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      1 <html><head><title>toybox source code walkthrough</title></head>
      2 <!--#include file="header.html" -->
      3 
      4 <p><h1><a name="style" /><a href="#style">Code style</a></h1></p>
      5 
      6 <p>The primary goal of toybox is _simple_ code. Keeping the code small is
      7 second, with speed and lots of features coming in somewhere after that.
      8 (For more on that, see the <a href=design.html>design</a> page.)</p>
      9 
     10 <p>A simple implementation usually takes up fewer lines of source code,
     11 meaning more code can fit on the screen at once, meaning the programmer can
     12 see more of it on the screen and thus keep more if in their head at once.
     13 This helps code auditing and thus reduces bugs. That said, sometimes being
     14 more explicit is preferable to being clever enough to outsmart yourself:
     15 don't be so terse your code is unreadable.</p>
     16 
     17 <p>Toybox has an actual coding style guide over on
     18 <a href=design.html#codestyle>the design page</a>, but in general we just
     19 want the code to be consistent.</p>
     20 
     21 <p><h1><a name="building" /><a href="#building">Building Toybox</a></h1></p>
     22 
     23 <p>Toybox is configured using the Kconfig language pioneered by the Linux
     24 kernel, and adopted by many other projects (uClibc, OpenEmbedded, etc).
     25 This generates a ".config" file containing the selected options, which
     26 controls which features are included when compiling toybox.</p>
     27 
     28 <p>Each configuration option has a default value. The defaults indicate the
     29 "maximum sane configuration", I.E. if the feature defaults to "n" then it
     30 either isn't complete or is a special-purpose option (such as debugging
     31 code) that isn't intended for general purpose use.</p>
     32 
     33 <p>For a more compact human-editable version .config files, you can use the
     34 <a href=http://landley.net/aboriginal/FAQ.html#dev_miniconfig>miniconfig</a>
     35 format.</p>
     36 
     37 <p>The standard build invocation is:</p>
     38 
     39 <ul>
     40 <li>make defconfig #(or menuconfig)</li>
     41 <li>make</li>
     42 <li>make install</li>
     43 </ul>
     44 
     45 <p>Type "make help" to see all available build options.</p>
     46 
     47 <p>The file "configure" contains a number of environment variable definitions
     48 which influence the build, such as specifying which compiler to use or where
     49 to install the resulting binaries. This file is included by the build, but
     50 accepts existing definitions of the environment variables, so it may be sourced
     51 or modified by the developer before building and the definitions exported
     52 to the environment will take precedence.</p>
     53 
     54 <p>(To clarify: ".config" lists the features selected by defconfig/menuconfig,
     55 I.E. "what to build", and "configure" describes the build and installation
     56 environment, I.E. "how to build it".)</p>
     57 
     58 <p>By default "make install" puts files in /usr/toybox. Adding this to the
     59 $PATH is up to you. The environment variable $PREFIX can change the
     60 install location, ala "PREFIX=/usr/local/bin make install".</p>
     61 
     62 <p>If you need an unstripped (debug) version of any of these binaries,
     63 look in generated/unstripped.</p>
     64 
     65 <p><h1><a name="running"><a href="#running">Running a command</a></h1></p>
     66 
     67 <h2>main</h2>
     68 
     69 <p>The toybox main() function is at the end of main.c at the top level. It has
     70 two possible codepaths, only one of which is configured into any given build
     71 of toybox.</p>
     72 
     73 <p>If CONFIG_SINGLE is selected, toybox is configured to contain only a single
     74 command, so most of the normal setup can be skipped. In this case the
     75 multiplexer isn't used, instead main() calls toy_singleinit() (also in main.c)
     76 to set up global state and parse command line arguments, calls the command's
     77 main function out of toy_list (in the CONFIG_SINGLE case the array has a single entry, no need to search), and if the function returns instead of exiting
     78 it flushes stdout (detecting error) and returns toys.exitval.</p>
     79 
     80 <p>When CONFIG_SINGLE is not selected, main() uses basename() to find the
     81 name it was run as, shifts its argument list one to the right so it lines up
     82 with where the multiplexer function expects it, and calls toybox_main(). This
     83 leverages the multiplexer command's infrastructure to find and run the
     84 appropriate command. (A command name starting with "toybox" will
     85 recursively call toybox_main(); you can go "./toybox toybox toybox toybox ls"
     86 if you want to...)</p>
     87 
     88 <h2>toybox_main</h2>
     89 
     90 <p>The toybox_main() function is also in main,c. It handles a possible
     91 --help option ("toybox --help ls"), prints the list of available commands if no
     92 arguments were provided to the multiplexer (or with full path names if any
     93 other option is provided before a command name, ala "toybox --list").
     94 Otherwise it calls toy_exec() on its argument list.</p>
     95 
     96 <p>Note that the multiplexer is the first entry in toy_list (the rest of the
     97 list is sorted alphabetically to allow binary search), so toybox_main can
     98 cheat and just grab the first entry to quickly set up its context without
     99 searching. Since all command names go through the multiplexer at least once
    100 in the non-TOYBOX_SINGLE case, this avoids a redundant search of
    101 the list.</p>
    102 
    103 <p>The toy_exec() function is also in main.c. It performs toy_find() to
    104 perform a binary search on the toy_list array to look up the command's
    105 entry by name and saves it in the global variable which, calls toy_init()
    106 to parse command line arguments and set up global state (using which->options),
    107 and calls the appropriate command's main() function (which->toy_main). On
    108 return it flushes all pending ansi FILE * I/O, detects if stdout had an
    109 error, and then calls xexit() (which uses toys.exitval).</p>
    110 
    111 <p><h1><a name="infrastructure" /><a href="#infrastructure">Infrastructure</a></h1></p>
    112 
    113 <p>The toybox source code is in following directories:</p>
    114 <ul>
    115 <li>The <a href="#top">top level directory</a> contains the file main.c (were
    116 execution starts), the header file toys.h (included by every command), and
    117 other global infrastructure.</li>
    118 <li>The <a href="#lib">lib directory</a> contains common functions shared by
    119 multiple commands:</li>
    120 <ul>
    121 <li><a href="#lib_lib">lib/lib.c</a></li>
    122 <li><a href="#lib_xwrap">lib/xwrap.c</a></li>
    123 <li><a href="#lib_llist">lib/llist.c</a></li>
    124 <li><a href="#lib_args">lib/args.c</a></li>
    125 <li><a href="#lib_dirtree">lib/dirtree.c</a></li>
    126 </ul>
    127 <li>The <a href="#toys">toys directory</a> contains the C files implementating
    128 each command. Currently it contains five subdirectories categorizing the
    129 commands: posix, lsb, other, example, and pending.</li>
    130 <li>The <a href="#scripts">scripts directory</a> contains the build and
    131 test infrastructure.</li>
    132 <li>The <a href="#kconfig">kconfig directory</a> contains the configuration
    133 infrastructure implementing menuconfig (copied from the Linux kernel).</li>
    134 <li>The <a href="#generated">generated directory</a> contains intermediate
    135 files generated from other parts of the source code.</li>
    136 <li>The <a href="#tests">tests directory</a> contains the test suite.
    137 NOSPACE=1 to allow tests to pass with diff -b</li>
    138 </ul>
    139 
    140 <a name="adding" />
    141 <p><h1><a href="#adding">Adding a new command</a></h1></p>
    142 <p>To add a new command to toybox, add a C file implementing that command to
    143 one of the subdirectories under the toys directory.  No other files need to
    144 be modified; the build extracts all the information it needs (such as command
    145 line arguments) from specially formatted comments and macros in the C file.
    146 (See the description of the <a href="#generated">"generated" directory</a>
    147 for details.)</p>
    148 
    149 <p>Currently there are five subdirectories under "toys", one for commands
    150 defined by the POSIX standard, one for commands defined by the Linux Standard
    151 Base, an "other" directory for commands not covered by an obvious standard,
    152 a directory of example commands (templates to use when starting new commands),
    153 and a "pending" directory of commands that need further review/cleanup
    154 before moving to one of the other directories (run these at your own risk,
    155 cleanup patches welcome).
    156 These directories are just for developer convenience sorting the commands,
    157 the directories are otherwise functionally identical. To add a new category,
    158 create the appropriate directory with a README file in it whose first line
    159 is the description menuconfig should use for the directory.)</p>
    160 
    161 <p>An easy way to start a new command is copy the file "toys/example/hello.c"
    162 to the name of the new command, and modify this copy to implement the new
    163 command (more or less by turning every instance of "hello" into the
    164 name of your command, updating the command line arguments, globals, and
    165 help data, and then filling out its "main" function with code that does
    166 something interesting).</p> 
    167 
    168 <p>You could also start with "toys/example/skeleton.c", which provides a lot
    169 more example code (showing several variants of command line option
    170 parsing, how to implement multiple commands in the same file, and so on).
