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      1 /*
      2  *
      3  * modified
      4  * by Steve M. Gehlbach <steve (at) kesa.com>
      5  *
      6  * Originally  from linux/drivers/video/vga16.c by
      7  * Ben Pfaff <pfaffben (at) debian.org> and Petr Vandrovec <VANDROVE (at) vc.cvut.cz>
      8  * Copyright 1999 Ben Pfaff <pfaffben (at) debian.org> and Petr Vandrovec <VANDROVE (at) vc.cvut.cz>
      9  * Based on VGA info at http://www.goodnet.com/~tinara/FreeVGA/home.htm
     10  * Based on VESA framebuffer (c) 1998 Gerd Knorr <kraxel (at) goldbach.in-berlin.de>
     11  *
     12  */
     13 
     14 #ifndef VGA_H_INCL
     15 #define VGA_H_INCL 1
     16 
     17 //#include <cpu/p5/io.h>
     18 
     19 #define u8 unsigned char
     20 #define u16 unsigned short
     21 #define u32 unsigned int
     22 #define __u32 u32
     23 
     24 #define VERROR -1
     25 #define CHAR_HEIGHT 16
     26 #define LINES 25
     27 #define COLS 80
     28 
     29 // macros for writing to vga regs
     30 #define write_crtc(data,addr) outb(addr,CRT_IC); outb(data,CRT_DC)
     31 #define write_att(data,addr) inb(IS1_RC); inb(0x80); outb(addr,ATT_IW); inb(0x80); outb(data,ATT_IW); inb(0x80)
     32 #define write_seq(data,addr) outb(addr,SEQ_I); outb(data,SEQ_D)
     33 #define write_gra(data,addr) outb(addr,GRA_I); outb(data,GRA_D)
     34 u8 read_seq_b(u16 addr);
     35 u8 read_gra_b(u16 addr);
     36 u8 read_crtc_b(u16 addr);
     37 u8 read_att_b(u16 addr);
     38 
     39 
     40 #ifdef VGA_HARDWARE_FIXUP
     41 void vga_hardware_fixup(void);
     42 #else
     43 #define vga_hardware_fixup() do{} while(0)
     44 #endif
     45 
     46 #define SYNC_HOR_HIGH_ACT    1       /* horizontal sync high active  */
     47 #define SYNC_VERT_HIGH_ACT   2       /* vertical sync high active    */
     48 #define SYNC_EXT             4       /* external sync                */
     49 #define SYNC_COMP_HIGH_ACT   8       /* composite sync high active   */
     50 #define SYNC_BROADCAST       16      /* broadcast video timings      */
     51                                         /* vtotal = 144d/288n/576i => PAL  */
     52                                         /* vtotal = 121d/242n/484i => NTSC */
     53 
     54 #define SYNC_ON_GREEN        32      /* sync on green */
     55 
     56 #define VMODE_NONINTERLACED  0       /* non interlaced */
     57 #define VMODE_INTERLACED     1       /* interlaced   */
     58 #define VMODE_DOUBLE         2       /* double scan */
     59 #define VMODE_MASK           255
     60 
     61 #define VMODE_YWRAP          256     /* ywrap instead of panning     */
     62 #define VMODE_SMOOTH_XPAN    512     /* smooth xpan possible (internally used) */
     63 #define VMODE_CONUPDATE      512     /* don't update x/yoffset       */
     64 
     65 /* VGA data register ports */
     66 #define CRT_DC  0x3D5           /* CRT Controller Data Register - color emulation */
     67 #define CRT_DM  0x3B5           /* CRT Controller Data Register - mono emulation */
     68 #define ATT_R   0x3C1           /* Attribute Controller Data Read Register */
     69 #define GRA_D   0x3CF           /* Graphics Controller Data Register */
     70 #define SEQ_D   0x3C5           /* Sequencer Data Register */
     71 
     72 #define MIS_R   0x3CC           // Misc Output Read Register
     73 #define MIS_W   0x3C2           // Misc Output Write Register
     74 
     75 #define IS1_RC  0x3DA           /* Input Status Register 1 - color emulation */
     76 #define IS1_RM  0x3BA           /* Input Status Register 1 - mono emulation */
     77 #define PEL_D   0x3C9           /* PEL Data Register */
     78 #define PEL_MSK 0x3C6           /* PEL mask register */
     79 
     80 /* EGA-specific registers */
