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      1 //===- UnifyFunctionExitNodes.cpp - Make all functions have a single exit -===//
      2 //
      3 //                     The LLVM Compiler Infrastructure
      4 //
      5 // This file is distributed under the University of Illinois Open Source
      6 // License. See LICENSE.TXT for details.
      7 //
      8 //===----------------------------------------------------------------------===//
      9 //
     10 // This pass is used to ensure that functions have at most one return
     11 // instruction in them.  Additionally, it keeps track of which node is the new
     12 // exit node of the CFG.  If there are no exit nodes in the CFG, the getExitNode
     13 // method will return a null pointer.
     14 //
     15 //===----------------------------------------------------------------------===//
     16 
     17 #include "llvm/Transforms/Utils/UnifyFunctionExitNodes.h"
     18 #include "llvm/Transforms/Scalar.h"
     19 #include "llvm/BasicBlock.h"
     20 #include "llvm/Function.h"
     21 #include "llvm/Instructions.h"
     22 #include "llvm/Type.h"
     23 #include "llvm/ADT/StringExtras.h"
     24 using namespace llvm;
     25 
     26 char UnifyFunctionExitNodes::ID = 0;
     27 INITIALIZE_PASS(UnifyFunctionExitNodes, "mergereturn",
     28                 "Unify function exit nodes", false, false)
     29 
     30 Pass *llvm::createUnifyFunctionExitNodesPass() {
     31   return new UnifyFunctionExitNodes();
     32 }
     33 
     34 void UnifyFunctionExitNodes::getAnalysisUsage(AnalysisUsage &AU) const{
     35   // We preserve the non-critical-edgeness property
     36   AU.addPreservedID(BreakCriticalEdgesID);
     37   // This is a cluster of orthogonal Transforms
     38   AU.addPreserved("mem2reg");
     39   AU.addPreservedID(LowerSwitchID);
     40 }
     41 
     42 // UnifyAllExitNodes - Unify all exit nodes of the CFG by creating a new
     43 // BasicBlock, and converting all returns to unconditional branches to this
     44 // new basic block.  The singular exit node is returned.
     45 //
     46 // If there are no return stmts in the Function, a null pointer is returned.
     47 //
     48 bool UnifyFunctionExitNodes::runOnFunction(Function &F) {
     49   // Loop over all of the blocks in a function, tracking all of the blocks that
     50   // return.
     51   //
     52   std::vector<BasicBlock*> ReturningBlocks;
     53   std::vector<BasicBlock*> UnwindingBlocks;
     54   std::vector<BasicBlock*> UnreachableBlocks;
     55   for(Function::iterator I = F.begin(), E = F.end(); I != E; ++I)
     56     if (isa<ReturnInst>(I->getTerminator()))
     57       ReturningBlocks.push_back(I);
     58     else if (isa<UnwindInst>(I->getTerminator()))
     59       UnwindingBlocks.push_back(I);
     60     else if (isa<UnreachableInst>(I->getTerminator()))
     61       UnreachableBlocks.push_back(I);
     62 
     63   // Handle unwinding blocks first.
     64   if (UnwindingBlocks.empty()) {
     65     UnwindBlock = 0;
     66   } else if (UnwindingBlocks.size() == 1) {
     67     UnwindBlock = UnwindingBlocks.front();
     68   } else {
     69     UnwindBlock = BasicBlock::Create(F.getContext(), "UnifiedUnwindBlock", &F);
     70     new UnwindInst(F.getContext(), UnwindBlock);
     71 
     72     for (std::vector<BasicBlock*>::iterator I = UnwindingBlocks.begin(),
     73            E = UnwindingBlocks.end(); I != E; ++I) {
     74       BasicBlock *BB = *I;
     75       BB->getInstList().pop_back();  // Remove the unwind insn
     76       BranchInst::Create(UnwindBlock, BB);
     77     }
     78   }
     79 
     80   // Then unreachable blocks.
     81   if (UnreachableBlocks.empty()) {
     82     UnreachableBlock = 0;
     83   } else if (UnreachableBlocks.size() == 1) {
     84     UnreachableBlock = UnreachableBlocks.front();
     85   } else {
     86     UnreachableBlock = BasicBlock::Create(F.getContext(),
     87                                           "UnifiedUnreachableBlock", &F);
     88     new UnreachableInst(F.getContext(), UnreachableBlock);
     89 
     90     for (std::vector<BasicBlock*>::iterator I = UnreachableBlocks.begin(),
     91            E = UnreachableBlocks.end(); I != E; ++I) {
     92       BasicBlock *BB = *I;
     93       BB->getInstList().pop_back();  // Remove the unreachable inst.
     94       BranchInst::Create(UnreachableBlock, BB);
     95     }
     96   }
     97 
     98   // Now handle return blocks.
     99   if (ReturningBlocks.empty()) {
    100     ReturnBlock = 0;
    101     return false;                          // No blocks return
    102   } else if (ReturningBlocks.size() == 1) {
    103     ReturnBlock = ReturningBlocks.front(); // Already has a single return block
    104     return false;
    105   }
    106 
    107   // Otherwise, we need to insert a new basic block into the function, add a PHI
    108   // nodes (if the function returns values), and convert all of the return
    109   // instructions into unconditional branches.
    110   //
    111   BasicBlock *NewRetBlock = BasicBlock::Create(F.getContext(),
    112                                                "UnifiedReturnBlock", &F);
    113 
    114   PHINode *PN = 0;
    115   if (F.getReturnType()->isVoidTy()) {
    116     ReturnInst::Create(F.getContext(), NULL, NewRetBlock);
    117   } else {
    118     // If the function doesn't return void... add a PHI node to the block...
    119     PN = PHINode::Create(F.getReturnType(), ReturningBlocks.size(),
    120                          "UnifiedRetVal");
    121     NewRetBlock->getInstList().push_back(PN);
    122     ReturnInst::Create(F.getContext(), PN, NewRetBlock);
    123   }
    124 
    125   // Loop over all of the blocks, replacing the return instruction with an
    126   // unconditional branch.
    127   //
    128   for (std::vector<BasicBlock*>::iterator I = ReturningBlocks.begin(),
    129          E = ReturningBlocks.end(); I != E; ++I) {
    130     BasicBlock *BB = *I;
    131 
    132     // Add an incoming element to the PHI node for every return instruction that
    133     // is merging into this new block...
    134     if (PN)
    135       PN->addIncoming(BB->getTerminator()->getOperand(0), BB);
    136 
    137     BB->getInstList().pop_back();  // Remove the return insn
    138     BranchInst::Create(NewRetBlock, BB);
    139   }
    140   ReturnBlock = NewRetBlock;
    141   return true;
    142 }
    143