    171 But usually it's just more stuff to delete.</p>
    172 
    173 <p>Here's a checklist of steps to turn hello.c into another command:</p>
    174 
    175 <ul>
    176 <li><p>First "cp toys/example/hello.c toys/other/yourcommand.c" and open
    177 the new file in your preferred text editor.</p>
    178 <ul><li><p>Note that the
    179 name of the new file is significant: it's the name of the new command you're
    180 adding to toybox. The build includes all *.c files under toys/*/ whose
    181 names are a case insensitive match for an enabled config symbol. So
    182 toys/posix/cat.c only gets included if you have "CAT=y" in ".config".</p></li>
    183 </ul></p></li>
    184 
    185 <li><p>Change the one line comment at the top of the file (currently
    186 "hello.c - A hello world program") to describe your new file.</p></li>
    187 
    188 <li><p>Change the copyright notice to your name, email, and the current
    189 year.</p></li>
    190 
    191 <li><p>Give a URL to the relevant standards document, where applicable.
    192 (Sample links to SUSv4 and LSB are provided, feel free to link to other
    193 documentation or standards as appropriate.)</p></li>
    194 
    195 <li><p>Update the USE_YOURCOMMAND(NEWTOY(yourcommand,"blah",0)) line.
    196 The NEWTOY macro fills out this command's <a href="#toy_list">toy_list</a>
    197 structure.  The arguments to the NEWTOY macro are:</p>
    198 
    199 <ol>
    200 <li><p>the name used to run your command</p></li>
    201 <li><p>the command line argument <a href="#lib_args">option parsing string</a> (0 if none)</p></li>
    202 <li><p>a bitfield of TOYFLAG values
    203 (defined in toys.h) providing additional information such as where your
    204 command should be installed on a running system, whether to blank umask
    205 before running, whether or not the command must run as root (and thus should
    206 retain root access if installed SUID), and so on.</p></li>
    207 </ol>
    208 </li>
    209 
    210 <li><p>Change the kconfig data (from "config YOURCOMMAND" to the end of the
    211 comment block) to supply your command's configuration and help
    212 information.  The uppper case config symbols are used by menuconfig, and are
    213 also what the CFG_ and USE_() macros are generated from (see [TODO]).  The
    214 help information here is used by menuconfig, and also by the "help" command to
    215 describe your new command.  (See [TODO] for details.)  By convention,
    216 unfinished commands default to "n" and finished commands default to "y",
    217 so "make defconfig" selects all finished commands.  (Note, "finished" means
    218 "ready to be used", not that it'll never change again.)<p>
    219 
    220 <p>Each help block should start with a "usage: yourcommand" line explaining
    221 any command line arguments added by this config option.  The "help" command
    222 outputs this text, and scripts/config2help.c in the build infrastructure
    223 collates these usage lines for commands with multiple configuration
    224 options when producing generated/help.h.</p>
    225 </li>
    226 
    227 <li><p>Change the "#define FOR_hello" line to "#define FOR_yourcommand" right
    228 before the "#include <toys.h>". (This selects the appropriate FLAG_ macros and
    229 does a "#define TT this.yourcommand" so you can access the global variables
    230 out of the space-saving union of structures. If you aren't using any command
    231 flag bits and aren't defining a GLOBAL block, you can delete this line.)</p></li>
    232 
    233 <li><p>Update the GLOBALS() macro to contain your command's global
    234 variables. If your command has no global variables, delete this macro.</p>
    235 
    236 <p>Variables in the GLOBALS() block are are stored in a space saving
    237 <a href="#toy_union">union of structures</a> format, which may be accessed
    238 using the TT macro as if TT were a global structure (so TT.membername).
    239 If you specified two-character command line arguments in
    240 NEWTOY(), the first few global variables will be initialized by the automatic
    241 argument parsing logic, and the type and order of these variables must
    242 correspond to the arguments specified in NEWTOY().
    243 (See <a href="#lib_args">lib/args.c</a> for details.)</p></li>
    244 
    245 <li><p>Rename hello_main() to yourcommand_main().  This is the main() function
    246 where execution of your command starts. Your command line options are
    247 already sorted into this.optflags, this.optargs, this.optc, and the GLOBALS()
    248 as appropriate by the time this function is called. (See
    249 <a href="#lib_args">get_optflags()</a> for details.)</p></li>
    250 
    251 <li><p>Switch on TOYBOX_DEBUG in menuconfig (toybox global settings menu)
    252 the first time you build and run your new command. If anything is wrong
    253 with your option string, that will give you error messages.</p>
    254 
    255 <p>Otherwise it'll just segfault without
    256 explanation when it falls off the end because it didn't find a matching
    257 end parantheses for a longopt, or you put a nonexistent option in a square
    258 bracket grouping... Since these kind of errors can only be caused by a
    259 developer, not by end users, we don't normally want runtime checks for
    260 them. Once you're happy with your option string, you can switch TOYBOX_DEBUG
    261 back off.</p></li>
    262 </ul>
    263 
    264 <a name="headers" /><h2><a href="#headers">Headers.</a></h2>
    265 
    266 <p>Commands generally don't have their own headers. If it's common code
    267 it can live in lib/, if it isn't put it in the command's .c file. (The line
    268 between implementing multiple commands in a C file via OLDTOY() to share
    269 infrastructure and moving that shared infrastructure to lib/ is a judgement
    270 call. Try to figure out which is simplest.)</p>
    271 
    272 <p>The top level toys.h should #include all the standard (posix) headers
    273 that any command uses. (Partly this is friendly to ccache and partly this
    274 makes the command implementations shorter.) Individual commands should only
    275 need to include nonstandard headers that might prevent that command from
    276 building in some context we'd care about (and thus requiring that command to
    277 be disabled to avoid a build break).</p>
    278 
    279 <p>Target-specific stuff (differences between compiler versions, libc versions,
    280 or operating systems) should be confined to lib/portability.h and
    281 lib/portability.c. (There's even some minimal compile-time environment probing
    282 that writes data to generated/portability.h, see scripts/genconfig.sh.)</p>
    283 
    284 <p>Only include linux/*.h headers from individual commands (not from other
    285 headers), and only if you really need to. Data that varies per architecture
    286 is a good reason to include a header. If you just need a couple constants
    287 that haven't changed since the 1990's, it's ok to #define them yourself or
    288 just use the constant inline with a comment explaining what it is. (A
    289 #define that's only used once isn't really helping.)</p>
    290 
    291 <p><a name="top" /><h1><a href="#top">Top level directory.</a></h1></p>
    292 
    293 <p>This directory contains global infrastructure.</p>
    294 
    295 <h3>toys.h</h3>
    296 <p>Each command #includes "toys.h" as part of its standard prolog. It
    297 may "#define FOR_commandname" before doing so to get some extra entries
    298 specific to this command.</p>
    299 
    300 <p>This file sucks in most of the commonly used standard #includes, so
    301 individual files can just #include "toys.h" and not have to worry about
    302 stdargs.h and so on.  Individual commands still need to #include
    303 special-purpose headers that may not be present on all systems (and thus would
    304 prevent toybox from building that command on such a system with that command
    305 enabled).  Examples include regex support, any "linux/" or "asm/" headers, mtab
    306 support (mntent.h and sys/mount.h), and so on.</p>
    307 
    308 <p>The toys.h header also defines structures for most of the global variables
    309 provided to each command by toybox_main().  These are described in
    310 detail in the description for main.c, where they are initialized.</p>
    311 
    312 <p>The global variables are grouped into structures (and a union) for space
    313 savings, to more easily track the amount of memory consumed by them,
    314 so that they may be automatically cleared/initialized as needed, and so
    315 that access to global variables is more easily distinguished from access to
    316 local variables.</p>
    317 
    318 <h3>main.c</h3>
    319 <p>Contains the main() function where execution starts, plus
    320 common infrastructure to initialize global variables and select which command
    321 to run.  The "toybox" multiplexer command also lives here.  (This is the
    322 only command defined outside of the toys directory.)</p>
    323 
    324 <p>Execution starts in main() which trims any path off of the first command
    325 name and calls toybox_main(), which calls toy_exec(), which calls toy_find()
    326 and toy_init() before calling the appropriate command's function from
    327 toy_list[] (via toys.which->toy_main()).
    328 If the command is "toybox", execution recurses into toybox_main(), otherwise
    329 the call goes to the appropriate commandname_main() from a C file in the toys
    330 directory.</p>
    331 
    332 <p>The following global variables are defined in main.c:</p>
    333 <ul>
    334 <a name="toy_list" />
    335 <li><p><b>struct toy_list toy_list[]</b> - array describing all the
    336 commands currently configured into toybox.  The first entry (toy_list[0]) is
    337 for the "toybox" multiplexer command, which runs all the other built-in commands
    338 without symlinks by using its first argument as the name of the command to
    339 run and the rest as that command's argument list (ala "./toybox echo hello").