     81 #define GRA_E0  0x3CC           /* Graphics enable processor 0 */
     82 #define GRA_E1  0x3CA           /* Graphics enable processor 1 */
     83 
     84 
     85 /* VGA index register ports */
     86 #define CRT_IC  0x3D4           /* CRT Controller Index - color emulation */
     87 #define CRT_IM  0x3B4           /* CRT Controller Index - mono emulation */
     88 #define ATT_IW  0x3C0           /* Attribute Controller Index & Data Write Register */
     89 #define GRA_I   0x3CE           /* Graphics Controller Index */
     90 #define SEQ_I   0x3C4           /* Sequencer Index */
     91 #define PEL_IW  0x3C8           /* PEL Write Index */
     92 #define PEL_IR  0x3C7           /* PEL Read Index */
     93 
     94 /* standard VGA indexes max counts */
     95 #define CRTC_C   25              /* 25 CRT Controller Registers sequentially set*/
     96 								 // the remainder are not in the par array
     97 #define ATT_C   21              /* 21 Attribute Controller Registers */
     98 #define GRA_C   9               /* 9  Graphics Controller Registers */
     99 #define SEQ_C   5               /* 5  Sequencer Registers */
    100 #define MIS_C   1               /* 1  Misc Output Register */
    101 
    102 #define CRTC_H_TOTAL            0
    103 #define CRTC_H_DISP             1
    104 #define CRTC_H_BLANK_START      2
    105 #define CRTC_H_BLANK_END        3
    106 #define CRTC_H_SYNC_START       4
    107 #define CRTC_H_SYNC_END         5
    108 #define CRTC_V_TOTAL            6
    109 #define CRTC_OVERFLOW           7
    110 #define CRTC_PRESET_ROW         8
    111 #define CRTC_MAX_SCAN           9
    112 #define CRTC_CURSOR_START       0x0A
    113 #define CRTC_CURSOR_END         0x0B
    114 #define CRTC_START_HI           0x0C
    115 #define CRTC_START_LO           0x0D
    116 #define CRTC_CURSOR_HI          0x0E
    117 #define CRTC_CURSOR_LO          0x0F
    118 #define CRTC_V_SYNC_START       0x10
    119 #define CRTC_V_SYNC_END         0x11
    120 #define CRTC_V_DISP_END         0x12
    121 #define CRTC_OFFSET             0x13
    122 #define CRTC_UNDERLINE          0x14
    123 #define CRTC_V_BLANK_START      0x15
    124 #define CRTC_V_BLANK_END        0x16
    125 #define CRTC_MODE               0x17
    126 #define CRTC_LINE_COMPARE       0x18
    127 
    128 #define ATC_MODE                0x10
    129 #define ATC_OVERSCAN            0x11
    130 #define ATC_PLANE_ENABLE        0x12
    131 #define ATC_PEL                 0x13
    132 #define ATC_COLOR_PAGE          0x14
    133 
    134 #define SEQ_CLOCK_MODE          0x01
    135 #define SEQ_PLANE_WRITE         0x02
    136 #define SEQ_CHARACTER_MAP       0x03
    137 #define SEQ_MEMORY_MODE         0x04
    138 
    139 #define GDC_SR_VALUE            0x00
    140 #define GDC_SR_ENABLE           0x01
    141 #define GDC_COMPARE_VALUE       0x02
    142 #define GDC_DATA_ROTATE         0x03
    143 #define GDC_PLANE_READ          0x04
    144 #define GDC_MODE                0x05
    145 #define GDC_MISC                0x06
    146 #define GDC_COMPARE_MASK        0x07
    147 #define GDC_BIT_MASK            0x08
    148 
    149 // text attributes
    150 #define VGA_ATTR_CLR_RED 0x4
    151 #define VGA_ATTR_CLR_GRN 0x2
    152 #define VGA_ATTR_CLR_BLU 0x1
    153 #define VGA_ATTR_CLR_YEL (VGA_ATTR_CLR_RED | VGA_ATTR_CLR_GRN)
    154 #define VGA_ATTR_CLR_CYN (VGA_ATTR_CLR_GRN | VGA_ATTR_CLR_BLU)
    155 #define VGA_ATTR_CLR_MAG (VGA_ATTR_CLR_BLU | VGA_ATTR_CLR_RED)
    156 #define VGA_ATTR_CLR_BLK 0
    157 #define VGA_ATTR_CLR_WHT (VGA_ATTR_CLR_RED | VGA_ATTR_CLR_GRN | VGA_ATTR_CLR_BLU)
    158 #define VGA_ATTR_BNK     0x80
    159 #define VGA_ATTR_ITN     0x08
    160 
    161 /*
    162  * vga register parameters
    163  * these are copied to the
    164  * registers.
