     21 void SmallPtrSetImpl::shrink_and_clear() {
     22   assert(!isSmall() && "Can't shrink a small set!");
     23   free(CurArray);
     24 
     25   // Reduce the number of buckets.
     26   CurArraySize = NumElements > 16 ? 1 << (Log2_32_Ceil(NumElements) + 1) : 32;
     27   NumElements = NumTombstones = 0;
     28 
     29   // Install the new array.  Clear all the buckets to empty.
     30   CurArray = (const void**)malloc(sizeof(void*) * (CurArraySize+1));
     31   assert(CurArray && "Failed to allocate memory?");
     32   memset(CurArray, -1, CurArraySize*sizeof(void*));
     33 
     34   // The end pointer, always valid, is set to a valid element to help the
     35   // iterator.
     36   CurArray[CurArraySize] = 0;
     37 }
     38 
     39 bool SmallPtrSetImpl::insert_imp(const void * Ptr) {
     40   if (isSmall()) {
     41     // Check to see if it is already in the set.
     42     for (const void **APtr = SmallArray, **E = SmallArray+NumElements;
     43          APtr != E; ++APtr)
     44       if (*APtr == Ptr)
     45         return false;
     46 
     47     // Nope, there isn't.  If we stay small, just 'pushback' now.
     48     if (NumElements < CurArraySize-1) {
     49       SmallArray[NumElements++] = Ptr;
     50       return true;
     51     }
     52     // Otherwise, hit the big set case, which will call grow.
     53   }
     54 
     55   if (NumElements*4 >= CurArraySize*3) {
     56     // If more than 3/4 of the array is full, grow.
     57     Grow(CurArraySize < 64 ? 128 : CurArraySize*2);
     58   } else if (CurArraySize-(NumElements+NumTombstones) < CurArraySize/8) {
     59     // If fewer of 1/8 of the array is empty (meaning that many are filled with
     60     // tombstones), rehash.
     61     Grow(CurArraySize);
     62   }
     63 
     64   // Okay, we know we have space.  Find a hash bucket.
     65   const void **Bucket = const_cast<const void**>(FindBucketFor(Ptr));
     66   if (*Bucket == Ptr) return false; // Already inserted, good.
     67 
     68   // Otherwise, insert it!
     69   if (*Bucket == getTombstoneMarker())
     70     --NumTombstones;
     71   *Bucket = Ptr;
     72   ++NumElements;  // Track density.
     73   return true;
     74 }
     75 
     76 bool SmallPtrSetImpl::erase_imp(const void * Ptr) {
     77   if (isSmall()) {
     78     // Check to see if it is in the set.
     79     for (const void **APtr = SmallArray, **E = SmallArray+NumElements;
     80          APtr != E; ++APtr)
     81       if (*APtr == Ptr) {
     82         // If it is in the set, replace this element.
     83         *APtr = E[-1];
     84         E[-1] = getEmptyMarker();
     85         --NumElements;
     86         return true;
     87       }
     88 
     89     return false;
     90   }
     91 
     92   // Okay, we know we have space.  Find a hash bucket.
     93   void **Bucket = const_cast<void**>(FindBucketFor(Ptr));
     94   if (*Bucket != Ptr) return false;  // Not in the set?
     95 
     96   // Set this as a tombstone.
     97   *Bucket = getTombstoneMarker();
     98   --NumElements;
     99   ++NumTombstones;
    100   return true;
    101 }
    102 
    103 const void * const *SmallPtrSetImpl::FindBucketFor(const void *Ptr) const {
    104   unsigned Bucket = Hash(Ptr);
    105   unsigned ArraySize = CurArraySize;
    106   unsigned ProbeAmt = 1;
    107   const void *const *Array = CurArray;
    108   const void *const *Tombstone = 0;
    109   while (1) {
    110     // Found Ptr's bucket?
    111     if (Array[Bucket] == Ptr)
    112       return Array+Bucket;
    113 
    114     // If we found an empty bucket, the pointer doesn't exist in the set.
    115     // Return a tombstone if we've seen one so far, or the empty bucket if
    116     // not.
    117     if (Array[Bucket] == getEmptyMarker())
    118       return Tombstone ? Tombstone : Array+Bucket;
    119 
    120     // If this is a tombstone, remember it.  If Ptr ends up not in the set, we
    121     // prefer to return it than something that would require more probing.
    122     if (Array[Bucket] == getTombstoneMarker() && !Tombstone)
    123       Tombstone = Array+Bucket;  // Remember the first tombstone found.
    124 
    125     // It's a hash collision or a tombstone. Reprobe.