    340 The remaining entries are the commands in alphabetical order (for efficient
    341 binary search).</p>
    342 
    343 <p>This is a read-only array initialized at compile time by
    344 defining macros and #including generated/newtoys.h.</p>
    345 
    346 <p>Members of struct toy_list (defined in "toys.h") include:</p>
    347 <ul>
    348 <li><p>char *<b>name</b> - the name of this command.</p></li>
    349 <li><p>void (*<b>toy_main</b>)(void) - function pointer to run this
    350 command.</p></li>
    351 <li><p>char *<b>options</b> - command line option string (used by
    352 get_optflags() in lib/args.c to intialize toys.optflags, toys.optargs, and
    353 entries in the toy's GLOBALS struct).  When this is NULL, no option
    354 parsing is done before calling toy_main().</p></li>
    355 <li><p>int <b>flags</b> - Behavior flags for this command.  The following flags are currently understood:</p>
    356 
    357 <ul>
    358 <li><b>TOYFLAG_USR</b> - Install this command under /usr</li>
    359 <li><b>TOYFLAG_BIN</b> - Install this command under /bin</li>
    360 <li><b>TOYFLAG_SBIN</b> - Install this command under /sbin</li>
    361 <li><b>TOYFLAG_NOFORK</b> - This command can be used as a shell builtin.</li>
    362 <li><b>TOYFLAG_UMASK</b> - Call umask(0) before running this command.</li>
    363 <li><b>TOYFLAG_STAYROOT</b> - Don't drop permissions for this command if toybox is installed SUID root.</li>
    364 <li><b>TOYFLAG_NEEDROOT</b> - This command cannot function unless run with root access.</li>
    365 </ul>
    366 <br>
    367 
    368 <p>These flags are combined with | (or).  For example, to install a command
    369 in /usr/bin, or together TOYFLAG_USR|TOYFLAG_BIN.</p>
    370 </ul>
    371 </li>
    372 
    373 <li><p><b>struct toy_context toys</b> - global structure containing information
    374 common to all commands, initializd by toy_init() and defined in "toys.h".
    375 Members of this structure include:</p>
    376 <ul>
    377 <li><p>struct toy_list *<b>which</b> - a pointer to this command's toy_list
    378 structure.  Mostly used to grab the name of the running command
    379 (toys->which.name).</p>
    380 </li>
    381 <li><p>int <b>exitval</b> - Exit value of this command.  Defaults to zero.  The
    382 error_exit() functions will return 1 if this is zero, otherwise they'll
    383 return this value.</p></li>
    384 <li><p>char **<b>argv</b> - "raw" command line options, I.E. the original
    385 unmodified string array passed in to main().  Note that modifying this changes
    386 "ps" output, and is not recommended.  This array is null terminated; a NULL
    387 entry indicates the end of the array.</p>
    388 <p>Most commands don't use this field, instead the use optargs, optflags,
    389 and the fields in the GLOBALS struct initialized by get_optflags().</p>
    390 </li>
    391 <li><p>unsigned <b>optflags</b> - Command line option flags, set by
    392 <a href="#lib_args">get_optflags()</a>.  Indicates which of the command line options listed in
    393 toys->which.options occurred this time.</p>
    394 
    395 <p>The rightmost command line argument listed in toys->which.options sets bit
    396 1, the next one sets bit 2, and so on.  This means the bits are set in the same
    397 order the binary digits would be listed if typed out as a string.  For example,
    398 the option string "abcd" would parse the command line "-c" to set optflags to 2,
    399 "-a" would set optflags to 8, and "-bd" would set optflags to 6 (4|2).</p>
    400 
    401 <p>Only letters are relevant to optflags.  In the string "a*b:c#d", d=1, c=2,
    402 b=4, a=8.  Punctuation after a letter initializes global variables at the
    403 start of the GLOBALS() block (see <a href="#toy_union">union toy_union this</a>
    404 for details).</p>
    405 
    406 <p>The build infrastructure creates FLAG_ macros for each option letter,
    407 corresponding to the bit position, so you can check (toys.optflags & FLAG_x)
    408 to see if a flag was specified. (The correct set of FLAG_ macros is selected
    409 by defining FOR_mycommand before #including toys.h. The macros live in
    410 toys/globals.h which is generated by scripts/make.sh.)</p>
    411 
    412 <p>For more information on option parsing, see <a href="#lib_args">get_optflags()</a>.</p>
    413 
    414 </li>
    415 <li><p>char **<b>optargs</b> - Null terminated array of arguments left over
    416 after get_optflags() removed all the ones it understood.  Note: optarg[0] is
    417 the first argument, not the command name.  Use toys.which->name for the command
    418 name.</p></li>
    419 <li><p>int <b>optc</b> - Optarg count, equivalent to argc but for
    420 optargs[].<p></li>
    421 </ul>
    422 
    423 <a name="toy_union" />
    424 <li><p><b>union toy_union this</b> - Union of structures containing each
    425 command's global variables.</p>
    426 
    427 <p>Global variables are useful: they reduce the overhead of passing extra
    428 command line arguments between functions, they conveniently start prezeroed to
    429 save initialization costs, and the command line argument parsing infrastructure
    430 can also initialize global variables with its results.</p>
    431 
    432 <p>But since each toybox process can only run one command at a time, allocating
    433 space for global variables belonging to other commands you aren't currently
    434 running would be wasteful.</p>
    435 
    436 <p>Toybox handles this by encapsulating each command's global variables in
    437 a structure, and declaring a union of those structures with a single global
    438 instance (called "this").  The GLOBALS() macro contains the global
    439 variables that should go in the current command's global structure.  Each
    440 variable can then be accessed as "this.commandname.varname".
    441 If you #defined FOR_commandname before including toys.h, the macro TT is
    442 #defined to this.commandname so the variable can then be accessed as
    443 "TT.variable".  See toys/hello.c for an example.</p>
    444 
    445 <p>A command that needs global variables should declare a structure to
    446 contain them all, and add that structure to this union.  A command should never
    447 declare global variables outside of this, because such global variables would
    448 allocate memory when running other commands that don't use those global
    449 variables.</p>
    450 
    451 <p>The first few fields of this structure can be intialized by <a href="#lib_args">get_optargs()</a>,
    452 as specified by the options field off this command's toy_list entry.  See
    453 the get_optargs() description in lib/args.c for details.</p>
    454 </li>
    455 
    456 <li><b>char toybuf[4096]</b> - a common scratch space buffer guaranteed
    457 to start zeroed, so commands don't need to allocate/initialize their own.
    458 Any command is free to use this, and it should never be directly referenced
    459 by functions in lib/ (although commands are free to pass toybuf in to a
    460 library function as an argument).</li>
    461 
    462 <li><b>char libbuf[4096]</b> - like toybuf, but for use by common code in
    463 lib/*.c. Commands should never directly reference libbuf, and library
    464 could should nnever directly reference toybuf.</li>
    465 </ul>
    466 
    467 <p>The following functions are defined in main.c:</p>
    468 <ul>
    469 <li><p>struct toy_list *<b>toy_find</b>(char *name) - Return the toy_list
    470 structure for this command name, or NULL if not found.</p></li>
    471 <li><p>void <b>toy_init</b>(struct toy_list *which, char *argv[]) - fill out
    472 the global toys structure, calling get_optargs() if necessary.</p></li>
    473 <li><p>void <b>toy_exec</b>(char *argv[]) - Run a built-in command with
    474 arguments.</p>
    475 <p>Calls toy_find() on argv[0] (which must be just a command name
    476 without path).  Returns if it can't find this command, otherwise calls
    477 toy_init(), toys->which.toy_main(), and exit() instead of returning.</p>
    478 
    479 <p>Use the library function xexec() to fall back to external executables
    480 in $PATH if toy_exec() can't find a built-in command.  Note that toy_exec()
    481 does not strip paths before searching for a command, so "./command" will
    482 never match an internal command.</li>
    483 
    484 <li><p>void <b>toybox_main</b>(void) - the main function for the multiplexer
    485 command (I.E. "toybox").  Given a command name as its first argument, calls
    486 toy_exec() on its arguments.  With no arguments, it lists available commands.
    487 If the first argument starts with "-" it lists each command with its default
    488 install path prepended.</p></li>
    489 
    490 </ul>
    491 
    492 <h3>Config.in</h3>
    493 
    494 <p>Top level configuration file in a stylized variant of
    495 <a href=http://kernel.org/doc/Documentation/kbuild/kconfig-language.txt>kconfig</a> format.  Includes generated/Config.in.</p>
    496 
    497 <p>These files are directly used by "make menuconfig" to select which commands
    498 to build into toybox (thus generating a .config file), and by
    499 scripts/config2help.py to create generated/help.h.</p>
    500 
    501 <a name="generated" />
    502 <h1><a href="#generated">Temporary files:</a></h1>
    503 
    504 <p>There is one temporary file in the top level source directory:</p>
    505 <ul>
    506 <li><p><b>.config</b> - Configuration file generated by kconfig, indicating
    507 which commands (and options to commands) are currently enabled.  Used
    508 to make generated/config.h and determine which toys/*/*.c files to build.</p>
    509 
    510 <p>You can create a human readable "miniconfig" version of this file using
    511 <a href=http://landley.net/aboriginal/new_platform.html#miniconfig>these
    512 instructions</a>.</p>
    513 </li>
    514 </ul>
    515 
    516 <p><h2>Directory generated/</h2></p>
    517 
    518 <p>The remaining temporary files live in the "generated/" directory,
    519 which is for files generated at build time from other source files.</p>
    520 
    521 <ul>
    522 <li><p><b>generated/Config.in</b> - Kconfig entries for each command, included
    523 from the top level Config.in. The help text here is used to generate
    524 help.h.</p>
    525 
    526 <p>Each command has a configuration entry with an upper case version of
    527 the command name. Options to commands start with the command
    528 name followed by an underscore and the option name. Global options are attached
    529 to the "toybox" command, and thus use the prefix "TOYBOX_".  This organization
    530 is used by scripts/cfg2files to select which toys/*/*.c files to compile for a
    531 given .config.</p>
    532 </li>
    533 
    534 <li><p><b>generated/config.h</b> - list of CFG_SYMBOL and USE_SYMBOL() macros,
    535 generated from .config by a sed invocation in scripts/make.sh.</p>
    536 
    537 <p>CFG_SYMBOL is a comple time constant set to 1 for enabled symbols and 0 for
    538 disabled symbols. This allows the use of normal if() statements to remove
    539 code at compile time via the optimizer's dead code elimination (which removes
    540 from the binary any code that cannot be reached). This saves space without
    541 cluttering the code with #ifdefs or leading to configuration dependent build
    542 breaks. (See the 1992 Usenix paper
    543 <a href=http://doc.cat-v.org/henry_spencer/ifdef_considered_harmful.pdf>#ifdef
    544 Considered Harmful</a> for more information.)</p>
    545 
    546 <p>When you can't entirely avoid an #ifdef, the USE_SYMBOL(code) macro
    547 provides a less intrusive alternative, evaluating to the code in parentheses
    548 when the symbol is enabled, and nothing when the symbol is disabled. This
    549 is most commonly used around NEWTOY() declarations (so only the enabled
    550 commands show up in toy_list), and in option strings. This can also be used
    551 for things like varargs or structure members which can't always be
    552 eliminated by a simple test on CFG_SYMBOL. Remember, unlike CFG_SYMBOL
    553 this is really just a variant of #ifdef, and can still result in configuration
    554 dependent build breaks. Use with caution.</p>
    555 </li>
    556 
    557 <li><p><b>generated/flags.h</b> - FLAG_? macros indicating which command
    558 line options were seen. The option parsing in lib/args.c sets bits in
    559 toys.optflags, which can be tested by anding with the appropriate FLAG_
    560 macro. (Bare longopts, which have no corresponding short option, will
    561 have the longopt name after FLAG_. All others use the single letter short
    562 option.)</p>
    563 
    564 <p>To get the appropriate macros for your command, #define FOR_commandname
    565 before #including toys.h. To switch macro sets (because you have an OLDTOY()
    566 with different options in the same .c file), #define CLEANUP_oldcommand
    567 and also #define FOR_newcommand, then #include "generated/flags.h" to switch.
