1 Target-specific lowering in ICE 2 =============================== 3 4 This document discusses several issues around generating target-specific ICE 5 instructions from high-level ICE instructions. 6 7 Meeting register address mode constraints 8 ----------------------------------------- 9 10 Target-specific instructions often require specific operands to be in physical 11 registers. Sometimes one specific register is required, but usually any 12 register in a particular register class will suffice, and that register class is 13 defined by the instruction/operand type. 14 15 The challenge is that ``Variable`` represents an operand that is either a stack 16 location in the current frame, or a physical register. Register allocation 17 happens after target-specific lowering, so during lowering we generally don't 18 know whether a ``Variable`` operand will meet a target instruction's physical 19 register requirement. 20 21 To this end, ICE allows certain directives: 22 23 * ``Variable::setWeightInfinite()`` forces a ``Variable`` to get some 24 physical register (without specifying which particular one) from a 25 register class. 26 27 * ``Variable::setRegNum()`` forces a ``Variable`` to be assigned a specific 28 physical register. 29 30 These directives are described below in more detail. In most cases, though, 31 they don't need to be explicity used, as the routines that create lowered 32 instructions have reasonable defaults and simple options that control these 33 directives. 34 35 The recommended ICE lowering strategy is to generate extra assignment 36 instructions involving extra ``Variable`` temporaries, using the directives to 37 force suitable register assignments for the temporaries, and then let the 38 register allocator clean things up. 39 40 Note: There is a spectrum of *implementation complexity* versus *translation 41 speed* versus *code quality*. This recommended strategy picks a point on the 42 spectrum representing very low complexity ("splat-isel"), pretty good code 43 quality in terms of frame size and register shuffling/spilling, but perhaps not 44 the fastest translation speed since extra instructions and operands are created 45 up front and cleaned up at the end. 46 47 Ensuring a non-specific physical register 48 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 49 50 The x86 instruction:: 51 52 mov dst, src 53 54 needs at least one of its operands in a physical register (ignoring the case 55 where ``src`` is a constant). This can be done as follows:: 56 57 mov reg, src 58 mov dst, reg 59 60 so long as ``reg`` is guaranteed to have a physical register assignment. The 61 low-level lowering code that accomplishes this looks something like:: 62 63 Variable *Reg; 64 Reg = Func->makeVariable(Dst->getType()); 65 Reg->setWeightInfinite(); 66 NewInst = InstX8632Mov::create(Func, Reg, Src); 67 NewInst = InstX8632Mov::create(Func, Dst, Reg); 68 69 ``Cfg::makeVariable()`` generates a new temporary, and 70 ``Variable::setWeightInfinite()`` gives it infinite weight for the purpose of 71 register allocation, thus guaranteeing it a physical register (though leaving 72 the particular physical register to be determined by the register allocator). 73 74 The ``_mov(Dest, Src)`` method in the ``TargetX8632`` class is sufficiently 75 powerful to handle these details in most situations. Its ``Dest`` argument is 76 an in/out parameter. If its input value is ``nullptr``, then a new temporary 77 variable is created, its type is set to the same type as the ``Src`` operand, it 78 is given infinite register weight, and the new ``Variable`` is returned through 79 the in/out parameter. (This is in addition to the new temporary being the dest 80 operand of the ``mov`` instruction.) The simpler version of the above example 81 is:: 82 83 Variable *Reg = nullptr; 84 _mov(Reg, Src); 85 _mov(Dst, Reg); 86 87 Preferring another ``Variable``'s physical register 88 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 89 90 (An older version of ICE allowed the lowering code to provide a register 91 allocation hint: if a physical register is to be assigned to one ``Variable``, 92 then prefer a particular ``Variable``'s physical register if available. This 93 hint would be used to try to reduce the amount of register shuffling. 94 Currently, the register allocator does this automatically through the 95 ``FindPreference`` logic.) 96 97 Ensuring a specific physical register 98 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 99 100 Some instructions require operands in specific physical registers, or produce 101 results in specific physical registers. For example, the 32-bit ``ret`` 102 instruction needs its operand in ``eax``. This can be done with 103 ``Variable::setRegNum()``:: 104 105 Variable *Reg; 106 Reg = Func->makeVariable(Src->getType()); 107 Reg->setWeightInfinite(); 108 Reg->setRegNum(Reg_eax); 109 NewInst = InstX8632Mov::create(Func, Reg, Src); 110 NewInst = InstX8632Ret::create(Func, Reg); 111 112 Precoloring with ``Variable::setRegNum()`` effectively gives it infinite weight 113 for register allocation, so the call to ``Variable::setWeightInfinite()`` is 114 technically unnecessary, but perhaps documents the intention a bit more 115 strongly. 116 117 The ``_mov(Dest, Src, RegNum)`` method in the ``TargetX8632`` class has an 118 optional ``RegNum`` argument to force a specific register assignment when the 119 input ``Dest`` is ``nullptr``. As described above, passing in ``Dest=nullptr`` 120 causes a new temporary variable to be created with infinite register weight, and 121 in addition the specific register is chosen. The simpler version of the above 122 example is:: 123 124 Variable *Reg = nullptr; 125 _mov(Reg, Src, Reg_eax); 126 _ret(Reg); 127 128 Disabling live-range interference 129 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 130 131 (An older version of ICE allowed an overly strong preference for another 132 ``Variable``'s physical register even if their live ranges interfered. This was 133 risky, and currently the register allocator derives this automatically through 134 the ``AllowOverlap`` logic.) 