    165  *
    166  */
    167 struct vga_par {
    168         u8 crtc[CRTC_C];
    169         u8 atc[ATT_C];
    170         u8 gdc[GRA_C];
    171         u8 seq[SEQ_C];
    172         u8 misc; // the misc register, MIS_W
    173         u8 vss;
    174 };
    175 
    176 
    177 /* Interpretation of offset for color fields: All offsets are from the right,
    178  * inside a "pixel" value, which is exactly 'bits_per_pixel' wide (means: you
    179  * can use the offset as right argument to <<). A pixel afterwards is a bit
    180  * stream and is written to video memory as that unmodified. This implies
    181  * big-endian byte order if bits_per_pixel is greater than 8.
    182  */
    183 struct fb_bitfield {
    184         __u32 offset;                   /* beginning of bitfield        */
    185         __u32 length;                   /* length of bitfield           */
    186         __u32 msb_right;                /* != 0 : Most significant bit is */
    187                                         /* right */
    188 };
    189 
    190 struct screeninfo {
    191         __u32 xres;                     /* visible resolution           */
    192         __u32 yres;
    193         __u32 xres_virtual;             /* virtual resolution           */
    194         __u32 yres_virtual;
    195         __u32 xoffset;                  /* offset from virtual to visible */
    196         __u32 yoffset;                  /* resolution                   */
    197 
    198         __u32 bits_per_pixel;           /* guess what                   */
    199         __u32 grayscale;                /* != 0 Graylevels instead of colors */
    200 
    201         struct fb_bitfield red;         /* bitfield in fb mem if true color, */
    202         struct fb_bitfield green;       /* else only length is significant */
    203         struct fb_bitfield blue;
    204         struct fb_bitfield transp;      /* transparency                 */
    205 
    206         __u32 nonstd;                   /* != 0 Non standard pixel format */
    207 
    208         __u32 activate;                 /* see FB_ACTIVATE_*            */
    209 
    210         __u32 height;                   /* height of picture in mm    */
    211         __u32 width;                    /* width of picture in mm     */
    212 
    213         __u32 accel_flags;              /* acceleration flags (hints)   */
    214 
    215         /* Timing: All values in pixclocks, except pixclock (of course) */
    216         __u32 pixclock;                 /* pixel clock in ps (pico seconds) */
    217         __u32 left_margin;              /* time from sync to picture    */
    218         __u32 right_margin;             /* time from picture to sync    */
    219         __u32 upper_margin;             /* time from sync to picture    */
    220         __u32 lower_margin;
    221         __u32 hsync_len;                /* length of horizontal sync    */
    222         __u32 vsync_len;                /* length of vertical sync      */
    223         __u32 sync;                     /* sync polarity                */
    224         __u32 vmode;                    /* interlaced etc				*/
    225         __u32 reserved[6];              /* Reserved for future compatibility */
    226 };
    227 
    228 #endif
    229