    568 </p>
    569 </li>
    570 
    571 <li><p><b>generated/globals.h</b> -
    572 Declares structures to hold the contents of each command's GLOBALS(),
    573 and combines them into "global_union this". (Yes, the name was
    574 chosen to piss off C++ developers who think that C
    575 is merely a subset of C++, not a language in its own right.)</p>
    576 
    577 <p>The union reuses the same memory for each command's global struct:
    578 since only one command's globals are in use at any given time, collapsing
    579 them together saves space. The headers #define TT to the appropriate
    580 "this.commandname", so you can refer to the current command's global
    581 variables out of "this" as TT.variablename.</p>
    582 
    583 <p>The globals start zeroed, and the first few are filled out by the 
    584 lib/args.c argument parsing code called from main.c.</p>
    585 </li>
    586 
    587 <li><p><b>toys/help.h</b> - Help strings for use by the "help" command and
    588 --help options. This file #defines a help_symbolname string for each
    589 symbolname, but only the symbolnames matching command names get used
    590 by show_help() in lib/help.c to display help for commands.</p>
    591 
    592 <p>This file is created by scripts/make.sh, which compiles scripts/config2help.c
    593 into the binary generated/config2help, and then runs it against the top
    594 level .config and Config.in files to extract the help text from each config
    595 entry and collate together dependent options.</p>
    596 
    597 <p>This file contains help text for all commands, regardless of current
    598 configuration, but only the ones currently enabled in the .config file
    599 wind up in the help_data[] array, and only the enabled dependent options
    600 have their help text added to the command they depend on.</p>
    601 </li>
    602 
    603 <li><p><b>generated/newtoys.h</b> - 
    604 All the NEWTOY() and OLDTOY() macros from toys/*/*.c. The "toybox" multiplexer
    605 is the first entry, the rest are in alphabetical order. Each line should be
    606 inside an appropriate USE_ macro, so code that #includes this file only sees
    607 the currently enabled commands.</p>
    608 
    609 <p>By #definining NEWTOY() to various things before #including this file,
    610 it may be used to create function prototypes (in toys.h), initialize the
    611 help_data array (in lib/help.c),  initialize the toy_list array (in main.c,
    612 the alphabetical order lets toy_find() do a binary search, the exception to
    613 the alphabetical order lets it use the multiplexer without searching), and so
    614 on.  (It's even used to initialize the NEED_OPTIONS macro, which produces a 1
    615 or 0 for each command using command line option parsing, which is ORed together
    616 to allow compile-time dead code elimination to remove the whole of
    617 lib/args.c if nothing currently enabled is using it.)<p>
    618 
    619 <p>Each NEWTOY and OLDTOY macro contains the command name, command line
    620 option string (telling lib/args.c how to parse command line options for
    621 this command), recommended install location, and miscelaneous data such
    622 as whether this command should retain root permissions if installed suid.</p>
    623 </li>
    624 
    625 <li><p><b>toys/oldtoys.h</b> - Macros with the command line option parsing
    626 string for each NEWTOY. This allows an OLDTOY that's just an alias for an
    627 existing command to refer to the existing option string instead of
    628 having to repeat it.</p>
    629 </li>
    630 </ul>
    631 
    632 <a name="lib">
    633 <h2>Directory lib/</h2>
    634 
    635 <p>TODO: document lots more here.</p>
    636 
    637 <p>lib: getmountlist(), error_msg/error_exit, xmalloc(),
    638 strlcpy(), xexec(), xopen()/xread(), xgetcwd(), xabspath(), find_in_path(),
    639 itoa().</p>
    640 
    641 
    642 
    643 <a name="lib_xwrap"><h3>lib/xwrap.c</h3>
    644 
    645 <p>Functions prefixed with the letter x call perror_exit() when they hit
    646 errors, to eliminate common error checking. This prints an error message
    647 and the strerror() string for the errno encountered.</p>
    648 
    649 <p>We replaced exit(), _exit(), and atexit() with xexit(), _xexit(), and
    650 sigatexit(). This gives _xexit() the option to siglongjmp(toys.rebound, 1)
    651 instead of exiting, lets xexit() report stdout flush failures to stderr
    652 and change the exit code to indicate error, lets our toys.exit function
    653 change happen for signal exit paths and lets us remove the functions
    654 after we've called them.</p>
    655 
    656 <p>You can intercept our exit by assigning a setjmp/longjmp buffer to
    657 toys.rebound (set it back to zero to restore the default behavior).
    658 If you do this, cleaning up resource leaks is your problem.</p>
    659 
    660 <ul>
    661 <li><b>void xstrncpy(char *dest, char *src, size_t size)</b></li>
    662 <li><p><b><p>void _xexit(void)</b></p>
    663 <p>Calls siglongjmp(toys.rebound, 1), or else _exit(toys.exitval). This
    664 lets you ignore errors with the NO_EXIT() macro wrapper, or intercept
    665 them with WOULD_EXIT().</p>
    666 <li><b><p>void xexit(void)</b></p>
    667 <p>Calls toys.xexit functions (if any) and flushes stdout/stderr (reporting
    668 failure to write to stdout both to stderr and in the exit code), then
    669 calls _xexit().</p>
    670 </li>
    671 <li><b>void *xmalloc(size_t size)</b></li>
    672 <li><b>void *xzalloc(size_t size)</b></li>
    673 <li><b>void *xrealloc(void *ptr, size_t size)</b></li>
    674 <li><b>char *xstrndup(char *s, size_t n)</b></li>
    675 <li><b>char *xstrdup(char *s)</b></li>
    676 <li><b>char *xmprintf(char *format, ...)</b></li>
    677 <li><b>void xprintf(char *format, ...)</b></li>
    678 <li><b>void xputs(char *s)</b></li>
    679 <li><b>void xputc(char c)</b></li>
    680 <li><b>void xflush(void)</b></li>
    681 <li><b>pid_t xfork(void)</b></li>
    682 <li><b>void xexec_optargs(int skip)</b></li>
    683 <li><b>void xexec(char **argv)</b></li>
    684 <li><b>pid_t xpopen(char **argv, int *pipes)</b></li>
    685 <li><b>int xpclose(pid_t pid, int *pipes)</b></li>
    686 <li><b>void xaccess(char *path, int flags)</b></li>
    687 <li><b>void xunlink(char *path)</b></li>
    688 <li><p><b>int xcreate(char *path, int flags, int mode)<br />
    689 int xopen(char *path, int flags)</b></p>
    690 
    691 <p>The xopen() and xcreate() functions open an existing file (exiting if
    692 it's not there) and create a new file (exiting if it can't).</p>
    693 
    694 <p>They default to O_CLOEXEC so the filehandles aren't passed on to child
    695 processes. Feed in O_CLOEXEC to disable this.</p>
    696 </li>
    697 <li><p><b>void xclose(int fd)</b></p>
    698 
    699 <p>Because NFS is broken, and won't necessarily perform the requested
    700 operation (and report the error) until you close the file. Of course, this
    701 being NFS, it's not guaranteed to report the error there either, but it
    702 _can_.</p>
    703 
    704 <p>Nothing else ever reports an error on close, everywhere else it's just a
    705 VFS operation freeing some resources. NFS is _special_, in a way that
    706 other network filesystems like smbfs and v9fs aren't..</p>
    707 </li>
    708 <li><b>int xdup(int fd)</b></li>
    709 <li><p><b>size_t xread(int fd, void *buf, size_t len)</b></p>
    710 
    711 <p>Can return 0, but not -1.</p>
    712 </li>
    713 <li><p><b>void xreadall(int fd, void *buf, size_t len)</b></p>
    714 
    715 <p>Reads the entire len-sized buffer, retrying to complete short
    716 reads. Exits if it can't get enough data.</p></li>
    717 
    718 <li><p><b>void xwrite(int fd, void *buf, size_t len)</b></p>
    719 
    720 <p>Retries short writes, exits if can't write the entire buffer.</p></li>
    721 
    722 <li><b>off_t xlseek(int fd, off_t offset, int whence)</b></li>
    723 <li><b>char *xgetcwd(void)</b></li>
    724 <li><b>void xstat(char *path, struct stat *st)</b></li>
    725 <li><p><b>char *xabspath(char *path, int exact) </b></p>
    726 
    727 <p>After several years of
    728 <a href=http://landley.net/notes-2007.html#18-06-2007>wrestling</a>
    729 <a href=http://landley.net/notes-2008.html#19-01-2008>with</a> realpath(), 
    730 I broke down and <a href=http://landley.net/notes-2012.html#20-11-2012>wrote
    731 my own</a> implementation that doesn't use the one in libc. As I explained:
    732 