135 136 Call instructions kill scratch registers 137 ---------------------------------------- 138 139 A ``call`` instruction kills the values in all scratch registers, so it's 140 important that the register allocator doesn't allocate a scratch register to a 141 ``Variable`` whose live range spans the ``call`` instruction. ICE provides the 142 ``InstFakeKill`` pseudo-instruction to compactly mark such register kills. For 143 each scratch register, a fake trivial live range is created that begins and ends 144 in that instruction. The ``InstFakeKill`` instruction is inserted after the 145 ``call`` instruction. For example:: 146 147 CallInst = InstX8632Call::create(Func, ... ); 148 NewInst = InstFakeKill::create(Func, CallInst); 149 150 The last argument to the ``InstFakeKill`` constructor links it to the previous 151 call instruction, such that if its linked instruction is dead-code eliminated, 152 the ``InstFakeKill`` instruction is eliminated as well. The linked ``call`` 153 instruction could be to a target known to be free of side effects, and therefore 154 safe to remove if its result is unused. 155 156 Instructions producing multiple values 157 -------------------------------------- 158 159 ICE instructions allow at most one destination ``Variable``. Some machine 160 instructions produce more than one usable result. For example, the x86-32 161 ``call`` ABI returns a 64-bit integer result in the ``edx:eax`` register pair. 162 Also, x86-32 has a version of the ``imul`` instruction that produces a 64-bit 163 result in the ``edx:eax`` register pair. The x86-32 ``idiv`` instruction 164 produces the quotient in ``eax`` and the remainder in ``edx``, though generally 165 only one or the other is needed in the lowering. 166 167 To support multi-dest instructions, ICE provides the ``InstFakeDef`` 168 pseudo-instruction, whose destination can be precolored to the appropriate 169 physical register. For example, a ``call`` returning a 64-bit result in 170 ``edx:eax``:: 171 172 CallInst = InstX8632Call::create(Func, RegLow, ... ); 173 NewInst = InstFakeKill::create(Func, CallInst); 174 Variable *RegHigh = Func->makeVariable(IceType_i32); 175 RegHigh->setRegNum(Reg_edx); 176 NewInst = InstFakeDef::create(Func, RegHigh); 177 178 ``RegHigh`` is then assigned into the desired ``Variable``. If that assignment 179 ends up being dead-code eliminated, the ``InstFakeDef`` instruction may be 180 eliminated as well. 181 182 Managing dead-code elimination 183 ------------------------------ 184 185 ICE instructions with a non-nullptr ``Dest`` are subject to dead-code 186 elimination. However, some instructions must not be eliminated in order to 187 preserve side effects. This applies to most function calls, volatile loads, and 188 loads and integer divisions where the underlying language and runtime are 189 relying on hardware exception handling. 190 191 ICE facilitates this with the ``InstFakeUse`` pseudo-instruction. This forces a 192 use of its source ``Variable`` to keep that variable's definition alive. Since 193 the ``InstFakeUse`` instruction has no ``Dest``, it will not be eliminated. 194 195 Here is the full example of the x86-32 ``call`` returning a 32-bit integer 196 result:: 197 198 Variable *Reg = Func->makeVariable(IceType_i32); 199 Reg->setRegNum(Reg_eax); 200 CallInst = InstX8632Call::create(Func, Reg, ... ); 201 NewInst = InstFakeKill::create(Func, CallInst); 202 NewInst = InstFakeUse::create(Func, Reg); 203 NewInst = InstX8632Mov::create(Func, Result, Reg); 204 205 Without the ``InstFakeUse``, the entire call sequence could be dead-code 206 eliminated if its result were unused. 207 208 One more note on this topic. These tools can be used to allow a multi-dest 209 instruction to be dead-code eliminated only when none of its results is live. 210 The key is to use the optional source parameter of the ``InstFakeDef`` 211 instruction. Using pseudocode:: 212 213 t1:eax = call foo(arg1, ...) 214 InstFakeKill // eax, ecx, edx 215 t2:edx = InstFakeDef(t1) 216 v_result_low = t1 217 v_result_high = t2 218 219 If ``v_result_high`` is live but ``v_result_low`` is dead, adding ``t1`` as an 220 argument to ``InstFakeDef`` suffices to keep the ``call`` instruction live. 221 222 Instructions modifying source operands 223 -------------------------------------- 224 225 Some native instructions may modify one or more source operands. For example, 226 the x86 ``xadd`` and ``xchg`` instructions modify both source operands. Some 227 analysis needs to identify every place a ``Variable`` is modified, and it uses 228 the presence of a ``Dest`` variable for this analysis. Since ICE instructions 229 have at most one ``Dest``, the ``xadd`` and ``xchg`` instructions need special 230 treatment. 231 232 A ``Variable`` that is not the ``Dest`` can be marked as modified by adding an 233 ``InstFakeDef``. However, this is not sufficient, as the ``Variable`` may have 234 no more live uses, which could result in the ``InstFakeDef`` being dead-code 235 eliminated. The solution is to add an ``InstFakeUse`` as well. 236 237 To summarize, for every source ``Variable`` that is not equal to the 238 instruction's ``Dest``, append an ``InstFakeDef`` and ``InstFakeUse`` 239 instruction to provide the necessary analysis information. 240