    126     Bucket = (Bucket + ProbeAmt++) & (ArraySize-1);
    127   }
    128 }
    129 
    130 /// Grow - Allocate a larger backing store for the buckets and move it over.
    131 ///
    132 void SmallPtrSetImpl::Grow(unsigned NewSize) {
    133   // Allocate at twice as many buckets, but at least 128.
    134   unsigned OldSize = CurArraySize;
    135 
    136   const void **OldBuckets = CurArray;
    137   bool WasSmall = isSmall();
    138 
    139   // Install the new array.  Clear all the buckets to empty.
    140   CurArray = (const void**)malloc(sizeof(void*) * (NewSize+1));
    141   assert(CurArray && "Failed to allocate memory?");
    142   CurArraySize = NewSize;
    143   memset(CurArray, -1, NewSize*sizeof(void*));
    144 
    145   // The end pointer, always valid, is set to a valid element to help the
    146   // iterator.
    147   CurArray[NewSize] = 0;
    148 
    149   // Copy over all the elements.
    150   if (WasSmall) {
    151     // Small sets store their elements in order.
    152     for (const void **BucketPtr = OldBuckets, **E = OldBuckets+NumElements;
    153          BucketPtr != E; ++BucketPtr) {
    154       const void *Elt = *BucketPtr;
    155       *const_cast<void**>(FindBucketFor(Elt)) = const_cast<void*>(Elt);
    156     }
    157   } else {
    158     // Copy over all valid entries.
    159     for (const void **BucketPtr = OldBuckets, **E = OldBuckets+OldSize;
    160          BucketPtr != E; ++BucketPtr) {
    161       // Copy over the element if it is valid.
    162       const void *Elt = *BucketPtr;
    163       if (Elt != getTombstoneMarker() && Elt != getEmptyMarker())
    164         *const_cast<void**>(FindBucketFor(Elt)) = const_cast<void*>(Elt);
    165     }
    166 
    167     free(OldBuckets);
    168     NumTombstones = 0;
    169   }
    170 }
    171 
    172 SmallPtrSetImpl::SmallPtrSetImpl(const void **SmallStorage,
    173                                  const SmallPtrSetImpl& that) {
    174   SmallArray = SmallStorage;
    175 
    176   // If we're becoming small, prepare to insert into our stack space
    177   if (that.isSmall()) {
    178     CurArray = SmallArray;
    179   // Otherwise, allocate new heap space (unless we were the same size)
    180   } else {
    181     CurArray = (const void**)malloc(sizeof(void*) * (that.CurArraySize+1));
    182     assert(CurArray && "Failed to allocate memory?");
    183   }
    184 
    185   // Copy over the new array size
    186   CurArraySize = that.CurArraySize;
    187 
    188   // Copy over the contents from the other set
    189   memcpy(CurArray, that.CurArray, sizeof(void*)*(CurArraySize+1));
    190 
    191   NumElements = that.NumElements;
    192   NumTombstones = that.NumTombstones;
    193 }
    194 
    195 /// CopyFrom - implement operator= from a smallptrset that has the same pointer
    196 /// type, but may have a different small size.
    197 void SmallPtrSetImpl::CopyFrom(const SmallPtrSetImpl &RHS) {
    198   if (isSmall() && RHS.isSmall())
    199     assert(CurArraySize == RHS.CurArraySize &&
    200            "Cannot assign sets with different small sizes");
    201 
    202   // If we're becoming small, prepare to insert into our stack space
    203   if (RHS.isSmall()) {
    204     if (!isSmall())
    205       free(CurArray);
    206     CurArray = SmallArray;
    207   // Otherwise, allocate new heap space (unless we were the same size)
    208   } else if (CurArraySize != RHS.CurArraySize) {
    209     if (isSmall())
    210       CurArray = (const void**)malloc(sizeof(void*) * (RHS.CurArraySize+1));
    211     else
    212       CurArray = (const void**)realloc(CurArray, sizeof(void*)*(RHS.CurArraySize+1));
    213     assert(CurArray && "Failed to allocate memory?");
    214   }
    215 
    216   // Copy over the new array size
    217   CurArraySize = RHS.CurArraySize;
    218 
    219   // Copy over the contents from the other set
    220   memcpy(CurArray, RHS.CurArray, sizeof(void*)*(CurArraySize+1));
    221 
    222   NumElements = RHS.NumElements;
    223   NumTombstones = RHS.NumTombstones;
    224 }
    225 
    226 SmallPtrSetImpl::~SmallPtrSetImpl() {
    227   if (!isSmall())
    228     free(CurArray);
    229 }
    230