    733 <blockquote><p>If the path ends with a broken link,
    734 readlink -f should show where the link points to, not where the broken link
    735 lives. (The point of readlink -f is "if I write here, where would it attempt
    736 to create a file".) The problem is, realpath() returns NULL for a path ending
    737 with a broken link, and I can't beat different behavior out of code locked
    738 away in libc.</p></blockquote>
    739 
    740 <p>
    741 </li>
    742 <li><b>void xchdir(char *path)</b></li>
    743 <li><b>void xchroot(char *path)</b></li>
    744 
    745 <li><p><b>struct passwd *xgetpwuid(uid_t uid)<br />
    746 struct group *xgetgrgid(gid_t gid)<br />
    747 struct passwd *xgetpwnam(char *name)</b></p>
    748 </li>
    749 
    750 <li><b>void xsetuser(struct passwd *pwd)</b></li>
    751 <li><b>char *xreadlink(char *name)</b></li>
    752 <li><b>char *xreadfile(char *name, char *buf, off_t len)</b></li>
    753 <li><b>int xioctl(int fd, int request, void *data)</b></li>
    754 <li><b>void xpidfile(char *name)</b></li>
    755 <li><b>void xsendfile(int in, int out)</b></li>
    756 <li><b>long xparsetime(char *arg, long units, long *fraction)</b></li>
    757 <li><b>void xregcomp(regex_t *preg, char *regex, int cflags)</b></li>
    758 </ul>
    759 
    760 <a name="lib_lib"><h3>lib/lib.c</h3>
    761 <p>Eight gazillion common functions, see lib/lib.h for the moment:</p>
    762 
    763 <h3>lib/portability.h</h3>
    764 
    765 <p>This file is automatically included from the top of toys.h, and smooths
    766 over differences between platforms (hardware targets, compilers, C libraries,
    767 operating systems, etc).</p>
    768 
    769 <p>This file provides SWAP macros (SWAP_BE16(x) and SWAP_LE32(x) and so on).</p>
    770 
    771 <p>A macro like SWAP_LE32(x) means "The value in x is stored as a little
    772 endian 32 bit value, so perform the translation to/from whatever the native
    773 32-bit format is".  You do the swap once on the way in, and once on the way
    774 out. If your target is already little endian, the macro is a NOP.</p>
    775 
    776 <p>The SWAP macros come in BE and LE each with 16, 32, and 64 bit versions.
    777 In each case, the name of the macro refers to the _external_ representation,
    778 and converts to/from whatever your native representation happens to be (which
    779 can vary depending on what you're currently compiling for).</p>
    780 
    781 <a name="lib_llist"><h3>lib/llist.c</h3>
    782 
    783 <p>Some generic single and doubly linked list functions, which take
    784 advantage of a couple properties of C:</p>
    785 
    786 <ul>
    787 <li><p>Structure elements are laid out in memory in the order listed, and
    788 the first element has no padding. This means you can always treat (typecast)
    789 a pointer to a structure as a pointer to the first element of the structure,
    790 even if you don't know anything about the data following it.</p></li>
    791 
    792 <li><p>An array of length zero at the end of a structure adds no space
    793 to the sizeof() the structure, but if you calculate how much extra space
    794 you want when you malloc() the structure it will be available at the end.
    795 Since C has no bounds checking, this means each struct can have one variable
    796 length array.</p></li>
    797 </ul>
    798 
    799 <p>Toybox's list structures always have their <b>next</b> pointer as
    800 the first entry of each struct, and singly linked lists end with a NULL pointer.
    801 This allows generic code to traverse such lists without knowing anything
    802 else about the specific structs composing them: if your pointer isn't NULL
    803 typecast it to void ** and dereference once to get the next entry.</p>
    804 
    805 <p><b>lib/lib.h</b> defines three structure types:</p>
    806 <ul>
    807 <li><p><b>struct string_list</b> - stores a single string (<b>char str[0]</b>),
    808 memory for which is allocated as part of the node. (I.E. llist_traverse(list,
    809 free); can clean up after this type of list.)</p></li>
    810 
    811 <li><p><b>struct arg_list</b> - stores a pointer to a single string
    812 (<b>char *arg</b>) which is stored in a separate chunk of memory.</p></li>
    813 
    814 <li><p><b>struct double_list</b> - has a second pointer (<b>struct double_list
    815 *prev</b> along with a <b>char *data</b> for payload.</p></li>
    816 </ul>
    817 
    818 <b>List Functions</b>
    819 
    820 <ul>
    821 <li><p>void *<b>llist_pop</b>(void **list) - advances through a list ala
    822 <b>node = llist_pop(&list);</b>  This doesn't modify the list contents,
    823 but does advance the pointer you feed it (which is why you pass the _address_
    824 of that pointer, not the pointer itself).</p></li>
    825 
    826 <li><p>void <b>llist_traverse</b>(void *list, void (*using)(void *data)) -
    827 iterate through a list calling a function on each node.</p></li>
    828 
    829 <li><p>struct double_list *<b>dlist_add</b>(struct double_list **llist, char *data)
    830 - append an entry to a circular linked list.
    831 This function allocates a new struct double_list wrapper and returns the
    832 pointer to the new entry (which you can usually ignore since it's llist->prev,
    833 but if llist was NULL you need it). The argument is the ->data field for the
    834 new node.</p></li>
    835 <ul><li><p>void <b>dlist_add_nomalloc</b>(struct double_list **llist,
    836 struct double_list *new) - append existing struct double_list to
    837 list, does not allocate anything.</p></li></ul>
    838 </ul>
    839 
    840 <b>List code trivia questions:</b>
    841 
    842 <ul>
    843 <li><p><b>Why do arg_list and double_list contain a char * payload instead of
    844 a void *?</b> - Because you always have to typecast a void * to use it, and
    845 typecasting a char * does no harm. Since strings are the most common
    846 payload, and doing math on the pointer ala
    847 "(type *)(ptr+sizeof(thing)+sizeof(otherthing))" requires ptr to be char *
    848 anyway (at least according to the C standard), defaulting to char * saves
    849 a typecast.</p>
    850 </li>
    851 
    852 <li><p><b>Why do the names ->str, ->arg, and ->data differ?</b> - To force
    853 you to keep track of which one you're using, calling free(node->str) would
    854 be bad, and _failing_ to free(node->arg) leaks memory.</p></li>
    855 
    856 <li><p><b>Why does llist_pop() take a void * instead of void **?</b> -
    857 because the stupid compiler complains about "type punned pointers" when
    858 you typecast and dereference on the same line,
    859 due to insane FSF developers hardwiring limitations of their optimizer
    860 into gcc's warning system. Since C automatically typecasts any other
    861 pointer type to and from void *, the current code works fine. It's sad that it
    862 won't warn you if you forget the &, but the code crashes pretty quickly in
    863 that case.</p></li>
    864 
    865 <li><p><b>How do I assemble a singly-linked-list in order?</b> - use
    866 a double_list, dlist_add() your entries, and then call dlist_terminate(list)
    867 to break the circle when done (turning the last ->next and the first ->prev
    868 into NULLs).</p>
    869 </ul>
    870 
    871 <a name="lib_args"><h3>lib/args.c</h3>
    872 
    873 <p>Toybox's main.c automatically parses command line options before calling the
    874 command's main function. Option parsing starts in get_optflags(), which stores
    875 results in the global structures "toys" (optflags and optargs) and "this".</p>
    876 
    877 <p>The option parsing infrastructure stores a bitfield in toys.optflags to
    878 indicate which options the current command line contained, and defines FLAG
    879 macros code can use to check whether each argument's bit is set. Arguments
    880 attached to those options are saved into the command's global structure
    881 ("this"). Any remaining command line arguments are collected together into
    882 the null-terminated array toys.optargs, with the length in toys.optc. (Note
    883 that toys.optargs does not contain the current command name at position zero,
    884 use "toys.which->name" for that.) The raw command line arguments get_optflags()
    885 parsed are retained unmodified in toys.argv[].</p>
    886 
    887 <p>Toybox's option parsing logic is controlled by an "optflags" string, using
    888 a format reminiscent of getopt's optargs but with several important differences.
