1 ; RUN: llc < %s -mtriple=armv7-apple-darwin | FileCheck %s 2 3 ; PR7158 4 define i32 @test_pr7158() nounwind { 5 bb.nph55.bb.nph55.split_crit_edge: 6 br label %bb3 7 8 bb3: ; preds = %bb3, %bb.nph55.bb.nph55.split_crit_edge 9 br i1 undef, label %bb.i19, label %bb3 10 11 bb.i19: ; preds = %bb.i19, %bb3 12 %0 = insertelement <4 x float> undef, float undef, i32 3 ; <<4 x float>> [#uses=3] 13 %1 = fmul <4 x float> %0, %0 ; <<4 x float>> [#uses=1] 14 %2 = bitcast <4 x float> %1 to <2 x double> ; <<2 x double>> [#uses=0] 15 %3 = fmul <4 x float> %0, undef ; <<4 x float>> [#uses=0] 16 br label %bb.i19 17 } 18 19 ; Check that the DAG combiner does not arbitrarily modify BUILD_VECTORs 20 ; after legalization. 21 define void @test_illegal_build_vector() nounwind { 22 entry: 23 store <2 x i64> undef, <2 x i64>* undef, align 16 24 %0 = load <16 x i8>* undef, align 16 ; <<16 x i8>> [#uses=1] 25 %1 = or <16 x i8> zeroinitializer, %0 ; <<16 x i8>> [#uses=1] 26 store <16 x i8> %1, <16 x i8>* undef, align 16 27 ret void 28 } 29 30 ; Radar 8407927: Make sure that VMOVRRD gets optimized away when the result is 31 ; converted back to be used as a vector type. 32 ; CHECK: test_vmovrrd_combine 33 define <4 x i32> @test_vmovrrd_combine() nounwind { 34 entry: 35 br i1 undef, label %bb1, label %bb2 36 37 bb1: 38 %0 = bitcast <2 x i64> zeroinitializer to <2 x double> 39 %1 = extractelement <2 x double> %0, i32 0 40 %2 = bitcast double %1 to i64 41 %3 = insertelement <1 x i64> undef, i64 %2, i32 0 42 ; CHECK-NOT: vmov s 43 ; CHECK: vext.8 44 %4 = shufflevector <1 x i64> %3, <1 x i64> undef, <2 x i32> <i32 0, i32 1> 45 %tmp2006.3 = bitcast <2 x i64> %4 to <16 x i8> 46 %5 = shufflevector <16 x i8> %tmp2006.3, <16 x i8> undef, <16 x i32> <i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15, i32 16, i32 17, i32 18, i32 19> 47 %tmp2004.3 = bitcast <16 x i8> %5 to <4 x i32> 48 br i1 undef, label %bb2, label %bb1 49 50 bb2: 51 %result = phi <4 x i32> [ undef, %entry ], [ %tmp2004.3, %bb1 ] 52 ret <4 x i32> %result 53 } 54 55 ; Test trying to do a ShiftCombine on illegal types. 56 ; The vector should be split first. 57 define void @lshrIllegalType(<8 x i32>* %A) nounwind { 58 %tmp1 = load <8 x i32>* %A 59 %tmp2 = lshr <8 x i32> %tmp1, < i32 3, i32 3, i32 3, i32 3, i32 3, i32 3, i32 3, i32 3> 60 store <8 x i32> %tmp2, <8 x i32>* %A 61 ret void 62 } 63 64 ; Test folding a binary vector operation with constant BUILD_VECTOR 65 ; operands with i16 elements. 66 define void @test_i16_constant_fold() nounwind optsize { 67 entry: 68 %0 = sext <4 x i1> zeroinitializer to <4 x i16> 69 %1 = add <4 x i16> %0, zeroinitializer 70 %2 = shufflevector <4 x i16> %1, <4 x i16> undef, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7> 71 %3 = add <8 x i16> %2, <i16 1, i16 1, i16 1, i16 1, i16 1, i16 1, i16 1, i16 1> 72 %4 = trunc <8 x i16> %3 to <8 x i8> 73 tail call void @llvm.arm.neon.vst1.v8i8(i8* undef, <8 x i8> %4, i32 1) 74 unreachable 75 } 76 77 declare void @llvm.arm.neon.vst1.v8i8(i8*, <8 x i8>, i32) nounwind 78 79 ; Test that loads and stores of i64 vector elements are handled as f64 values 80 ; so they are not split up into i32 values. Radar 8755338. 81 define void @i64_buildvector(i64* %ptr, <2 x i64>* %vp) nounwind { 82 ; CHECK: i64_buildvector 83 ; CHECK: vldr.64 84 %t0 = load i64* %ptr, align 4 85 %t1 = insertelement <2 x i64> undef, i64 %t0, i32 0 86 store <2 x i64> %t1, <2 x i64>* %vp 87 ret void 88 } 89 90 define void @i64_insertelement(i64* %ptr, <2 x i64>* %vp) nounwind { 91 ; CHECK: i64_insertelement 92 ; CHECK: vldr.64 93 %t0 = load i64* %ptr, align 4 94 %vec = load <2 x i64>* %vp 95 %t1 = insertelement <2 x i64> %vec, i64 %t0, i32 0 96 store <2 x i64> %t1, <2 x i64>* %vp 97 ret void 98 } 99 100 define void @i64_extractelement(i64* %ptr, <2 x i64>* %vp) nounwind { 101 ; CHECK: i64_extractelement 102 ; CHECK: vstr.64 103 %vec = load <2 x i64>* %vp 104 %t1 = extractelement <2 x i64> %vec, i32 0 105 store i64 %t1, i64* %ptr 106 ret void 107 } 108 109 ; Test trying to do a AND Combine on illegal types. 110 define void @andVec(<3 x i8>* %A) nounwind { 111 %tmp = load <3 x i8>* %A, align 4 112 %and = and <3 x i8> %tmp, <i8 7, i8 7, i8 7> 113 store <3 x i8> %and, <3 x i8>* %A 114 ret void 115 } 116 117 118 ; Test trying to do an OR Combine on illegal types. 119 define void @orVec(<3 x i8>* %A) nounwind { 120 %tmp = load <3 x i8>* %A, align 4 121 %or = or <3 x i8> %tmp, <i8 7, i8 7, i8 7> 122 store <3 x i8> %or, <3 x i8>* %A 123 ret void 124 } 125 126