    889 Toybox does not use the getopt()
    890 function out of the C library, get_optflags() is an independent implementation
    891 which doesn't permute the original arguments (and thus doesn't change how the
    892 command is displayed in ps and top), and has many features not present in
    893 libc optargs() (such as the ability to describe long options in the same string
    894 as normal options).</p>
    895 
    896 <p>Each command's NEWTOY() macro has an optflags string as its middle argument,
    897 which sets toy_list.options for that command to tell get_optflags() what
    898 command line arguments to look for, and what to do with them.
    899 If a command has no option
    900 definition string (I.E. the argument is NULL), option parsing is skipped
    901 for that command, which must look at the raw data in toys.argv to parse its
    902 own arguments. (If no currently enabled command uses option parsing,
    903 get_optflags() is optimized out of the resulting binary by the compiler's
    904 --gc-sections option.)</p>
    905 
    906 <p>You don't have to free the option strings, which point into the environment
    907 space (I.E. the string data is not copied). A TOYFLAG_NOFORK command
    908 that uses the linked list type "*" should free the list objects but not
    909 the data they point to, via "llist_free(TT.mylist, NULL);". (If it's not
    910 NOFORK, exit() will free all the malloced data anyway unless you want
    911 to implement a CONFIG_TOYBOX_FREE cleanup for it.)</p>
    912 
    913 <h4>Optflags format string</h4>
    914 
    915 <p>Note: the optflags option description string format is much more
    916 concisely described by a large comment at the top of lib/args.c.</p>
    917 
    918 <p>The general theory is that letters set optflags, and punctuation describes
    919 other actions the option parsing logic should take.</p>
    920 
    921 <p>For example, suppose the command line <b>command -b fruit -d walrus -a 42</b>
    922 is parsed using the optflags string "<b>a#b:c:d</b>".  (I.E.
    923 toys.which->options="a#b:c:d" and argv = ["command", "-b", "fruit", "-d",
    924 "walrus", "-a", "42"]).  When get_optflags() returns, the following data is
    925 available to command_main():
    926 
    927 <ul>
    928 <li><p>In <b>struct toys</b>:
    929 <ul>
    930 <li>toys.optflags = 13; // FLAG_a = 8 | FLAG_b = 4 | FLAG_d = 1</li>
    931 <li>toys.optargs[0] = "walrus"; // leftover argument</li>
    932 <li>toys.optargs[1] = NULL; // end of list</li>
    933 <li>toys.optc = 1; // there was 1 leftover argument</li>
    934 <li>toys.argv[] = {"-b", "fruit", "-d", "walrus", "-a", "42"}; // The original command line arguments
    935 </ul>
    936 <p></li>
    937 
    938 <li><p>In <b>union this</b> (treated as <b>long this[]</b>):
    939 <ul>
    940 <li>this[0] = NULL; // -c didn't get an argument this time, so get_optflags() didn't change it and toys_init() zeroed "this" during setup.)</li>
    941 <li>this[1] = (long)"fruit"; // argument to -b</li>
    942 <li>this[2] = 42; // argument to -a</li>
    943 </ul>
    944 </p></li>
    945 </ul>
    946 
    947 <p>If the command's globals are:</p>
    948 
    949 <blockquote><pre>
    950 GLOBALS(
    951 	char *c;
    952 	char *b;
    953 	long a;
    954 )
    955 </pre></blockquote>
    956 
    957 <p>That would mean TT.c == NULL, TT.b == "fruit", and TT.a == 42.  (Remember,
    958 each entry that receives an argument must be a long or pointer, to line up
    959 with the array position.  Right to left in the optflags string corresponds to
    960 top to bottom in GLOBALS().</p>
    961 
    962 <p>Put globals not filled out by the option parsing logic at the end of the
    963 GLOBALS block. Common practice is to list the options one per line (to
    964 make the ordering explicit, first to last in globals corresponds to right
    965 to left in the option string), then leave a blank line before any non-option
    966 globals.</p>
    967 
    968 <p><b>long toys.optflags</b></p>
    969 
    970 <p>Each option in the optflags string corresponds to a bit position in
    971 toys.optflags, with the same value as a corresponding binary digit.  The
    972 rightmost argument is (1<<0), the next to last is (1<<1) and so on.  If
    973 the option isn't encountered while parsing argv[], its bit remains 0.</p>
    974 
    975 <p>Each option -x has a FLAG_x macro for the command letter. Bare --longopts
    976 with no corresponding short option have a FLAG_longopt macro for the long
    977 optionname. Commands enable these macros by #defining FOR_commandname before
    978 #including <toys.h>. When multiple commands are implemented in the same
    979 source file, you can switch flag contexts later in the file by
    980 #defining CLEANUP_oldcommand and #defining FOR_newcommand, then
    981 #including <generated/flags.h>.</p>
    982 
    983 <p>Options disabled in the current configuration (wrapped in
    984 a USE_BLAH() macro for a CONFIG_BLAH that's switched off) have their
    985 corresponding FLAG macro set to zero, so code checking them ala
    986 if (toys.optargs & FLAG_x) gets optimized out via dead code elimination.
    987 #defining FORCE_FLAGS when switching flag context disables this
    988 behavior: the flag is never zero even if the config is disabled. This
    989 allows code shared between multiple commands to use the same flag
    990 values, as long as the common flags match up right to left in both option
    991 strings.</p>
    992 
    993 <p>For example,
    994 the optflags string "abcd" would parse the command line argument "-c" to set
    995 optflags to 2, "-a" would set optflags to 8, "-bd" would set optflags to
    996 6 (I.E. 4|2), and "-a -c" would set optflags to 10 (2|8). To check if -c
    997 was encountered, code could test: if (toys.optflags & FLAG_c) printf("yup");
    998 (See the toys/examples directory for more.)</p>
    999 
   1000 <p>Only letters are relevant to optflags, punctuation is skipped: in the
   1001 string "a*b:c#d", d=1, c=2, b=4, a=8. The punctuation after a letter
   1002 usually indicate that the option takes an argument.</p>
   1003 
   1004 <p>Since toys.optflags is an unsigned int, it only stores 32 bits. (Which is
   1005 the amount a long would have on 32-bit platforms anyway; 64 bit code on
   1006 32 bit platforms is too expensive to require in common code used by almost
   1007 all commands.) Bit positions beyond the 1<<31 aren't recorded, but
   1008 parsing higher options can still set global variables.</p>
   1009 
   1010 <p><b>Automatically setting global variables from arguments (union this)</b></p>
   1011 
   1012 <p>The following punctuation characters may be appended to an optflags
   1013 argument letter, indicating the option takes an additional argument:</p>
   1014 
   1015 <ul>
   1016 <li><b>:</b> - plus a string argument, keep most recent if more than one.</li>
   1017 <li><b>*</b> - plus a string argument, appended to a linked list.</li>
   1018 <li><b>@</b> - plus an occurrence counter (stored in a long)</li>
   1019 <li><b>#</b> - plus a signed long argument.
   1020 <li><b>-</b> - plus a signed long argument defaulting to negative (start argument with + to force a positive value).</li>
   1021 <li><b>.</b> - plus a floating point argument (if CFG_TOYBOX_FLOAT).</li>
   1022 <ul>The following can be appended to a float or double:
   1023 <li><b>&lt;123</b> - error if argument is less than this</li>
   1024 <li><b>&gt;123</b> - error if argument is greater than this</li>
   1025 <li><b>=123</b> - default value if argument not supplied</li>
   1026 </ul>
   1027 </ul>
   1028 
   1029 <p><b>GLOBALS</b></p>
   1030 
   1031 <p>Options which have an argument fill in the corresponding slot in the global
   1032 union "this" (see generated/globals.h), treating it as an array of longs
   1033 with the rightmost saved in this[0].  As described above, using "a*b:c#d",
   1034 "-c 42" would set this[0] = 42; and "-b 42" would set this[1] = "42"; each
   1035 slot is left NULL if the corresponding argument is not encountered.</p>
   1036 
   1037 <p>This behavior is useful because the LP64 standard ensures long and pointer
   1038 are the same size. C99 guarantees structure members will occur in memory
   1039 in the same order they're declared, and that padding won't be inserted between
   1040 consecutive variables of register size.  Thus the first few entries can
   1041 be longs or pointers corresponding to the saved arguments.</p>
   1042 
   1043 <p>The main downside is that numeric arguments ("#" and "-" format)
   1044 are limited to +- 2 billion on 32 bit platforms (the "truncate -s 8G"
   1045 problem), because long is only 64 bits on 64 bit hosts, so the capabilities
   1046 of some tools differ when built in 32 bit vs 64 bit mode. Fixing this
   1047 kind of ugly and even embedded designs are slowly moving to 64 bits,
   1048 so our current plan is to document the problem and wait it out. (If
   1049 "x32 mode" and similar becomes popular enough, we may revisit this
   1050 decision.)</p>
   1051 
   1052 <p>See toys/example/*.c for longer examples of parsing options into the
   1053 GLOBALS block.</p>
   1054 
   1055 <p><b>char *toys.optargs[]</b></p>
   1056 
   1057 <p>Command line arguments in argv[] which are not consumed by option parsing
   1058 (I.E. not recognized either as -flags or arguments to -flags) will be copied
   1059 to toys.optargs[], with the length of that array in toys.optc.
   1060 (When toys.optc is 0, no unrecognized command line arguments remain.)
   1061 The order of entries is preserved, and as with argv[] this new array is also
   1062 terminated by a NULL entry.</p>
   1063 
   1064 <p>Option parsing can require a minimum or maximum number of optargs left
   1065 over, by adding "<1" (read "at least one") or ">9" ("at most nine") to the
   1066 start of the optflags string.</p>
   1067 
   1068 <p>The special argument "--" terminates option parsing, storing all remaining
   1069 arguments in optargs.  The "--" itself is consumed.</p>
   1070 
   1071 <p><b>Other optflags control characters</b></p>
   1072 
   1073 <p>The following characters may occur at the start of each command's
   1074 optflags string, before any options that would set a bit in toys.optflags:</p>
   1075 
   1076 <ul>
   1077 <li><b>^</b> - stop at first nonoption argument (for nice, xargs...)</li>
   1078 <li><b>?</b> - allow unknown arguments (pass non-option arguments starting
   1079 with - through to optargs instead of erroring out).</li>
   1080 <li><b>&amp;</b> - the first argument has imaginary dash (ala tar/ps.  If given twice, all arguments have imaginary dash.)</li>
   1081 <li><b>&lt;</b> - must be followed by a decimal digit indicating at least this many leftover arguments are needed in optargs (default 0)</li>
   1082 <li><b>&gt;</b> - must be followed by a decimal digit indicating at most this many leftover arguments allowed (default MAX_INT)</li>
   1083 </ul>
   1084 
   1085 <p>The following characters may be appended to an option character, but do
   1086 not by themselves indicate an extra argument should be saved in this[].
   1087 (Technically any character not recognized as a control character sets an
   1088 optflag, but letters are never control characters.)</p>
   1089 
   1090 <ul>
   1091 <li><b>^</b> - stop parsing options after encountering this option, everything else goes into optargs.</li>
   1092 <li><b>|</b> - this option is required.  If more than one marked, only one is required.</li>
   1093 </ul>
   1094 
   1095 <p>The following may be appended to a float or double:</p>
   1096 
   1097 <ul>
   1098 <li><b>&lt;123</b> - error if argument is less than this</li>
   1099 <li><b>&gt;123</b> - error if argument is greater than this</li>
   1100 <li><b>=123</b> - default value if argument not supplied</li>
   1101 </ul>
   1102 
   1103 <p>Option parsing only understands <>= after . when CFG_TOYBOX_FLOAT
   1104 is enabled. (Otherwise the code to determine where floating point constants
   1105 end drops out.  When disabled, it can reserve a global data slot for the
   1106 argument so offsets won't change, but will never fill it out.) You can handle
   1107 this by using the USE_BLAH() macros with C string concatenation, ala:</p>
   1108 
   1109 <blockquote>"abc." USE_TOYBOX_FLOAT("<1.23>4.56=7.89") "def"</blockquote>
   1110 
   1111 <p><b>--longopts</b></p>
   1112 
   1113 <p>The optflags string can contain long options, which are enclosed in
   1114 parentheses. They may be appended to an existing option character, in
   1115 which case the --longopt is a synonym for that option, ala "a:(--fred)"
   1116 which understands "-a blah" or "--fred blah" as synonyms.</p>
   1117 
   1118 <p>Longopts may also appear before any other options in the optflags string,
   1119 in which case they have no corresponding short argument, but instead set
   1120 their own bit based on position. So for "(walrus)#(blah)xy:z", "command
   1121 --walrus 42" would set toys.optflags = 16 (-z = 1, -y = 2, -x = 4, --blah = 8)
   1122 and would assign this[1] = 42;</p>
   1123 
   1124 <p>A short option may have multiple longopt synonyms, "a(one)(two)", but
   1125 each "bare longopt" (ala "(one)(two)abc" before any option characters)
   1126 always sets its own bit (although you can group them with +X).</p>
   1127 
   1128 <p>Only bare longopts have a FLAG_ macro with the longopt name
   1129 (ala --fred would #define FLAG_fred). Other longopts use the short
   1130 option's FLAG macro to test the toys.optflags bit.</p>
   1131 
   1132 <p>Options with a semicolon ";" after their data type can only set their
   1133 corresponding GLOBALS() entry via "--longopt=value". For example, option
   1134 string "x(boing): y" would set TT.x if it saw "--boing=value", but would
   1135 treat "--boing value" as setting FLAG_x in toys.optargs, leaving TT.x NULL,
   1136 and keeping "value" in toys.optargs[]. (This lets "ls --color" and
   1137 "ls --color=auto" both work.)</p>
   1138 
   1139 <p><b>[groups]</b></p>
   1140 
   1141 <p>At the end of the option string, square bracket groups can define
   1142 relationships between existing options. (This only applies to short
   1143 options, bare --longopts can't participate.)</p>
   1144 
   1145 <p>The first character of the group defines the type, the remaining
   1146 characters are options it applies to:</p>
   1147 
   1148 <ul>
   1149 <li><b>-</b> - Exclusive, switch off all others in this group.</li>
   1150 <li><b>+</b> - Inclusive, switch on all others in this group.</li>
   1151 <li><b>!</b> - Error, fail if more than one defined.</li>
   1152 </ul>
   1153 
   1154 <p>So "abc[-abc]" means -ab = -b, -ba = -a, -abc = -c. "abc[+abc]"
   1155 means -ab=-abc, -c=-abc, and "abc[!abc] means -ab calls error_exit("no -b
   1156 with -a"). Note that [-] groups clear the GLOBALS option slot of
   1157 options they're switching back off, but [+] won't set options it didn't see
   1158 (just the optflags).</p>
   1159 
   1160 <p><b>whitespace</b></p>
   1161 
   1162 <p>Arguments may occur with or without a space (I.E. "-a 42" or "-a42").
   1163 The command line argument "-abc" may be interepreted many different ways:
   1164 the optflags string "cba" sets toys.optflags = 7, "c:ba" sets toys.optflags=4
   1165 and saves "ba" as the argument to -c, and "cb:a" sets optflags to 6 and saves
   1166 "c" as the argument to -b.</p>
   1167 
   1168 <p>Note that &amp; changes whitespace handling, so that the command line
   1169 "tar cvfCj outfile.tar.bz2 topdir filename" is parsed the same as
   1170 "tar filename -c -v -j -f outfile.tar.bz2 -C topdir". Note that "tar -cvfCj
   1171 one two three" would equal "tar -c -v -f Cj one two three". (This matches
   1172 historical usage.)</p>
   1173 
   1174 <p>Appending a space to the option in the option string ("a: b") makes it
   1175 require a space, I.E. "-ab" is interpreted as "-a" "-b". That way "kill -stop"
   1176 differs from "kill -s top".</p>
   1177 
   1178 <p>Appending ; to a longopt in the option string makes its argument optional,
   1179 and only settable with =, so in ls "(color):;" can accept "ls --color" and
   1180 "ls --color=auto" without complaining that the first has no argument.</p>
   1181 
   1182 <a name="lib_dirtree"><h3>lib/dirtree.c</h3>
   1183 
   1184 <p>The directory tree traversal code should be sufficiently generic
   1185 that commands never need to use readdir(), scandir(), or the fts.h family
   1186 of functions.</p>
   1187 
   1188 <p>These functions do not call chdir() or rely on PATH_MAX. Instead they
   1189 use openat() and friends, using one filehandle per directory level to
   1190 recurse into subdirectories. (I.E. they can descend 1000 directories deep
   1191 if setrlimit(RLIMIT_NOFILE) allows enough open filehandles, and the default
   1192 in /proc/self/limits is generally 1024.)</p>
   1193 
   1194 <p>There are two main ways to use dirtree: 1) assemble a tree of nodes
   1195 representing a snapshot of directory state and traverse them using the
   1196 ->next and ->child pointers, or 2) traverse the tree calling a callback
   1197 function on each entry, and freeing its node afterwards. (You can also
   1198 combine the two, using the callback as a filter to determine which nodes
   1199 to keep.)</p>
   1200 
   1201 <p>The basic dirtree functions are:</p>
   1202 
   1203 <ul>
   1204 <li><p><b>struct dirtree *dirtree_read(char *path, int (*callback)(struct
   1205 dirtree node))</b> - recursively read files and directories, calling
   1206 callback() on each, and returning a tree of saved nodes (if any).
   1207 If path doesn't exist, returns DIRTREE_ABORTVAL. If callback is NULL,
   1208 returns a single node at that path.</p>
   1209 
   1210 <li><p><b>dirtree_notdotdot(struct dirtree *new)</b> - standard callback
   1211 which discards "." and ".." entries and returns DIRTREE_SAVE|DIRTREE_RECURSE
   1212 for everything else. Used directly, this assembles a snapshot tree of
   1213 the contents of this directory and its subdirectories
   1214 to be processed after dirtree_read() returns (by traversing the
   1215 struct dirtree's ->next and ->child pointers from the returned root node).</p>
   1216 
   1217 <li><p><b>dirtree_path(struct dirtree *node, int *plen)</b> - malloc() a
   1218 string containing the path from the root of this tree to this node. If
   1219 plen isn't NULL then *plen is how many extra bytes to malloc at the end
   1220 of string.</p></li>
   1221 
   1222 <li><p><b>dirtree_parentfd(struct dirtree *node)</b> - return fd of
   1223 directory containing this node, for use with openat() and such.</p></li>
   1224 </ul>
   1225 
   1226 <p>The <b>dirtree_read()</b> function is the standard way to start
   1227 directory traversal. It takes two arguments: a starting path for
   1228 the root of the tree, and a callback function. The callback() is called
   1229 on each directory entry, its argument is a fully populated
   1230 <b>struct dirtree *</b> (from lib/lib.h) describing the node, and its
   1231 return value tells the dirtree infrastructure what to do next.</p>
   1232 
   1233 <p>(There's also a three argument version,
   1234 <b>dirtree_flagread(char *path, int flags, int (*callback)(struct
   1235 dirtree node))</b>, which lets you apply flags like DIRTREE_SYMFOLLOW and
   1236 DIRTREE_SHUTUP to reading the top node, but this only affects the top node.
   1237 Child nodes use the flags returned by callback().</p>
   1238 
   1239 <p><b>struct dirtree</b></p>
   1240 
   1241 <p>Each struct dirtree node contains <b>char name[]</b> and <b>struct stat
   1242 st</b> entries describing a file, plus a <b>char *symlink</b>
   1243 which is NULL for non-symlinks.</p>
   1244 
   1245 <p>During a callback function, the <b>int dirfd</b> field of directory nodes
   1246 contains a directory file descriptor (for use with the openat() family of
   1247 functions). This isn't usually used directly, intstead call dirtree_parentfd()
   1248 on the callback's node argument. The <b>char again</b> field is 0 for the
   1249 first callback on a node, and 1 on the second callback (triggered by returning
   1250 DIRTREE_COMEAGAIN on a directory, made after all children have been processed).
   1251 </p>
   1252 
   1253 <p>Users of this code may put anything they like into the <b>long extra</b>
   1254 field. For example, "cp" and "mv" use this to store a dirfd for the destination
   1255 directory (and use DIRTREE_COMEAGAIN to get the second callback so they can
   1256 close(node->extra) to avoid running out of filehandles).
   1257 This field is not directly used by the dirtree code, and
   1258 thanks to LP64 it's large enough to store a typecast pointer to an
   1259 arbitrary struct.</p>
   1260 
   1261 <p>The return value of the callback combines flags (with boolean or) to tell
   1262 the traversal infrastructure how to behave:</p>
   1263 
   1264 <ul>
   1265 <li><p><b>DIRTREE_SAVE</b> - Save this node, assembling a tree. (Without
   1266 this the struct dirtree is freed after the callback returns. Filtering out
   1267 siblings is fine, but discarding a parent while keeping its child leaks
   1268 memory.)</p></li>
   1269 <li><p><b>DIRTREE_ABORT</b> - Do not examine any more entries in this
   1270 directory. (Does not propagate up tree: to abort entire traversal,
   1271 return DIRTREE_ABORT from parent callbacks too.)</p></li>
   1272 <li><p><b>DIRTREE_RECURSE</b> - Examine directory contents. Ignored for
   1273 non-directory entries. The remaining flags only take effect when
   1274 recursing into the children of a directory.</p></li>
   1275 <li><p><b>DIRTREE_COMEAGAIN</b> - Call the callback on this node a second time
   1276 after examining all directory contents, allowing depth-first traversal.
   1277 On the second call, dirtree->again is nonzero.</p></li>
   1278 <li><p><b>DIRTREE_SYMFOLLOW</b> - follow symlinks when populating children's
   1279 <b>struct stat st</b> (by feeding a nonzero value to the symfollow argument of
   1280 dirtree_add_node()), which means DIRTREE_RECURSE treats symlinks to
   1281 directories as directories. (Avoiding infinite recursion is the callback's
   1282 problem: the non-NULL dirtree->symlink can still distinguish between
   1283 them. The "find" command follows ->parent up the tree to the root node
   1284 each time, checking to make sure that stat's dev and inode pair don't
   1285 match any ancestors.)</p></li>
   1286 </ul>
   1287 
   1288 <p>Each struct dirtree contains three pointers (next, parent, and child)
   1289 to other struct dirtree.</p>
   1290 
   1291 <p>The <b>parent</b> pointer indicates the directory
   1292 containing this entry; even when not assembling a persistent tree of
   1293 nodes the parent entries remain live up to the root of the tree while
   1294 child nodes are active. At the top of the tree the parent pointer is
   1295 NULL, meaning the node's name[] is either an absolute path or relative
   1296 to cwd. The function dirtree_parentfd() gets the directory file descriptor
   1297 for use with openat() and friends, returning AT_FDCWD at the top of tree.</p>
   1298 
   1299 <p>The <b>child</b> pointer points to the first node of the list of contents of
   1300 this directory. If the directory contains no files, or the entry isn't
   1301 a directory, child is NULL.</p>
   1302 
   1303 <p>The <b>next</b> pointer indicates sibling nodes in the same directory as this
   1304 node, and since it's the first entry in the struct the llist.c traversal
   1305 mechanisms work to iterate over sibling nodes. Each dirtree node is a
   1306 single malloc() (even char *symlink points to memory at the end of the node),
   1307 so llist_free() works but its callback must descend into child nodes (freeing
   1308 a tree, not just a linked list), plus whatever the user stored in extra.</p>
   1309 
   1310 <p>The <b>dirtree_flagread</b>() function is a simple wrapper, calling <b>dirtree_add_node</b>()
   1311 to create a root node relative to the current directory, then calling
   1312 <b>dirtree_handle_callback</b>() on that node (which recurses as instructed by the callback
   1313 return flags). The flags argument primarily lets you
   1314 control whether or not to follow symlinks to the root node; symlinks
   1315 listed on the command line are often treated differently than symlinks
   1316 encountered during recursive directory traversal.
   1317 
   1318 <p>The ls command not only bypasses this wrapper, but never returns
   1319 <b>DIRTREE_RECURSE</b> from the callback, instead calling <b>dirtree_recurse</b>() manually
   1320 from elsewhere in the program. This gives ls -lR manual control
   1321 of traversal order, which is neither depth first nor breadth first but
   1322 instead a sort of FIFO order requried by the ls standard.</p>
   1323 
   1324 <a name="toys">
   1325 <h1><a href="#toys">Directory toys/</a></h1>
   1326 
   1327 <p>This directory contains command implementations. Each command is a single
   1328 self-contained file. Adding a new command involves adding a single
   1329 file, and removing a command involves removing that file. Commands use
   1330 shared infrastructure from the lib/ and generated/ directories.</p>
   1331 
   1332 <p>Currently there are five subdirectories under "toys/" containing "posix"
   1333 commands described in POSIX-2008, "lsb" commands described in the Linux
   1334 Standard Base 4.1, "other" commands not described by either standard,
   1335 "pending" commands awaiting cleanup (which default to "n" in menuconfig
   1336 because they don't necessarily work right yet), and "example" code showing
   1337 how toybox infrastructure works and providing template/skeleton files to
   1338 start new commands.</p>
   1339 
   1340 <p>The only difference directory location makes is which menu the command
   1341 shows up in during "make menuconfig", the directories are otherwise identical.
   1342 Note that the commands exist within a single namespace at runtime, so you can't
   1343 have the same command in multiple subdirectories. (The build tries to fail
   1344 informatively when you do that.)</p>
   1345 
   1346 <p>There is one more sub-menus in "make menuconfig" containing global
   1347 configuration options for toybox. This menu is defined in the top level
   1348 Config.in.</p>
   1349 
   1350 <p>See <a href="#adding">adding a new command</a> for details on the
   1351 layout of a command file.</p>
   1352 
   1353 <a name="scripts">
   1354 <h2>Directory scripts/</h2>
   1355 
   1356 <p>Build infrastructure. The makefile calls scripts/make.sh for "make"
   1357 and scripts/install.sh for "make install".</p>
   1358 
   1359 <p>There's also a test suite, "make test" calls make/test.sh, which runs all
   1360 the tests in make/test/*. You can run individual tests via
   1361 "scripts/test.sh command", or "TEST_HOST=1 scripts/test.sh command" to run
   1362 that test against the host implementation instead of the toybox one.</p>
   1363 
   1364 <h3>scripts/cfg2files.sh</h3>
   1365 
   1366 <p>Run .config through this filter to get a list of enabled commands, which
   1367 is turned into a list of files in toys via a sed invocation in the top level
   1368 Makefile.
   1369 </p>
   1370 
   1371 <h2>Directory kconfig/</h2>
   1372 
   1373 <p>Menuconfig infrastructure copied from the Linux kernel.  See the
   1374 Linux kernel's Documentation/kbuild/kconfig-language.txt</p>
   1375 
   1376 <!-- todo
   1377 
   1378 Better OLDTOY and multiple command explanation. From Config.in:
   1379 
   1380 <p>A command with multiple names (or multiple similar commands implemented in
   1381 the same .c file) should have config symbols prefixed with the name of their
   1382 C file. I.E. config symbol prefixes are NEWTOY() names. If OLDTOY() names
   1383 have config symbols they must be options (symbols with an underscore and
   1384 suffix) to the NEWTOY() name. (See generated/toylist.h)</p>
   1385 -->
   1386 
   1387 <!--#include file="footer.html" -->
   1388